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TheLacus
Posts: 1305 Joined: Wed Sep 14, 2016 6:22 pm
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by TheLacus » Tue Apr 24, 2018 8:06 pm
Real Grass 2
A vanilla-friendly and customizable ground cover for Daggerfal Unity.
Downloads
Real Grass on Nexus Mods
Credits
Real Grass was originally created by Uncanny_Valley and then expanded by TheLacus. Some textures by VMblast.
Last edited by
TheLacus on Mon Aug 05, 2019 12:34 pm, edited 7 times in total.
Midknightprince
Posts: 1324 Joined: Fri Aug 11, 2017 6:51 am
Location: San Antonio TX
Contact:
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by Midknightprince » Wed Apr 25, 2018 2:22 am
Thank was fast, thank you man.
Midknightprince
Posts: 1324 Joined: Fri Aug 11, 2017 6:51 am
Location: San Antonio TX
Contact:
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by Midknightprince » Wed Apr 25, 2018 3:11 am
It's still not working for me.
In vanilla DFU, 5.30 tested, crops still work tho..
TheLacus
Posts: 1305 Joined: Wed Sep 14, 2016 6:22 pm
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by TheLacus » Wed Apr 25, 2018 12:02 pm
Midknightprince wrote: ↑ Wed Apr 25, 2018 3:11 am
It's still not working for me.
In vanilla DFU, 5.30 tested, crops still work tho..
Try
Spell Framework #107 24-Apr-18 , it's working for me.
EDIT should be 0.5.33.
Midknightprince
Posts: 1324 Joined: Fri Aug 11, 2017 6:51 am
Location: San Antonio TX
Contact:
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by Midknightprince » Wed Apr 25, 2018 2:13 pm
Its back
Attachments
more grass.jpg (295.12 KiB) Viewed 109097 times
Grass.jpg (502.85 KiB) Viewed 109097 times
Midknightprince
Posts: 1324 Joined: Fri Aug 11, 2017 6:51 am
Location: San Antonio TX
Contact:
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by Midknightprince » Wed Apr 25, 2018 2:22 pm
Look at this game with your mod man, it's amazing...
Attachments
Look at the pretty plants.jpg (320.73 KiB) Viewed 109096 times
Nice happy plants.jpg (280.23 KiB) Viewed 109096 times
A happy little tree.jpg (291.85 KiB) Viewed 109096 times
TheLacus
Posts: 1305 Joined: Wed Sep 14, 2016 6:22 pm
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by TheLacus » Wed Apr 25, 2018 3:22 pm
Thank you Midknightprince
Looks like you set some extreme settings, are performance ok? If you have a powerful pc you may prefer to lower density and increase render distance, this would reduce the "popup" when grass is drawn around the player.
Midknightprince
Posts: 1324 Joined: Fri Aug 11, 2017 6:51 am
Location: San Antonio TX
Contact:
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by Midknightprince » Wed Apr 25, 2018 3:57 pm
I went a bit bonkers
Yes, the view distance for grass seems to only make the zoning more bumpy, it dosnt make me lag that much..
Midknightprince
Posts: 1324 Joined: Fri Aug 11, 2017 6:51 am
Location: San Antonio TX
Contact:
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by Midknightprince » Wed Apr 25, 2018 4:27 pm
I'm sorry dude, I just can't help it..
People need to see this stuff..
Attachments
Thats what I'm talkin bout.jpg (304.72 KiB) Viewed 109075 times
max distance.jpg (284.99 KiB) Viewed 109075 times
the grass.jpg (302.85 KiB) Viewed 109075 times
Uncanny_Valley
Posts: 221 Joined: Mon Mar 23, 2015 5:47 pm
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by Uncanny_Valley » Fri Apr 27, 2018 1:50 pm
This looks really nice! Great work!
Grass.png (1.7 MiB) Viewed 70376 times