source: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_slave.xml@ 25053

Last change on this file since 25053 was 25053, checked in by Freagarach, 3 years ago

Elephant_stables -> elephant_stable.

  • Renames the elephant_stables.xml templates to elephant_stable.xml (without plural s), as well as their generic template_*.xml parent, consistent with e.g the stable.
  • Corrects all occurrences in simulation and map files accordingly.
  • Renames the stable and elephant stable audio files.
  • Drops pers_ from the barrack.png and stable.png icons.

Patch by: @Nescio
Differential revision: D3343

  • Property svn:eol-style set to native
  • Property svn:mime-type set to text/xml
File size: 2.9 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Entity parent="template_unit_support">
3 <Builder>
4 <Rate>0.5</Rate>
5 <Entities datatype="tokens">
6 structures/{civ}/civil_centre
7 structures/{civ}/crannog
8 structures/{civ}/military_colony
9 structures/{civ}/house
10 structures/{civ}/apartment
11 structures/{civ}/storehouse
12 structures/{civ}/farmstead
13 structures/{civ}/field
14 structures/{civ}/corral
15 structures/{civ}/dock
16 structures/{civ}/barracks
17 structures/{civ}/stable
18 structures/{civ}/elephant_stable
19 structures/{civ}/arsenal
20 structures/{civ}/forge
21 structures/{civ}/temple
22 structures/{civ}/market
23 structures/{civ}/outpost
24 structures/{civ}/sentry_tower
25 structures/{civ}/defense_tower
26 structures/{civ}/fortress
27 structures/wallset_palisade
28 structures/{civ}/wallset_siege
29 structures/{civ}/wallset_stone
30 structures/{civ}/theater
31 structures/{civ}/wonder
32 </Entities>
33 </Builder>
34 <Cost>
35 <Population>0</Population>
36 <BuildTime>15</BuildTime>
37 <Resources>
38 <metal>50</metal>
39 </Resources>
40 </Cost>
41 <Health>
42 <RegenRate>-0.25</RegenRate>
43 <Unhealable>true</Unhealable>
44 </Health>
45 <Identity>
46 <VisibleClasses datatype="tokens">Slave Worker</VisibleClasses>
47 <GenericName>Slave</GenericName>
48 <SelectionGroupName>template_unit_support_slave</SelectionGroupName>
49 <Tooltip>Gatherer with a finite life span. Bonused at mining and lumbering.</Tooltip>
50 </Identity>
51 <Loot>
52 <xp>10</xp>
53 <metal>5</metal>
54 </Loot>
55 <ResourceGatherer>
56 <MaxDistance>2.0</MaxDistance>
57 <BaseSpeed>1.0</BaseSpeed>
58 <Rates>
59 <food.fish>0.5</food.fish>
60 <food.fruit>0.5</food.fruit>
61 <food.grain>0.35</food.grain>
62 <food.meat>1</food.meat>
63 <wood.tree>1.0</wood.tree>
64 <wood.ruins>5</wood.ruins>
65 <stone.rock>1.0</stone.rock>
66 <stone.ruins>5</stone.ruins>
67 <metal.ore>1.0</metal.ore>
68 </Rates>
69 <Capacities>
70 <food>10</food>
71 <wood>10</wood>
72 <stone>10</stone>
73 <metal>10</metal>
74 </Capacities>
75 </ResourceGatherer>
76 <TreasureCollecter disable=""/>
77 <Sound>
78 <SoundGroups>
79 <build>resource/construction/con_wood.xml</build>
80 <gather_fruit>resource/foraging/forage_leaves.xml</gather_fruit>
81 <gather_grain>resource/farming/farm.xml</gather_grain>
82 <gather_wood>resource/lumbering/lumbering.xml</gather_wood>
83 <gather_stone>resource/mining/pickaxe.xml</gather_stone>
84 <gather_metal>resource/mining/mining.xml</gather_metal>
85 <invalid_building_placement>interface/alarm/alarm_invalid_building_placement.xml</invalid_building_placement>
86 <order_build>voice/{lang}/civ/civ_{phenotype}_build.xml</order_build>
87 <order_repair>voice/{lang}/civ/civ_{phenotype}_repair.xml</order_repair>
88 <trained>actor/singlesteps/steps_gravel_trained.xml</trained>
89 </SoundGroups>
90 </Sound>
91</Entity>
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