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  1. Warning: harsh rant/request which may offend...not like racist, but does attack mods and Fallout 4's modding lineup as a whole, even naming or referencing specific ones. This IS NOT my main intention or point, this is all falls under requests. This probably goes against a code of conduct, or terms of use rule, despite how much I tried to censor myself, there are things I felt HAD to be said and included. BUT Please tell me and I will gladly re-edit it out no matter what the rule offending part(s) are, of course you can remove it if it is that bad, as is the unquestionable norm but again PLEASE tell me what was wrong before or right after you do. ...FFS- NO FOR f***'S SAKE! AH-...gasp gasp, ok I stopped myself but...come on people, this is the extent of Fallout 4's moding community?! How many years has F4 been out? yes obviously Nexus has been here much longer, ALL THE MORE REASON THERE SHOULD BE ALMOST ANYTHING I CAN THINK OF...forget coloring weapons-...although again I thought full weapon skins would have been made within the first month of this game's release (or modding stages), but quite seriously, Civilization 5s modding makes a joke out of this, and that is actually on the steam workshop (that's a step above Bethesda's weird separate thing), and didn't need a separate online website dedicated to modding many games... Sigh sorry I'm just...astonished, no mods that try to simulate Dragon Ball or any anime, just cosmetic bs or stuff you could do in game without the mod, nothing at all on Touhou despite oh I don't know A CHARACTER THAT IS ALL ABOUT NUCLEAR RADATION AND FALLOUT (Look up Utsuho), I mean the closest and seemingly only thing we have to a outside character all about radiation/nuclear/fallout/ect is Godzilla...pretty damn good, nothing wrong with it but... anything else?- I'd expect like 10-100 TIMES things like that, maybe nuclear man just as a joke? And I'm talking both lore friendly and non-lore friendly, nobody going all out with what they like out there and trying to see how it would be in Fallout 4, maybe flying though the air shooting ki blasts, or having to dodge, tank or making yourself a Bullet hell, or a tower defense (quest?) mod, maybe bosses that are different from ingame enemies, like ya Godzilla again- that's it!? ALIENS ANYONE?...NO you know what alien I'm talking about, the black one with the mouthed tongue that everyone knows! Maybe have one hunt you though a vault like Alien Isolation, that would be fun in Fallout 4 and easy to make lore friendly with a in-game like or original creature, right? or Terminator? oh more reskins, *rabidly claps* good for you little one "Sold. Kid, I found you a new home (for 200 caps)"... sigh again sorry I AM being harsh and disrespectful...but not unfair to you guys as a whole I have to say. Most endorsed is CBBE...? I mean it deserves most of that but...is that saying making the NPC and PC characters models look amazing...is the best thing we got? nothing game changing, or revolutionary, just a texture mod that uses nudes as it's samples and mod list picture? Ya maybe it's more than that, but...can't argue that all it is, is a cosmetic, seems like all our top endorsed or downloaded are just cosmetics or menu patches i guess. That's like trying to say PC or any console "is the BEST PERIOD because of it's graphics...only", really. I probably missed one example of what I am talking about, if so they are impossible to find on my own after over a week, please do show me.
