Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Wars Of The Gods - Ancient Wars Mod Part 3 for Patch 20
   
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Tags: mod, Overhaul
File Size
Posted
Updated
2.779 GB
May 25, 2020 @ 2:34am
May 25, 2021 @ 4:38am
28 Change Notes ( view )

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Wars Of The Gods - Ancient Wars Mod Part 3 for Patch 20

In 2 collections by ToonTotalWar
Wars Of The Gods Sub Mod Collection
57 items
Toons Collection
31 items
Description


Welcome to the Official Steam site for "Wars of the Gods - Ancient Wars" Mod by ToonTotalWar and Bran Mac Born.

For all of you who are new here, this modification gives you one of the largest overhauls for Total War: Rome 2 game.

We have also been inspired by the original Rome Total War game which we pride ourselves on the inspiration, mechanics and game play from great mods such as Roma Surrectum and SPQR. The mod is about Wars, expanding and conquering, but it still gives you an option to plan and build your empire!

Wars Of The Gods is not a College Thesis, or about micro managing and nor is it an extension of Vanilla game, It is a totally unique experience and we are proud what we have delivered in this mod to our players.

Features include:

Unlocked all factions for Grand Campaign, Imperial Augustus, Wrath of Sparta, Caesar In Gaul, Hannibal At The Gates, Empire Divided and Rise of the Republic with Traits and Victory Conditions added for all factions. That's over 345 Major and Minor factions to choose from.

Over 1500 units added across all factions

All units for all factions have received a reskin overhaul

Unique AOR (Area Of Recruitment) for many units

Roman Army Major Overhaul

Various BAI and CAI updates to give much smoother, historically realistic, unique and better gameplay experience.

Unique UI, Loading Screens, Unit Cards and much more....

Many other features include Graphical and Campaign Game play improvements.

You can visit our Official website below for further details:
Wars of the Gods - Ancient Wars[toontotalwar.wixsite.com]

Sub Mod Downloads:
Wars of the Gods - Ancient Wars/Downloads[toontotalwar.wixsite.com]

FAQ for Mod:
Wars of the Gods - Ancient Wars/FAQ[toontotalwar.wixsite.com]

ModDB Download:
Wars of the Gods - Ancient Wars

Wars Of The Gods Steam Group:
Wars of the Gods - Ancient Wars Steam Group

Wars Of The Gods Discord channel:
Wars of the Gods - Discord Channel[discord.gg]



Also in September 2018 the mods BAI & CAI have received a total overhaul and the in game mechanics totally changed so that the AI is stretched to its capacity to perform on its decisions on Diplomacy and Strategy.

Here is a flavor of what to expect......AI armies are well balanced mix of units and are powerful and Faction growth with expansion and formation of empires. Also your allies will assist and aid in wars with you, less squalor and more food production, cities are harder to take down as the AI will defend them. AI will be aggressive and attack you and will grow stronger still as the campaign continues faction growth with improved factions will research more and build up their cities. AI factions will be powerful opponents and will have many armies and will tough to take down.

Battles in game are also now more creative by the AI when facing your opponents as they will plan there attacks carefully. AI armies keep their formations better and are clever, units will disengage reform and attack your weak points, better flanking, units will counter player moves better, battles last longer...but not too long, units have better endurance and morale, better AP for javelin units. Battles will be tough and bloody affairs, do not take the AI faction for granted they are not push overs.

The Mods preferred level to be played on is Hard/Very Hard difficulties. Experienced Players:If you want the most challenging campaign it is recommended you play on Very Hard Campaign difficulty and use some of the following submods: Harder Economy, Double Research and Building Costs, Total Slaughter or the Super Slaughter submod. Also if you play as the Romans the preferred level is Very Hard as they have buffs in game so that the AI when using them stay in game and do not get wiped out early on!

Please follow and use the recommendations from the "Recommended Difficulty and sub mods" discussion thread.

So that's it for now and stay tuned for further developments....

IMPORTANT NOTE: This mod is only compatible with the sub mods that are listed within the "Wars Of The Gods Sub Mod Collection" and any other mods are not supported and will give either erratic gameplay or crashes in game. We will only consider and offer help on bug reports with the provision that you are using no other unsupported mods, however if you wish to contact the mod authors direct to confirm if compatible, thanks.

On Major updates to mod we advise a new start as some save games will not be compatible, however we will always try and let you know if they are save game compatible. Also on major updates it is always best to start a new campaign game so that you can play with all the new stuff that has been added.

You must also subscribe to all 4 parts of the mod.

14 Comments
ToonTotalWar  [author] Dec 24, 2021 @ 10:19pm 
Strings - no
$trings Dec 19, 2021 @ 2:25pm 
Can I use turns per year mods with this ?
Mike99imp Dec 17, 2021 @ 2:00pm 
I feel like theres alot of weird things going on with this mod. I am only using the 4 main parts. First part was that literally every declared war on me. Second, they keep sending ships to attack my only ship regardless of their size. Third the garrison in the Etruscan city to the north is 80% horses. Why is this?
SeabsMahn Dec 4, 2021 @ 12:18pm 
This mod along with all its sub mods are not working on this PC? is there something I should be doing, I click subscribe then turn them on in the total war menu and then turn them on in the ingame menu and it still doesnt work, wont even open the game
[PSG] - _wrathfulgrape Nov 19, 2021 @ 12:36am 
I've been having issues with balancing units and fighting them. I'll play as the Romans and fight the Athenians with their usual Hoplites, and I can have their units totally surrounded with 3 principes and the hoplite will nearly half strength each and every one of those units. and the same goes for when I rear charge them with cavalry, I loose nearly 1/3 of the unit charging their Hoplites in the back.

I love the mod, but it really feels like Pikemen and hoplites are extremly OP compared to even trying to fight them while surrounded and even out armored; There may be a way around this, do you have any suggestions before I just completely loose heart in trying to fight pikemen and Hoplites?
ToonTotalWar  [author] May 21, 2021 @ 11:03pm 
Ghost6839 -they units are available via tech research as you need professional soldiery to have them in game. The praetorian guard are only available in Rome and the armoured legion are renamed as they are a legion unit
Ghost6839 May 21, 2021 @ 10:37pm 
@ToonTotalWar when will u add Pretorian Guard and Armoured Legion in GC. Pretorian are only available in garrison, we cant add them in army. And Armoured Legion is comp missing.
ToonTotalWar  [author] Apr 27, 2021 @ 9:38am 
Ghost6839 - thats because there probably non chevroned units, build the legions up and watch them decimate the opposition
Ghost6839 Apr 27, 2021 @ 8:31am 
IDK y Roman units r so dam miserable. Hastati or Princepes (Ultra Scale) can hardly score 5-12 kills in mille combat and die like peasants against greek or barbaric unit. 200 vs 320 not fair. Please I like to play with roma.
UnoPilot Nov 6, 2020 @ 12:27pm 
how to download for mac???????????