source: ps/trunk/binaries/data/mods/public/simulation/templates/units/cart/cavalry_spearman_ital_b.xml@ 25238

Last change on this file since 25238 was 25238, checked in by wraitii, 3 years ago

Mixins: Remove the special mercenary technology, apply template changes directly.

Reviewed By: Freagarach

Differential Revision: https://code.wildfiregames.com/D3832

  • Property svn:eol-style set to native
  • Property svn:mime-type set to text/xml
File size: 633 bytes
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Entity parent="merc_cav|template_unit_cavalry_melee_spearman">
3 <Identity>
4 <Civ>cart</Civ>
5 <GenericName>Italic Cavalry</GenericName>
6 <SpecificName>Ḥayyāl Romaḥ Raḫūv</SpecificName>
7 <SelectionGroupName>units/cart/cavalry_spearman_ital_b</SelectionGroupName>
8 <Icon>units/cart_cavalry_spearman.png</Icon>
9 <RequiredTechnology>phase_town</RequiredTechnology>
10 </Identity>
11 <Promotion>
12 <Entity>units/cart/cavalry_spearman_ital_a</Entity>
13 </Promotion>
14 <VisualActor>
15 <Actor>units/carthaginians/cavalry_spearman_b_m.xml</Actor>
16 </VisualActor>
17</Entity>
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