Timeline
Apr 10, 2021:
- 10:23 PM Localization/nl_NL edited by
- (diff)
- 9:41 PM Ticket #6136 (Add lobby password option alternative.) updated by
- @angen given it seems you did https://code.wildfiregames.com/D3184 how …
- 7:27 PM Actors edited by
- Quality Levels (diff)
- 7:15 PM Alpha25 edited by
- rP25227 (diff)
- 12:05 PM Ticket #6116 (Minimap polygon bug on some maps) updated by
- It can also happens when you are on a map you created from the …
- 7:27 AM Changeset [25227] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
Apr 9, 2021:
- 11:15 PM Ticket #6136 (Add lobby password option alternative.) updated by
-
Description changed
- 11:15 PM Ticket #6136 (Add lobby password option alternative.) created by
- Add an alternative option to make games private by allowing to access …
- 8:21 PM Ticket #6124 (No replays available) updated by
- Forum thread with a user describing the same problem with A24 also on …
- 8:14 PM Ticket #6124 (No replays available) updated by
-
Milestone changed
- 8:08 PM Changeset [25226] by
-
- ps/trunk/source/ps/TemplateLoader.cpp
- 8:01 PM Changeset [25225] by
-
- ps/trunk/source/gui/ObjectBases/IGUIObject.cpp
- ps/trunk/source/gui/ObjectBases/IGUIObject.h
- ps/trunk/source/gui/ObjectTypes/CButton.cpp
- …
- 5:45 PM Changeset [25224] by
-
- ps/trunk/source/graphics/ModelAbstract.h
- ps/trunk/source/graphics/ModelDummy.h
- ps/trunk/source/graphics/ObjectEntry.cpp
- …
- 5:43 PM Changeset [25223] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/mixins
- ps/trunk/binaries/data/mods/public/simulation/templates/mixins/builder.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/mixins/hoplite.xml
- …
- 5:34 PM Changeset [25222] by
-
- ps/trunk/source/tools/atlas/GameInterface/ActorViewer.cpp
- 10:46 AM Changeset [25221] by
-
- ps/trunk/binaries/data/mods/public/simulation/helpers/Transform.js
- 10:42 AM Changeset [25220] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Foundation.js
- ps/trunk/binaries/data/mods/public/simulation/components/Repairable.js
- ps/trunk/binaries/data/mods/public/simulation/helpers/Transform.js
- 10:13 AM Changeset [25219] by
-
- ps/trunk/source/simulation2/components/CCmpUnitMotionManager.h
- 9:24 AM Changeset [25218] by
-
- ps/trunk/binaries/data/mods/mod/l10n/fr.mod-selector.po
- ps/trunk/binaries/data/mods/mod/l10n/zh.mod-selector.po
- ps/trunk/binaries/data/mods/public/l10n/af.public-gui-other.po
- …
- 9:08 AM Changeset [25217] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- 8:29 AM Ticket #6135 (Add trading state in UnitAI.) closed by
- fixed: In 25216: […]
- 8:29 AM Changeset [25216] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- 8:25 AM Changeset [25215] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- 8:02 AM Changeset [25214] by
-
- ps/trunk/binaries/data/mods/public/maps/tutorials/introductory_tutorial.js
- 7:58 AM Alpha25 edited by
- Phab:rP25213 (diff)
- 7:55 AM Changeset [25213] by
-
- ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
- ps/trunk/binaries/data/mods/public/gui/session/selection_panels.js
- 7:26 AM Changeset [25212] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
Apr 8, 2021:
- 12:34 PM Changeset [25211] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- 9:22 AM Changeset [25210] by
-
- ps/trunk/binaries/data/config/default.cfg
- ps/trunk/binaries/data/mods/public/art/actors/actor.rnc
- ps/trunk/binaries/data/mods/public/art/actors/actor.rng
- …
- 8:09 AM Changeset [25209] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 7:59 AM Ticket #5810 (For X in [Attack, Build, Gather, Heal]: Do X using cmpX instead of UnitAI.) updated by
-
Description, Milestone changed
Building: r25208 Gathering: r25206 Healing: r25207 - 7:50 AM Changeset [25208] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Builder.js
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Builder.js
- …
- 7:40 AM Changeset [25207] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Heal.js
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Heal.js
- 7:31 AM Ticket #4293 (Optimize the Timer calls to Unit.Gather.Gathering in UnitAI) updated by
- In 25206: […]
- 7:31 AM Changeset [25206] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/ResourceGatherer.js
- ps/trunk/binaries/data/mods/public/simulation/components/TreasureCollecter.js
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- …
- 7:02 AM Ticket #5720 (Game crashes when the game ends where the Game Summary is supposed to be) closed by
- needsinfo: We'll need that replay.
