‘To the Moon’ is a role playing puzzle adventure game aiming to fulfil a dying man’s last wish using artificial memories.

Players will walk in the shoes of Dr. Rosalene and Dr. Watts, who give dying people the chance to live again, in their heads. The story revolves around Johnny, his past, and his wish to go to the moon. The two doctors must draw together fragmented memories to understand why this man’s dying wish is to visit the moon after all.

As described in another Safe In Our World article by Megan Pitz, this game is about the moments that lead up to death, rather than death itself. The simple gameplay is paramount to one of the innate messages of the game; to listen. There is natural symmetry in the games that we play and the stories that they tell to our own life experiences, and To the Moon is no exception. Games like this can allow players to learn how best to honour their own loved ones, tell their stories, and remember their lives.

“It is not difficult to listen to someone’s story and piece together their memories to understand the next one, and having that interaction with the story generates an organic sense of accomplishment when finishing the game; you were directly involved in this person’s happiness, and in turn, their life being fulfilled. – Megan Pitz”

a screenshot from To the Moon, showing three doctors around Johnny's bed in his room

Features:

  • beautiful pixel art style
  • non-violent gameplay
  • unique narrative driven experience
  • wonderful soundtrack