Timeline

Feb 21, 2021:

11:08 PM BuildInstructions edited by Krinkle
(diff)
11:03 PM BuildInstructions edited by Krinkle
restore comment syntax that was accidentally changed to code literal (diff)
9:28 PM Ticket #6049 (Game setup screen unusable) updated by Freagarach
Milestone changed
Nice! Enjoy the game :)
8:47 PM Ticket #6054 (Link to Flathub/flatpak package on Linux installation page) created by rugk
On https://play0ad.com/download/linux/ you describe many instalation …
8:35 PM BuildInstructions edited by Nescio
alphabetize Fedora packages; cf. Arch, Debian (diff)
8:19 PM SpecificNames edited by Nescio
ce (diff)
8:16 PM Changelogs edited by Silier
(diff)
8:15 PM BuildInstructions edited by Nescio
exclamation mark (diff)
8:15 PM Alpha24 edited by Silier
(diff)
8:10 PM BuildInstructions edited by Nescio
Mandriva was last updated in 2011, Mageia and ROSA Linux are its most … (diff)
8:07 PM BuildInstructions edited by Nescio
list Arch before Debian and Manjaro after Fedora; cf. … (diff)
4:55 PM Ticket #6053 (Gray out incompatible mods in the mod selector) created by Stan
When you have a lot of mods it becomes quickly impossible to see eaily …
4:07 PM Ticket #6044 (Need to check for mods compatibility in game start) updated by Silier
Owner, Patch changed
3:41 PM Ticket #6046 (order queue not flushed) updated by wraitii
Milestone changed
Decided not to fix for A24 as the issue should not really affect many …
11:57 AM Ticket #6049 (Game setup screen unusable) closed by betoman
invalid: Invalid mods were enabled. After disabling mods it works properly
11:17 AM Ticket #6051 (a24 doesn't compile with dependency (nix) specification is ambiguous. ...) updated by wraitii
Patch changed
11:10 AM Changeset [24937] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
11:04 AM Changeset [24936] by wraitii
  • ps/trunk/source/graphics/ParticleManager.h
Fix No-PCH build. ParticleManager uses <list> which has recently …
11:02 AM Ticket #6047 (Massive lag spikes) updated by wraitii
For the most part, the lag spikes are caused by UnitAI …
10:40 AM Ticket #6051 (a24 doesn't compile with dependency (nix) specification is ambiguous. ...) updated by wraitii
Priority, Milestone changed
10:18 AM Ticket #6052 (Formation Garrison bug.) closed by Freagarach
fixed: In 24935: […]
10:18 AM Changeset [24935] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
Fix garrison error with formations already in range. The formation is …
9:53 AM Changeset [24934] by Silier
  • ps/trunk/binaries/data/mods/public/l10n/es.public-gui-ingame.po
  • ps/trunk/binaries/data/mods/public/l10n/fr.public-gui-other.po
  • ps/trunk/binaries/data/mods/public/l10n/hy.public-gui-gamesetup.po
Fix translations Fix broken translations when sprintf tags have been …
9:40 AM Ticket #6046 (order queue not flushed) updated by Freagarach
(Not for A24 by the way.)
9:33 AM Ticket #6052 (Formation Garrison bug.) updated by Freagarach
Owner, Patch, Milestone changed
Setting to member-state after being destroyed.
8:25 AM Ticket #6046 (order queue not flushed) updated by Freagarach
Keywords, Priority, Patch, Component, Milestone changed
7:46 AM Ticket #6046 (order queue not flushed) updated by Freagarach
In r24855, we don't readd an order given what is essentially the same …
7:40 AM Ticket #6048 (PERCHE' NON RIESCO A RIGIOCARE CON UN MIO AMICO 1VS1?) updated by Freagarach
Have you tried allowing 0 A.D. in your firewall? Also is the correct …
7:38 AM Ticket #5976 (Snapping: Persian and Seleucids houses) updated by Freagarach
I tried this but all seems to work fine, could you perhaps provide us …
7:14 AM commands.txt attached to Ticket #6052 by Freagarach
r24933
7:14 AM Ticket #6052 (Formation Garrison bug.) created by Freagarach
As reported by @wowgetoffyourcellphone on …
7:02 AM Ticket #6049 (Game setup screen unusable) updated by Freagarach
Do you have any mods enabled? If so, try to disable them first.
4:20 AM Ticket #6051 (a24 doesn't compile with dependency (nix) specification is ambiguous. ...) updated by s0600204
Hi Sven, This appears to be caused by a change in rust 1.50
3:20 AM build.log attached to Ticket #6051 by Sven-Hendrik Haase
3:19 AM Ticket #6051 (a24 doesn't compile with dependency (nix) specification is ambiguous. ...) created by Sven-Hendrik Haase
Hello, compiling a24 I get error: failed to parse manifest at …
1:56 AM Ticket #5976 (Snapping: Persian and Seleucids houses) updated by Carl-O
On a related note, I have tried to snap a Seleucid house (while …
1:25 AM Ticket #6050 (startup error) updated by givensga
of 0AD? Sure
1:24 AM Ticket #6050 (startup error) updated by Stan
Hey can you install the latest version?
1:20 AM crashlog.txt attached to Ticket #6050 by givensga
1:20 AM crashlog.dmp attached to Ticket #6050 by givensga
1:18 AM Ticket #6050 (startup error) created by givensga
uch to our regret we must report the program has encountered an error. …
12:09 AM Screenshot from 2021-02-20 16-37-16.png attached to Ticket #6049 by betoman
multiplayer host, game setup screen
12:08 AM Ticket #6049 (Game setup screen unusable) created by betoman
When opening single player/matches, the usual game setup screen is not …

