Cyberpunk 2077: Patch 1.1 je dostupan na PC-u, konzolama i Stadia platformi

Ovaj patch između ostalog postavlja i temelj za buduće popravke.

CD Projekt Red je izbacio Patch 1.1 za Cyberpunk 2077 na PC-u, konzolama i Stadia platformi.

Kako i stoji na Cyberpunk.net, fokus ovog update-a usmeren je ka stabilnom radu igre. Na Twitter-u je rečeno da "ovaj update postavlja temelj i za buduće popravke."

Poboljšano korišćenje memorije u igri na raznim sistema deo su ovog patch-a, koji bi trebao da poboljša "interakcije sa karakterima, navigaciju, in-game video zapise (novosti, tv, itd.), lišće, laserske efekte, minimapu, uređaje, AI, saobraćaj, "environmental damage" sistem, probleme u vezi sa grafičkim kartama, i još toga."

Popravljeni su i razni problemi vezani za crashove, izemđu ostalog i "učitavanje save-ova, paljenje i gašenje igre ali i Point of No Return."

Mnoge popravke vezane za questove i Open World izlistane su (kao što možete videti dole), a među njima su i popravke vezane za UI, vizaule, Achievement-e, i još toga.

Oni koji igraju na PlayStation 4 i Xbox One konzolama imaju iskustva sa najviše problema u Cyberpunk-u 2077 a Patch 1.1 rešava crash-ove na PS4 dok "popravlja korišćenje memorije za učitavanje karaktera, ogledala, skeniranja, daljinskog upravljanja kamerama, menije (Inventory, Map) na Xbox One, Xbox One X i Xbox One S."

Kompletni detalji Patch-a 1.1 izlistani su ispod;

Stabilnost

Razni problemi vezani za stabilnost koji su razrešeni:

  • Memory usage improvements in various systems within the game: characters, interactions, navigation, in-game videos (news, tv, etc.), foliage, laser effects, minimap, devices, AI, street traffic, environmental damage system, GPU-related, and more.
  • Various crash fixes (related to, among others, loading saves, game opening/closing and Point of No Return).
Quest-ovi/Open World
  • Fixed an issue where calls from Delamain would end immediately and seem like they cannot be picked up in Epistrophy.
  • Fixed an issue where players would not receive calls from Delamain when approaching relevant vehicles in Epistrophy.
  • Fixed an issue where the objective could get stuck on "Answer the call from Mr. Hands" in M'ap Tann Pèlen.
  • Fixed an issue where Judy could teleport underground in Pyramid Song.
  • Fixed an issue where it would be impossible to talk to Zen Master in Poem of The Atoms.
  • Fixed an issue where Takemura wouldn't call in Down on the Street.
  • Fixed an issue where Jackie could disappear in The Pickup.
  • Fixed an issue where it could be impossible to get out of the car in The Beast in Me: The Big Race.
  • Fixed an issue where players could stop receiving calls and messages after moving too far away from A Day In The Life area.
  • Fixed an issue where opening the package wouldn't update Space Oddity.
  • Retro-fixed the saves affected by a rare issue where speaking to Judy in Automatic Love would be impossible due to an invisible wall. The underlying issue is under investigation.
  • Fixed an issue that prevented players from collecting the reward in Gig: Freedom of the Press. The quest will auto-complete for those who could not collect the reward previously, and the reward will be provided automatically.
  • Fixed an issue where Delamain would remain silent throughout Epistrophy if the player initially refused to help him.
UI
  • Fixed an issue where prompt for exiting braindance could be missing.
  • Removed an invalid item from loot.
Vizuali
  • Fixed an issue where a grenade's trajectory could be displayed in photo mode.
  • Fixed particles' hue appearing pink when viewed close up.
  • Fixed cars spawning incorrectly in Reported Crime: Welcome to Night City.
Achievement-i
  • Fixed an issue where completing one of theassaults in progress in Santo Domingo would sometimes not contribute towards progression for The Jungle achievement, preventing its completion.
Ostalo
  • Addressed the issue responsible for saves getting oversized (related to the modifier indicating if the item is crafted), and trimmed the excess size from already existing saves (note: this won’t fix PC save files corrupted before 1.06 update).
  • Fixed an issue where input could stop registering upon opening the weapon wheel and performing an action.
  • Fixed an issue where the "Continue" button in the Main Menu could load an end game save.
Specifično za PlayStation
  • Performance optimization of crowds on PlayStation 4 Pro and PlayStation 5.
  • Various crash fixes on PlayStation 4.
Specifično za Xbox
  • Improved memory usage for character creation, mirrors, scanning, camera remote control, menus (inventory, map) on Xbox One, Xbox One X and Xbox One S.
Specifično za PC
  • It will now be possible to obtain achievements while in Steam offline mode. Note: Offline mode needs to be enabled before starting the game. This change does not work retroactively.
  • Addressed the game startup crashes related to loading cache on NVIDIA graphics cards.
Specifično za Stadia platformu
  • Concert audio should no longer be inaudible in Never Fade Away.
  • Fixed corrupted textures on several melee weapons.
  • Tweaked default deadzone settings to be more responsive. Note: the change will not affect settings unless they’re set to default.

Za još Cyberpunk 2077 vesti, pogledajte kako bi Johnny Silverhand izgledao da nije bilo Keanu Reeves-a, odgovor CD Projekt-a na izveštaj o lažnom E3 demu i probleme u vezi sa razvojom kao i kako se next-gen update za Cyberpunk 2077 neće pojaviti pre "druge polovine" 2021. godine.
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Cyberpunk 2077

CD Projekt Red | 16 04 2020
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