source: ps/trunk/binaries/data/mods/public/simulation/templates/units/athen/ship_merchant.xml@ 24216

Last change on this file since 24216 was 24216, checked in by Freagarach, 4 years ago

Move civ-specific templates to subfolders.

See also https://wildfiregames.com/forum/index.php?/topic/28614-template-folder-structure/.

Differential Revision: D2952
Reviewed By: @Nescio

  • Property svn:eol-style set to native
  • Property svn:mime-type set to text/xml
File size: 422 bytes
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Entity parent="template_unit_ship_merchant">
3 <Footprint>
4 <Square width="8.0" depth="24.0"/>
5 <Height>8.0</Height>
6 </Footprint>
7 <Identity>
8 <Civ>athen</Civ>
9 <SpecificName>Ploîon Phortēgikón</SpecificName>
10 <Icon>units/hele_ship_merchant.png</Icon>
11 </Identity>
12 <VisualActor>
13 <Actor>structures/hellenes/merchant.xml</Actor>
14 </VisualActor>
15</Entity>
Note: See TracBrowser for help on using the repository browser.