  2. Is there anyone who could review my enbseries? Link: http://www.nexusmods.com/fallout4/mods/19608/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmoddescription%2F%3Fid%3D19608%26preview%3D1
  3. I find the PCGaming mainstream view of the SSE release to be so out of touch with the fan base that provided Bethesda for a purpose to even re-release this game, to be revolting and misguided. For any who have long modded Skyrim, if they can explain how SSE truly provides a better base for modding, feel free... however I can't help but feel like it will divide the efforts of the community. (I am interested to hear how users have experienced performance boosts on 64-bit systems.). "Hopefully, a lot of these mods will eventually be reworked for this new version, but until then, it’s almost competing with a game that’s had five years of mod support and evolution." Reading this comment from the link below was reason enough for me to express some frustration... because the fact is that it's currently far out classed, if PC Modding for Bethesda games was never followed, they would not be able to reliably offer the things they do now. I personally hope the modding community does not abandon mod production for the 'non-SSE' version. http://www.pcgamesn.com/skyrim-special-edition-2016/skyrim-special-edition-pc-port-review-mods
  4. Skyrim SE Mods & More Episode 1: Essential Mods
  5. Hello everyone! I started a new show in which i will review mods, probably do lets plays of interesting quest mods for exemple and other Skyrim related stuff. Here is the Link to my first videoreview: The second episode is currently being uploaded! p.s: do consider that its my first video so the overall quality isnt that of a pro youtuber. Im still learning the basics of video editing and narating. so be gentle :tongue: Ikari
  6. Hey guys. Viridiane here. Dropping by to let you know that together with Kris Takahashi (the author of "Interesting NPCs" and "Tales of the Commonwealth") we started a new weekly mod review show. It won't be just mod talk, but also little skits and interviews with our beloved modders :) All in lighthearted, semi-serious style. If it sounds like something you might be interested in, you can find the first episode here: And without spoiling much, let me say that in one of the upcoming episodes you'll have a chance to see someone responsible for some of the most beautiful creations found on the Nexus ;>
  7. Modding For Days "Reviewing the best mods on the Nexus!" Episode 1: Serenity - Player House Ship https://www.youtube.com/watch?v=A--CwuPAi6o Have any suggestions/criticisms or ideas for mods then please do post below! P.S: Sorry for the Zoomed Out Video, will fix for the next video...
  8. Hey guys, so i've had my youtube for a few months but have just decided to start testing mods and reviewing them on my channel. So i thought it would be a good idea to do mods from you guys to help them grow in popularity. I'm a small channel at the moment with just over 100 subs but am growing everyday and work hard on my videos so let me know if you want a mod reviewing and i'll get round to it.
  9. Hey guys, so i've started making mod videos on my youtube now and will be doing reviews as well as tests and other stuff. I know there are already a load of other mod reviewers out there but hopefully as i gain experience in making skyrim videos i can bring you guys something new. If you guys could check out my content that would be really awesome, also if you guys have any mods you want me to review just let me know and i could at least use them in a video and tag them on my page. So if you guys could take the time to have a look heres one of my vids! :) https://www.youtube.com/watch?v=EjVQOxS_9Is&feature=youtu.be
  10. http://steamcommunity.com/id/EHEAVY/recommended/377160/
  11. Hey Elder Scrolls fans, i have a new youtube channel displaying mods i would really appreciate if you were to subscribe and like my videos, thanks. I would be uploading a lot of videos every 2 days. LoreModsHD: http://www.youtube.com/LoreModsHD
  12. I really hope this sort of thing isn't frowned upon here. Greetings, women and wyverns. Quite recently (a few days ago, in fact), a rather interesting idea sprouted up in my mind. What if I reviewed mods? The issue that arose, however, was that I have the humour and computer skills of an Imperial and inconceivable procrastination habits to boot. So I threw that idea out of the window rather quickly. Yesterday, however, I persuaded myself to give the proposition another glance. Sure, I could just spew immature jokes left and right and hope individuals don’t begin to get queasy at my lower-end graphics, but the whole laziness bit held me off a tad. I had then a sudden epiphany. What if I only reviewed mods once a month? I was golden. So, without