source: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_arsenal.xml

Last change on this file was 27901, checked in by wowgetoffyourcellphone, 9 months ago

[Gameplay] Add Onager for Romans. This completes the 'Marian Reform' update

Patch by: @real_tabasco_sauce
Accepted by: @borg-, @wowgetoffyourcellphone
Comments by: @Freagarach, @nifa, @Stan

Differential revision: https://code.wildfiregames.com/D5114

  • Property svn:eol-style set to native
  • Property svn:mime-type set to text/xml
File size: 2.2 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Entity parent="template_structure_military">
3 <Auras datatype="tokens">
4 structures/arsenal_repair
5 </Auras>
6 <Cost>
7 <BuildTime>180</BuildTime>
8 <Resources>
9 <wood>300</wood>
10 </Resources>
11 </Cost>
12 <Footprint>
13 <Square width="30.0" depth="30.0"/>
14 <Height>12.0</Height>
15 </Footprint>
16 <GarrisonHolder>
17 <Max>5</Max>
18 <List datatype="tokens">Siege</List>
19 </GarrisonHolder>
20 <Health>
21 <Max>2000</Max>
22 <SpawnEntityOnDeath>decay|rubble/rubble_stone_6x6</SpawnEntityOnDeath>
23 </Health>
24 <Identity>
25 <GenericName>Arsenal</GenericName>
26 <SelectionGroupName>template_structure_military_arsenal</SelectionGroupName>
27 <Tooltip>Train Champion Infantry Crossbowmen, construct Siege Engines, and research Siege Engine technologies.</Tooltip>
28 <VisibleClasses datatype="tokens">City Arsenal</VisibleClasses>
29 <Icon>structures/siege_workshop.png</Icon>
30 <Requirements>
31 <Techs datatype="tokens">phase_city</Techs>
32 </Requirements>
33 </Identity>
34 <Loot>
35 <wood>60</wood>
36 </Loot>
37 <Obstruction>
38 <Static width="29.0" depth="29.0"/>
39 </Obstruction>
40 <ProductionQueue/>
41 <Researcher>
42 <Technologies datatype="tokens">
43 siege_attack
44 siege_cost_time
45 siege_health
46 siege_pack_unpack
47 siege_bolt_accuracy
48 </Technologies>
49 </Researcher>
50 <Sound>
51 <SoundGroups>
52 <constructed>interface/complete/building/complete_barracks.xml</constructed>
53 <select>interface/select/building/sel_barracks.xml</select>
54 </SoundGroups>
55 </Sound>
56 <TerritoryInfluence>
57 <Radius>38</Radius>
58 </TerritoryInfluence>
59 <Trainer>
60 <BatchTimeModifier>0.7</BatchTimeModifier>
61 <Entities datatype="tokens">
62 units/{civ}/champion_infantry_crossbowman
63 units/{civ}/siege_scorpio_packed
64 units/{civ}/siege_polybolos_packed
65 units/{civ}/siege_oxybeles_packed
66 units/{civ}/siege_onager_packed
67 units/{civ}/siege_lithobolos_packed
68 units/{civ}/siege_ballista_packed
69 units/{civ}/siege_ram
70 units/{civ}/siege_tower
71 </Entities>
72 </Trainer>
73 <Vision>
74 <Range>40</Range>
75 </Vision>
76 <VisualActor>
77 <FoundationActor>structures/fndn_8x8.xml</FoundationActor>
78 </VisualActor>
79</Entity>
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