David Clement

Toronto, Ontario, Canada Contact Info
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Projects

  • Dark Millennium Online

    Warhammer 40,000: Dark Millennium is a canceled MMO video game that was to be based on Games Workshop's Warhammer 40,000 setting.

    I worked as the Outsourcing Art Director on this project, from THQ's China Studio.

  • Darksiders 2

    Darksiders II is an action role-playing[2][3] hack and slash video game developed by Vigil Games and published by THQ. It is the sequel to Darksiders.

    I worked as the Outsourcing Art Director on this project, from THQ's China Studio.

    See project
  • Saint's Row 3

    Saints Row: The Third is a 2011 open world action-adventure video game developed by Volition and published by THQ. It is the third title in the Saints Row series. As in the previous games, the player-character leads the Third Streets Saints gang in a turf war against three rival gangs using a variety of weapons and vehicles in single-player and cooperative play. The series, and especially this title, is known for its crazy scenarios and lighthearted gameplay.

    I worked as the Outsourcing…

    Saints Row: The Third is a 2011 open world action-adventure video game developed by Volition and published by THQ. It is the third title in the Saints Row series. As in the previous games, the player-character leads the Third Streets Saints gang in a turf war against three rival gangs using a variety of weapons and vehicles in single-player and cooperative play. The series, and especially this title, is known for its crazy scenarios and lighthearted gameplay.

    I worked as the Outsourcing Art Director on this project, from THQ's China Studio.

    See project
  • Company of Heroes Online

    Company of Heroes Online was a free MMO real-time strategy computer game developed by Relic Entertainment and published by THQ.

    I worked as the Outsourcing Art Director on this project, from THQ's China Studio.

    See project
  • Dragonica

    Dragonica (Korean: 드래고니카) known in North America as Dragon Saga, is a free-to-play 3D side-scrolling massively multiplayer online role-playing game developed by Barunson Interactive.

    XDG handled cut scene production in China for this game, I provided art direction support for this.

    See project
  • Red Faction: Armageddon

    Red Faction: Armageddon is a third-person shooter video game developed by Volition, Inc. and published by THQ. It is the fourth installment in the Red Faction series, and was released for Microsoft Windows, PlayStation 3 and Xbox 360

    I worked as the Outsourcing Art Director on this project, from THQ's China Studio.

    See project
  • Smackdown vs. Raw 2010

    WWE SmackDown vs. Raw 2010 is a professional wrestling video game developed by Yuke's, and published by THQ.

    I worked as the Outsourcing Art Director on this project, from THQ's China Studio.

    See project
  • UFC Undisputed 2010

    UFC Undisputed 2010 is a mixed martial arts video game featuring Ultimate Fighting Championship properties and fighters developed by Yuke's and published by THQ.

    I worked as the Outsourcing Art Director on this project, from THQ's China Studio.

    See project
  • WWE All Stars

    WWE All Stars is a professional wrestling video game published by THQ and developed by THQ San Diego for the PlayStation 3 and Xbox 360 systems. The game features current and former WWE wrestlers competing in fast-paced wrestling matches.

    I worked as the Outsourcing Art Director on this project, from THQ's China Studio.

    See project
  • Warhammer 40,000: Dawn of War II

    Warhammer 40,000: Dawn of War II is a real-time strategy/tactical role-playing video game developed by Relic Entertainment and published by THQ for Microsoft Windows based on the fictional Warhammer 40,000 universe. It is the sequel to the Warhammer 40,000: Dawn of War video game series.

    I was a Senior Character Artist on this project, also did Special Effects, Environment Art and provided art feedback for outsourced art.

    See project
  • Company of Heroes: Opposing Fronts

    Company of Heroes: Opposing Fronts is the stand alone expansion pack to Company of Heroes, a real-time strategy game for computers running the Windows operating system. Opposing Fronts adds the factions of the British and the Panzer Elite Armies.

    I was a Senior Vehicle Artist on this project.

    See project
  • Company of Heroes

    Company of Heroes is a real-time strategy video game set in World War 2, centered around the Normandy Invasion, developed by Relic Entertainment. It was released on September 12, 2006, and was the first title to make use of the Games for Windows label.

    I did Environment Art and was the World Objects Lead on this project.

    See project
  • Brave: The Search for Spirit Dancer

    Brave: The Search for Spirit Dancer is a 2005 platformer video game of the action-adventure genre originally released by VIS Entertainment for the PlayStation 2. It centers around a Native American boy's coming of age story, as he is forced to grow up and face responsibility to defeat the Wendigo, an evil spirit threatening his people.

    I did Environment Art and was an Environment Stream Lead on this project.

    See project
  • Homefront

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    Homefront is a first-person shooter video game developed by Kaos Studios and published by THQ. The game tells the story of a resistance movement fighting against a near-future foreign military occupation of the western United States. It was released for Microsoft Windows, PlayStation 3 and Xbox 360 in 2011

    I worked as the Outsourcing Art Director on this project, from THQ's China Studio.

    See project
  • Warhammer 40,000: Dawn of War II, Chaos Rising

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    Warhammer 40,000: Dawn of War II – Chaos Rising is a real-time strategy video game developed by Relic Entertainment and published by THQ, and the sequel expansion of Warhammer 40,000: Dawn of War II.

    I was a Senior Character Artist for this project and did special effects and concept art as well.

    See project
  • Warhammer 40,000: Space Marine

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    Warhammer 40,000: Space Marine is a third-person shooter game developed by Relic Entertainment and published by THQ. It was released for Microsoft Windows, PlayStation 3 and Xbox 360. The game takes place in Games Workshop's Warhammer 40,000 universe and features the Ultramarines chapter. Its gameplay focuses on a hybrid shooting and melee combat model.

    I worked as the Outsourcing Art Director on this project, from THQ's China Studio. I also worked on this for a while at Relic Studios…

    Warhammer 40,000: Space Marine is a third-person shooter game developed by Relic Entertainment and published by THQ. It was released for Microsoft Windows, PlayStation 3 and Xbox 360. The game takes place in Games Workshop's Warhammer 40,000 universe and features the Ultramarines chapter. Its gameplay focuses on a hybrid shooting and melee combat model.

    I worked as the Outsourcing Art Director on this project, from THQ's China Studio. I also worked on this for a while at Relic Studios as a Character Artist, creating some character assets and helped to design the character art pipeline.

    See project

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