further interruptions, I bring to you Mods of the Month with Pellinore, a terrifyingly biased and grammatically incorrect review article whatsit where I give my (sometimes) honest thought on the current “Files of the Month”. Prepared to be offended? Dandy. Let’s get on to it. http://img.pandawhale.com/post-25067-And-Here-We-Go-Joker-gif-Imgur-x71M.gif V) Natural Lighting and Atmospherics for ENB (94 votes) ENBs aren’t exactly my kind of yarn, to be honest. I at the moment have one, but I always found installing them and the serious fps drop that follows to be somewhat tedious (or at least for me, anyway). However, after seeing the results of Natural Lighting and Atmospherics for ENB by Confidence-Man, I think I might just give it another go sometime in the near future. Not only does this ENB preset make your game look dandier than a Stormcloak’s beard, but all the lightning and atmospheric effects really add that sense of immersion so many fellows here on the Nexus seem to crave. I myself don’t care a bloody lot about immersion (despite having this and this), but I find this ENB looked rather top notch. Sure, my pc spontaneously combusted after playing for a good couple hours, destroying everything in my sleeping quarters in a fiery inferno. But that’s just to be expected with ENBs with this much pertness. Would I risk installing it once again to relive those beautiful weather/lighting effects? Sure, I don’t really need my bedroom anyway. I’ll make sure to get a fire extinguisher this time, just in case. Positives (+) -A beautiful ENB which needs to be seen at least once. -Ace details and effects give Skyrim just that much more immersion. -The mist effects look bloody terrific. Negatives (-) -Had a very small fistful of bugs when I first gave it a go, but second time around (with a bit of tweaking), seemed to get the job done. -FPS drop if using a lower end pc. And the small chance of your computer/laptop exploding. Just saying. Endorse? From what I’ve seen, sure. Effects and weather are superb; give it a glance if you’re even mildly interested. As I mentioned briefly above, the weather effects in this ENB look sodding terrific. However, is the large handful of weather effects here still not good enough for you, Fernando? Well, don’t you worry. I’ve got something that might tickle your fancy. IV) Climates of Tamriel – Weather Patch (97 votes) http://img27.imageshack.us/img27/9730/acdn.png Well, it seems like another aesthetic, weather mod has stepped out of the darkness. What’s different between the two, you might wonder? Well, this here overhauls almost all the aspects of Skyrim weather, including rain, snow, mist, overcasts, chocolate rain, and almost every other type available. It fixes some of the little issues as well, such as excessive amounts of brightness and blur from the original mod this patches. Go ahead, give the original a whirl. This mod requires that one, anyways. It’s quite dandy they patched up some of that superfluous brightness; the lighting would sometimes get so bright that you could barely see Lydia’s arse two feet away. http://i.imgur.com/kOhLvzI.png "Lydia? LYDIA?!" I’m exaggerating, of course. The original Climates of Tamriel very rarely had that problem and now with the Weather Patch it’s almost nonexistent. Another difference between the two, besides the arseload of new content that this mod adds? Well, both modifications have a sort of fog/mist effect, but I find that I enjoy NLA’s mist effect a bit more than COT-WP, but that’s just my opinion. Rant all you please; it’s just what I prefer. Positives (+) -Overhauls almost all weather effects entirely to ensure a more “realistic” weather experience. -Certainly is a mood changer, especially while raining or when fog is present. -Looks bloody gorgeous, especially when paired with an ENB. Negatives (-) -Light sources can be a bit intense at times, but isn’t anything too game-breaking. -Can butcher your fps rate if you’re running a slower pc (such as myself). Endorse? Extremely close, but the fps drop was a bit harsher than the above modification, surprisingly. Sorry, mate. No endorsement, but I highly recommend at least giving the Weather Patch a go. Well, we have finally treaded out of the aesthetic waters known as ENBs and visual mods. What’s next, you wonder? A skimpy armour mod, of course! III) Scarlet Dawn Armor – CBBEv3 – UNP – 7B Cleavage BBP – CBPE (118 votes) http://img716.imageshack.us/img716/4002/40y9.png Jmenaru has always impressed me with the quality of xir mods, from the Demon Hunter Armor to my favorite bundle of weapons, xe’s always produced high quality designs and textures. Xe doesn’t disappoint here with number three on our list, the Scarlet Dawn “Armor”. I say “armor” with quotations for reasons which I’m more than sure you understand. Besides the lack of practicality