source: ps/trunk/binaries/data/mods/public/simulation/components@ 25243

Name Size Rev Age Author Last Change
../
interfaces 25206   3 years Freagarach Gather using ResourceGatherer instead of UnitAI. Moves the gathering …
tests 25235   3 years Freagarach Attack using cmpAttack instead of UnitAI. Keep responsibilities …
AIInterface.js 9.1 KB 24394   4 years Freagarach Move PopulationBonus from cmpCost to new cmpPopulation. Since …
AIProxy.js 10.6 KB 25043   3 years Freagarach Let PetraAI use the GarrisonHolder from cmpGarrisonable instead of …
AlertRaiser.js 5.2 KB 25183   3 years Freagarach Fix raising alert. After r25123 / rP25123. AllertRaiser replaced the …
Attack.js 26.3 KB 25242   3 years Freagarach Fix entities being able to attack allied structures in rare cases. …
AttackDetection.js 5.6 KB 25087   3 years Freagarach Fix cosmetic ESLint warnings in JS components (and their tests). …
Auras.js 14.1 KB 25123   3 years Freagarach Technically seperate Turrets from GarrisonHolder. While they often …
AutoBuildable.js 1.9 KB 24529   4 years Freagarach Remove duplication from cmpAutoBuildable init. Differential revision: …
Barter.js 5.1 KB 24114   4 years Itms Make PlayerHasMarket event-based. This function is currently …
BattleDetection.js 5.7 KB 18432   8 years elexis Fix lineendings of JS simulation components.
Builder.js 6.1 KB 25235   3 years Freagarach Attack using cmpAttack instead of UnitAI. Keep responsibilities …
BuildingAI.js 11.0 KB 25123   3 years Freagarach Technically seperate Turrets from GarrisonHolder. While they often …
BuildRestrictions.js 12.2 KB 25087   3 years Freagarach Fix cosmetic ESLint warnings in JS components (and their tests). …
Capturable.js 12.5 KB 25089   3 years Freagarach Move Mirage information to respective components. Moves the functions …
CeasefireManager.js 4.2 KB 25087   3 years Freagarach Fix cosmetic ESLint warnings in JS components (and their tests). …
Cost.js 2.4 KB 25190   3 years Freagarach Don't pass owner to initialise a foundation. As ownership is already …
DeathDamage.js 1.9 KB 23785   4 years bb Remove unused bonuses schema from deathDamage refs rP22754 Patch By: …
DelayedDamage.js 3.5 KB 25233   3 years Freagarach Combine attack times in a single node. Reduces duplication, allows …
EndGameManager.js 5.7 KB 25087   3 years Freagarach Fix cosmetic ESLint warnings in JS components (and their tests). …
EntityLimits.js 9.6 KB 25087   3 years Freagarach Fix cosmetic ESLint warnings in JS components (and their tests). …
Fogging.js 5.9 KB 25090   3 years Freagarach Store components to be miraged in cmpFogging. Allows modders (and us) …
Formation.js 31.3 KB 24865   3 years wraitii Better fix for formation waltzing, revert rP24831. rP24831 proved …
FormationAttack.js 1.9 KB 25087   3 years Freagarach Fix cosmetic ESLint warnings in JS components (and their tests). …
Foundation.js 12.7 KB 25220   3 years Freagarach Use explicit functions for passing on a builders list. Instead of …
Garrisonable.js 4.7 KB 25188   3 years Freagarach Fix garrison rally point when unloading. Revealed by r25139 / …
GarrisonHolder.js 15.6 KB 25189   3 years Freagarach Use interval instead of timeout for healing in GarrisonHolder. …
Gate.js 7.8 KB 25196   3 years wraitii Fix foundation committing following rP25182 (pushing) rP25182 added a …
Guard.js 2.1 KB 20953   7 years elexis Expose INVALID_PLAYER to the JS simulation and use it instead of -1 …
GuiInterface.js 70.9 KB 25202   3 years Freagarach Move trader gain to cmpMarket. Deletes the helper, since we need at …
Heal.js 7.8 KB 25235   3 years Freagarach Attack using cmpAttack instead of UnitAI. Keep responsibilities …
Health.js 15.3 KB 25192   3 years Freagarach Allow to specify subunits on creation. This basically does two …
Identity.js 8.0 KB 25174   3 years wraitii Introduce a 'Builder' class for entities that can build structures. - …
Loot.js 749 bytes 20462   7 years bb Allow loot to be modified by technologies and auras Patch By: Grugnas …
Looter.js 1.4 KB 24050   4 years bb Add safeguards for all queryOwnerInterface calls Comments By: Angen, …
Market.js 6.5 KB 25202   3 years Freagarach Move trader gain to cmpMarket. Deletes the helper, since we need at …
Mirage.js 1.6 KB 25090   3 years Freagarach Store components to be miraged in cmpFogging. Allows modders (and us) …
ModifiersManager.js 10.6 KB 24279   4 years wraitii Fix VisualActor tech changes for mirages Correctly recompute the …
MotionBall.js 910 bytes 18433   8 years elexis Fix lineendings of all files in simulation/.
