Timeline

Mar 13, 2016:

11:20 PM Ticket #3745 ([PATCH] Back-to-work icon is not shown sometimes) closed by Itms
wontfix
11:19 PM Ticket #3745 ([PATCH] Back-to-work icon is not shown sometimes) reopened by Itms
After a discussion and on second thought, we shouldn't include this …
11:18 PM Tickets #3745,​3823 batch updated by Itms
In 17885: […]
11:18 PM Changeset [17885] by Itms
  • ps/trunk/binaries/data/mods/public/gui/session/selection_panels.js
  • ps/trunk/binaries/data/mods/public/gui/session/unit_commands.js
Revert r17880, refs #3745, refs #3823
11:18 PM Ticket #3823 ([PATCH] Correctly handle commands for multiple units) created by Itms
When there are multiple units in the selection, we're facing several …
10:56 PM Ticket #3729 (Migrate to premake5) updated by Itms
Ok, thanks for the information!
9:57 PM Ticket #3729 (Migrate to premake5) updated by Yves
Replying to Itms: > * How come we didn't use nasm
7:53 PM Ticket #3676 ([PATCH] Disable camera hotkeys while chatting) updated by Itms
Milestone changed
7:42 PM Ticket #3781 ([PATCH] Improved Water Rendering) updated by Itms
Milestone changed
7:17 PM Ticket #3708 ([PATCH] SpiderMonkey 38 Upgrade) updated by Itms
Milestone changed
6:38 PM Ticket #3791 ([PATCH] Share dropsites between allies) updated by mimo
In 17884: […]
6:38 PM Changeset [17884] by mimo
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/technologies/diaspora.png
better icon from niektb, refs #3791
6:08 PM Ticket #3697 ([PATCH] Improve the trading mechanism) updated by elexis
Notice GetGarrisonedArcherCount had been removed with #3196.
6:08 PM Ticket #3196 ([PATCH] Limit arrows on certain buildings) updated by Itms
Keywords changed
6:06 PM Ticket #3745 ([PATCH] Back-to-work icon is not shown sometimes) updated by Itms
In 17883: […]
6:06 PM Changeset [17883] by Itms
  • ps/trunk/binaries/data/mods/public/gui/session/selection_panels.js
Fix oversight in r17880: GetExtendedEntityState is far too demanding …
6:02 PM Ticket #3196 ([PATCH] Limit arrows on certain buildings) closed by Itms
fixed: In 17882: […]
6:02 PM Changeset [17882] by Itms
  • ps/trunk/binaries/data/mods/public/gui/text/tips/celtic_war_barge.txt
  • ps/trunk/binaries/data/mods/public/gui/text/tips/fishing.txt
  • ps/trunk/binaries/data/mods/public/gui/text/tips/quinquereme.txt
Limit arrows on certain buildings and ships. Patch by sanderd17, fixes …
5:53 PM Ticket #3254 ([PATCH] Increase maximum client limit while keeping 8 player limit) updated by elexis
Keywords, Milestone changed
5:53 PM Ticket #3671 ([PATCH] Players can't rejoin if observers rejoins prior) updated by elexis
Keywords, Milestone, Summary changed
5:52 PM Tickets #3254,​3671 batch updated by elexis
fixed: In 17881: […]
5:52 PM Changeset [17881] by elexis
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/binaries/data/mods/public/gui/common/network.js
  • ps/trunk/binaries/data/mods/public/gui/options/options.json
Allow hosting matches with 8 players and up to 16 observers, fixes …
5:44 PM Ticket #3745 ([PATCH] Back-to-work icon is not shown sometimes) closed by Itms
fixed: In 17880: […]
5:44 PM Changeset [17880] by Itms
  • ps/trunk/binaries/data/mods/public/gui/session/selection_panels.js
  • ps/trunk/binaries/data/mods/public/gui/session/unit_commands.js
Workaround for the multiple-selection commands problem in the case of …
5:26 PM Ticket #118 ([PATCH] Actor variation persistence) updated by Itms
Description, Milestone changed
If I'm not wrong, that doesn't follow Philip's recommendation to not …
3:55 PM Ticket #3234 ([PATCH] Different timeouts for wonder victory) updated by Itms
Milestone changed
3:48 PM limitArrows.diff attached to Ticket #3196 by Itms
3:48 PM Ticket #3196 ([PATCH] Limit arrows on certain buildings) updated by Itms
Rebased and merged with elexis' patch.
3:45 PM Ticket #3745 ([PATCH] Back-to-work icon is not shown sometimes) updated by Itms
Lines 214 and 218.
3:40 PM Ticket #3745 ([PATCH] Back-to-work icon is not shown sometimes) updated by svott
(Where are unnecessary tabs in empty lines? I will regard the curly …
3:30 PM Ticket #3234 ([PATCH] Different timeouts for wonder victory) updated by mimo
a few comments: line 334 minuts -> minutes in the Wonder schema, some …
3:27 PM Ticket #1720 ([PATCH] Patrol) updated by svott
Owner changed
@Lionkanzen: Looks like the changes are not conform with recent code …
3:13 PM Changeset [17879] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/flood.js
  • ps/trunk/binaries/data/mods/public/maps/random/island_stronghold.js
  • ps/trunk/binaries/data/mods/public/maps/random/rmgen/randombiome.js