in the rough tundra known as Skyrim, the “armour” overall is very easy on the eyes and looks fantastic. So fantastic, in fact, that it makes the singular flaw in this “armour”’s design just that much more surprising. What flaw am I talking about, you ask? The heels. http://img839.imageshack.us/img839/6356/tc6s.png "By the nine, THE HEELS!" As one particular user put it, “Stilettos in Skyrim doesn't seem to settle well with my brain.” And, hesitantly, I must agree with said user (splendid words of wisdom, Psykodelic1323). The thought of running headfirst into a tower full of bandits, bow raised, teeth barred, and then snapping your ankle before you could even fire a shot due to a poor footwear selection seems more ridiculous to me than a dancing dragon. http://i.imgur.com/lGn7tzg.gif And that's pretty ridiculous. Of course, I’m being highly hypocritical, since I believe anything can go in a game like Skyrim. However, I and more than a handful of other users would prefer a non-heel version of the Scarlet Dawn “Armor” if possible. The decision of whether or not high heels belong in Tamriel is completely subjective. However, it is just my opinion. Positives (+) -Heavy detail/high definition textures. -Overall unique design, very original. -Available for quite a few different body types (CBBE, UNP, etc.) -Available in quite a few colours, just in the cause you’re allergic to red (somehow). Negatives (-) -Not exactly the most practical garb I’ve ever seen. -BY THE SACRED WOMB OF TALOS, THE HEELS. Endorse? Close, but no cigar. Sorry, mate. Despite some design choices and jmenaru’s rather harsh responses to some fellows wishing for a slight change in the apparel’s appearance, I have to say I’m overall impressed with the “armor” and hope you give it a view if you’re interested even in the slightest. To be completely honest, I’m not surprised by jmenaru’s resistance to change. After all, it is xir’s mod, and xe can do whatever xe pleases. However, I would recommend only keeping with this tactic if the mod is completely flawless. Is it perfect? No, not quite. Nigh perfect? Yes, indeed it is. II) Warmonger Armory (120 votes) http://img801.imageshack.us/img801/8268/lda5.png The first of the two armour packs this month surprised me by quite a bit. I took a glance over at the page around the time of birth and didn’t think much of the babby mod, to be completely honest. But it’s now larger and mature, and very impressive. From Nordic styled armour to armour more appropriate for the sneaks in all of us, this bundle of steel and cloth looks very impressive indeed. And its “lore-friendly”, as so many fellows here on the Nexus crave. Still not convinced? Alright, then. Lemme think… Did I mention you could sodding wear the dragon priests masks on your bum like some sort of grand trophy? http://img691.imageshack.us/img691/571/2p4a.png Now that's pretty ace. If that didn't win you over, I don’t know what will. Besides being “lore-friendly” and “practical”, it really blends into the province well and produces a very pleasant immersive feel. Not only that, but they’re spread out into the world as well, worn by those pesky bandits and warlocks who live beneath your house. Just in case for some odd reason you detest the very idea of crafting your own armour, this mod spawns them in the world for you. Oh, and did I mention it includes weapons as well? Yeah, stuff that into your pipe and smoke it. Positives (+) -“Lore-Friendly” and immersive. -Gear’s spread out across Skyrim, free for the taking if you can bash that bandit’s head hard enough in. -At least one armour set for each type of character (be it a warrior, rogue, prostitute, etc.). -BLOODY DRAGON PRIEST MASKS THAT ATTACH TO YOUR BELT. IT’S FREAKING FANTASTIC. Negatives (-) -Belt-Worn Dragon Priest masks tend to clip in some places on certain cuirasses from this mod (such as the Rogue Thief and Vigilant of Stendarr attire pieces), but it’s an easy fix. -A few armour sets I feel are a bit plain and uninteresting (such as the Vigilant Tunic), but once again, that’s an easy fix. Simply choose a more detailed one. Endorse? Indeed, Fernando. Well, *censored*. I ran out of things to say. Moving on. Now, it is time for the grandest mod of all! The Number One Mod of the Month, is…! I) Omegared99 – Gallery of Armor (139 votes) http://img801.imageshack.us/img801/1056/zc2g.png I came across Omegared99 – Gallery of Armor by Omegared99 around the same time I glanced over at Warmonger Armory (give or take a few weeks). Just by looking at this mod the first time, unlike Warmonger where I hesitated a tad, I knew it would hit the Files of the Month. Why? Well, the first set from this collection of armour, Windhelm Steel, awed me by how damn fine it looked. When the second set, Savage Hunter, sprang up into existence, I endorsed the