Pack.js 3.3 KB 25139   3 years Freagarach Move Can*-function implementations from UnitAI to their respective …
Player.js 24.1 KB 25088   3 years wraitii Convert InitAttributes disabled techs/templates & starting tech to …
PlayerManager.js 5.0 KB 24063   4 years Freagarach Do not process commands sent by observers. Differential Revision: …
Population.js 1.7 KB 24394   4 years Freagarach Move PopulationBonus from cmpCost to new cmpPopulation. Since …
ProductionQueue.js 28.8 KB 25119   3 years Freagarach A bit more cleanup in ProductionQueue. - Removed some useless …
Promotion.js 3.7 KB 24050   4 years bb Add safeguards for all queryOwnerInterface calls Comments By: Angen, …
RallyPoint.js 4.8 KB 25197   3 years Freagarach Use transform to finish construction. Decreases duplication. …
RangeOverlayManager.js 2.5 KB 25087   3 years Freagarach Fix cosmetic ESLint warnings in JS components (and their tests). …
Repairable.js 5.6 KB 25220   3 years Freagarach Use explicit functions for passing on a builders list. Instead of …
Resistance.js 4.9 KB 24327   4 years Freagarach Remove health component from relics. Since relics ought to be …
ResourceDropsite.js 2.0 KB 24543   4 years Freagarach Commit resources at dropsite and add tests. r23733 / rP23733 made it …
ResourceGatherer.js 15.1 KB 25243   3 years Freagarach Minor fixes after Gathering refactoring. - initPos was used wrong. …
ResourceSupply.js 15.5 KB 25089   3 years Freagarach Move Mirage information to respective components. Moves the functions …
ResourceTrickle.js 2.8 KB 23879   4 years Stan Allow the interval to be changed in the templates for the Resource …
Settlement.js 681 bytes 18433   8 years elexis Fix lineendings of all files in simulation/.
SkirmishReplacer.js 3.2 KB 25029   3 years Freagarach Use seperate message to handle skirmish replacements. Meaning …
Sound.js 1.6 KB 22586   5 years wraitii Replace {gender} by {phenotype} and support this tag in VisualActor. …
StatisticsTracker.js 16.8 KB 24721   4 years Freagarach Add resource and population counts to the summary screen. Patch by: …
StatusBars.js 9.2 KB 24440   4 years bb cp => CapturePoints Reviewed By: Angen Differential Revision: D3248
StatusEffectsReceiver.js 5.0 KB 25015   3 years wraitii Make attacker data explicitly optional in status effects. Reviewed …
TechnologyManager.js 10.8 KB 25087   3 years Freagarach Fix cosmetic ESLint warnings in JS components (and their tests). …
TerritoryDecay.js 4.5 KB 20953   7 years elexis Expose INVALID_PLAYER to the JS simulation and use it instead of -1 …
TerritoryDecayManager.js 654 bytes 20276   7 years mimo Cache a list of TerritoryDecay components in the TerritoryDecayManager
Timer.js 4.7 KB 23678   4 years bb Allow timers to update their interval. Patch By: Freagarach …
Trader.js 8.7 KB 25204   3 years Freagarach Don't store origin market in this.goods in cmpTrader. It was …
TrainingRestrictions.js 977 bytes 24468   4 years Freagarach Allow to limit unit count per match. This allows to limit the number …
Treasure.js 2.7 KB 24989   3 years Freagarach Split treasures from ResourceSupply. Removes some hardcoding and …
TreasureCollecter.js 3.5 KB 25235   3 years Freagarach Attack using cmpAttack instead of UnitAI. Keep responsibilities …
Trigger.js 9.3 KB 25087   3 years Freagarach Fix cosmetic ESLint warnings in JS components (and their tests). …
TriggerPoint.js 2.5 KB 25087   3 years Freagarach Fix cosmetic ESLint warnings in JS components (and their tests). …
Turretable.js 5.3 KB 25192   3 years Freagarach Allow to specify subunits on creation. This basically does two …
TurretHolder.js 13.4 KB 25192   3 years Freagarach Allow to specify subunits on creation. This basically does two …
UnitAI.js 183.0 KB 25243   3 years Freagarach Minor fixes after Gathering refactoring. - initPos was used wrong. …
UnitMotionFlying.js 11.9 KB 24701   4 years wraitii Use UnitMotion to predict target position in Attack.js to prevent …
Upgrade.js 9.7 KB 24088   4 years Silier Do not allow upgrading when entity is producing and vice versa. …
Upkeep.js 3.4 KB 25191   3 years Freagarach Add Upkeep component. Adds a new component effectively handling …
ValueModificationManager.js 603 bytes 18989   8 years elexis Actually remove trailing whitespace for non-header files as well.
Visibility.js 2.7 KB 18433   8 years elexis Fix lineendings of all files in simulation/.
VisionSharing.js 5.2 KB 20953   7 years elexis Expose INVALID_PLAYER to the JS simulation and use it instead of -1 …
WallPiece.js 1.4 KB 23687   4 years s0600204 Correct WallPiece schema help comments (Fairly sure I've got them …
WallSet.js 1.8 KB 23684   4 years s0600204 Add help comments to WallPiece component schema Also resolves …
Wonder.js 198 bytes 19337   7 years fatherbushido Fix documentation of non system component. Summary: - Test Plan: - …
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