A perfect example of the performance of the PS5 and all its functions. Great gameplay and the music catches and won't let go until you get to the bottom of it all. But in the end, the final may surprise you unpleasantly.
The core gameplay loop is definitely not for everyone but the rewards for persisting are well worth pursuing here. The gunplay and movement feels absolutely divine and the “one more run” approach to the gameplay is certainly addictive and unique amongst larger budgeted titles.
ABSOLUTE GEM! Its 2024 and still the best game in this generation! The HP.Lovecraft inspired atmosphere is "beautiful". You feel every tenctacle on your arm. And that noises.. just phenomenal. Even the story and the gameplay, controls are amazing. For a Lovecraft fan it a must have journey. The best rougelike game out there. 10p!
This game is unique, it's a masterpiece, the first game where I finally was saying "this is next gen, NOW I'm on the ps5" - It put me in the same states I was after watching "Mullholand Drive": Obssessed. I could not stop trying to put the puzzle of the story together I was hooked. The gameplay is nervous and challenging, the hardest part is the beginning of course, then you get better, and it feels perfectly balanced. A nice ratio between challenge and reward. I will never forget: Climbing the tower and hearing the "hyperion" music getting louder the more you climbed. And I will never forget the adrenaline when I was falling more and more down in the abyss , about to fight the final boss; I was as scared as if I was diving in real life. I highly recommand this game, but it's a challenge, don't come back crying here because it's too hard. Hyperion theme will haunt me for ever, in a beautiful way, good job Bobby Krlic. Conclusion: It's a Masta'Piece, can't wait for a new game from those humble developpers.
(All the 0/10 here are cry baby that can't handle a challenge).
It feels immensely satisfying to be sat here in 2021, eons after playing Super Stardust HD on PS3, and see just how far Housemarque has come. Offering a visual bullet hell spectacle, a showcase for the DualSense controller and a rewarding sci-fi narrative woven around the roguelike loop, we can say with unflinching confidence that Returnal is the PS5’s best game to date.
If there's a sticking point to Returnal, it's that it's a big PS5 exclusive that is most definitely not for everyone. It's next-gen beautiful all the way, but if you've never played a game like this before, even all that beauty and amazing design might not be worth the sense of dejection you might feel as the body count starts mounting. Returnal and other games like it will force newer players to ask questions about what kind of games they want to experience. It takes a little bit of weird thinking to relish the prospect of repeated punishment. I recommend it, just for the experience of it. If you're part of that wider audience who wants to give a next-gen roguelike a shot, then be prepared for an awakening. And another one. And … another one.
People who love hard video games will find a lot to praise in Returnal, but the haunting beauty of Atropos is surrounded by a harsh environment that will overwhelm those who can't keep up.
This lack of variety in the style of play makes every run feel samey, and they begin to blur together. That leads to a roteness that made me want to put down the game when I was struggling with the difficulty. I like challenging games, but roguelites need to walk a fine line between familiarity and routine. Familiarity is the warm embrace of something that feels like home. Routine is boredom, and it is poison for a game like this.
É um jogo bom, mas também é injusto! O problema não é reiniciar o ciclo, pois é a proposta do game, no entanto o jogo não te oferece itens suficiente pra torna-lo justo, me pareceu mais uma tentativa burra de tentar ser um jogo difícil, mas saibam que o sucesso de dark souls não é somente pela dificuldade, pois o mesmo tanto que DS é difícil também é justo.
I’ve played Soulstyle games before but Returnal’s difficulty is extra hard, it feels punishing to the point of **** the fun out of it. The fact you start from the beginning any time you die with no weapons and zero saves is annoying and gets insanely repetitive. This game had so much potential but fails because it wanted be a Souls type game but even harder and instead is just annoying and repetitive.
SummaryReturnal transforms roguelike gameplay into a third-person shooter where players fight to survive a hostile planet that changes with every death. Players can switch instinctively between firing modes by using a single adaptive trigger and can get right back into the action after dying. PS5’s immersive 3D audio brings the alien world to l...