Peace Offering Upgrade Guide: 18 Easy Changes You Can Make
This is a group hug deck, you say? You mean we’re going to play nice with these cards…? Ok, I suppose…
Read moreThis is a group hug deck, you say? You mean we’re going to play nice with these cards…? Ok, I suppose…
Read moreTypically, winning a game of Magic comes down to who cast the most spells. Using all your available mana each turn is a simple way to track how well you’re playing. In fact, most spells want you to cast other spells, too, whether it’s a...
Read moreThe cutesy world of the Bloomburrow Magic set packs some deceptively strong commanders into some adorable little boxes. Alania, Divergent Storm is a spell-slinging otter with a high ceiling on its potential value, and it’s a love-letter to storm...
Read moreWhen you think of Magic pushing into new design territory, you probably weren’t expecting them to simply up the ante on an already established mechanic, were you? Modern Horizons 3 is adding a new realm of triggered card advantage with three...
Read moreI’ve always considered myself a red mage with an understanding of the practicality white and black bring to the table. Mardu decks support many different playstyles. Today I want to talk about the legendary creatures with a Mardu color identity...
Read moreProliferate is one of the most powerful mechanics in Magic: The Gathering. So, which commanders can proliferate the best? How can we put more dice on the table than ever before?
Read moreJund takes the best parts of red, green, and black and mixes them together for a brutal combination of big creatures, sacrifice effects, and graveyard play. Jund decks can play like “Gruul plus black,” “Rakdos plus green,” and “Golgari plus red”...
Read moreThe Assassin’s Creed franchise spans 16 years and around 25 individual videogames and spin-offs. The new Assassin’s Creed x MTG crossover set brings a total of 37 brand-new legendary creatures representing some of the series’ most iconic...
Read moreMagic has tons of rules, and some of them are not written down: house rules and unwritten rules generally accepted by players as basic courtesy for your opponents.
Read moreCounterspells are some of the most ubiquitous instants, and are one of the main reasons you’re allowed to interact and cast spells on an opponent’s turn. But what are counterspells, how do we cast them, and which are the best?
Read moreSpell-slinging is a favorite pastime of mages and wizards of all sorts, and many Magic decks are built entirely around casting the nonpermanent instants and sorceries. It’s easy enough to determine what sorts of instants and sorceries you plan to...
Read moreIt’s been a long time since I’ve booted up an Assassin’s Creed game; the series’ first release was way back in 2007, when I played it and the two follow-ups on Xbox 360. Since I wrapped up Brotherhood back in 2010, there’ve been more than...
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