Last change
on this file since 25163 was 25163, checked in by Freagarach, 3 years ago |
Some fixes after the split of turrets.
r25123 / rP25123
Crossbowmen should be able to turret (noted by @Nescio).
TurretHolders should be able to pick entities up.
Differential revision: D3744
|
-
Property svn:eol-style
set to
native
-
Property svn:mime-type
set to
text/xml
|
File size:
1.4 KB
|
Line | |
---|
1 | <?xml version="1.0" encoding="utf-8"?>
|
---|
2 | <Entity parent="template_unit_champion_infantry">
|
---|
3 | <Attack>
|
---|
4 | <Ranged>
|
---|
5 | <AttackName>Crossbow</AttackName>
|
---|
6 | <Damage>
|
---|
7 | <Pierce>40</Pierce>
|
---|
8 | </Damage>
|
---|
9 | <MaxRange>60</MaxRange>
|
---|
10 | <MinRange>0</MinRange>
|
---|
11 | <PrepareTime>2400</PrepareTime>
|
---|
12 | <RepeatTime>3000</RepeatTime>
|
---|
13 | <Delay>0</Delay>
|
---|
14 | <Projectile>
|
---|
15 | <Speed>120</Speed>
|
---|
16 | <Spread>0.8</Spread>
|
---|
17 | <Gravity>30</Gravity>
|
---|
18 | <FriendlyFire>false</FriendlyFire>
|
---|
19 | <LaunchPoint y="3"/>
|
---|
20 | </Projectile>
|
---|
21 | <PreferredClasses datatype="tokens">Human</PreferredClasses>
|
---|
22 | </Ranged>
|
---|
23 | </Attack>
|
---|
24 | <Health>
|
---|
25 | <Max>120</Max>
|
---|
26 | </Health>
|
---|
27 | <Identity>
|
---|
28 | <GenericName>Champion Infantry Crossbowman</GenericName>
|
---|
29 | <VisibleClasses datatype="tokens">Ranged Crossbowman</VisibleClasses>
|
---|
30 | <Formations datatype="tokens">
|
---|
31 | special/formations/skirmish
|
---|
32 | </Formations>
|
---|
33 | </Identity>
|
---|
34 | <Resistance>
|
---|
35 | <Entity>
|
---|
36 | <Damage>
|
---|
37 | <Hack op="add">-2</Hack>
|
---|
38 | <Pierce op="add">-2</Pierce>
|
---|
39 | </Damage>
|
---|
40 | </Entity>
|
---|
41 | </Resistance>
|
---|
42 | <Sound>
|
---|
43 | <SoundGroups>
|
---|
44 | <attack_impact_ranged>attack/impact/arrow_impact.xml</attack_impact_ranged>
|
---|
45 | <attack_ranged>attack/weapon/bow_attack.xml</attack_ranged>
|
---|
46 | </SoundGroups>
|
---|
47 | </Sound>
|
---|
48 | <Turretable/>
|
---|
49 | <UnitMotion>
|
---|
50 | <WalkSpeed op="mul">1.2</WalkSpeed>
|
---|
51 | </UnitMotion>
|
---|
52 | </Entity>
|
---|
Note:
See
TracBrowser
for help on using the repository browser.