1 | <?xml version="1.0" encoding="utf-8"?>
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2 | <Entity parent="template_unit_support">
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3 | <Attack>
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4 | <Melee>
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5 | <AttackName>Dagger</AttackName>
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6 | <Damage>
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7 | <Hack>2</Hack>
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8 | </Damage>
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9 | <MaxRange>3</MaxRange>
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10 | <PrepareTime>500</PrepareTime>
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11 | <RepeatTime>1000</RepeatTime>
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12 | </Melee>
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13 | <Slaughter>
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14 | <AttackName>Slaughter</AttackName>
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15 | <Damage>
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16 | <Hack>1000</Hack>
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17 | </Damage>
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18 | <MaxRange>2</MaxRange>
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19 | </Slaughter>
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20 | </Attack>
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21 | <Builder>
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22 | <Rate>1.0</Rate>
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23 | <Entities datatype="tokens">
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24 | structures/{civ}/civil_centre
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25 | structures/{civ}/crannog
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26 | structures/{civ}/military_colony
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27 | structures/{civ}/house
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28 | structures/{civ}/apartment
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29 | structures/{civ}/storehouse
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30 | structures/{civ}/farmstead
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31 | structures/{civ}/field
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32 | structures/{civ}/corral
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33 | structures/{civ}/dock
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34 | structures/{civ}/barracks
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35 | structures/{civ}/stable
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36 | structures/{civ}/elephant_stable
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37 | structures/{civ}/arsenal
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38 | structures/{civ}/forge
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39 | structures/{civ}/temple
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40 | structures/{civ}/market
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41 | structures/{civ}/outpost
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42 | structures/{civ}/sentry_tower
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43 | structures/{civ}/defense_tower
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44 | structures/{civ}/fortress
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45 | structures/wallset_palisade
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46 | structures/{civ}/wallset_siege
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47 | structures/{civ}/wallset_stone
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48 | structures/{civ}/theater
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49 | structures/{civ}/wonder
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50 | </Entities>
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51 | </Builder>
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52 | <Cost>
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53 | <BuildTime>9</BuildTime>
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54 | <Resources>
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55 | <food>50</food>
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56 | </Resources>
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57 | </Cost>
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58 | <Health>
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59 | <Max>25</Max>
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60 | </Health>
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61 | <Identity>
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62 | <Classes datatype="tokens">FemaleCitizen</Classes>
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63 | <VisibleClasses datatype="tokens">Citizen Worker</VisibleClasses>
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64 | <GenericName>Female Citizen</GenericName>
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65 | <SelectionGroupName>template_unit_support_female_citizen</SelectionGroupName>
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66 | <Phenotype>female</Phenotype>
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67 | <Formations disable=""/>
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68 | </Identity>
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69 | <Loot>
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70 | <xp>3</xp>
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71 | <food>5</food>
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72 | </Loot>
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73 | <ResourceGatherer>
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74 | <MaxDistance>2.0</MaxDistance>
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75 | <BaseSpeed>1.0</BaseSpeed>
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76 | <Rates>
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77 | <food.fruit>1</food.fruit>
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78 | <food.grain>0.5</food.grain>
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79 | <food.meat>1</food.meat>
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80 | <wood.tree>0.7</wood.tree>
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81 | <wood.ruins>5</wood.ruins>
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82 | <stone.rock>0.35</stone.rock>
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83 | <stone.ruins>2</stone.ruins>
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84 | <metal.ore>0.35</metal.ore>
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85 | </Rates>
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86 | <Capacities>
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87 | <food>10</food>
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88 | <wood>10</wood>
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89 | <stone>10</stone>
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90 | <metal>10</metal>
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91 | </Capacities>
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92 | </ResourceGatherer>
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93 | <Sound>
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94 | <SoundGroups>
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95 | <attack_melee>attack/weapon/sword.xml</attack_melee>
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96 | <attack_slaughter>attack/weapon/knife_attack.xml</attack_slaughter>
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97 | <build>resource/construction/con_wood.xml</build>
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98 | <gather_fruit>resource/foraging/forage_leaves.xml</gather_fruit>
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99 | <gather_grain>resource/farming/farm.xml</gather_grain>
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100 | <gather_meat>resource/gathering/gather_meat.xml</gather_meat>
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101 | <gather_tree>resource/lumbering/lumbering.xml</gather_tree>
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102 | <gather_rock>resource/mining/pickaxe.xml</gather_rock>
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103 | <gather_ore>resource/mining/mining.xml</gather_ore>
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104 | <gather_ruins>resource/mining/mining.xml</gather_ruins>
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105 | <invalid_building_placement>interface/alarm/alarm_invalid_building_placement.xml</invalid_building_placement>
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106 | <order_attack>voice/{lang}/civ/civ_{phenotype}_attack.xml</order_attack>
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107 | <order_build>voice/{lang}/civ/civ_{phenotype}_build.xml</order_build>
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108 | <order_repair>voice/{lang}/civ/civ_{phenotype}_repair.xml</order_repair>
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109 | <trained>interface/alarm/alarm_create_female.xml</trained>
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110 | </SoundGroups>
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111 | </Sound>
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112 | <UnitAI>
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113 | <CanPatrol>false</CanPatrol>
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114 | </UnitAI>
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115 | <Vision>
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116 | <Range>32</Range>
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117 | </Vision>
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118 | </Entity>
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