Timeline

Oct 16, 2017:

11:03 PM Rmgen_Library edited by elexis
PathPlacer isn't a centered placer, because it doesn't have an x … (diff)
3:07 PM Changeset [20305] by bb
  • ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/SectionLayout.h
  • ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/Sections/Map/Map.cpp
Enlarge default sidebar size, so everything is visible by default …
12:11 PM Ticket #4734 (Crash if GLSL is enabled) updated by gameboy
@elexis We need Yves Updates the new features of OpenGL in the 0AD …
11:45 AM Ticket #4814 (Consistently exclude invalid mapborder tiles from rmgen) updated by elexis
Similar work in #4012. While all calls to validT do exclude these 3 …
11:34 AM Ticket #4012 ([PATCH] Phoenician levant has unreachable trees) updated by elexis
Description changed
refs r20283, #4814
9:23 AM Changeset [20304] by autobuild
  • ps/trunk/binaries/data/mods/public/l10n/de.public-gui-other.po
  • ps/trunk/binaries/data/mods/public/l10n/el.public-civilizations.po
  • ps/trunk/binaries/data/mods/public/l10n/es.public-gui-gamesetup.po
[i18n] Updated POT and PO files.
4:14 AM Changeset [20303] by Johnathan Good
  • ps/trunk/binaries/data/mods/public/art/actors/structures/spartans/corral.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/spartans/theatron.xml
  • ps/trunk/binaries/data/mods/public/art/meshes/structural/spart_corral.dae
corral and possible theatron fix?

Oct 15, 2017:

9:27 PM Changeset [20302] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.js
  • ps/trunk/binaries/data/mods/public/maps/random/canyon.js
  • ps/trunk/binaries/data/mods/public/maps/random/gear.js
Fix wrong forest type replacement in the prior commit (rP20301). Just …
7:56 PM Ticket #4805 (Remove extreme amounts of rmgen duplication) updated by elexis
In r20301: Cleanup most createArea and some createObjectGroup calls …
7:53 PM Changeset [20301] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.js
  • ps/trunk/binaries/data/mods/public/maps/random/african_plains.js
  • ps/trunk/binaries/data/mods/public/maps/random/alpine_lakes.js
Cleanup most createArea and some createObjectGroup calls in random map …
5:14 PM Changeset [20300] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/components/Auras.js
  • ps/trunk/binaries/data/mods/public/simulation/components/RangeVisualization.js
No need to create aura's rangequery when the aura is not applied …
11:28 AM Changeset [20299] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/components/Auras.js
  • ps/trunk/binaries/data/mods/public/simulation/components/RangeVisualization.js
  • ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Auras.js
Ranged auras not enabled (because of a tech requirement for example) …
6:00 AM Changeset [20298] by Johnathan Good
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/spartans/stoa_nature.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/spartans/ballista_tower.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/spartans/gerousia.xml
Spartan buildings
3:19 AM Ticket #4805 (Remove extreme amounts of rmgen duplication) updated by elexis
In 20297: […]
3:18 AM Changeset [20297] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/cycladic_archipelago.js
Unify Cycladic Archipelago Island duplication in a helper function …
3:18 AM Ticket #4805 (Remove extreme amounts of rmgen duplication) updated by elexis
In r20296: Corsica & Sardinia cleanup. Unify clCorsica, clSardinia …

Oct 14, 2017:

11:04 PM Changeset [20296] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/corsica.js
Corsica & Sardinia cleanup. Unify clCorsica, clSardinia to clIsland …
7:18 PM Ticket #4819 (Game crashes at selecting start game, cant play game :() updated by Stan
You are welcome :)
6:19 PM Ticket #4734 (Crash if GLSL is enabled) updated by elexis
Another: #4819
6:18 PM Ticket #4819 (Game crashes at selecting start game, cant play game :() closed by elexis
duplicate: So it's either "fix your installation" or "we have to fix GLSL" #4734. …
6:17 PM Ticket #4819 (Game crashes at selecting start game, cant play game :() updated by elexis
"Insufficient access rights to open file" was posted here, so either …
6:04 PM Ticket #4819 (Game crashes at selecting start game, cant play game :() updated by Stan
Apparently not so, Looks like GLSL to me […]
5:55 PM Tickets #4805,​4804 batch updated by elexis
In 20295: […]
5:55 PM Changeset [20295] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/corinthian_isthmus.js
  • ps/trunk/binaries/data/mods/public/maps/random/rmgen/math.js
Replace hardcoded trigonometry magic numbers on Corinthian Isthmus …
4:25 PM Ticket #4805 (Remove extreme amounts of rmgen duplication) updated by elexis
In 20294: […]
4:25 PM Changeset [20294] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.js
  • ps/trunk/binaries/data/mods/public/maps/random/alpine_lakes.js
  • ps/trunk/binaries/data/mods/public/maps/random/alpine_valley.js
Remove about 360 unused variables in random map scripts, refs #4805. …
3:53 PM Ticket #4504 ([PATCH] Insufficient DisabledTechnologies, DisabledTemplates, ...) updated by elexis
Description changed
Nomad / rmgen code needs a way to get the starting resources that …
12:53 PM Ticket #4819 (Game crashes at selecting start game, cant play game :() updated by elexis
[…] where file is almost surely the config or cache directory …
10:33 AM Ticket #4819 (Game crashes at selecting start game, cant play game :() updated by Stan
I'll try to have a look soon ! In the meantime you can try to go in …
7:28 AM Changeset [20293] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
12:05 AM Ticket #4387 ([PATCH] Implement campaign level selection GUI) updated by elexis
Summary changed
12:04 AM Ticket #4787 (Disconnected territory considered rooted after capturing) updated by elexis
Milestone changed
Guess it isn't fixed by that commit since it wasn't a missing update …

