Sibel’s Journey aims to educate on the subject of sexuality and gender in early adolescence in a unique self-learning space.

The game follows 13-year-old Sibel, who meets interesting people during an exciting weekend in Berlin. She gets to know their different ways of living and loving, then finally discovers the secret of her best friend Sarah.

‘Adopting an intersectional approach, Sibel’s Journey provides young people with sound knowledge and a positive attitude about topics such as anatomy, body image, communication, contraception, gender identity and healthy relationships.’

The creators of the game also offer a number of resources alongside the game, including workshops about gender, sexuality, bodies and personal boundaries. These include integration of the game into classes and workshops, facilitating a wider dialogue in the education sector.

The Berlin-based collective Food for Thought developed Sibel’s Journey alongside a number of partners, creating bespoke games about LGBTQ+, gender, identity and sexuality.

As women, trans people, queers, migrants and mothers of teenagers, we see diversity not as ornamental, but as a core part of our identities. Consequently, we incorporate not only our professional know-how in our specialist areas, but also our personal experiences and different perspectives into every experience we create.

At Safe In Our World, we’re thrilled to see more open conversations facilitated through play, allowing identity-based learning to be a more integral and engaging for young people.

Want to learn more? We chatted with Serenad from Food for Thought Media about Sibel’s Journey and the overall ethos around educating and raising awareness for important topics. Read the full interview here.