The 33 Best Myr in Magic
You happen across a small beaked robot autonomously performing and reperforming some long obsolescent task. What do you do?
Read moreYou happen across a small beaked robot autonomously performing and reperforming some long obsolescent task. What do you do?
Read moreBant Spirits was inspired by the Modern deck of the same name and became a staple in Pioneer early in the format’s history.
Read moreToday I’m going to talk about activated abilities. What they are, how they work, and how you can identify them on your cards. Let’s just jump right into it!
Read moreThere have been some good crabs in Magic. What would Dimir Rogues have been without the groan-inducing 1-drop of Ruin Crab on turn 1?
Read moreToday I’ll be going over one of the most competitive decks that dominated Alchemy featuring the one and only Thalia, Guardian of Thraben. Today I present you with Mono White Aggro!
Read moreBant commanders have a reputation for being powerful value engines. Chulane, Teller of Tales is no exception, and might even define this rule.
Read morePersist was introduced in 2008 with Shadowmoor. The defining mechanic in a multicolor block, persist is featured in all colors and on creatures of all sizes.
Read moreToday we’re going to cover one of the most unique creature types in Magic’s history, with only five creatures to date and a slew of unexplored lore: the Nephilim. Let’s get started!
Read moreLand-based strategies are one of my all-time favorites in Commander. Jund is a color combo that can employ this strategy particularly well to make a good land-based soup and also supplies you with one of the strongest commanders in this field...
Read moreToday I’m going to dive into how to play a Commander deck with Muldrotha, the Gravetide at the helm. I’ll cover deckbuilding options, strategy, and unique interactions that you might not have known about.
Read moreMagic is a game for everybody, from the casual player who wants fun cards to the spike that wants to pile on infinite combos. Squirrels are great for both ends of that spectrum.
Read moreWhen I was first learning to play Magic last millennium, the first “combo” I figured out was to drop a Lure onto the Craw Giant I pulled from one of my Chronicles boosters. This interaction, which relied on the rampage ability, was the beginning...
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