mod. When Solitude Infantry rolled into the scene? Voted for it immediately. Until I remembered I can’t endorse or vote for anything on this account, in which I sat there crestfallen, eating a bag of crisps. What I’m saying is that I really do fancy this armour collection. More than Warmonger’s? … Yeah. I do. Not only does every set as of today look appealing to the eye, but they’re all “practical”. Isn’t that swell? Or, at least I think it’s “practical”. A few individuals, not going to name anyone, think differently, saying the chest plates on the all the armours are “impractical” and “unrealistic” and “too bubbly for dis crib”. http://img809.imageshack.us/img809/8968/wveg.png Are they really "too bubbly for dis crib"? I don’t mind breastplates myself, but if a bit of “bubbliness” drove you away from this marvelously made mod, don’t fret. The Riften Nightwatch flattens the female chest completely, taking away her femininity and pleasing those “immersion penguins” who crave it so. But don’t worry, mate. Omegared99 – Gallery of Armor has something for every type of character out there. Except mages. Yeah, you wizards are on your own. Positives (+) -High detail, visually appealing, and overall very well done. -Available for quite a few different body types (Vanilla, CBBE, UNP, UNPB, and Bodyslide 2.0). -Blends into the Vanilla world quite well and appears to be “lore-friendly”. -The Markarth Silverblood’s helmet makes you look like a golden ram. Negatives (-) -A slight inconsistency with the whole removal of a breastplate on the Nightwatch; stands out a tad. -The entire gallery has not been completed yet (that’s not really a negative. That’s more me being impatient). - The Markarth Silverblood’s helmet makes you look like a golden ram. Endorse? Absolutely. Give it one as well, just to give Omegared99 some love. Welp, that’s my time. I’m not too sure if I’ll even be able to produce the effort to continue this series in March, or if anyone will even read/enjoy my random, blubbering, hypocritical opinions. Oh well. Fingers crossed. If you enjoyed this to some certain extent, let me know down below in the comments. It makes me feel better about myself. Have your own opinion(s) on this month’s top mods? Spew them all over the comment section like rancid cheese; I don’t mind. If you enjoyed my biased review, you can contact ol’ Pellinore via message on either my forum profile or nexus one. Heck, even give me a holler on the Twitters if you feel dastardly enough. If you didn’t enjoy my biased review, you can contact ol’ Pellinore by screaming obscenities out your front window. Don’t worry, your neighbors don’t mind. Thanks Confidence-Man, prod80, Aiyen, Saerileth, jmenaru, batmanna, and Omegared99 for your fabulous mods this month. Great job, mates. Thanks Bethesda for creating possibly the greatest game ever. You all know it’s true. Thanks, Blue-moosen. Whoever you are. Thanks Alex DeLarge for being extremely ultraviolent. And thanks to you, Fernando, for taking time out of your extremely chaotic schedule to take a glance at some poor sod’s opinions. Thanks a thousand, mate.
  13. My personal feedback on the beta build. I'm curious to see what others here on the Nexus thought about the beta build, and if they're going to buy/cancel the game! Remember, this is only my opinions, and I rated it as an MMO, not comparing it to other games of course such as single player :smile:
  14. Greetings, women and wyverns. Back in the delightfully chilly month of February, I attempted to bring forth a sort of review here in the Forums. I'm not necessarily sure if anyone even read it, but the one comment I received was definitely not a string of insults. So that's a plus. The review thingamabob I attempted to bring forth was called Mods of the Month with Pellinore (catchy title, aye?), a terrifyingly biased and grammatically incorrect review article whatsit where I gave my (sometimes) honest thoughts on the previous “Files of the Month”. I quite enjoyed writing the article and I certainly hope that at least one mortal (or immortal, I'm not racist) enjoyed it as well. When it came time to produce March's MOTMwPellinore (Mods of the Month with Pellinore), I was...hesitant. After all, only one person expressed their enjoyment via comment, and that person was someone who I knew beforehand (thanks a thousand for the comment, Kaiya). So it got my mind thinking: what if nobody cares if I continue this? I could work my arse for a good week or so, getting mods to function properly and attempt to sprinkle a bit of the ol' Pellinore charm everywhere, and it might not even matter. Who knows. Maybe I'm overthinking this. I just want your opinion on whether I should continue MOTMwPellinore or not. It's your call, really. Or ignore this topic and continue about your lives. That's an option, too.