- 6:58 AM Ticket #5778 (Boar runs too fast) closed by
- needsinfo
- 6:56 AM Ticket #5488 (Program error: gets stuck after generating the scenario and crashes) closed by
- needsinfo
Apr 7, 2021:
- 7:14 PM Ticket #6135 (Add trading state in UnitAI.) updated by
-
Owner, Patch changed
- 1:55 PM Ticket #6025 (Summary page problem with long words) updated by
-
Description changed
added #3684 and #3085 to the description * #3684 suggests: "The … - 12:40 PM Ticket #6087 (Unloading entities from multiple turretHolders unloads merely from one.) closed by
- fixed: Fixed in r25123.
- 12:37 PM Ticket #6125 ('Infinite loop' of sorts in UnitAI+guarding) updated by
- Nah, the issue in 6007 is multiple entities getting hunderds of …
- 12:35 PM Ticket #6125 ('Infinite loop' of sorts in UnitAI+guarding) updated by
- I don't think so, if I understand correctly 6007 is about multiple …
- 12:34 PM Ticket #6125 ('Infinite loop' of sorts in UnitAI+guarding) updated by
- So basically a duplicate of #6007?
- 12:30 PM Ticket #5884 (Move (remaining) Can* functions in UnitAI to their respective components.) closed by
- fixed: In r25139: Move Can*-function implementations from UnitAI to their …
- 10:35 AM Changeset [25205] by
-
- ps/trunk/source/graphics/UnitAnimation.cpp
- ps/trunk/source/graphics/UnitAnimation.h
- 9:04 AM Changeset [25204] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Trader.js
- 9:02 AM Changeset [25203] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Foundation.js
- 8:58 AM Ticket #5890 (Move TraderGain-helper to cmpMarket.) closed by
- fixed: In 25202: […]
- 8:58 AM Changeset [25202] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
- ps/trunk/binaries/data/mods/public/simulation/components/Market.js
- ps/trunk/binaries/data/mods/public/simulation/components/Trader.js
- …
- 7:23 AM Changeset [25201] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
Apr 6, 2021:
- 7:57 PM Ticket #6135 (Add trading state in UnitAI.) created by
-
Currently, in
UnitAI
trading is handled by … - 7:55 PM Ticket #6134 (Don't move outside of states in UnitAI.) created by
- Some actions trigger movement when not in a moving state. That is bad. …
- 7:40 PM Ticket #4477 (Trade with Gaia dock) closed by
- needsinfo: Sounds like a problem with miraged entities. I can't reproduce, please …
- 5:20 PM Changeset [25200] by
-
- ps/trunk/.arclint
- 5:11 PM Ticket #5890 (Move TraderGain-helper to cmpMarket.) updated by
-
Owner, Keywords, Patch, Milestone changed
- 5:10 PM Ticket #3795 (Trade carts travelling between markets without carrying goods) closed by
- needsinfo: Please reopen when the issue is still here. A lot has changed in …
- 3:35 PM Changeset [25199] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Foundation.js
var
->let
. - Remove some … - 3:06 PM Ticket #3410 ([PATCH] Units can go through obstructions) updated by
- In 25198: […]
- 3:06 PM Changeset [25198] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Foundation.js
- 2:54 PM Changeset [25197] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Foundation.js
- ps/trunk/binaries/data/mods/public/simulation/components/RallyPoint.js
- ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Foundation.js
- …
- 2:51 PM Ticket #6133 (Clean Identity.js.) updated by
- Disagree for the former one. The language a unit speaks is definitely …
- 2:28 PM Changeset [25196] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Foundation.js
- ps/trunk/binaries/data/mods/public/simulation/components/Gate.js
- 2:26 PM Changeset [25195] by
-
- ps/trunk/source/ps/Hotkey.cpp
- 2:07 PM Ticket #6133 (Clean Identity.js.) updated by
-
(One could also argue for
Controllable
andDeletable
to not belong … - 2:04 PM Ticket #6133 (Clean Identity.js.) created by
-
-
"<element name='Lang' a:help='Unit language for voices.'>"
seems … - 2:00 PM Ticket #5771 (Orders are rejected in incorrect way [UnitAI]) updated by
- @wraitii Please help us !