Feb 20, 2021:

11:24 PM Ticket #6047 (Massive lag spikes) updated by Asger
Description changed
11:23 PM WhatsApp Image 2021-02-20 at 22.06.07.jpeg attached to Ticket #6048 by Nicola
Connessione al server fallita
11:22 PM Ticket #6048 (PERCHE' NON RIESCO A RIGIOCARE CON UN MIO AMICO 1VS1?) created by Nicola
Dopo aver giocato una partita 1vs1 ieri io e il mio amico abbiamo …
11:22 PM commands.txt attached to Ticket #6047 by Asger
11:22 PM Ticket #6047 (Massive lag spikes) created by Asger
It was a 3 v 3 match with max 800 pop, my game started to get massive …
11:21 PM BuildInstructions edited by thedwarf
(diff)
11:14 PM BuildInstructions edited by thedwarf
(diff)
11:04 PM BuildInstructions edited by thedwarf
(diff)
10:33 PM 2021-02-20_order queue not flushed.zip attached to Ticket #6046 by snelius
10:33 PM Ticket #6046 (order queue not flushed) created by snelius
test scenario: do A then unselect unit then select same unit …
9:57 PM Ticket #6045 (Mapbrowser search Random map always first.) created by nani
Random map is always the first result in map browser even when you …
9:30 PM Ticket #6033 (Crash in Shader Preprocessor) updated by Asger
Obedska Bog Night
9:07 PM Ticket #6044 (Need to check for mods compatibility in game start) updated by wraitii
Should also probably clear the cache
8:40 PM Ticket #6044 (Need to check for mods compatibility in game start) updated by wraitii
Milestone changed
8:38 PM Ticket #6044 (Need to check for mods compatibility in game start) created by Silier
Need to check for mods compatibility in game start, because when …
8:01 PM ReleaseProcessDraft edited by Silier
(diff)
7:20 PM BuildInstructions edited by wraitii
Rust 1.49 for A24 (diff)
7:02 PM Ticket #6009 (Warning: entering /help in chat) updated by Langbart
Description changed
6:53 PM ReleaseProcessDraft edited by Silier
(diff)
6:53 PM ReleaseProcessDraft edited by Silier
(diff)
6:49 PM ReleaseProcessDraft edited by Silier
typo (diff)
6:44 PM Ticket #6037 (Program installed but immediately crashes in windows 10) updated by Silier
Milestone changed
6:41 PM Changelogs edited by Silier
a24 release (diff)
6:35 PM Alpha24 edited by Silier
Release Announcement (diff)
6:33 PM Alpha24 edited by Silier
(diff)
6:31 PM WikiStart edited by Silier
25 (diff)
6:14 PM ReleaseProcessDraft edited by wraitii
GitHub tags (diff)
6:07 PM Milestone Alpha 24 completed
6:05 PM Tickets #6033,​5987 batch updated by Silier
Milestone changed
5:35 PM ReleaseProcessDraft edited by Silier
(diff)
4:40 PM Ticket #6043 (Add capability to view 3d models.) created by nani
Just as we can explore the catalog of maps, technologies and …
4:34 PM Ticket #6042 (Pressing Enter on connecting to multiplayer lobby multiple times ...) created by Silier
ERROR: Errors executing script event "Press" ERROR: JavaScript error: …
4:10 PM Ticket #6033 (Crash in Shader Preprocessor) updated by Silier