  15. There's not a single track worth of listening to in this game. Who thought it was a good idea to place the same depressing track that plays when you face Eothas and the other gods into a catacomb?! When you wonder into a dreaded dungeon, you'll be expecting a mystery or suspense track, not a melancholic one. Seriously, someone there needs to find a new job ASAP, because they suck at it. Hearing that repetitive OST completely killed the mood, I had to turn off the game's music so I could resume exploring the dungeon. To say nothing of combat music. I always turn it off. If the fight takes too long and you have to think a lot, you start getting crazy hearing those same monotonous sticky chords. Soundtrack is the game's greatest weakness by far, along with the awful "mobile-style" world exploration. There's also the Single/Multiclass balance issue, where going single + solo + PotD is downright suicidal without using console commands to boost your stats and add extra talents. But I shouldn't be complaining at all. Maybe they'll perform even worse in Avowed and we'll find ourselves nostalgically missing the first two classic entries in the series. Story and combat is what holds PoE II's rushed and unfinished pieces together, really. Even if I still enjoyed most of the game, and I think most players did, Obsidian needed an extra 1~2 years of heavy development to rework the island exploration system entirely and give the game less superficial, more meaningful content (notice how pretty much every dialogue line was shortened from PoE I because of the voice acting costs). The writing itself wasn't a big problem, even though I believe writers were given a "limited number of quest stages, scenes and dialogue lines" to work with. Last but not least, bounty quests felt like a disguised form of level grinding: totally uninteresting and repetitive, the kind of which you compulsively finish one after another just for the sake of gaining more XP.
  16. This topic contains spoilers for two quests from the mod Anna NPCs 2.0 I recently decided the mod Anna NPCs 2.0 is not for me. I decided it wouldn't be right to simply say that and let it be, since I did say that I loved it in one of the file threads and went on to give feedback on a mod I previously thought was a must-download. So, I owe it to myself to immortalize my thoughts on what I feel are where it falls short, and for the most part I'll be leaving out my personal preference. Yes some of it comes from personal preference and what I'm willing to put up with, but for the most part this is meant to be mostly objective. I didn't put it all into the thread for the mod because I didn't want it to be swallowed up. I do my business here in the corner, and people can ignore it if they want to. A glaring peeve for me was that one person voiced almost all of the women added to the game, which makes the female companions sort of blend with each other. People might point to the dev team's voice-acting budget like that somehow makes it more bearable, but even then different actors recorded lines for their own voice type(s) that they contributed to the game. All of these new additions of the female gender are voiced by one person, and it's obvious. The quests were thought out and unique to the person of each companion they were attached to, but they felt slipshod or forced in their setup. E.g. Elyndra's quest felt like it should have been over before it began: a few fools planning a hairbrained scheme that was doomed from the start get killed earlier than they would have if they actually made it to the palace. Case closed, and they wouldn't have succeeded in the first place, so I couldn't comprehend the motivation to go tell someone about it. The meadery quest I thought was particularly asinine. Props to the character for being strong and independent and pursuing her dream, but was that after raising enough money doing what she does best, or after retiring from it? Her independence is spoiled when the option to help is "here, let me pay to have the whole thing built", and it's a negative gameplay-wise that the player has to go out of their way to visit every prospective settlement she has her eye on. "Is it Falkreath?" "I dunno, we should go check out Riften and Solitude first." "It's Falkreath, isn't it?" And it was. I liked Dragon Age too. I liked the companions, but when having three of them following the player at once, even two, it removes the challenge of combat...in Skyrim. This mod tries to add one awesome thing to another, but reese's peanut butter cups was far from the result. When I confirmed the option to "go to the camp", I found myself imprisoned in a valley surrounded by unclimbable cliffs on all sides. I couldn't figure out how to get out, so I had a fake panic attack just for laughs(I'm so lonely), but it was jarring for this place to exist. Dragon Age is not a sandbox, Skyrim is. A cell that exists solely to be "this is where you set up camp" is fine in a game that doesn't have the whole in-game world mapped out and prone to the ravages of exploration. Skyrim is that kind of game, Dragon Age is not. Props for all the work put into Anna NPCs 2.something, but these problems, personal proclivities withstanding, are why I've decided I won't be taking the whole package.
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