- 8:39 AM Ticket #5771 (Orders are rejected in incorrect way [UnitAI]) updated by
-
Owner, Status changed
I abandoned the effort. Though I think this is still needed. - 7:24 AM Changeset [25194] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
Apr 5, 2021:
- 9:23 AM Changeset [25193] by
-
- ps/trunk/binaries/data/l10n/es.engine.po
- ps/trunk/binaries/data/l10n/fr.engine.po
- ps/trunk/binaries/data/mods/mod/l10n/cs.mod-selector.po
- …
- 7:24 AM Alpha25 edited by
- Phab:rP25192 (diff)
- 7:22 AM Ticket #2577 ([PATCH] Turrets and/or sub-units) updated by
- In 25192: […]
- 7:22 AM Changeset [25192] by
-
- ps/trunk/binaries/data/mods/public/gui/session/unit_actions.js
- ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
- ps/trunk/binaries/data/mods/public/simulation/components/Health.js
- …
- 12:12 AM Ticket #6059 (Crash on Intel GPU with GLSL) updated by
- Hello, I made a fresh install of version alpha 24 to my sisters laptop …
Apr 4, 2021:
- 10:35 PM Ticket #6132 (Don't get lured by arrows from buildings while attacking.) created by
- Steps to reproduce: 1) Make army of archers + set them in box …
- 10:31 PM Ticket #6131 (Do not change from current formation to "forced march" formation when ...) created by
- At least make it optional to not have this effect.
- 10:28 PM Ticket #6130 (Make elephants always go in front when in box formation.) created by
- Do not place elephants to the sides or behind.
- 10:32 AM Ticket #6081 (Clean Garrison-related code.) closed by
- fixed: Seems clean enough for now. Feel free to reopen if appropriate.
- 9:11 AM Alpha25 edited by
- Revision. (diff)
- 9:09 AM Alpha25 edited by
- Phab:rP25191 (diff)
- 8:52 AM Changeset [25191] by
-
- ps/trunk/binaries/data/mods/public/globalscripts/Templates.js
- ps/trunk/binaries/data/mods/public/gui/common/tooltips.js
- ps/trunk/binaries/data/mods/public/gui/reference/common/ReferencePage.js
- …
- 8:38 AM Changeset [25190] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/unit_pushing_test.js
- ps/trunk/binaries/data/mods/public/simulation/components/Cost.js
- ps/trunk/binaries/data/mods/public/simulation/components/Foundation.js
- …
- 8:32 AM Ticket #6081 (Clean Garrison-related code.) updated by
- In 25189: […]
- 8:32 AM Changeset [25189] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/GarrisonHolder.js
- ps/trunk/binaries/data/mods/public/simulation/components/tests/test_GarrisonHolder.js
- ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Garrisoning.js
- 7:57 AM Ticket #6128 (Units don't enter the tower) closed by
- fixed: In 25188: […]
- 7:57 AM Changeset [25188] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Garrisonable.js
- 7:27 AM Changeset [25187] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
Apr 3, 2021:
- 10:12 PM Changeset [25186] by
-
- ps/trunk/source/gui/ObjectTypes/CInput.cpp
- ps/trunk/source/ps/CConsole.cpp
- ps/trunk/source/ps/Hotkey.cpp
- …
- 1:26 PM Ticket #6119 (Incompatible replays can be viewed via 'Summary' screen) updated by
-
Owner, Patch changed
- 1:10 PM Ticket #6124 (No replays available) updated by
- Hi, No antivirus blocking the game, I've checked thoroughly. In fact …
- 1:00 PM Ticket #6126 (Metal mines strange appearance) updated by
-
Component changed
- 9:00 AM Changeset [25185] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/unit_chasing_test.xml
- ps/trunk/binaries/data/mods/public/maps/scenarios/unit_chasing_test_triggers.js
- ps/trunk/source/simulation2/components/CCmpUnitMotion.h
- 7:38 AM Changeset [25184] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 7:22 AM Ticket #6128 (Units don't enter the tower) updated by
-
Component, Priority, Owner, Keywords, Patch, Type changed
- 7:00 AM Ticket #6129 (Problems with Scenario Editor on macOS) created by
- The recent upgrade to WXWidgets 3.1.4 on macOS introduced some …
- 5:35 AM Ticket #6128 (Units don't enter the tower) updated by
-
Description changed
added GIF - 5:34 AM Ticket #6128 (Units don't enter the tower) created by
- Units no longer automatically enter the tower as they did in A24b. …
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