Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
Commissioned by the Navy after the embarrassing loss of a warship during an exploratory mission, the Carrack has logged countless thrilling discoveries and become a symbol of Human exploration.
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Ready to jump? This week on the 200th episode of Inside Star Citizen, we take one small step towards the Pyro system and beyond with the latest look at Jump Points, how to navigate them, and what’s changed since their introduction.
Take your tastebuds on an interstellar adventure with this extraordinary collection of alien-themed recipes created by the Star Citizen community for Alien Week 2954!
Happy Monday, everyone! Check out the schedule for this week’s community content.
Tune in today as Lead Mission Designer Elliot Maltby, and Economy Designer II Nick Wardle, answer your questions about the new Cargo Hauling Missions and Freight features coming in Alpha 3.24.
Join us in making the universe a better place for all.
Star Citizen Alpha 3.15 introduced a comprehensive medical system to the persistent universe, complete with hospitals, tiered injuries, and a plethora of medical drugs and tools. Join us as we dive deep into each of these features in hope you’ll be properly equipped to face the high stakes of the ‘verse.
Star Citizen Alpha 3.23 introduced Master Modes to maximize the fun and immersion of flight. Here’s a closer look at these flight modes, including how to activate them and when to use each one.