Timeline
Oct 16, 2017:
- 11:03 PM Rmgen_Library edited by
-
PathPlacer
isn't a centered placer, because it doesn't have anx
… (diff) - 3:07 PM Changeset [20305] by
-
- ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/SectionLayout.h
- ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/Sections/Map/Map.cpp
- 12:11 PM Ticket #4734 (Crash if GLSL is enabled) updated by
- @elexis We need Yves Updates the new features of OpenGL in the 0AD …
- 11:45 AM Ticket #4814 (Consistently exclude invalid mapborder tiles from rmgen) updated by
-
Similar work in #4012.
While all calls to
validT
do exclude these 3 … - 11:34 AM Ticket #4012 ([PATCH] Phoenician levant has unreachable trees) updated by
-
Description changed
refs r20283, #4814 - 9:23 AM Changeset [20304] by
-
- ps/trunk/binaries/data/mods/public/l10n/de.public-gui-other.po
- ps/trunk/binaries/data/mods/public/l10n/el.public-civilizations.po
- ps/trunk/binaries/data/mods/public/l10n/es.public-gui-gamesetup.po
- …
- 4:14 AM Changeset [20303] by
-
- ps/trunk/binaries/data/mods/public/art/actors/structures/spartans/corral.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/spartans/theatron.xml
- ps/trunk/binaries/data/mods/public/art/meshes/structural/spart_corral.dae
- …
Oct 15, 2017:
- 9:27 PM Changeset [20302] by
-
- ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.js
- ps/trunk/binaries/data/mods/public/maps/random/canyon.js
- ps/trunk/binaries/data/mods/public/maps/random/gear.js
- …
- 7:56 PM Ticket #4805 (Remove extreme amounts of rmgen duplication) updated by
- In r20301: Cleanup most createArea and some createObjectGroup calls …
- 7:53 PM Changeset [20301] by
-
- ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.js
- ps/trunk/binaries/data/mods/public/maps/random/african_plains.js
- ps/trunk/binaries/data/mods/public/maps/random/alpine_lakes.js
- …
- 5:14 PM Changeset [20300] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Auras.js
- ps/trunk/binaries/data/mods/public/simulation/components/RangeVisualization.js
- 11:28 AM Changeset [20299] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Auras.js
- ps/trunk/binaries/data/mods/public/simulation/components/RangeVisualization.js
- ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Auras.js
- 6:00 AM Changeset [20298] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/spartans/stoa_nature.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/spartans/ballista_tower.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/spartans/gerousia.xml
- …
- 3:19 AM Ticket #4805 (Remove extreme amounts of rmgen duplication) updated by
- In 20297: […]
- 3:18 AM Changeset [20297] by
-
- ps/trunk/binaries/data/mods/public/maps/random/cycladic_archipelago.js
- 3:18 AM Ticket #4805 (Remove extreme amounts of rmgen duplication) updated by
- In r20296: Corsica & Sardinia cleanup. Unify clCorsica, clSardinia …
Oct 14, 2017:
- 11:04 PM Changeset [20296] by
-
- ps/trunk/binaries/data/mods/public/maps/random/corsica.js
- 7:18 PM Ticket #4819 (Game crashes at selecting start game, cant play game :() updated by
- You are welcome :)
- 6:19 PM Ticket #4734 (Crash if GLSL is enabled) updated by
- Another: #4819
- 6:18 PM Ticket #4819 (Game crashes at selecting start game, cant play game :() closed by
- duplicate: So it's either "fix your installation" or "we have to fix GLSL" #4734. …
- 6:17 PM Ticket #4819 (Game crashes at selecting start game, cant play game :() updated by
- "Insufficient access rights to open file" was posted here, so either …
- 6:04 PM Ticket #4819 (Game crashes at selecting start game, cant play game :() updated by
- Apparently not so, Looks like GLSL to me […]
- 5:55 PM Tickets #4805,4804 batch updated by
- In 20295: […]
- 5:55 PM Changeset [20295] by
-
- ps/trunk/binaries/data/mods/public/maps/random/corinthian_isthmus.js
- ps/trunk/binaries/data/mods/public/maps/random/rmgen/math.js
- 4:25 PM Ticket #4805 (Remove extreme amounts of rmgen duplication) updated by
- In 20294: […]
- 4:25 PM Changeset [20294] by
-
- ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.js