what map was it?
3:14 PM Ticket #4918 (Cheat Manual) updated by Silier
Owner, Patch, Milestone changed
2:00 PM Manual_Cheats edited by Langbart
Order and readability changed, text will be used for a diff in Phab to … (diff)
10:51 AM Ticket #6039 (DivByZero Crash in PickSpawnPoint) updated by wraitii
Milestone changed
A23b but the code still exists unchanged in A24. Requires the …
8:28 AM batch_screenshot.jpg attached to Ticket #6041 by Langbart
8:28 AM Ticket #6041 (Right click on batch order while holding the shift key) created by Langbart
For example, if you place a batch order to produce women in your civic …
7:44 AM Ticket #1229 (Territory Borders have Holes) updated by Freagarach
Description changed
(See #6040 for a recent report.)
7:44 AM Ticket #6040 (Tower aura slightly shifted) closed by Freagarach
duplicate: #1229
7:38 AM Ticket #6039 (DivByZero Crash in PickSpawnPoint) updated by Freagarach
Hi and thanks for the report :) What version are you using? A23b, the …
5:32 AM replay_tower_aura.zip attached to Ticket #6040 by Langbart
The incident in the replay file can be observed around the 21:36 …
5:31 AM aura_screenshot.png attached to Ticket #6040 by Langbart
5:31 AM Ticket #6040 (Tower aura slightly shifted) created by Langbart
I was playing with version 0.0.24rc3-24933-alpha-osx64 and noticed …
4:42 AM Ticket #6039 (DivByZero Crash in PickSpawnPoint) created by Zack
This occurred while I was playing, so I regrettably don't have …
4:33 AM Ticket #6012 (Hotkeys page: Hotkey edit, pressing Esc hotkey closes the page instead ...) updated by nani
Nah, it's not critical only annoyig.

Feb 19, 2021:

7:36 PM GettingStartedReinforcementLearning edited by Brian Broll
(diff)
11:31 AM Changelogs edited by Stan
(diff)
11:27 AM Alpha25 created by Stan
Initial Version.
11:21 AM Alpha24 edited by Stan
(diff)
10:59 AM Ticket #6038 (Crash without required UV sets when using AO materials.) updated by Stan
Description changed
10:39 AM Ticket #6038 (Crash without required UV sets when using AO materials.) created by Stan
#4383 / Phab:D433 added a LOGERROR(), but it didn't fix the …
8:54 AM GSOC_Ideas edited by Stan
(diff)
8:00 AM GSOC_Ideas edited by Freagarach
Elaborated BuildingAI. (diff)
7:52 AM GSOC_Ideas edited by Freagarach
bb as fallback for me (diff)
6:01 AM Ticket #6037 (Program installed but immediately crashes in windows 10) closed by Langbart
duplicate: duplicate of #5838 See …
5:15 AM crashlog.txt attached to Ticket #6037 by impero515
5:14 AM Ticket #6037 (Program installed but immediately crashes in windows 10) created by impero515
Program installed but immediately crashes in windows 10. It did create …
2:53 AM GSOC_Ideas edited by Brian Broll
(diff)
2:53 AM GSOC_Ideas edited by Brian Broll
Reverted to version 17. (diff)
2:51 AM GSOC_Ideas edited by Brian Broll
(diff)

