source: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml@ 25053

Last change on this file since 25053 was 25053, checked in by Freagarach, 3 years ago

Elephant_stables -> elephant_stable.

  • Renames the elephant_stables.xml templates to elephant_stable.xml (without plural s), as well as their generic template_*.xml parent, consistent with e.g the stable.
  • Corrects all occurrences in simulation and map files accordingly.
  • Renames the stable and elephant stable audio files.
  • Drops pers_ from the barrack.png and stable.png icons.

Patch by: @Nescio
Differential revision: D3343

  • Property svn:eol-style set to native
  • Property svn:mime-type set to text/xml
File size: 3.6 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Entity parent="template_unit_support">
3 <Attack>
4 <Melee>
5 <AttackName>Dagger</AttackName>
6 <Damage>
7 <Hack>2</Hack>
8 </Damage>
9 <MaxRange>3</MaxRange>
10 <PrepareTime>500</PrepareTime>
11 <RepeatTime>1000</RepeatTime>
12 </Melee>
13 <Slaughter>
14 <AttackName>Slaughter</AttackName>
15 <Damage>
16 <Hack>1000</Hack>
17 </Damage>
18 <MaxRange>2</MaxRange>
19 </Slaughter>
20 </Attack>
21 <Builder>
22 <Rate>1.0</Rate>
23 <Entities datatype="tokens">
24 structures/{civ}/civil_centre
25 structures/{civ}/crannog
26 structures/{civ}/military_colony
27 structures/{civ}/house
28 structures/{civ}/apartment
29 structures/{civ}/storehouse
30 structures/{civ}/farmstead
31 structures/{civ}/field
32 structures/{civ}/corral
33 structures/{civ}/dock
34 structures/{civ}/barracks
35 structures/{civ}/stable
36 structures/{civ}/elephant_stable
37 structures/{civ}/arsenal
38 structures/{civ}/forge
39 structures/{civ}/temple
40 structures/{civ}/market
41 structures/{civ}/outpost
42 structures/{civ}/sentry_tower
43 structures/{civ}/defense_tower
44 structures/{civ}/fortress
45 structures/wallset_palisade
46 structures/{civ}/wallset_siege
47 structures/{civ}/wallset_stone
48 structures/{civ}/theater
49 structures/{civ}/wonder
50 </Entities>
51 </Builder>
52 <Cost>
53 <BuildTime>9</BuildTime>
54 <Resources>
55 <food>50</food>
56 </Resources>
57 </Cost>
58 <Health>
59 <Max>25</Max>
60 </Health>
61 <Identity>
62 <Classes datatype="tokens">FemaleCitizen</Classes>
63 <VisibleClasses datatype="tokens">Citizen Worker</VisibleClasses>
64 <GenericName>Female Citizen</GenericName>
65 <SelectionGroupName>template_unit_support_female_citizen</SelectionGroupName>
66 <Phenotype>female</Phenotype>
67 <Formations disable=""/>
68 </Identity>
69 <Loot>
70 <xp>3</xp>
71 <food>5</food>
72 </Loot>
73 <ResourceGatherer>
74 <MaxDistance>2.0</MaxDistance>
75 <BaseSpeed>1.0</BaseSpeed>
76 <Rates>
77 <food.fruit>1</food.fruit>
78 <food.grain>0.5</food.grain>
79 <food.meat>1</food.meat>
80 <wood.tree>0.7</wood.tree>
81 <wood.ruins>5</wood.ruins>
82 <stone.rock>0.35</stone.rock>
83 <stone.ruins>2</stone.ruins>
84 <metal.ore>0.35</metal.ore>
85 </Rates>
86 <Capacities>
87 <food>10</food>
88 <wood>10</wood>
89 <stone>10</stone>
90 <metal>10</metal>
91 </Capacities>
92 </ResourceGatherer>
93 <Sound>
94 <SoundGroups>
95 <attack_melee>attack/weapon/sword.xml</attack_melee>
96 <attack_slaughter>attack/weapon/knife_attack.xml</attack_slaughter>
97 <build>resource/construction/con_wood.xml</build>
98 <gather_fruit>resource/foraging/forage_leaves.xml</gather_fruit>
99 <gather_grain>resource/farming/farm.xml</gather_grain>
100 <gather_meat>resource/gathering/gather_meat.xml</gather_meat>
101 <gather_tree>resource/lumbering/lumbering.xml</gather_tree>
102 <gather_rock>resource/mining/pickaxe.xml</gather_rock>
103 <gather_ore>resource/mining/mining.xml</gather_ore>
104 <gather_ruins>resource/mining/mining.xml</gather_ruins>
105 <invalid_building_placement>interface/alarm/alarm_invalid_building_placement.xml</invalid_building_placement>
106 <order_attack>voice/{lang}/civ/civ_{phenotype}_attack.xml</order_attack>
107 <order_build>voice/{lang}/civ/civ_{phenotype}_build.xml</order_build>
108 <order_repair>voice/{lang}/civ/civ_{phenotype}_repair.xml</order_repair>
109 <trained>interface/alarm/alarm_create_female.xml</trained>
110 </SoundGroups>
111 </Sound>
112 <UnitAI>
113 <CanPatrol>false</CanPatrol>
114 </UnitAI>
115 <Vision>
116 <Range>32</Range>
117 </Vision>
118</Entity>
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