Oct 13, 2017:

11:56 PM Ticket #4807 (Test assertion failures print \n instead of newline) closed by elexis
fixed: In 20292: […]
11:56 PM Changeset [20292] by elexis
  • ps/trunk/source/test_setup.cpp
Fix string format of the JS test assertion failure following r7259
8:11 PM system_info.txt attached to Ticket #4819 by Keesje
8:11 PM crashlog.dmp attached to Ticket #4819 by Keesje
8:10 PM crashlog.txt attached to Ticket #4819 by Keesje
8:09 PM Ticket #4819 (Game crashes at selecting start game, cant play game :() created by Keesje
Much to our regret we must report the program has encountered an …
7:59 PM Changeset [20291] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
petra: tune requirements when building defenses
4:56 PM Ticket #4600 (Berries inside mines) updated by elexis
In 20290: […]
4:56 PM Changeset [20290] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/cycladic_archipelago.js
  • ps/trunk/binaries/data/mods/public/maps/random/lions_den.js
Fix collisions of random forests and mines with starting resources on …
12:58 PM Changeset [20289] by Imarok
  • ps/trunk/binaries/data/mods/public/gui/session/menu.js
  • ps/trunk/binaries/data/mods/public/gui/session/messages.js
  • ps/trunk/binaries/data/mods/public/simulation/helpers/Commands.js
Only close the diplomacy window on succesfull bribe Reviewed by: bb …
10:46 AM Ticket #4818 (Cost of cav does not decrease after coraling animals when playing as ...) updated by fatherbushido
Milestone changed
10:45 AM Ticket #4818 (Cost of cav does not decrease after coraling animals when playing as ...) closed by fatherbushido
duplicate: Not implemented (yet). Needs 'conversion' and 'coraling'. (You can …
9:19 AM Changeset [20288] by autobuild
  • ps/trunk/binaries/data/mods/public/l10n/ast.public-civilizations.po
  • ps/trunk/binaries/data/mods/public/l10n/ast.public-gui-gamesetup.po
  • ps/trunk/binaries/data/mods/public/l10n/ast.public-gui-lobby.po
[i18n] Updated POT and PO files.
8:25 AM Ticket #4818 (Cost of cav does not decrease after coraling animals when playing as ...) created by gentz
Civ slection screen for Persians says one of the Civ bonuses is -5% …

Oct 12, 2017:

10:32 PM Ticket #4817 (Scenarios should have teams locked by default) updated by mimo
Component changed
10:31 PM Ticket #4817 (Scenarios should have teams locked by default) created by mimo
Most of the scenarios have the LockTeams setting false, while i would …
12:15 PM Ticket #4816 ([PATCH] Create random map heightmap from atlas) updated by elexis
Another, probably better option would be to remove the JSON heightmap …

Oct 11, 2017:

10:29 PM Ticket #4816 ([PATCH] Create random map heightmap from atlas) created by elexis
The following tool by _kali allows exporting the current heightmap and …
8:35 PM Ticket #4815 (crash after start singelplayer) closed by elexis
needsinfo: Without any crashfiles and version information, we cannot guess what …
6:56 PM Ticket #4815 (crash after start singelplayer) created by Rico988
Much to our regret we must report the program has encountered an …
6:33 PM Changeset [20287] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
Wrong FSM state when a unit is captured while unpacking during an …
5:04 PM Ticket #4814 (Consistently exclude invalid mapborder tiles from rmgen) updated by elexis
In 20286: […]
5:04 PM Changeset [20286] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/rmgen2/gaia.js
Fix incorrectly replaced unrelated magic number in rP20283, refs #4814.
4:42 PM Changeset [20285] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/rmgen2/gaia.js
Fix rmgen2 bug in rP17903 revealed by the 1* removal in rP20281. Do …
9:26 AM Changeset [20284] by autobuild
  • ps/trunk/binaries/data/mods/public/l10n/af.public-gui-other.po
  • ps/trunk/binaries/data/mods/public/l10n/ar.public-gui-other.po
  • ps/trunk/binaries/data/mods/public/l10n/ast.public-gui-other.po
[i18n] Updated POT and PO files.
3:48 AM Tickets #4636,​4796,​4814 batch updated by elexis
In 20283: […]
3:48 AM Changeset [20283] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/ardennes_forest.js
  • ps/trunk/binaries/data/mods/public/maps/random/rmgen/library.js
  • ps/trunk/binaries/data/mods/public/maps/random/rmgen/map.js
Fix rmgen2 SimpleObject and RandomObject ignoring the 3 invalid map …
3:41 AM Ticket #4814 (Consistently exclude invalid mapborder tiles from rmgen) created by elexis
There are three tiles near the map border that cannot be passed nor …