Feb 18, 2021:

10:54 PM Changeset [24933] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
10:11 PM Ticket #6034 (Crash in decal rendering since rP24870) closed by Vladislav Belov
fixed: Fixed in r24932. Do not generate render data in case CDecal …
10:10 PM Ticket #6034 (Crash in decal rendering since rP24870) updated by Vladislav Belov
Status changed
10:09 PM Changeset [24932] by Vladislav Belov
  • ps/trunk/source/renderer/DecalRData.cpp
Do not generate render data in case CDecal calculated wrong …
8:08 PM Ticket #5677 (Sharpening Pass) closed by Imarok
fixed: Replying to Imarok: > Has this been fixed by …
8:06 PM Ticket #5677 (Sharpening Pass) updated by Imarok
Has this been fixed by Phab:rP23947?
5:36 PM Ticket #6036 (Level of Detail (LOD)) updated by wraitii
Key things that I believe should be sorted out first: - Animations are …
5:34 PM Ticket #6036 (Level of Detail (LOD)) created by wraitii
One issue with our graphics/rendering engine is that there is no way …
10:59 AM ram_formation_panel_screenshot.png attached to Ticket #6035 by Langbart
10:59 AM Ticket #6035 (Formation field is not displayed when soldiers are in a ram.) created by Langbart
A formation cannot be set if a ram contains a soldier, as the …
10:01 AM Changeset [24931] by wraitii
  • ps/trunk/binaries/data/mods/public/gui/common/hotkeys.js
Fix error when unsetting a hotkey. Fixes rP24856. Reported by: …
9:53 AM system_info.txt attached to Ticket #6033 by Asger
9:52 AM userreport_hwdetect.txt attached to Ticket #6033 by Asger
6:45 AM Ticket #6031 (Replay issues with save/ load and quicksave/ quickload) updated by Langbart
So this ticket was closed because the 1st part (replay for save/load) …

Feb 17, 2021:

11:45 PM Ticket #5990 (TextureConverter failed P24817 + D3504) updated by Stan
Milestone changed
There is no compression in release build (everything is precached) so …
11:36 PM Ticket #6025 (Summary page problem with long words) updated by Stan
Milestone changed
11:36 PM Ticket #6024 (Language specific bugs in GUI) updated by Stan
Milestone changed
11:35 PM Ticket #6012 (Hotkeys page: Hotkey edit, pressing Esc hotkey closes the page instead ...) updated by Stan
Milestone changed
11:35 PM Ticket #6033 (Crash in Shader Preprocessor) updated by Stan
Summary changed
Old one: […]
11:35 PM Ticket #6034 (Crash in decal rendering since rP24870) updated by Stan
Owner, Patch changed
9:24 PM Ticket #6034 (Crash in decal rendering since rP24870) created by wraitii
See Phab:rP24870
6:58 PM Ticket #6033 (Crash in Shader Preprocessor) updated by Stan
Callstack: […]
6:53 PM crashlog.dmp attached to Ticket #6033 by Asger
6:53 PM crashlog.txt attached to Ticket #6033 by Asger
6:53 PM Ticket #6033 (Crash in Shader Preprocessor) created by Asger
Crashed while loading a multiplayer game.
6:24 PM Ticket #6030 (Quicksave file cannot be accessed via the menu) updated by wraitii
This is definitely "intended" in that quick-saves aren't actual saves. …
6:20 PM Ticket #6030 (Quicksave file cannot be accessed via the menu) updated by Imarok
Replying to Freagarach: > Perhaps it was intended this …
6:18 PM Ticket #6028 (Assert error in topology.cpp) updated by Imarok
Patch changed
6:14 PM Ticket #6021 (Default formation can be set if the player is observer or replayer) updated by Imarok
Priority, Description changed
Replying to Langbart: > I tested this bug with "facts" …
1:07 PM Ticket #6032 (Structree and Catafalque page should display tooltips.) updated by Stan
Description changed
1:04 PM c2c1e7e5-cbd0-492c-902e-13bf68c5ed13.png attached to Ticket #6032 by Stan
1:04 PM screenshot0001.png attached to Ticket #6032 by Stan
1:03 PM Ticket #6032 (Structree and Catafalque page should display tooltips.) created by Stan
Currently the macedonian catafalque is missing the tooltip description …
9:29 AM Ticket #6031 (Replay issues with save/ load and quicksave/ quickload) closed by wraitii
duplicate: See #4367
9:29 AM Ticket #4367 (Replay files from saved games are incomplete) updated by wraitii
Milestone changed
See also #6031
7:14 AM Ticket #6030 (Quicksave file cannot be accessed via the menu) updated by Freagarach
Perhaps it was intended this way?
7:13 AM Ticket #5747 (Replay diferent from real play (AI serialization)) updated by Freagarach
Replying to tuxayo: > Replying to Freagarach: …
7:12 AM Ticket #6031 (Replay issues with save/ load and quicksave/ quickload) updated by Freagarach
The issue with the replay of a loaded saved game is to be expected, …
5:53 AM obsercer_mode.gif attached to Ticket #6021 by Langbart
5:52 AM Ticket #6021 (Default formation can be set if the player is observer or replayer) updated by Langbart
I tested this bug with "facts" (player's name, otherwise these …
5:36 AM A23b_Screenshot.png attached to Ticket #6031 by Langbart
5:36 AM A23b_interestinglog.html attached to Ticket #6031 by Langbart
5:36 AM Freeze_Screenshot.png attached to Ticket #6031 by Langbart
5:36 AM 0.0.24rc2-24928.zip attached to Ticket #6031 by Langbart
log and replay folder for the crash with the 0.0.24rc2-24928 version
5:35 AM replayfolder_Screenshot.png attached to Ticket #6031 by Langbart
5:35 AM Ticket #6031 (Replay issues with save/ load and quicksave/ quickload) created by Langbart
This bug was first reported in the …
3:06 AM Ticket #6024 (Language specific bugs in GUI) updated by Langbart
Patch changed
3:05 AM Ticket #6027 (Opening 'Manual' causes errors for español) updated by Langbart
Patch changed
3:04 AM Quicksave_screenshot.png attached to Ticket #6030 by Langbart
3:03 AM Ticket #6030 (Quicksave file cannot be accessed via the menu) created by Langbart
This bug was first reported in the …

Feb 16, 2021:

3:13 PM Ticket #6028 (Assert error in topology.cpp) updated by nwtour
In mmse2 version regs equivalent non mmse2 version: Old …
2:43 PM Ticket #6028 (Assert error in topology.cpp) updated by Stan
Interesting might be something not compiling properly if it works with …
2:33 PM Ticket #6028 (Assert error in topology.cpp) updated by nwtour
>Can you compile with -msse2 ? pyrogenesys recompilation done... …
2:12 PM Ticket #6028 (Assert error in topology.cpp) updated by Stan
Right it seems your CPU pretends to support hyperthreading which set …
2:09 PM cpuid.txt attached to Ticket #6028 by nwtour
2:09 PM lshw.txt attached to Ticket #6028 by nwtour
1:56 PM Ticket #6028 (Assert error in topology.cpp) updated by Stan
The last part of the description is lscpu.
1:53 PM Ticket #6028 (Assert error in topology.cpp) updated by Imarok
Could you run cpuid and lshw and give us the output? Seems …
1:17 PM EnglishStyleGuide edited by Nescio
sceptic (diff)
1:00 PM Ticket #6029 (Add tests for variants) updated by Stan
Keywords, Description changed
12:58 PM Ticket #6029 (Add tests for variants) created by Stan
As wraitii and vladislav often pointed out our variant system is very …
12:56 PM Ticket #6028 (Assert error in topology.cpp) updated by Stan
Can you compile with -msse2 ? eg. […] and […] EDIT: would be …
12:45 PM system_info.txt attached to Ticket #6028 by nwtour
12:39 PM Ticket #6028 (Assert error in topology.cpp) updated by Stan
Can you attach your system_info.txt as well? Does it happen with A23B …
12:37 PM Ticket #6028 (Assert error in topology.cpp) created by nwtour
git version of 0 A.D. Start pyrogenesis on linux/gcc/i386 asser error: …
12:03 PM Ticket #6026 (Catafalque Bonuses not translated) updated by Stan
Milestone changed
Can't be fixed because of SF.
11:59 AM Tickets #6027,​6024 batch updated by wraitii
In 24930: […]
11:59 AM Changeset [24930] by wraitii
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/GameSetupPage.xml
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/Panels/TipsPanel.xml
  • ps/trunk/binaries/data/mods/public/l10n/es.public-gui-manual.po
i18n issues: Spanish manual & gamesetup tips text. There were errors …
11:51 AM Changeset [24929] by Stan
  • ps/trunk/binaries/data/mods/public/art/variants/structures/defensive_building.xml
  • ps/trunk/source/graphics/ObjectBase.cpp
Fix variant loading order file="" properties were not overriden by …
5:38 AM 24858.gif attached to Ticket #5997 by Langbart
5:37 AM Ticket #5997 (Break dance! Waltzing.) updated by Langbart
Description changed
Files should be hosted by Trac, otherwise they will not be accessible …
5:23 AM blurred_screenshot.png attached to Ticket #6000 by Langbart
5:23 AM Ticket #6000 (Blurred tech tree icons) updated by Langbart
Description changed
Files should be hosted by Trac, otherwise they will not be accessible …
5:21 AM mesh_2.png attached to Ticket #5999 by Langbart
5:21 AM mesh_1.png attached to Ticket #5999 by Langbart
5:21 AM mesh_brit_champion.gif attached to Ticket #5999 by Langbart
5:21 AM Ticket #5999 (Missing mesh) updated by Langbart
Description changed
Files should be hosted by Trac, otherwise they will not be accessible …
5:16 AM Ticket #5994 (Opening the 'Manual' in different languages) updated by Langbart
Description changed
5:14 AM persians_seleucids_houses.png attached to Ticket #5976 by Langbart
5:14 AM Ticket #5976 (Snapping: Persian and Seleucids houses) updated by Langbart
Description changed
Files should be hosted by Trac, otherwise they will not be accessible …
5:12 AM Outpost_2.png attached to Ticket #5974 by Langbart
5:12 AM Outpost_1.png attached to Ticket #5974 by Langbart
5:11 AM Ticket #5974 (Unoccupied outpost stands in darkness) updated by Langbart
Description changed
Files should be hosted by Trac, otherwise they will not be accessible …
5:09 AM post_processing_Screenshot.png attached to Ticket #5953 by Langbart
5:09 AM Ticket #5953 (Settings menu: post-processing options) updated by Langbart
Description changed
Files should be hosted by Trac, otherwise they will not be accessible …
5:07 AM 24720_Screenshot_2.png attached to Ticket #5946 by Langbart
5:07 AM 24720_Screenshot_1.png attached to Ticket #5946 by Langbart
5:07 AM Ticket #5946 (Map control (peak) displays a zero for both defeated parties in ...) updated by Langbart
Description changed
Files should be hosted by Trac, otherwise they will not be accessible …
5:05 AM macOS_Screenshot.png attached to Ticket #5938 by Langbart
5:05 AM Ticket #5938 (macOS: enable/ disable a mod displaces the mouse and creates a black ...) updated by Langbart
Description changed
Files should be hosted by Trac, otherwise they will not be accessible …
5:03 AM 24674_Screenshot.png attached to Ticket #5935 by Langbart
5:03 AM Ticket #5935 (Clicking "Manual" results in errors) updated by Langbart
Description changed
Files should be hosted by Trac, otherwise they will not be accessible …
5:01 AM 24671_Screenshot.png attached to Ticket #5934 by Langbart
5:01 AM Ticket #5934 (Starting a game, the "Map" option panel is not automatically displayed) updated by Langbart
Description changed
Files should be hosted by Trac, otherwise they will not be accessible …