Allow RMS authors to set the biomeID explicitly or to randomize …
3:09 PM Changeset [17878] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml
decrease the hack armour of fields to favor rushes
3:09 PM Ticket #3234 ([PATCH] Different timeouts for wonder victory) updated by svott
Owner, Status changed
Too bad, because elexis reviewed the patch already two month ago …
2:49 PM Changeset [17877] by elexis
  • ps/trunk/binaries/data/mods/public/simulation/components/Player.js
Player component cleanup. Fat-arrow. Whitespace fixes for some …
2:36 PM Changeset [17876] by elexis
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
Thanks Guuts for #3606 and the other patches you have worked on!
2:36 PM Ticket #3791 ([PATCH] Share dropsites between allies) updated by mimo
Keywords changed
2:33 PM Ticket #3791 ([PATCH] Share dropsites between allies) closed by mimo
fixed: In 17875: […]
2:33 PM Changeset [17875] by mimo
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/technologies/diaspora.png
  • ps/trunk/binaries/data/mods/public/gui/session/selection_panels.js
  • ps/trunk/binaries/data/mods/public/gui/session/unit_actions.js
allow the use of allied dropsites using tech, fixes #3791
2:29 PM Ticket #3761 ([PATCH] "Colour" label has edges slightly cut off in Match Setup) updated by Itms
Keywords, Milestone changed
This change is not enough for some languages (French for instance) and …
2:20 PM Ticket #3792 ([PATCH] Stackable auras) updated by Itms
Milestone changed
This will change a lot of things and it would be dangerous to include …
2:18 PM Ticket #3778 ([PATCH] animal stats counter-intuitive) updated by Palaxin
Hm... I don't see why animals should provide wood, stone or metal...? …
2:16 PM Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by mimo
Milestone changed
I don't think the overhead will be big (the number of timer required …
2:11 PM Ticket #2087 ([PATCH] Scroll through loading screen tips) updated by Itms
Description, Milestone changed
This patch has to be rebased. I tested it and found it quite ugly :( …
2:09 PM Ticket #3428 ([PATCH] Garrisoning traders in merchant ship is not profitable) updated by Palaxin
Ok I will keep that in mind and reopen if necessary…
2:08 PM Ticket #3234 ([PATCH] Different timeouts for wonder victory) updated by Itms
Keywords, Milestone changed
2:07 PM ArtDesignDocument edited by fabio
Remove JPEG. (diff)
2:05 PM ReleaseProcess edited by fabio
Remove JPEG. (diff)
2:05 PM Tickets #2676,​3551,​252,​404,​995,​1468,​1720,​2324,​3013,​3054,​3268,​3286,​3570,​3697,​3707,​3739,​3750,​3786,​3811,​2349,​2641,​2706,​3254,​3397,​3409,​3640,​3651,​3671,​3718,​3724,​3730,​3748,​457 batch updated by Itms
Milestone changed
2:04 PM Finding_Your_Way_Around edited by fabio
Remove JPEG. (diff)
2:03 PM Ticket #3635 (Mineral variety) updated by Palaxin
Description changed
2:01 PM Ticket #3743 ([PATCH] Automatic camera control for observers/replays) updated by Itms
Keywords, Milestone, Summary changed
2:00 PM Ticket #3428 ([PATCH] Garrisoning traders in merchant ship is not profitable) updated by elexis
Keywords changed
I'm not sure if #3697 will be committed. Some like it, some don't …
1:59 PM Tickets #1950,​2996,​3102,​3133,​3414,​3562 batch updated by Itms
Milestone changed
1:50 PM Ticket #3635 (Mineral variety) updated by Palaxin
Description changed
The [https://wildfiregames.com/forum/index.php?/topic/20219-minmod/
1:38 PM Ticket #3428 ([PATCH] Garrisoning traders in merchant ship is not profitable) updated by Palaxin
Milestone changed
1:35 PM Ticket #3428 ([PATCH] Garrisoning traders in merchant ship is not profitable) updated by Palaxin
This is irrelevant due to the planned changes to the trading mechanism …
1:34 PM Ticket #3428 ([PATCH] Garrisoning traders in merchant ship is not profitable) closed by Palaxin
invalid
1:24 PM Ticket #3600 ([PATCH] Confusion between time and speed computation) updated by Palaxin
Thanks for committing :) I think I will discuss and refine the other …
12:45 PM Ticket #3624 (Some units cannot pass through gates) closed by Itms
worksforme
12:40 PM Ticket #3624 (Some units cannot pass through gates) updated by Lionkanzen
No, I tested and not incidences with Mauryans even in a map with Hard …
12:36 PM Ticket #3624 (Some units cannot pass through gates) updated by Itms
Any recent reports?
12:36 PM Ticket #3819 (poor contrast in messages/ UI Text) updated by Lionkanzen
Replying to shookees: > Should the solution be binary - …
11:30 AM Ticket #3819 (poor contrast in messages/ UI Text) updated by shookees
Should the solution be binary - white or black? If so, the solution …

