![](https://cdn.statically.io/img/play-lh.googleusercontent.com/a/ACg8ocIqmHf6eIbC_vixiHV9j_PZKi6pECRd2s4CkgnycuSwdi0mcA=s32-mo)
Talrath OS
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Hi developer! I've 2 suggestions: 1:With the first passive, it feels largely irrelevant. Perhaps either change it, or add a weaker alternative after it passes the level threshold, otherwise it is pointless late game. 2: work on physics. Make the balls bounce accurately when they touch boxes, as it is disconcerting to see them pass through corners, or break blocks without bouncing. Perhaps they need tighter hitboxes? Btw, do you have a business email for suggestions?
6 people found this review helpful
Resurrected Studio
April 7, 2023
Talrath OS, Thank you for the feedback ill look into the 2 suggestions. 1 the idea of it is that you can "skip" some levels. Think ill boost the lvl and lower the upgrade cost. before i used a fake Physics i'm doing the same now but with some improvements . I will look into corners a little better. suggestions can go to info@resurrectedstudio.com
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Jason Richard
I really want to rate this high as the game does some things right. However the negatives really take away from that. The in app purchases seem very fair, however the game progression crawls to a halt after some time and you even go backwards!! The buttons are not labeled and there is no help as to what they do. Do they restart, make it go faster? Not sure. The cannon frequently fires such that your balls never touch the blocks, they just bounce around endlessly. Maybe make the cannon move
5 people found this review helpful
Resurrected Studio
May 12, 2023
Jason Richard, There is a refire button to reset the lvl if the balls hit nothing. Cannon 2 also solves that problem.
I a'm aware the endgame needs some tweaking. The tutorial is comming but is taking me more time then i thought.