1 | <?xml version="1.0" encoding="utf-8"?>
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2 | <object>
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3 | <object hotkey="cancel">
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4 | <action on="Press">closeOpenDialogs();</action>
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5 | </object>
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6 |
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7 | <object hotkey="session.gui.toggle">
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8 | <action on="Press">toggleGUI();</action>
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9 | </object>
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10 |
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11 | <object hotkey="session.gui.tutorial.toggle">
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12 | <action on="Press">toggleTutorial();</action>
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13 | </object>
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14 |
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15 | <object hotkey="silhouettes">
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16 | <action on="Press">toggleConfigBool("silhouettes");</action>
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17 | </object>
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18 |
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19 | <object hotkey="quicksave">
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20 | <action on="Press">if (!g_IsNetworked) Engine.QuickSave(getSavedGameData());</action>
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21 | </object>
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22 |
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23 | <object hotkey="quickload">
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24 | <action on="Press">if (!g_IsNetworked) Engine.QuickLoad();</action>
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25 | </object>
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26 |
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27 | <object hotkey="session.kill">
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28 | <action on="KeyDown">performCommand(g_Selection.toList().map(ent => GetEntityState(ent)), "delete");</action>
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29 | </object>
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30 |
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31 | <object hotkey="session.unload">
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32 | <action on="KeyDown">unloadAll();</action>
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33 | </object>
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34 |
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35 | <object hotkey="session.unloadturrets">
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36 | <action on="KeyDown">unloadAllTurrets();</action>
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37 | </object>
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38 |
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39 | <object hotkey="session.stop">
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40 | <action on="KeyDown">stopUnits(g_Selection.toList());</action>
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41 | </object>
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42 |
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43 | <object hotkey="session.backtowork">
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44 | <action on="KeyDown">backToWork();</action>
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45 | </object>
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46 |
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47 | <object hotkey="session.batchtrain">
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48 | <action on="Press">updateSelectionDetails();</action>
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49 | <action on="Release">updateSelectionDetails();</action>
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50 | </object>
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51 |
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52 | <object hotkey="selection.idlebuilder">
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53 | <action on="KeyDown">findIdleUnit(["Builder"]);</action>
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54 | </object>
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55 |
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56 | <!-- Find idle warrior - TODO: Potentially move this to own UI button? -->
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57 | <object hotkey="selection.idlewarrior">
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58 | <action on="KeyDown">findIdleUnit(g_MilitaryTypes);</action>
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59 | </object>
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60 |
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61 | <object hotkey="selection.idleunit">
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62 | <action on="KeyDown">findIdleUnit(["!Domestic"]);</action>
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63 | </object>
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64 |
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65 | <object hotkey="selection.cancel">
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66 | <action on="KeyDown">clearSelection();</action>
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67 | </object>
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68 |
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69 | <object hotkey="session.showstatusbars">
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70 | <action on="Press">
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71 | g_ShowAllStatusBars = !g_ShowAllStatusBars;
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72 | recalculateStatusBarDisplay();
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73 | </action>
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74 | </object>
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75 | </object>
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