Mar 12, 2016:

11:20 PM Changeset [17874] by Itms
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/mauryans/wooden_walls.json
Improve r17865.
11:05 PM Ticket #3588 (General pathfinder optimizations) updated by fsincos
Keywords changed
Some micro-optimizations in …
11:04 PM Ticket #2524 (Clean obsolete / broken art files) updated by Itms
Summary changed
11:03 PM Ticket #2524 (Clean obsolete / broken art files) updated by Itms
In 17873: […]
11:03 PM Changeset [17873] by Itms
  • ps/trunk/binaries/data/mods/public/art/meshes/props/helmet/helmet_obj.mtl
  • ps/trunk/binaries/data/mods/public/art/meshes/props/helmet/helmet_obj.obj
  • ps/trunk/binaries/data/mods/public/art/meshes/structural/campaign_curtainwall_hele.mtl
Delete unused .obj and .mtl files, refs #2524
11:03 PM InitRegions.patch attached to Ticket #3588 by fsincos
10:44 PM Ticket #2524 (Clean obsolete / broken art files) updated by Stan
Well I just intended to fix it so it doesn't display errors :) IIRC …
10:09 PM Changeset [17872] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build (new autobuilder).
10:04 PM Ticket #3822 (Cannot set pulseaudio sink) created by azrdev
I'm using ubuntu 15.10 wily, and 0ad alpha19 from the PPA. 0ad is …
10:00 PM BuildInstructions edited by Itms
Remove libjpeg (diff)
9:54 PM Ticket #3439 (Update build proces to Visual Studio 2015) updated by Itms
Milestone changed
With this patch and a little tweak for SpiderMonkey and some other …
9:47 PM Ticket #3588 (General pathfinder optimizations) updated by Itms
Description, Milestone changed
This is still a work under progress so I don't backlog it, but pushing …
7:36 PM Changeset [17871] by Itms
  • ps/trunk/binaries/data/mods/public/gui/session/selection_panels_middle/multiple_details_area.xml
Fix ugly all-bold tooltip for the multiple details area capture bar …
7:20 PM Ticket #2828 (Decide JPEG support) updated by Itms
Keywords changed
I removed libjpeg and its use in wxWidgets but didn't touch NVTT, …
7:15 PM Ticket #2828 (Decide JPEG support) closed by Itms
fixed: In 17870: […]
7:15 PM Changeset [17870] by Itms
  • ps/trunk/binaries/system/jpeg-6b.dll
  • ps/trunk/binaries/system/jpeg-6bd.dll
  • ps/trunk/build/premake/extern_libs4.lua
Remove libjpeg. Fixes #2828. Based on patch by dalerank, tested on …
6:54 PM Changeset [17869] by sanderd17
  • ps/trunk/binaries/data/l10n/engine.pot
  • ps/trunk/binaries/data/mods/mod/l10n/mod-selector.pot
  • ps/trunk/binaries/data/mods/public/l10n/public-civilizations.pot
Update pot files after repairing messages.json
6:48 PM Changeset [17868] by sanderd17
  • ps/trunk/binaries/data/mods/public/l10n/messages.json
Fix messages.json
5:45 PM Ticket #3702 ([PATCH] Lock-teams doesn't lock diplomacy) updated by elexis
The GUI part has been committed. Now a decision is …
4:48 PM Ticket #2524 (Clean obsolete / broken art files) updated by Itms
Keywords, Milestone changed
I think that fireraiser patch is not really relevant. It is probably …
4:46 PM Ticket #2524 (Clean obsolete / broken art files) updated by Itms
In 17867: […]
4:46 PM Changeset [17867] by Itms
  • ps/trunk/binaries/data/mods/public/art/actors/flora/trees/palm_d.xml
  • ps/trunk/binaries/data/mods/public/art/actors/flora/trees/palm_e.xml
  • ps/trunk/binaries/data/mods/public/art/actors/geology/cliff_face_desert.xml
Delete some broken actor and art files, listed by stanislas69, refs #2524
3:59 PM Ticket #3512 ([PATCH] Send a phase up notification to your teammates) updated by Itms
Milestone changed
I'm pushing that because the release is getting close :)
3:51 PM Ticket #3467 ([PATCH] Visual replay menu - Civ and Name undefined for autostart games) updated by Itms
Description, Milestone changed
3:03 PM Ticket #2881 (Unfinished Skirmish Maps (Tuscan Acropolis, Two Seas, Corinthian Isthmus)) updated by Itms
Status, Owner, Description, Milestone changed
3:02 PM Ticket #3753 (TestCppformat runtime check failures in Windows debug build) updated by Itms
The patch looks good to me, and and don't think it's possible to …
2:45 PM Ticket #3790 ([PATCH] Remove UnitMotion planning) updated by Itms
Keywords changed
2:44 PM Ticket #3790 ([PATCH] Remove UnitMotion planning) closed by Itms
fixed: In 17866: […]
2:44 PM Changeset [17866] by Itms
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Remove the now useless UnitMotion planning, and cleanup of …
2:41 PM Ticket #3821 (Shadow flickering with GLSL) created by Itms
I experience shadow flickering with GLSL enabled on my integrated …
2:24 PM Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by sanderd17
For the overflow and large error on points close to the origin, …
2:21 PM Ticket #3600 ([PATCH] Confusion between time and speed computation) updated by Itms
Keywords changed
I committed Palaxin's fix above, which seems to deal correctly with …
2:18 PM Ticket #3600 ([PATCH] Confusion between time and speed computation) closed by Itms
fixed: In 17865: […]
2:18 PM Changeset [17865] by Itms
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/decay_outpost.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/mauryans/wooden_walls.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/pop_civic_01.json
Improve some aura and technology descriptions where there was a …
1:58 PM Ticket #1066 (Fix hotkeys in Atlas) updated by Stan
Before you do so you might want to look at trompetin17 atlas branch on …
8:09 AM Ticket #3792 ([PATCH] Stackable auras) updated by fatherbushido
I m working on it.
6:47 AM Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by otero
I didn't think about the unregistering part, I'll add it to the next …
6:43 AM Ticket #1066 (Fix hotkeys in Atlas) updated by otero
Description changed
I've studied this problem and I found the reason this problem is …

