I can't help but tip my hat to the entire Santa Monica team. The deeper you delve into the game, the more you'll be drawn into the stunning story of a father and son against the backdrop of perhaps history's most horrific war. Throw in some casually endearing humour, great and fluid gameplay, and wrap it all up with an amazing audiovisual experience. [Issue#323]
God of War Ragnarok is a testament to the franchise that exceeded our expectations and can easily compete for the title of best game of the year. A true love letter to God of War fans and a masterpiece that will be remembered.
God of War Ragnarok is a beautiful, moving game, no longer purely centered on a father getting to know his son, but also about vengeance, forgiveness and attempting to change both prophecy, and the people we used to be, both of which prove to be equally difficult. It’s almost impossible for me to imagine those who loved the last God of War will not also appreciate this one just as much, minus a lagging stretch here or there, and the fact that it can’t be as transformative as the initial leap from the Greek games.
The combat is beefy enough to carry you through the slower stretches, but even when you're lopping heads off dragons it can feel like what you're really killing is time. [Issue#379, p.100]
simplemente, juegazo con una historia que es cine puro y que le da un final increible a la magnifica saga, es dificil destacar algo malo del juego porq es hermoso todo lo que engloba.
A great story with top-notch visuals and an insufferable combat system. In the last quarter I switched to Easy to stop being one-shotted every now and then by a random mob. I mostly hated the combat in this one. Atreus is OP and Kratos is weak as !@#$%^. Totally unbalanced.
"God of War: Ragnarok" continues the 2018 reboot's trend, which diverges significantly from the original trilogy. Earlier titles, known for their fast-paced combat, mythological depth, and Kratos' rage-fueled vengeance, set a high standard in the action-adventure genre.
Ragnarok, while visually stunning and narratively rich, adheres to the more cinematic, story-driven approach. This shift in focus, with a slower pace and increased emphasis on character development, has alienated some long-time fans. The departure from the original formula is seen by some as diluting the essence that made God of War iconic, replacing relentless action with introspective storytelling.
In summary, the current formula is perceived by some as detracting from the series' core appeal, overshadowing its legendary status with a different gameplay experience.
Inferior compared to 2018. Combat animations don't feel nearly as impactful and combat as a whole feels worse. Story feels slow and in-gameplay dialogue isn't as good.
SummaryThe freezing winds of Fimbulwinter have come to Midgard, making survival for Kratos, Atreus, and Mimir in the Norse wilds even more challenging than before. Kratos, still bearing the knowledge of his past mistakes, wants to spare Atreus the bloody lessons he learned from his conflict with gods. He wants to keep his son safe, above all, ...