Oct 10, 2017:

7:35 PM Changeset [20282] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/army.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/defenseArmy.js
petra: remove a useless arbitrary historical classes separation
12:43 PM Changeset [20281] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/rmgen2/gaia.js
Remove rmgen2 defautls that are and should always be given (that could …
12:32 PM Changeset [20280] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/amazon.js
  • ps/trunk/binaries/data/mods/public/maps/random/ambush.js
  • ps/trunk/binaries/data/mods/public/maps/random/bahrain.js
Delete an unneeded initForestFloor found by leper in rP20278. Delete …
8:52 AM Ticket #4809 (Broken camera angle) updated by phkb
The screenshot is from Greek Acropolis (Solo > Match) without mods …
7:24 AM Changeset [20279] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
12:03 AM Ticket #4791 (Position units with freehand selection) updated by OptimusShepard
Owner, Status changed

Oct 9, 2017:

11:21 PM Ticket #4813 (Cleanup ambiguous confusing rmgen2 globals) closed by elexis
fixed: In 20278: […]
11:21 PM Changeset [20278] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/amazon.js
  • ps/trunk/binaries/data/mods/public/maps/random/ambush.js
  • ps/trunk/binaries/data/mods/public/maps/random/bahrain.js
Remove confusing rmgen2 g_MapInfo and initMapSettings, fixes #4813. …
10:21 PM Ticket #4813 (Cleanup ambiguous confusing rmgen2 globals) created by elexis
rmgen2, originally introduced in r17903 does some confusing things …
9:46 PM Ticket #4808 (Game does not compile with Clang 6) updated by gentz
Milestone changed
9:42 PM Changeset [20277] by Johnathan Good
  • ps/trunk/binaries/data/mods/public/art/actors/structures/spartans/house.xml
  • ps/trunk/binaries/data/mods/public/art/meshes/structural/spart_temple.dae
  • ps/trunk/binaries/data/mods/public/art/meshes/structural/sparta_civic_center.dae
fixed a few errors and complaints regarding new spartan structures
9:38 PM Changeset [20276] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/components/TerritoryDecay.js
  • ps/trunk/binaries/data/mods/public/simulation/components/TerritoryDecayManager.js
Cache a list of TerritoryDecay components in the TerritoryDecayManager
9:33 PM Ticket #4808 (Game does not compile with Clang 6) updated by gentz
Cc, Description changed
8:24 PM Ticket #4812 (XpartaMuPP doesn't use original id for responses) updated by elexis
Patch, Milestone changed
Sorry for the noise. Didn't notice it's a different issue from what …
8:23 PM Ticket #4812 (XpartaMuPP doesn't use original id for responses) updated by elexis
Patch, Milestone changed
8:12 PM Ticket #4812 (XpartaMuPP doesn't use original id for responses) created by Dunedan
According to [https://xmpp.org/rfcs/rfc6120.html#rfc.section.8.1.3
7:33 PM Ticket #4811 (Hells Pass doesn't always place the barriers) created by elexis
The `avoidClasses(g_TileClasses.player, 5, g_TileClasses.baseResource, …
6:56 PM commands.txt attached to Ticket #4810 by elexis
a22 replay
6:55 PM screenshot1172.jpg attached to Ticket #4810 by elexis
6:54 PM Ticket #4810 (Harbor map needs retry loop in addHarbors) created by elexis
The createArea call in addHarbors of harbor.js either places a …
2:54 PM Ticket #4809 (Broken camera angle) updated by elexis
Summary changed
As we can see on the minimap, the camera angle chosen here is really …
2:43 PM Ticket #4809 (Broken camera angle) created by phkb
Hi, I tried to play 0 A.D. at school, but I get broken graphics: …
2:12 PM Ticket #4808 (Game does not compile with Clang 6) updated by gentz
I can't be bothered to figure out how proxies work and that sorta puts …
9:26 AM Changeset [20275] by autobuild
  • ps/trunk/binaries/data/mods/public/l10n/ast.public-templates-units.po
  • ps/trunk/binaries/data/mods/public/l10n/ast.public-tutorials.po
  • ps/trunk/binaries/data/mods/public/l10n/es.public-tutorials.po
[i18n] Updated POT and PO files.
9:00 AM Changeset [20274] by fatherbushido
  • ps/trunk/source/ps/XML/tests/test_RelaxNG.h
Test integer validation. Reviewed By: leper Differential Revision: …
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