Mar 11, 2016:

7:31 PM commands.txt attached to Ticket #3820 by mimo
7:29 PM Ticket #3820 (Endless and erratic UnitMotion when all nearest point around a target ...) created by mimo
When all the spots around a target are occupied, the remaining units …
7:04 PM Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by mimo
One thing I just noticed is that you only register new traders, but …
3:54 PM Ticket #3792 ([PATCH] Stackable auras) updated by elexis
Keywords changed
After a long discussion with leper and sanderd17, we decided that the …
2:42 PM Manual_SettingUpAGame edited by bb
(diff)
2:39 PM Multiplayer_More_Options.2.png attached to Manual_SettingUpAGame by bb
12:06 PM Ticket #3792 ([PATCH] Stackable auras) updated by fatherbushido
Sum up. * what is an Aura ? An aura is a set of modifications. An …
11:12 AM Manual_OtherFeatures edited by bb
(diff)
11:09 AM Barter_Panel.png attached to Manual_OtherFeatures by bb
11:01 AM Manual_SettingUpAGame edited by bb
(diff)
9:32 AM Ticket #3468 ([PATCH] Reimplement Stamina) updated by Lionkanzen
Even for conversion or power in the mods.
9:29 AM Ticket #3468 ([PATCH] Reimplement Stamina) updated by Stan
It was because you said this in #3177 "if possible I will commit the …
9:08 AM Changeset [17864] by autobuild
  • ps/trunk/binaries/data/l10n/nl.engine.po
  • ps/trunk/binaries/data/mods/mod/l10n/bg.mod-selector.po
  • ps/trunk/binaries/data/mods/mod/l10n/eu.mod-selector.po
[i18n] Updated POT and PO files.
5:47 AM trading_v3.patch attached to Ticket #3277 by otero
5:43 AM Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by otero
I also like to notice that I left the part of InvalidateFistMarket and …
5:40 AM Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by otero
Fixed and rebased the patch according to comments. The only change I …
2:06 AM Ticket #3671 ([PATCH] Players can't rejoin if observers rejoins prior) updated by elexis
Keywords, Description, Milestone changed
ticket:3254#attachment:t3254_arbitrary_observer_limit_v1.patch
2:03 AM Ticket #3254 ([PATCH] Increase maximum client limit while keeping 8 player limit) updated by elexis
Keywords, Description changed
* Allows to change the arbitrary limit in the options (changable …
2:00 AM t3254_arbitrary_observer_limit_v1.patch attached to Ticket #3254 by elexis
12:45 AM Ticket #3808 (Volcanic Lands - sometimes no wood for players) updated by elexis
I think only a retry for the initial trees is missing. We encountered …
12:15 AM 3792.4.diff attached to Ticket #3792 by fatherbushido

Mar 10, 2016:

11:51 PM Ticket #3819 (poor contrast in messages/ UI Text) created by Lionkanzen
https://wildfiregames.com/forum/index.php?/topic/20553-little-visual-is
11:01 PM 3792.3.diff attached to Ticket #3792 by fatherbushido
10:48 PM Ticket #3799 ([PATCH] Meta modifications of auras) updated by mimo
Keywords changed
Thanks for the patch
10:46 PM Ticket #3799 ([PATCH] Meta modifications of auras) closed by mimo
fixed: In 17863: […]
10:46 PM Changeset [17863] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/components/Auras.js
fix modifications (by tech or aura) of garrison and formation auras, …
10:06 PM Ticket #3818 ([PATCH] Number type problem with relative templates.) updated by fatherbushido
I had just seen that there is a TODO in …
10:05 PM Ticket #3817 ([PATCH] Missing rounding in tooltip) updated by fatherbushido
Priority changed
10:03 PM Ticket #3818 ([PATCH] Number type problem with relative templates.) created by fatherbushido
When using relative template, for example […] in …
9:54 PM tooltip.diff attached to Ticket #3817 by fatherbushido
9:53 PM Ticket #3817 ([PATCH] Missing rounding in tooltip) created by fatherbushido
when using relative template, armour tooltip has many decimals. Armour …
9:00 PM 3799.4.2.diff attached to Ticket #3799 by fatherbushido
7:39 PM Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by mimo
I usually find "for of" more readable, the overhead is not so big …
7:11 PM Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by fatherbushido
Otero : There are some modifications in Trader.js and unitAI.js so you …
7:01 PM Ticket #3747 ([PATCH] Structure tree doesn't consider promotion) updated by fatherbushido
The remaining problem is that this techtree is displayed without any …
6:58 PM Ticket #3801 ([PATCH] Structure tree - civic centre health wrong) updated by fatherbushido
yes it is (except for library)
6:39 PM Ticket #995 ([PATCH] Trampling) updated by Lionkanzen
Ok here go my feedback, work fine better than I though, only need …
6:11 PM Changeset [17862] by elexis
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
Fix comment following r17861.
5:51 PM Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by otero
1. I have a problem with for...of loops, they are slower than plain …
5:17 PM Manual_SettingUpAGame edited by bb
(diff)
5:15 PM Single_Player_Setup_New.2.png attached to Manual_SettingUpAGame by bb
4:17 PM Ticket #3802 (Complete credits with licencing) updated by Itms
Replying to fabio: > Also a minor issue: the scrollbar …
4:00 PM Ticket #3801 ([PATCH] Structure tree - civic centre health wrong) updated by elexis
So is it a duplicate of #3747?
3:52 PM Ticket #3802 (Complete credits with licencing) updated by fabio
Also a minor issue: the scrollbar status should be reset when changing …
3:16 PM Ticket #3729 (Migrate to premake5) updated by Itms
Hi zsol, I took a look at what you did, I have two questions: * How …
1:12 PM Ticket #3816 (Structure tree - show garrisson limit) created by elexis
Many buildings and units (ships, siege) can garrison units. Some of …
12:37 PM Ticket #3669 (Disable late-observer-join ingame) updated by elexis
Type, Component, Description, Milestone changed
12:35 PM Ticket #3669 (Disable late-observer-join ingame) closed by elexis
fixed: In 17861: […]
12:35 PM Changeset [17861] by elexis
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
Allow changing the late-observer flag in a running game, fixes #3669. …
12:30 PM Ticket #3799 ([PATCH] Meta modifications of auras) updated by fatherbushido
Priority changed
12:16 PM Ticket #3604 ([PATCH] Prohibit joins with an existing name) updated by elexis
In 17860: […]
12:16 PM Changeset [17860] by elexis
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/source/network/NetServer.cpp
Optionnames are in lower case, refs #3604.
11:47 AM Ticket #3512 ([PATCH] Send a phase up notification to your teammates) updated by elexis
Keywords, Priority, Milestone, Type, Summary changed
* Adding keywords in accordance with wiki:SubmittingPatches. * When to …
11:44 AM Changeset [17859] by elexis
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/chatHelper.js
Petra chathelper cleanup. Inline variables used only once.
11:15 AM Changeset [17858] by elexis
  • ps/trunk/binaries/data/mods/public/gui/session/messages.js
Session cleanup Simpler errorhandling when fetching …
9:53 AM t252_secondattack_2.diff attached to Ticket #252 by bb
Tweaked some little things, mainly need to be decided which units get …
1:37 AM Length_approx.patch attached to Ticket #3815 by fsincos
1:35 AM Ticket #3815 ([PATCH] CORDIC algorithm for fast (approximate) computation of length) created by fsincos
Since lengths of 2D vectors are used in many performance-critical …
12:17 AM Ticket #995 ([PATCH] Trampling) updated by fatherbushido
Yes elexis, that why we need another component (but we need only some …
12:13 AM Ticket #995 ([PATCH] Trampling) updated by elexis
Replying to fatherbushido: Heal affects only one target, …

Mar 9, 2016:

10:55 PM Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by fsincos
I have fixed the typos and improved the algorithm further. The …
10:55 PM 2109rc1.patch attached to Ticket #2109 by fsincos
10:48 PM Changeset [17857] by Itms
  • ps/trunk/binaries/data/config/default.cfg
Add a precision to the instructions included in default.cfg.
10:46 PM remove_planning.patch attached to Ticket #3790 by Itms
10:46 PM Ticket #3790 ([PATCH] Remove UnitMotion planning) updated by Itms
Keywords, Summary changed
You are entirely right :) This patch would need to be tested in …
10:45 PM Changeset [17856] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/components/Trader.js
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
cleanup of r17854
10:44 PM Ticket #995 ([PATCH] Trampling) updated by fatherbushido
Trampling is finally the same as healing. We can heal with an entity …
10:30 PM Changeset [17855] by elexis
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.xml
Adapt the number-of-players GUI objects of the lobby to support 10 and …
10:20 PM Ticket #3439 (Update build proces to Visual Studio 2015) updated by Yordan Grigorov
Description changed
The last attachment (vs2015.2.diff by leper) worked for me. Compiled …
9:31 PM t3512_phaseNotif_WIP_v0.3.patch attached to Ticket #3512 by Bichtiades
now the simulation sends a notification with just "player - type - …
8:54 PM Ticket #3812 ([PATCH] Trade exploit) closed by mimo
fixed: In 17854: […]
8:54 PM Changeset [17854] by mimo
  • ps/trunk/binaries/data/mods/public/gui/session/utility_functions.js
  • ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Trader.js
fixes confusion between markets when doing trade, fixes #3812, patch …
8:34 PM 3812.3.diff attached to Ticket #3812 by fatherbushido
8:10 PM Ticket #995 ([PATCH] Trampling) updated by Lionkanzen
Replying to bb: > I don't need to rebuild here for this …
8:07 PM Ticket #995 ([PATCH] Trampling) updated by bb
> I have another question. Wouldn't it be cleaner/better to use a …
7:58 PM Ticket #995 ([PATCH] Trampling) updated by Lionkanzen
Double post ooops…
7:57 PM Ticket #995 ([PATCH] Trampling) updated by Lionkanzen
I want test this one, what I need to do, I'm using tortoise SVN , I …
7:55 PM Ticket #995 ([PATCH] Trampling) updated by fatherbushido
As player, i really want to have this. It's very nice you work on it. …
7:45 PM 3812.2.diff attached to Ticket #3812 by fatherbushido
swap lines following mimo's advices
7:36 PM Ticket #995 ([PATCH] Trampling) updated by bb
Patch above has this balance: 20 chariots decline 36 hp when walking …
7:31 PM ticket995_trampling_5.diff attached to Ticket #995 by bb
included elephants and a bit of balancing
5:21 PM Ticket #3265 ([PATCH] Tribute all resources to active allies before resigning) updated by elexis
Priority, Keywords, Description, Milestone changed
Rewrote the ticket description.
5:11 PM Ticket #3265 ([PATCH] Tribute all resources to active allies before resigning) updated by elexis
In 17853: […]
5:11 PM Changeset [17853] by elexis
  • ps/trunk/binaries/data/mods/public/simulation/components/Player.js
Defeated players are not supposed to do stuff. Not sending resources …
5:06 PM Ticket #3446 ([PATCH] Replay menu should react to the user trying to quit) closed by elexis
fixed: In 17852: […]
5:06 PM Changeset [17852] by elexis
  • ps/trunk/binaries/data/mods/public/gui/replaymenu/replay_menu.js
  • ps/trunk/source/ps/VisualReplay.cpp
Quit if the user requested that while loading the replay list. Fixes #3446.
5:01 PM Ticket #3446 ([PATCH] Replay menu should react to the user trying to quit) updated by elexis
Keywords, Priority, Description, Summary changed
Thanks Itms for taking a look at this patch few days ago! 1. Patch …
4:18 PM Ticket #2927 (Game crashes after a garrisoned ship sinks) closed by elexis
fixed: This was fixed in alpha 19 by r16636. The ship tried to ungarrisson …
4:12 PM Ticket #2927 (Game crashes after a garrisoned ship sinks) reopened by elexis
4:10 PM Ticket #3604 ([PATCH] Prohibit joins with an existing name) updated by elexis
Keywords, Description changed
Thanks Itms for reviewing the code! See the irclogs of 2 days ago for …
4:02 PM Ticket #3604 ([PATCH] Prohibit joins with an existing name) closed by elexis
fixed: In 17851: […]
4:02 PM Changeset [17851] by elexis
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/binaries/data/mods/public/gui/common/network.js
  • ps/trunk/source/network/NetHost.h
Make the playername-deduplication ("User" -> "User (2)") optional. …
3:33 PM Tickets #3205,​3736 batch updated by elexis
In 17850: […]
3:33 PM Changeset [17850] by elexis
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
Add svott (refs #3736) and fpre (refs #3205) to the contributors.
11:26 AM Ticket #3814 ([PATCH] Cinematic camera improvemets) created by fabio
Some suggestions splitted from #3301. * mouse cursor should be …

Mar 8, 2016:

10:54 PM Ticket #3810 ([PATCH] Repairing ship in cart superdock) updated by mimo
Keywords changed
thanks for the patch
10:52 PM Ticket #3813 ([PATCH] Cartaginian super dock has no garrison flag) created by mimo
10:50 PM Ticket #3810 ([PATCH] Repairing ship in cart superdock) closed by mimo
fixed: In 17849: […]
10:50 PM Changeset [17849] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_super_dock.xml
ships can be garrisoned in cart superDock with a heal rate, fixes …
9:41 PM 3810.diff attached to Ticket #3810 by fatherbushido
8:54 PM 3799.4.diff attached to Ticket #3799 by fatherbushido
8:37 PM Ticket #3265 ([PATCH] Tribute all resources to active allies before resigning) updated by fatherbushido
- if player doesn't want give his ress, we can't force him. - if …
8:33 PM 3265.2.diff attached to Ticket #3265 by fatherbushido
8:27 PM 3799.3.diff attached to Ticket #3799 by fatherbushido
8:12 PM Ticket #3812 ([PATCH] Trade exploit) updated by fatherbushido
Summary changed
The attached patch is based on work of leper. It needs to be test and …
8:10 PM 3812.diff attached to Ticket #3812 by fatherbushido
8:09 PM Ticket #3812 ([PATCH] Trade exploit) created by fatherbushido
A confusion between markets stored in cmpTrader and those we actually …
7:49 PM Changeset [17848] by mimo
  • ps/trunk/binaries/data/mods/public/gui/session/menu.js
fix typo from r17820
7:17 PM Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by mimo
Thanks for the new patch. Here are some remaining comments 5. You …
6:31 PM Ticket #3798 ([PATCH] Add map preview for 39 maps) updated by elexis
Keywords changed
Thanks
6:29 PM Ticket #3798 ([PATCH] Add map preview for 39 maps) closed by elexis
fixed: In 17847: […]
6:29 PM Changeset [17847] by elexis
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/Barcania (3).png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/Introductory Tutorial.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/Sandbox - Carthaginians.png
Map previews for 3 random maps and some selected demo maps. Patch by …
3:39 PM t3512_phaseNotif_WIP_v0.2.patch attached to Ticket #3512 by Bichtiades
3:23 PM Ticket #3455 (Review and include kali's random maps) updated by elexis
Description changed
3:20 PM Ticket #3301 ([PATCH] Cinematic camera) closed by elexis
fixed: Closing as fixed since the release is coming soon and since the …
3:00 PM Changeset [17846] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/flood.json
Remove naval-tag from flood. (It can be played without any ships and …
2:49 PM two_endless_wall_replays_a19.7z attached to Ticket #3811 by elexis
Two alpha 19 replays of games that took extremely long due to the …
2:41 PM Ticket #3811 ([PATCH] Bugfix and balance walls / siege) created by elexis
Walls are one of the greatest remaining imbalances in alpha 19 due to …
1:42 PM Ticket #3810 ([PATCH] Repairing ship in cart superdock) updated by fatherbushido
Milestone, Summary changed
1:40 PM Ticket #3810 ([PATCH] Repairing ship in cart superdock) created by fatherbushido
According to the tooltip, cart superdock must repair ship.
1:36 PM Ticket #3556 ([PATCH] Dedicated server) updated by elexis
Description changed
1:34 PM Ticket #3806 ([PATCH] Gamesetup - Optionally allow players to setup the game) updated by elexis
This is also a requirement for #3556. It is probably not simple, as …
11:32 AM Ticket #3806 ([PATCH] Gamesetup - Optionally allow players to setup the game) updated by Itms
Priority, Cc changed
#2932 was a duplicate, with a less general aim. I think this is an …
11:32 AM Ticket #2932 (Allow player to select their faction in multiplayer mode) closed by Itms
duplicate: This is a duplicate of #3806. I'm closing this issue because the other …
6:09 AM trading_v2.patch attached to Ticket #3277 by otero
5:57 AM Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by otero
Fixed the problems in the previous patch. 1. Contained all the …
1:30 AM Ticket #3809 (Explore initial CC locations of allies) created by elexis
In multiplayer games, people typcially mention their location on …
1:20 AM Ticket #3739 ([PATCH] Lobby - late-observer-join flag) updated by elexis
Keywords changed
Thanks Itms for reviewing this. Now only the first part of the ticket …
1:18 AM Ticket #3739 ([PATCH] Lobby - late-observer-join flag) updated by elexis
In 17845: […]
1:18 AM Changeset [17845] by elexis
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.xml
To avoid unintentional joins, ask lobby users if they want to …
12:28 AM Ticket #1720 ([PATCH] Patrol) updated by Lionkanzen
Replying to svott: > Sorry, what do you mean? The patch …
12:13 AM Ticket #3455 (Review and include kali's random maps) updated by elexis
In 17844: […]
12:13 AM Changeset [17844] by elexis
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/flood.png
  • ps/trunk/binaries/data/mods/public/maps/random/flood.js
  • ps/trunk/binaries/data/mods/public/maps/random/flood.json
New random map script "Flood". Created by _kali and niektb, refs #3455.
12:05 AM commands.txt attached to Ticket #3808 by elexis
Sample a19 replay

Mar 7, 2016:

11:56 PM Ticket #3808 (Volcanic Lands - sometimes no wood for players) created by elexis
The random-map script "Volcano" often leaves one or two players …
7:06 PM Ticket #3801 ([PATCH] Structure tree - civic centre health wrong) updated by fatherbushido
1. for carth walls, see my first comment : triple_walls is an …
6:47 PM Ticket #3801 ([PATCH] Structure tree - civic centre health wrong) updated by elexis
More reports from Hannibal_Barca, likely the same issue: * struct …
6:28 PM Changeset [17843] by elexis
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/art.json
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/misc.json
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
Remove trailing whitespace.
6:12 PM Changeset [17842] by elexis
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/art.json
Add new contributor _kali to the randommap-script credits. Add …
5:59 PM Ticket #3745 ([PATCH] Back-to-work icon is not shown sometimes) updated by svott
Thanks for reviewing it. The small style fixes should be a problem. …
5:52 PM Ticket #1720 ([PATCH] Patrol) updated by svott
Sorry, what do you mean? The patch should work, at least, it worked 8 …
4:39 PM t3604_stop_rejoin_confusion_v4.patch attached to Ticket #3604 by elexis
Following a discussion with Itms: doesn't remove the DeduplicatePlayer
4:05 PM Changeset [17841] by elexis
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup_mp.js
Gamesetup cleanup. Inline initializaiton of g_ServerName and fix a …
3:52 PM Ticket #3807 (Gamesetup - balance teams using lobby ratings) created by elexis
In order to have a good game, the teams need to be balanced so that …
3:43 PM Ticket #3806 ([PATCH] Gamesetup - Optionally allow players to setup the game) created by elexis
It would be nice if players could pick their own civilizations without …
3:19 PM Ticket #3805 ([PATCH] Gamesetup - reset-civilizations button) created by elexis
With persist-matchsettings (which are enabled by default), the chosen …
3:07 PM Ticket #3804 ([PATCH] Gamesetup - swapping players should also swap the civs) created by elexis
When the host swaps two players in the player-assignments of the …
1:36 PM Ticket #3802 (Complete credits with licencing) updated by fabio
What about calling …
12:44 PM Ticket #3803 ([PATCH] Fix broken Player-component test) updated by elexis
In 17840: […]
12:44 PM Changeset [17840] by elexis
  • ps/trunk/binaries/data/mods/public/simulation/helpers/ValueModification.js
Fix indentation, refs #3803.
12:42 PM Changeset [17839] by elexis
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup_mp.js
Multiplayer-gamesetup cleanup. Eliminate deprecated for-each. Quote …
12:40 PM Ticket #3631 ([PATCH] Seleucid Garrison Flag) updated by Itms
Keywords changed
Thanks for the patch. Beware, your barracks actor was broken (missing …
12:38 PM Ticket #3631 ([PATCH] Seleucid Garrison Flag) closed by Itms
fixed: In 17838: […]
12:38 PM Changeset [17838] by Itms
  • ps/trunk/binaries/data/mods/public/art/actors/structures/seleucids/barracks.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/seleucids/fortress.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/seleucids/outpost.xml
Fix the garrisoning flag for some Seleucid buildings, patch by …
12:07 PM Ticket #3708 ([PATCH] SpiderMonkey 38 Upgrade) updated by Itms
Description changed
Is any more review needed here? And do we want that in before A20?
11:42 AM Ticket #3745 ([PATCH] Back-to-work icon is not shown sometimes) updated by Itms
Keywords changed
This bug is part of a bigger bug which is that the UI is a bit broken …
11:29 AM Ticket #3781 ([PATCH] Improved Water Rendering) updated by elexis
Keywords changed
11:27 AM Ticket #3802 (Complete credits with licencing) updated by elexis
Description changed
11:24 AM Ticket #3802 (Complete credits with licencing) updated by elexis
In 17837: […]
11:24 AM Changeset [17837] by elexis
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/misc.json
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
Give credit to three awesome contributors, refs #3802.
11:24 AM Ticket #3212 ([PATCH] Provide a unit tree like the tech tree is provided) updated by Itms
Milestone changed
Hi! So unfortunately nobody had time to take a look at this since the …
9:09 AM Changeset [17836] by autobuild
  • ps/trunk/binaries/data/mods/public/l10n/bg.public-civilizations.po
  • ps/trunk/binaries/data/mods/public/l10n/bg.public-gui-gamesetup.po
  • ps/trunk/binaries/data/mods/public/l10n/bg.public-gui-manual.po
[i18n] Updated POT and PO files.
1:39 AM Ticket #2524 (Clean obsolete / broken art files) updated by Lionkanzen
Can be nice save some in other repo for modding purposes.

Mar 6, 2016:

11:23 PM Ticket #1720 ([PATCH] Patrol) updated by Lionkanzen
Replying to svott: > Replying to Lionkanzen: …
10:40 PM Ticket #1720 ([PATCH] Patrol) updated by svott
Replying to Lionkanzen: > Replying to svott: …
9:09 PM Ticket #1720 ([PATCH] Patrol) updated by Lionkanzen
Replying to svott: > hmm.. I don't think that I will have …
8:32 PM Ticket #3792 ([PATCH] Stackable auras) updated by fatherbushido
Description changed
8:26 PM Ticket #3792 ([PATCH] Stackable auras) updated by fatherbushido
According to our discussion …
8:05 PM Ticket #2531 ([PATCH] Default formations for units) updated by Itms
Description, Milestone changed
Nothing new about formations is expected to be in A20.
6:05 PM diaspora.png attached to Ticket #3791 by mimo
3:57 PM Changeset [17835] by elexis
  • ps/trunk/binaries/data/mods/public/simulation/components/AuraManager.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Auras.js
Aura cleanup. Eliminate deprecated for-each. Remove unused variable …
3:03 PM Ticket #3803 ([PATCH] Fix broken Player-component test) updated by elexis
Keywords, Summary changed
Thanks
3:02 PM Tickets #3803,​3522 batch updated by elexis
In 17834: […]
3:02 PM Changeset [17834] by elexis
  • ps/trunk/binaries/data/mods/public/simulation/helpers/ValueModification.js
Fix the test of the Player-component following r17809. Patch by …
3:00 PM Changeset [17833] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build (new autobuilder).
2:56 PM Ticket #3168 ([PATCH] Let observer change perspective) updated by elexis
In 17832: […]
2:56 PM Changeset [17832] by elexis
  • ps/trunk/source/ps/Game.cpp
  • ps/trunk/source/simulation2/Simulation2.cpp
  • ps/trunk/source/simulation2/Simulation2.h
Immediately set the fog-of-war instead of waiting for session.js to …
12:38 PM 3799.2.diff attached to Ticket #3799 by fatherbushido
Note: See TracTimeline for information about the timeline view.