Timeline

Dec 5, 2017:

11:37 PM Random_Map_Generator edited by elexis
add rmbiome link (diff)
11:36 PM Random_Biome_Library created by elexis
9:46 PM Changeset [20594] by Imarok
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/binaries/data/mods/public/gui/session/unit_actions.js
Add a move modifier hotkey Patch by: temple Differential Revision: …
9:29 PM Changeset [20593] by Imarok
  • ps/trunk/binaries/data/mods/public/gui/common/gamedescription.js
Fix name colors in gamedescription Patch by: ffffffff Differential …
8:48 PM Ticket #4891 (Translations should have a way to indicate the target is a button and ...) updated by mimo
Replying to elexis: > > (// Translation GUI Type: label
8:09 PM Ticket #4823 (SIGTRAP when starting new match) updated by elexis
Milestone changed
Thanks for finding out and linking.
8:06 PM Ticket #4891 (Translations should have a way to indicate the target is a button and ...) updated by elexis
I just wonder what should be implemented. The extraction tool could …
8:06 PM Ticket #4823 (SIGTRAP when starting new match) closed by dp304
duplicate: Seems to be the same issue as #4460
8:04 PM Ticket #4626 ([PATCH] Disable Fog option) updated by dp304
My pleasure, and thank you for the credits! Next time if I make …
7:57 PM Ticket #4891 (Translations should have a way to indicate the target is a button and ...) updated by mimo
It depends what is felt important: are we satisfied by having some …
7:10 PM Changeset [20592] by mimo
  • ps/trunk/binaries/data/mods/public/maps/tutorials/Introductory_Tutorial.js
fix oversight in r20551
6:17 PM Changeset [20591] by Imarok
  • ps/trunk/source/ps/Mod.cpp
  • ps/trunk/source/ps/Mod.h
  • ps/trunk/source/ps/scripting/JSInterface_Mod.cpp
Move GetAvailableMods Reviewed by: elexis Differential Revision: …
5:56 PM Ticket #4626 ([PATCH] Disable Fog option) updated by Itms
Hello and thanks for the patches dp304! I really urge you to propose …
5:46 PM Ticket #4891 (Translations should have a way to indicate the target is a button and ...) updated by elexis
If translation comments satisfy the need to pass that information, …
7:29 AM Changeset [20590] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
3:39 AM Changeset [20589] by s0600204
  • ps/trunk/binaries/data/mods/public/simulation/components/WallPiece.js
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/fence_long.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/fence_short.xml
Amend wallpiece lengths in preparation for D900. Values approved of …
1:22 AM Ticket #4868 (Unify VFS script functions) updated by elexis
In 20588: […]
1:22 AM Changeset [20588] by elexis
  • ps/trunk/source/ps/scripting/JSInterface_VFS.cpp
  • ps/trunk/source/ps/scripting/JSInterface_VFS.h
  • ps/trunk/source/simulation2/system/ComponentManager.cpp
Expose the same FileExists to JS GUI, simulation and rmgen. Thus …
12:58 AM Changeset [20587] by elexis
  • ps/trunk/binaries/data/mods/public/simulation/components/DataTemplateManager.js
  • ps/trunk/binaries/data/mods/public/simulation/components/ProductionQueue.js
Check for Technology existence by looking up loaded technologies …
12:46 AM Ticket #4868 (Unify VFS script functions) updated by elexis
In 20586: […]
12:46 AM Changeset [20586] by elexis
  • ps/trunk/binaries/data/mods/public/globalscripts/Resources.js
  • ps/trunk/binaries/data/mods/public/globalscripts/Templates.js
  • ps/trunk/binaries/data/mods/public/gui/common/functions_utility.js
Expose the same file listing function to JS GUI, simulation and rmgen, …

Dec 4, 2017:

