source: ps/trunk/binaries/data/mods/public/simulation/templates/units/cart/cavalry_swordsman_gaul_b.xml@ 24330

Last change on this file since 24330 was 24330, checked in by Silier, 4 years ago

simplify mercenary cost

Move repetitive cost change for mercenary from templates to technology json.

Differential revision: https://code.wildfiregames.com/D2685
Patch by: Nescio

  • Property svn:eol-style set to native
  • Property svn:mime-type set to text/xml
File size: 698 bytes
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Entity parent="template_unit_cavalry_melee_swordsman">
3 <Identity>
4 <Civ>cart</Civ>
5 <GenericName>Gallic Mercenary Cavalry</GenericName>
6 <SpecificName>Ḥayyāl Ḥerev Raḫūv</SpecificName>
7 <SelectionGroupName>units/cart/cavalry_swordsman_gaul_b</SelectionGroupName>
8 <VisibleClasses datatype="tokens">Mercenary</VisibleClasses>
9 <Icon>units/cart_cavalry_swordsman_2.png</Icon>
10 <RequiredTechnology>phase_town</RequiredTechnology>
11 </Identity>
12 <Promotion>
13 <Entity>units/cart/cavalry_swordsman_gaul_a</Entity>
14 </Promotion>
15 <VisualActor>
16 <Actor>units/gauls/cavalry_swordsman_b_m.xml</Actor>
17 </VisualActor>
18</Entity>
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