Feb 15, 2021:

4:00 PM GSOC_Ideas edited by Stan
(diff)
3:58 PM GSOC_Ideas edited by Brian Broll
(diff)
3:53 PM GSOC_Ideas edited by Brian Broll
(diff)
3:06 PM Ticket #5427 (Be more specific than "Distance requirements") updated by Stan
Component, Milestone changed
3:04 PM Ticket #2489 (Lobby subject should be translated.) updated by Stan
Milestone changed
Hopefully can be fixed with A25 along with the other issues.
3:03 PM Ticket #5596 (Jenkins VS2015 build warnings go unreported on Phabricator) closed by Stan
fixed: In r24817: Allow the windows CI to post comments on differentials …
3:02 PM Ticket #5596 (Jenkins VS2015 build warnings go unreported on Phabricator) updated by Stan
Owner changed
2:56 PM Ticket #4763 (Server Password) closed by Silier
fixed: In: https://code.wildfiregames.com/rP24728
7:10 AM Ticket #6027 (Opening 'Manual' causes errors for español) updated by Freagarach
Priority changed
It is only one shown error and the manual is still readable (for those …
6:08 AM spanish_manual.png attached to Ticket #6027 by Langbart
spanish manual errors
6:08 AM Ticket #6027 (Opening 'Manual' causes errors for español) created by Langbart
If you click on "Manual", errors popped up for the español language. …
4:55 AM Ticket #6024 (Language specific bugs in GUI) updated by Langbart
Description changed
Catafalque Bonuses get his own ticket #6026
4:54 AM Ticket #6026 (Catafalque Bonuses not translated) created by Langbart
This bug was first reported in the ​​Forum by 'nifa'. (I'm just …
4:50 AM Ticket #6025 (Summary page problem with long words) updated by Langbart
Description changed
4:33 AM Ticket #6024 (Language specific bugs in GUI) updated by Langbart
Description changed
added "#6025 likely related."
4:24 AM german_summary_page.png attached to Ticket #6025 by Langbart
German summary page bugs
4:22 AM Ticket #6025 (Summary page problem with long words) created by Langbart
This bug was first reported in the …
4:06 AM watch_replay.png attached to Ticket #6024 by Langbart
Watch Replay
4:06 AM Game_setup_match_page.png attached to Ticket #6024 by Langbart
Game setup page
4:05 AM Catafalque_Bonuses.png attached to Ticket #6024 by Langbart
Catafalque Bonuses
4:05 AM Ticket #6024 (Language specific bugs in GUI) created by Langbart
These bugs were first reported in the …

Feb 14, 2021:

7:34 PM GSOC_Ideas edited by Stan
2021 (diff)
5:41 PM Ticket #6023 (Put back translation credits headers into their own languages.) created by Stan
Phab:rP24927 added more languages to the list but I failed to realise …
3:04 PM Changeset [24928] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
3:00 PM Changeset [24927] by Stan
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/translators.json
  • ps/trunk/source/tools/dist/0ad.nsi
  • ps/trunk/source/tools/dist/build-archives.sh
Update credits again. I failed to notice not all languages were …
12:39 PM EnglishStyleGuide edited by Nescio
loose and lose (diff)
7:24 AM Changeset [24926] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
6:41 AM Ticket #6022 (Units with UnitAI in wrong state after upgrading whilst being garrisoned.) created by Freagarach
They are expected to be in GARRISON.GARRISONED, but are in …
4:03 AM Changeset [24925] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
3:29 AM Changeset [24924] by Stan
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/translators.json
Update translation credits.
3:26 AM Changeset [24923] by autobuild
  • ps/trunk/binaries/data/l10n/dv.engine.po
  • ps/trunk/binaries/data/l10n/dz.engine.po
  • ps/trunk/binaries/data/l10n/fil.engine.po
[i18n] Updated POT and PO files.
3:10 AM Changeset [24922] by Stan
  • ps/trunk/source/ps/ConfigDB.cpp
  • ps/trunk/source/ps/ConfigDB.h
Fixes config crash in case of an empty value Patch by: @vladislavbelov …
12:57 AM Changeset [24921] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/structures/global/mausoleum.xml
Remove useless code in mausoleum.xml
12:56 AM Changeset [24920] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/structures/athenians/barracks.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/athenians/civil_centre.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/athenians/fortress.xml
Use the new arrow and variants to reduce duplication for athen
12:56 AM Changeset [24919] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/structures/britons/civic_centre.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/britons/crannog.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/britons/fortress.xml
Use the new arrow and variants to reduce duplication for celt brit and gaul
12:56 AM Changeset [24918] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/structures/hellenes/blacksmith.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/hellenes/civic_centre_new.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/hellenes/corral.xml
Use the new arrow and variants to reduce duplication for hele
12:55 AM Changeset [24917] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/structures/iberians/barracks.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/iberians/civic_center.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/iberians/corral.xml
Use the new arrow and variants to reduce duplication for iber
12:53 AM Changeset [24916] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/structures/kushites/civic_centre_egyptian.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/kushites/civic_centre_kush.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/kushites/defense_tower_stone.xml
Use the new arrow and variants to reduce duplication for kush
12:53 AM Changeset [24915] by Vladislav Belov
  • ps/trunk/source/collada/StdSkeletons.cpp
  • ps/trunk/source/graphics/ModelDef.cpp
  • ps/trunk/source/graphics/ShaderDefines.cpp
Refactors smart pointers creation, reduces code duplication and …
12:53 AM Changeset [24914] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/structures/macedonians/civic_centre.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/macedonians/fortress.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/macedonians/library.xml
Use the new arrow and variants to reduce duplication for mace
12:53 AM Changeset [24913] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/structures/mauryas/barracks.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/mauryas/civil_centre.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/mauryas/corral.xml
Use the new arrow and variants to reduce duplication for merc and maurya
12:52 AM Changeset [24912] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/structures/persians/apadana.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/persians/babylonian_tower.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/persians/ballista_tower.xml
Use the new arrow and variants to reduce duplication for pers
12:52 AM Changeset [24911] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/structures/ptolemies/barracks.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/ptolemies/blacksmith.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/ptolemies/civic_centre.xml
Use the new arrow and variants to reduce duplication for ptol
12:52 AM Changeset [24910] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/structures/romans/amphitheater_pompeii.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/romans/barracks.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/romans/camp.xml
Use the new arrow and variants to reduce duplication for rome
12:51 AM Changeset [24909] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/structures/spartans/ballista_tower.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/spartans/barracks.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/spartans/civic_center.xml
Use the new arrow variants to reduce duplication for spart
12:50 AM Changeset [24908] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/structures/seleucids/barracks.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/seleucids/blacksmith.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/seleucids/civic_center.xml
Unify sele damage level by using variants. Use the new arrow variant …
12:50 AM Changeset [24907] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/apartment.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/barracks.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/blacksmith.xml
Unify cart damage level by using variants. Use the new arrow variant …
12:49 AM Changeset [24906] by Stan
  • ps/trunk/binaries/data/mods/public/art/variants/structures/base_destruction.xml
  • ps/trunk/binaries/data/mods/public/art/variants/structures/defensive_building.xml
  • ps/trunk/binaries/data/mods/public/art/variants/structures/defensive_building_artillery.xml
Add a variant for projectiles for bolt artillery and normal arrows.
12:25 AM Ticket #5288 (Common C++ issues were found by PVS-Studio) updated by Vladislav Belov
In 24905: […]
12:25 AM Changeset [24905] by Vladislav Belov
  • ps/trunk/source/graphics/MapIO.cpp
Fixes UB in shared_ptr usage of an array. Refs #5288 Reported By: …
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