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    Grethe Mitchell, eds.). Bristol: Intellect Books. Pp.40-42. 2007. ISBN 978-1-84150-142-0 Pearce, Celia (2006). "Games AS Art: The Aesthetics of Play". Visible...
    40 KB (4,988 words) - 03:46, 6 December 2023
  • Machinima". Videogames and Art. University of Chicago Press. p. 71. ISBN 978-1-84150-142-0. "Downloads". Quake done Quick. 2002. Archived from the original on...
    14 KB (816 words) - 21:02, 13 June 2024
  • Mitchell, Grethe (2007). Videogames and Art. Intellect Books. ISBN 978-1-84150-142-0. Goggin, Gerard (2004). Virtual Nation: The Internet in Australia...
    13 KB (1,560 words) - 18:57, 13 July 2024
  • (eds.). Videogames and Art. University of Chicago Press. 59–79. ISBN 978-1-84150-142-0. Lowood, Henry (2008). "Game Capture: The Machinima Archive and the...
    20 KB (2,029 words) - 12:21, 13 June 2024
  • Mitchell (2007). Videogames and Art. Intellect Books. pp. 33, 157. ISBN 9781841501420. Glaser, Mark (9 August 2001). "Museum Raiders". The New York Times...
    4 KB (397 words) - 21:49, 23 May 2023
  • (eds.). Videogames and Art. University of Chicago Press. 59–79. ISBN 978-1-84150-142-0. Marino, Paul (2004). 3D Game-Based Filmmaking: The Art of Machinima...
    22 KB (782 words) - 21:05, 27 June 2024
  • Thumbnail for Aurel Plasari
    Mitchell (2007). Videogames and Art. Intellect Books. pp. 182–. ISBN 978-1-84150-142-0. Albanian National Library Repubblica Italiana, il Quirinale Aurel...
    13 KB (1,395 words) - 13:26, 6 July 2024
  • Clarke, Andy (2007). Videogames and Art. Bristol, UK: Intellect. ISBN 9781841501420. OCLC 127259132. Buckendorff, Jennifer (4 May 2004). "The "Velvet-Strike"...
    8 KB (722 words) - 09:46, 22 December 2023
  • Grethe (2007). Videogames and art. Intellect Books. p. 231. ISBN 978-1-84150-142-0. Harris, Craig (August 27, 2010). "Metroid: Other M Review". IGN....
    54 KB (4,868 words) - 08:20, 18 July 2024
  • Grethe Mitchell, eds.). Bristol: Intellect Books. Pp.40-42. 2007. ISBN 978-1-84150-142-0 Stalker, Phillipa Jane (2006-11-15). Gaming in art: A case study of...
    52 KB (6,242 words) - 17:24, 9 July 2024
  • Grethe Mitchell, eds.). Bristol: Intellect Books. Pp.40-42. 2007. ISBN 978-1-84150-142-0 Ploug, Kristine (2005-12-01). "Art Games - An Introduction". Artificial...
    68 KB (6,875 words) - 22:09, 13 July 2024
  • Grethe (eds.). Videogames and Art. Intellect Books. pp. 211–218. ISBN 978-1-84150-142-0. Rogers, Tim (September 25, 2022). "Action Button Reviews Boku no...
    38 KB (4,339 words) - 16:30, 13 July 2024
  • Videogames and Art. University of Chicago Press. pp. 59–79. ISBN 978-1-84150-142-0. Lowood, Henry (2007). "Found Technology: Players as Innovators in...
    94 KB (10,209 words) - 14:06, 13 June 2024