7:54 PM Ticket #4891 (Translations should have a way to indicate the target is a button and ...) updated by elexis
Replying to mimo: > Replying to elexis: > > …
7:38 PM Ticket #4891 (Translations should have a way to indicate the target is a button and ...) updated by mimo
Replying to elexis: > Deriving which GUI object that is …
7:36 PM Ticket #4891 (Translations should have a way to indicate the target is a button and ...) updated by mimo
Replying to elexis: > We have translation comments for …
7:30 PM Ticket #4891 (Translations should have a way to indicate the target is a button and ...) updated by elexis
Deriving which GUI object that is and it's object size will be …
7:28 PM Ticket #4891 (Translations should have a way to indicate the target is a button and ...) updated by elexis
We have translation comments for that, don't we? […]
7:09 PM Ticket #4891 (Translations should have a way to indicate the target is a button and ...) updated by mimo
Description changed
7:07 PM Ticket #4891 (Translations should have a way to indicate the target is a button and ...) created by mimo
Translations should have a way to indicate the target is a button (or …
6:29 PM Changeset [20585] by elexis
  • ps/trunk/binaries/data/mods/mod/gui/common/guitags.js
  • ps/trunk/binaries/data/mods/mod/gui/common/modern/setup.xml
  • ps/trunk/binaries/data/mods/mod/gui/common/modern/sprites.xml
Add gui tag color setter function, so that we don't have to read and …
4:56 PM Ticket #4626 ([PATCH] Disable Fog option) updated by elexis
Keywords changed
Thanks for the patch, that will make a lot of people enable GLSL! I …
4:54 PM Ticket #4626 ([PATCH] Disable Fog option) closed by elexis
fixed: In 20584: […]
4:54 PM Changeset [20584] by elexis
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/binaries/data/mods/public/gui/options/options.json
  • ps/trunk/binaries/data/mods/public/shaders/glsl/model_common.fs
Option to disable fog effects. Fixes #4626 Patch By: dp304
4:51 PM Ticket #4626 ([PATCH] Disable Fog option) updated by elexis
In 20583: […]
4:51 PM Changeset [20583] by elexis
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
  • ps/trunk/source/renderer/Renderer.cpp
Reload water shaders too when changing shader settings. Refs #4626
3:30 PM Ticket #2305 ([PATCH] UDP Hole Punching / NAT Traversal / STUN) updated by elexis
In 20582: […]
3:30 PM Changeset [20582] by elexis
  • ps/trunk/source/lobby/IXmppClient.h
  • ps/trunk/source/network/StunClient.cpp
Fix two clang warnings in rP19703 reported by leper. Differential …
11:46 AM Ticket #4735 (Ungarrison units in the direction of their garrisonholders rallypoint) updated by Imarok
Patch changed
10:18 AM Changeset [20581] by bb
  • ps/trunk/binaries/data/mods/public/simulation/components/SkirmishReplacer.js
  • ps/trunk/binaries/data/mods/public/simulation/templates/special/filter/undeletable.xml
Fix of by one error in rP20573 Spotted by temple
9:22 AM Changeset [20580] by autobuild
  • ps/trunk/binaries/data/mods/mod/l10n/af.mod-selector.po
  • ps/trunk/binaries/data/mods/mod/l10n/ar.mod-selector.po
  • ps/trunk/binaries/data/mods/mod/l10n/ast.mod-selector.po
[i18n] Updated POT and PO files.
7:33 AM Changeset [20579] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
4:41 AM Ticket #2951 ([PATCH] Dynamically generate templates for special entites) updated by elexis
In r20573: undeletable special filter template.
4:05 AM HotKeys edited by temple
idle unit hotkey (diff)
3:54 AM Changeset [20578] by elexis
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/binaries/data/mods/public/gui/manual/intro.txt
  • ps/trunk/binaries/data/mods/public/gui/session/hotkeys/misc.xml
Idle unit hotkey. Differential Revision: …
3:37 AM Ticket #4078 ([PATCH] Singleplayergame with only bots) updated by elexis
In 20577: […]
3:37 AM Changeset [20577] by elexis
  • ps/trunk/binaries/data/mods/public/gui/common/settings.js
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
Allow fast-forwarding of matches with only AI players. Differential …
3:05 AM Modding_Guide edited by elexis
type property removed in r20575 (diff)
12:02 AM Ticket #4868 (Unify VFS script functions) updated by elexis
In 20576: […]
12:02 AM Changeset [20576] by elexis
  • ps/trunk/binaries/data/mods/public/globalscripts/Resources.js
  • ps/trunk/binaries/data/mods/public/simulation/components/DataTemplateManager.js
  • ps/trunk/binaries/data/mods/public/simulation/components/SkirmishReplacer.js
Expose the same ReadJSONFile function to simulation, GUI and rmgen. …