- ps/trunk/binaries/data/mods/public/maps/random/alpine_lakes.js
- ps/trunk/binaries/data/mods/public/maps/random/alpine_valley.js
- …
- 3:53 PM Ticket #4504 ([PATCH] Insufficient DisabledTechnologies, DisabledTemplates, ...) updated by
-
Description changed
Nomad / rmgen code needs a way to get the starting resources that … - 12:53 PM Ticket #4819 (Game crashes at selecting start game, cant play game :() updated by
- […] where file is almost surely the config or cache directory …
- 10:33 AM Ticket #4819 (Game crashes at selecting start game, cant play game :() updated by
- I'll try to have a look soon ! In the meantime you can try to go in …
- 7:28 AM Changeset [20293] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 12:05 AM Ticket #4387 ([PATCH] Implement campaign level selection GUI) updated by
-
Summary changed
- 12:04 AM Ticket #4787 (Disconnected territory considered rooted after capturing) updated by
-
Milestone changed
Guess it isn't fixed by that commit since it wasn't a missing update …
Oct 13, 2017:
- 11:56 PM Ticket #4807 (Test assertion failures print \n instead of newline) closed by
- fixed: In 20292: […]
- 11:56 PM Changeset [20292] by
-
- ps/trunk/source/test_setup.cpp
- 8:09 PM Ticket #4819 (Game crashes at selecting start game, cant play game :() created by
- Much to our regret we must report the program has encountered an …
- 7:59 PM Changeset [20291] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
- 4:56 PM Ticket #4600 (Berries inside mines) updated by
- In 20290: […]
- 4:56 PM Changeset [20290] by
-
- ps/trunk/binaries/data/mods/public/maps/random/cycladic_archipelago.js
- ps/trunk/binaries/data/mods/public/maps/random/lions_den.js
- 12:58 PM Changeset [20289] by
-
- ps/trunk/binaries/data/mods/public/gui/session/menu.js
- ps/trunk/binaries/data/mods/public/gui/session/messages.js
- ps/trunk/binaries/data/mods/public/simulation/helpers/Commands.js
- 10:46 AM Ticket #4818 (Cost of cav does not decrease after coraling animals when playing as ...) updated by
-
Milestone changed
- 10:45 AM Ticket #4818 (Cost of cav does not decrease after coraling animals when playing as ...) closed by
- duplicate: Not implemented (yet). Needs 'conversion' and 'coraling'. (You can …
- 9:19 AM Changeset [20288] by
-
- ps/trunk/binaries/data/mods/public/l10n/ast.public-civilizations.po
- ps/trunk/binaries/data/mods/public/l10n/ast.public-gui-gamesetup.po
- ps/trunk/binaries/data/mods/public/l10n/ast.public-gui-lobby.po
- …
- 8:25 AM Ticket #4818 (Cost of cav does not decrease after coraling animals when playing as ...) created by
- Civ slection screen for Persians says one of the Civ bonuses is -5% …
Oct 12, 2017:
- 10:32 PM Ticket #4817 (Scenarios should have teams locked by default) updated by
-
Component changed
- 10:31 PM Ticket #4817 (Scenarios should have teams locked by default) created by
- Most of the scenarios have the LockTeams setting false, while i would …
- 12:15 PM Ticket #4816 ([PATCH] Create random map heightmap from atlas) updated by
- Another, probably better option would be to remove the JSON heightmap …
Oct 11, 2017:
- 10:29 PM Ticket #4816 ([PATCH] Create random map heightmap from atlas) created by
- The following tool by _kali allows exporting the current heightmap and …
- 8:35 PM Ticket #4815 (crash after start singelplayer) closed by
- needsinfo: Without any crashfiles and version information, we cannot guess what …
- 6:56 PM Ticket #4815 (crash after start singelplayer) created by
- Much to our regret we must report the program has encountered an …
- 6:33 PM Changeset [20287] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- 5:04 PM Ticket #4814 (Consistently exclude invalid mapborder tiles from rmgen) updated by
- In 20286: […]
- 5:04 PM Changeset [20286] by
-
- ps/trunk/binaries/data/mods/public/maps/random/rmgen2/gaia.js
- 4:42 PM Changeset [20285] by
-
- ps/trunk/binaries/data/mods/public/maps/random/rmgen2/gaia.js
- 9:26 AM Changeset [20284] by
-
- ps/trunk/binaries/data/mods/public/l10n/af.public-gui-other.po
