next-gen compatible
DESCRIPTION
Always wanted to cook the raw meat that you just loot - Now it's the time. This mod adds a lot of recipes for foods to the Game. Cooking foods was never easier, just open up your Alchemymenu and start cooking!
The optional Tweak mod is a rebalance to the food system in your game so cooking food is worth the effort.
The easiest way to install this mod is by downloading and installing the file via NMM (recommended)
Manuel installation:
- Extract the modfile.
- Copy the mods to your Witcher\Mod directory
- Copy DLCwhatsfordinner to your Witcher\DLC directory
Where can i find some needed ingredients? - At the barons village trader.
Can't find village Trader?
- Name (ammount): ingredients
- Bread (7): 1x Water + 1x Bag of grain + 1x Coal
- Bun (14): 1x Water + 1x Bag of grain + 1x Coal
- Chicken leg (2): Chicken
- Chicken sandwich (2): 1x Bread + 2x Chicken leg
- Rosted chicken (5): 5x Chicken + 1x Coal
- Roasted chicken leg (10): 10x Chicken leg + 1x Coal
- Grilled chicken sandwich (2): 1x Bread + 2x Roasted chicken leg
- Gutted fish (5): 1x Butterknife + 5x Fish
- Fried fish / Dried fish (5): 5x Gutted fish + 1x Coal
- Ham sandwhich (2): 1x Bread + 2x Pork
- Fried meat (5): 5x Raw meat + 1x Coal
- Mutton curry / Mutton stew (4): 1x Coal + 1x Salt pepper shaker + 1x Mutton leg + 1x Onion
- Grilled Pork (5): 5x Pork + 1x Coal
- Baked potato (5): 5x Potatoes + 1x Coal
- Chips (5): 2x Potatoes + 1x Coal + 1x Oil
- Raspberry juice (5): 2x Raspberries + 5x Water
- Apple juice (5): 2x Apple + 5x Water
Is there another way to get all recipes? - You can use the debug console mod and cheat them "additem('Recipe for [name]')"
- scripts\game\gameplay\alchemy\alchemyManager.ws
- scripts\game\gameplay\alchemy\alchemyTypes.ws
Tweak:
- gameplay\abilities\effects.xml
- gameplay\items\def_item_edibles.xml
- Add new Foods to the Game
- Add more recipes
New Tab for Foods(thanks to Steelrat67)