Dec 3, 2017:

10:44 PM Ticket #4890 (Mod Page Improvements) updated by elexis
In 20575: […]
10:44 PM Changeset [20575] by elexis
  • ps/trunk/binaries/data/mods/mod/gui/modmod/modmod.js
  • ps/trunk/binaries/data/mods/mod/gui/modmod/modmod.xml
  • ps/trunk/binaries/data/mods/public/mod.json
Deprecate type property of mods. Such a property should be well …
10:14 PM Changeset [20574] by elexis
  • ps/trunk/binaries/data/mods/mod/gui/modmod/modmod.js
Fix camouflaged oversight in rP20552 reported by leper and stupidly …
9:54 PM Changeset [20573] by bb
  • ps/trunk/binaries/data/mods/public/gui/session/unit_actions.js
  • ps/trunk/binaries/data/mods/public/maps/random/survivalofthefittest.js
  • ps/trunk/binaries/data/mods/public/maps/random/survivalofthefittest_triggers.js
Move undeletable tag to identity component, preparation for allowing …
4:05 PM Ticket #4827 (rmgen library tests) updated by Itms
Cc changed
3:40 PM Ticket #4427 (Tests for globalscripts) updated by elexis
Description changed
refs #4827
1:48 PM Changeset [20572] by elexis
  • ps/trunk/source/graphics/MapGenerator.cpp
  • ps/trunk/source/graphics/MapGenerator.h
  • ps/trunk/source/ps/scripting/JSInterface_Debug.cpp
Delete unused SpiderMonkey GarbageCollection ScriptFunctions ForceGC …
1:03 PM Ticket #4877 (Incorrect "is not a moderator anymore" message, XmppClient GUI Message ...) updated by elexis
refs …
11:25 AM Changeset [20571] by wraitii
  • ps/trunk/binaries/data/mods/public/gui/session/unit_actions.js
  • ps/trunk/binaries/data/mods/public/simulation/helpers/RallyPointCommands.js
Change gathering rally points to use gather nstead of …
11:16 AM Changeset [20570] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna.xml
Let Fauna cast silhouettes to make them more visible inside forests or …
11:14 AM Changeset [20569] by wraitii
  • ps/trunk/source/renderer/Renderer.cpp
Allow models using alpha-blending (transparent models) to be …
11:10 AM Changeset [20568] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
  • ps/trunk/binaries/data/mods/public/simulation/helpers/Entity.js
Fix individual combat when attacked In particular, better handle …

Dec 2, 2017:

7:07 PM Ticket #4890 (Mod Page Improvements) updated by elexis
Description changed
1:11 PM Ticket #4890 (Mod Page Improvements) created by elexis
The mod selection page currently doesn't validate mods and the page …
11:01 AM Changeset [20567] by mimo
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
fix oversight in 20566

Dec 1, 2017:

11:01 PM Ticket #4839 (StartingCamera code broken) updated by elexis
Summary changed
11:00 PM Ticket #4839 (StartingCamera code broken) updated by elexis
Priority, Description, Milestone changed
Perhaps the StartingCamera feature could be used in a campaign where …
10:11 PM Ticket #4677 (Add a 8-bit music Easter Egg) updated by elexis
Keywords, Patch changed
9:09 PM Ticket #4876 (Add the default AI difficulty in the game options) closed by mimo
fixed: Fixed by r20566
9:05 PM Changeset [20566] by mimo
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
  • ps/trunk/binaries/data/mods/public/gui/options/options.json
Add AI difficulty in options Reviewed By: elexis Trac Tickets: #4876
6:31 PM Ticket #4677 (Add a 8-bit music Easter Egg) updated by elexis
That's why I suggested to not switch the state in setState if the …
6:27 PM Ticket #4677 (Add a 8-bit music Easter Egg) updated by Pingvin Betyár
I tried creating a new state and it doesn't work, because list change …
6:04 PM Ticket #4677 (Add a 8-bit music Easter Egg) updated by elexis
Perhaps a new state in music.js, for instance CUSTOMPLAYLIST might …
3:36 PM Ticket #4186 (Adapt the mod selector to the new gui features) closed by elexis
fixed: In r20555: Replace mod selection sorting choice dropdown and …
12:57 PM Ticket #4677 (Add a 8-bit music Easter Egg) updated by elexis
Cheats can currently only execute code in the simulation, thus can't …
9:24 AM Changeset [20565] by autobuild
  • ps/trunk/binaries/data/l10n/si.engine.po
  • ps/trunk/binaries/data/l10n/sw.engine.po
  • ps/trunk/binaries/data/l10n/tl.engine.po
[i18n] Updated POT and PO files.

Nov 30, 2017:

12:07 PM Tickets #4805,​3591,​4034,​4796,​4804,​4845,​4868,​4799 batch updated by elexis
Owner, Status, Milestone changed
7:32 AM Changeset [20564] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

Nov 29, 2017:

11:37 PM Ticket #3439 (Update build proces to Visual Studio 2015) updated by Itms
In 20563: […]
11:37 PM Changeset [20563] by Itms
  • ps/trunk/build/premake/premake5.lua
Go back to the legacy syntax for detecting premake actions. The …
10:55 PM Ticket #3439 (Update build proces to Visual Studio 2015) updated by elexis
That's a big step forwards! Thanks for making this happen Itms!
10:43 PM BuildInstructions edited by Itms
(diff)
10:18 PM BuildInstructions edited by Itms
Visual Studio 2015 support (diff)
10:16 PM Ticket #3439 (Update build proces to Visual Studio 2015) closed by Itms
fixed: In 20562: […]
10:16 PM Changeset [20562] by Itms
  • ps/trunk/binaries/system/mozjs38-ps-debug-vc120.dll
  • ps/trunk/binaries/system/mozjs38-ps-debug-vc120.pdb
  • ps/trunk/binaries/system/mozjs38-ps-debug-vc140.dll
Support Visual Studio 2015 (MSVC 14.0), fixes #3439. VS 2013 stays …
9:29 PM Ticket #3439 (Update build proces to Visual Studio 2015) updated by Itms
Keywords, Owner, Priority, Description, Milestone changed
9:14 PM Changeset [20561] by Itms
  • ps/trunk/build/premake/premake5.lua
  • ps/trunk/source/network/StunClient.cpp
  • ps/trunk/source/ps/UniDoubler.h
Use default Unicode encoding in source code on Windows. This change …
9:04 PM Ticket #3729 (Migrate to premake5) updated by Itms
In 20560: […]
9:04 PM Changeset [20560] by Itms
  • ps/trunk/build/premake/cxxtest/cxxtest.lua
Remove hack from cxxtest premake module, refs #3729. This fixes an …
8:51 PM Ticket #4888 (Game shuts down) created by MICHAELX
Much to our regret we must report the program has encountered an …
7:55 PM Ticket #4868 (Unify VFS script functions) updated by elexis
Patch changed
6:30 PM Changeset [20559] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
fix a rare error in petra
6:10 PM Changeset [20558] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/helpers/Cheat.js
fix cheat following r20551
4:48 PM Changeset [20557] by Imarok
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
Lobby: Don't display a timestamp when an invalid command is sent …
4:41 PM Changeset [20556] by Imarok
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat_trainable.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig_trainable.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_sheep_trainable.xml
Fix lineendings of files added in rP20542
4:29 PM Ticket #4887 (Savegames and replays should also store mod version) updated by Imarok
Patch changed
4:24 PM Ticket #4887 (Savegames and replays should also store mod version) created by elexis
In order to test compatibility of savegames and replays, the version …
4:14 PM Ticket #4881 (Start Mods button only works as intended when saving the mods) updated by Imarok
Ugh, I overlooked that you said svn
4:04 PM Ticket #4881 (Start Mods button only works as intended when saving the mods) updated by elexis
I have stated that in the ticket description, repeated it in comment …
3:43 PM Ticket #4881 (Start Mods button only works as intended when saving the mods) updated by Imarok
But have you tried it in svn? (That is, what I tested...) Edit: also …
3:32 PM Ticket #4847 (RunHardwareDetection numa_NumNodes Crash) updated by Arnoend
I even tried deleting gdata nothing helped still cannot join matches …
1:47 PM Ticket #2405 ([PATCH] Allow OList headings to be clickable and add sorting abillity) updated by elexis
In 20555: […]
1:47 PM Changeset [20555] by elexis
  • ps/trunk/binaries/data/mods/mod/gui/modmod/modmod.js
  • ps/trunk/binaries/data/mods/mod/gui/modmod/modmod.xml
Replace mod selection sorting choice dropdown and checkbox with the …
9:22 AM Changeset [20554] by autobuild
  • ps/trunk/binaries/data/mods/mod/l10n/mod-selector.pot
  • ps/trunk/binaries/data/mods/public/l10n/af.public-gui-gamesetup.po
  • ps/trunk/binaries/data/mods/public/l10n/ar.public-gui-gamesetup.po
[i18n] Updated POT and PO files.
7:27 AM Changeset [20553] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
2:38 AM Ticket #4885 (Grouping women) updated by elexis
Priority, Patch, Component changed
Can you explain what the problem is exactly? What highlighting?
2:37 AM Ticket #4886 (Carthage) closed by elexis
invalid: Please discuss it on the forums.
2:35 AM Ticket #4886 (Carthage) created by alfred@…
Is it possible to make it so Carthage can build as many 'mercenary' …
2:32 AM Ticket #4885 (Grouping women) created by alfred@…
Cannot highlight the women to be put in a group. I am using windows 10 btw.

Nov 28, 2017:

11:43 PM Ticket #4884 (Shadows totally displaced) created by Imarok
Sometimes the shadows are totally displaced. The displacement vector …
11:43 PM Changeset [20552] by elexis
  • ps/trunk/binaries/data/mods/mod/gui/modmod/modmod.js
  • ps/trunk/binaries/data/mods/mod/gui/modmod/modmod.xml
Cleanup mod selection GUI page. Refactor functions and unify sort …
11:41 PM shadow_bug.png attached to Ticket #4883 by OptimusShepard
11:40 PM Ticket #4883 (Shadow framebuffer problem a23) created by OptimusShepard
Since this developer alpha (23) I get this warning and the following …
11:22 PM Ticket #4882 (Graphic bug on fields) updated by elexis
Milestone changed
Sometimes a cache file is empty (for instance if the harddisk had no …
10:50 PM Ticket #4882 (Graphic bug on fields) closed by OptimusShepard
fixed: Looks like it work, thx
10:42 PM Ticket #4882 (Graphic bug on fields) updated by elexis
If it depends on the window (camera?) position, it's likely not a …
10:39 PM Field_bug.png attached to Ticket #4882 by OptimusShepard
10:32 PM Ticket #4882 (Graphic bug on fields) created by OptimusShepard
I've got an graphic bug on some fields. Depending on the window …
9:49 PM Ticket #4589 (Allow {civ} replacement for technologies in ProductionQueue) closed by mimo
fixed: Fixed by r20551
9:43 PM Changeset [20551] by mimo
  • ps/trunk/binaries/data/mods/public/gui/reference/common/core.js
  • ps/trunk/binaries/data/mods/public/gui/reference/common/load.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/common-api/entity.js
Allow civ specific techs with {civ} Discussed with leper Reviewed …
8:23 PM Ticket #4847 (RunHardwareDetection numa_NumNodes Crash) updated by LukeV1
@Arnoend: Elexis already cited me above - I'm the other guy who had …
8:19 PM Ticket #4847 (RunHardwareDetection numa_NumNodes Crash) updated by Arnoend
yep tryed it still cannot join matches and error comes
7:57 PM Ticket #3574 ([PATCH] GUI Ordered list needs better doubleclick registration) updated by elexis
In 20550: […]
7:57 PM Changeset [20550] by elexis
  • ps/trunk/binaries/data/mods/mod/gui/modmod/modmod.xml
Enable and disable mods more comfortably using the doubleclick event, …
7:48 PM Changeset [20549] by elexis
  • ps/trunk/binaries/data/mods/mod/globalscripts/l10n.js
  • ps/trunk/binaries/data/mods/mod/gui/common/l10n.js
  • ps/trunk/binaries/data/mods/mod/gui/modmod/modmod.xml
Move translate functions from mod/globalscripts/ to mod/gui/common/. …
7:37 PM Modding_Guide edited by elexis
Fix wrong equal comparison operator (that is also incorrectly … (diff)
7:03 PM Ticket #4881 (Start Mods button only works as intended when saving the mods) updated by elexis
Ive tested all sets of mods, including the empty set. Ive removed my …
6:52 PM Ticket #4881 (Start Mods button only works as intended when saving the mods) closed by leper
worksforme: Just remove all currently enabled mods, then start mods, you should be …
5:31 PM Ticket #4881 (Start Mods button only works as intended when saving the mods) updated by elexis
No matter which set of mods is enabled, no matter if there is a …
5:25 PM Ticket #4881 (Start Mods button only works as intended when saving the mods) updated by Imarok
Hmm, works for me. I just do (without mods enabled): click on a mod …
5:10 PM Ticket #4881 (Start Mods button only works as intended when saving the mods) created by elexis
The mod selection screen has a button to save the mods and one to …
2:21 PM Ticket #4880 (Capturing Buildings & Enemie's dirty little game winning secret exposed :)) updated by elexis
Thanks Optimus. Indeed one ticket per issue. Siege engines are …
1:56 PM Ticket #4880 (Capturing Buildings & Enemie's dirty little game winning secret exposed :)) updated by Stan
Keywords, Milestone changed
12:43 PM Ticket #4880 (Capturing Buildings & Enemie's dirty little game winning secret exposed :)) updated by OptimusShepard
For future tickets, please only one topic per ticket. Thank you
11:29 AM Ticket #4880 (Capturing Buildings & Enemie's dirty little game winning secret exposed :)) closed by OptimusShepard
wontfix: If you capture a bulding the defenders could damage you until it isn't …
11:22 AM Changeset [20548] by s0600204
  • ps/trunk/binaries/data/mods/public/maps/random/rmgen/wall_builder.js
Fix a redeclaration error with rP20546. Reported by: @minohaka
10:32 AM Ticket #4880 (Capturing Buildings & Enemie's dirty little game winning secret exposed :)) created by Brad Marek
I surrounded one Town Center that was occupied by 20 soldiers and …
7:25 AM Changeset [20547] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
2:38 AM Changeset [20546] by s0600204
  • ps/trunk/binaries/data/mods/public/maps/random/rmgen/wall_builder.js
  • ps/trunk/binaries/data/mods/public/maps/random/wall_demo.js
Change var -> let and i++ -> ++i in rmgen wall builder and demo map …
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