- ps/trunk/binaries/data/mods/public/l10n/ar.public-gui-other.po
- ps/trunk/binaries/data/mods/public/l10n/ast.public-gui-other.po
- …
- 3:48 AM Tickets #4636,4796,4814 batch updated by
- In 20283: […]
- 3:48 AM Changeset [20283] by
-
- ps/trunk/binaries/data/mods/public/maps/random/ardennes_forest.js
- ps/trunk/binaries/data/mods/public/maps/random/rmgen/library.js
- ps/trunk/binaries/data/mods/public/maps/random/rmgen/map.js
- …
- 3:41 AM Ticket #4814 (Consistently exclude invalid mapborder tiles from rmgen) created by
- There are three tiles near the map border that cannot be passed nor …
Oct 10, 2017:
- 7:35 PM Changeset [20282] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/army.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/defenseArmy.js
- 12:43 PM Changeset [20281] by
-
- ps/trunk/binaries/data/mods/public/maps/random/rmgen2/gaia.js
- 12:32 PM Changeset [20280] by
-
- ps/trunk/binaries/data/mods/public/maps/random/amazon.js
- ps/trunk/binaries/data/mods/public/maps/random/ambush.js
- ps/trunk/binaries/data/mods/public/maps/random/bahrain.js
- …
- 8:52 AM Ticket #4809 (Broken camera angle) updated by
- The screenshot is from Greek Acropolis (Solo > Match) without mods …
- 7:24 AM Changeset [20279] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 12:03 AM Ticket #4791 (Position units with freehand selection) updated by
-
Owner, Status changed
Oct 9, 2017:
- 11:21 PM Ticket #4813 (Cleanup ambiguous confusing rmgen2 globals) closed by
- fixed: In 20278: […]
- 11:21 PM Changeset [20278] by
-
- ps/trunk/binaries/data/mods/public/maps/random/amazon.js
- ps/trunk/binaries/data/mods/public/maps/random/ambush.js
- ps/trunk/binaries/data/mods/public/maps/random/bahrain.js
- …
- 10:21 PM Ticket #4813 (Cleanup ambiguous confusing rmgen2 globals) created by
- rmgen2, originally introduced in r17903 does some confusing things …
- 9:46 PM Ticket #4808 (Game does not compile with Clang 6) updated by
-
Milestone changed
- 9:42 PM Changeset [20277] by
-
- ps/trunk/binaries/data/mods/public/art/actors/structures/spartans/house.xml
- ps/trunk/binaries/data/mods/public/art/meshes/structural/spart_temple.dae
- ps/trunk/binaries/data/mods/public/art/meshes/structural/sparta_civic_center.dae
- …
- 9:38 PM Changeset [20276] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/TerritoryDecay.js
- ps/trunk/binaries/data/mods/public/simulation/components/TerritoryDecayManager.js
- 9:33 PM Ticket #4808 (Game does not compile with Clang 6) updated by
-
Cc, Description changed
- 8:24 PM Ticket #4812 (XpartaMuPP doesn't use original id for responses) updated by
-
Patch, Milestone changed
Sorry for the noise. Didn't notice it's a different issue from what … - 8:23 PM Ticket #4812 (XpartaMuPP doesn't use original id for responses) updated by
-
Patch, Milestone changed
- 8:12 PM Ticket #4812 (XpartaMuPP doesn't use original id for responses) created by
- According to [https://xmpp.org/rfcs/rfc6120.html#rfc.section.8.1.3 …
- 7:33 PM Ticket #4811 (Hells Pass doesn't always place the barriers) created by
- The `avoidClasses(g_TileClasses.player, 5, g_TileClasses.baseResource, …
- 6:54 PM Ticket #4810 (Harbor map needs retry loop in addHarbors) created by
-
The
createArea
call inaddHarbors
ofharbor.js
either places a … - 2:54 PM Ticket #4809 (Broken camera angle) updated by
-
Summary changed
As we can see on the minimap, the camera angle chosen here is really … - 2:43 PM Ticket #4809 (Broken camera angle) created by
- Hi, I tried to play 0 A.D. at school, but I get broken graphics: …
- 2:12 PM Ticket #4808 (Game does not compile with Clang 6) updated by
- I can't be bothered to figure out how proxies work and that sorta puts …
- 9:26 AM Changeset [20275] by
-
- ps/trunk/binaries/data/mods/public/l10n/ast.public-templates-units.po
- ps/trunk/binaries/data/mods/public/l10n/ast.public-tutorials.po
- ps/trunk/binaries/data/mods/public/l10n/es.public-tutorials.po
- …
- 9:00 AM Changeset [20274] by
-
- ps/trunk/source/ps/XML/tests/test_RelaxNG.h
Note:
See TracTimeline
for information about the timeline view.