TasteMaker is my first commercially released project. It did quite well and was a very valuable learning experience.
After many years of learning about game development and trying to make my own games, It started to frustrate me that I still didn’t have a finished and released game to show for it. I felt that it was time to give making a commercial game a try. An idea that stuck with me was to make a restaurant simulation game, so I decided to start working on that.