Timeline
Mar 13, 2016:
- 11:20 PM Ticket #3745 ([PATCH] Back-to-work icon is not shown sometimes) closed by
- wontfix
- 11:19 PM Ticket #3745 ([PATCH] Back-to-work icon is not shown sometimes) reopened by
- After a discussion and on second thought, we shouldn't include this …
- 11:18 PM Tickets #3745,3823 batch updated by
- In 17885: […]
- 11:18 PM Changeset [17885] by
-
- ps/trunk/binaries/data/mods/public/gui/session/selection_panels.js
- ps/trunk/binaries/data/mods/public/gui/session/unit_commands.js
- 11:18 PM Ticket #3823 ([PATCH] Correctly handle commands for multiple units) created by
- When there are multiple units in the selection, we're facing several …
- 10:56 PM Ticket #3729 (Migrate to premake5) updated by
- Ok, thanks for the information!
- 9:57 PM Ticket #3729 (Migrate to premake5) updated by
-
Replying to Itms:
> * How come we didn't use
nasm
… - 7:53 PM Ticket #3676 ([PATCH] Disable camera hotkeys while chatting) updated by
-
Milestone changed
- 7:42 PM Ticket #3781 ([PATCH] Improved Water Rendering) updated by
-
Milestone changed
- 7:17 PM Ticket #3708 ([PATCH] SpiderMonkey 38 Upgrade) updated by
-
Milestone changed
- 6:38 PM Ticket #3791 ([PATCH] Share dropsites between allies) updated by
- In 17884: […]
- 6:38 PM Changeset [17884] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/technologies/diaspora.png
- 6:08 PM Ticket #3697 ([PATCH] Improve the trading mechanism) updated by
-
Notice
GetGarrisonedArcherCount
had been removed with #3196. - 6:08 PM Ticket #3196 ([PATCH] Limit arrows on certain buildings) updated by
-
Keywords changed
- 6:06 PM Ticket #3745 ([PATCH] Back-to-work icon is not shown sometimes) updated by
- In 17883: […]
- 6:06 PM Changeset [17883] by
-
- ps/trunk/binaries/data/mods/public/gui/session/selection_panels.js
- 6:02 PM Ticket #3196 ([PATCH] Limit arrows on certain buildings) closed by
- fixed: In 17882: […]
- 6:02 PM Changeset [17882] by
-
- ps/trunk/binaries/data/mods/public/gui/text/tips/celtic_war_barge.txt
- ps/trunk/binaries/data/mods/public/gui/text/tips/fishing.txt
- ps/trunk/binaries/data/mods/public/gui/text/tips/quinquereme.txt
- …
- 5:53 PM Ticket #3254 ([PATCH] Increase maximum client limit while keeping 8 player limit) updated by
-
Keywords, Milestone changed
- 5:53 PM Ticket #3671 ([PATCH] Players can't rejoin if observers rejoins prior) updated by
-
Keywords, Milestone, Summary changed
- 5:52 PM Tickets #3254,3671 batch updated by
- fixed: In 17881: […]
- 5:52 PM Changeset [17881] by
-
- ps/trunk/binaries/data/config/default.cfg
- ps/trunk/binaries/data/mods/public/gui/common/network.js
- ps/trunk/binaries/data/mods/public/gui/options/options.json
- …
- 5:44 PM Ticket #3745 ([PATCH] Back-to-work icon is not shown sometimes) closed by
- fixed: In 17880: […]
- 5:44 PM Changeset [17880] by
-
- ps/trunk/binaries/data/mods/public/gui/session/selection_panels.js
- ps/trunk/binaries/data/mods/public/gui/session/unit_commands.js
- 5:26 PM Ticket #118 ([PATCH] Actor variation persistence) updated by
-
Description, Milestone changed
If I'm not wrong, that doesn't follow Philip's recommendation to not … - 3:55 PM Ticket #3234 ([PATCH] Different timeouts for wonder victory) updated by
-
Milestone changed
- 3:48 PM Ticket #3196 ([PATCH] Limit arrows on certain buildings) updated by
- Rebased and merged with elexis' patch.
- 3:45 PM Ticket #3745 ([PATCH] Back-to-work icon is not shown sometimes) updated by
- Lines 214 and 218.
- 3:40 PM Ticket #3745 ([PATCH] Back-to-work icon is not shown sometimes) updated by
- (Where are unnecessary tabs in empty lines? I will regard the curly …
- 3:30 PM Ticket #3234 ([PATCH] Different timeouts for wonder victory) updated by
- a few comments: line 334 minuts -> minutes in the Wonder schema, some …
- 3:27 PM Ticket #1720 ([PATCH] Patrol) updated by
-
Owner changed
@Lionkanzen: Looks like the changes are not conform with recent code … - 3:13 PM Changeset [17879] by
-
- ps/trunk/binaries/data/mods/public/maps/random/flood.js
- ps/trunk/binaries/data/mods/public/maps/random/island_stronghold.js
- ps/trunk/binaries/data/mods/public/maps/random/rmgen/randombiome.js
- 3:09 PM Changeset [17878] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml
- 3:09 PM Ticket #3234 ([PATCH] Different timeouts for wonder victory) updated by
-
Owner, Status changed
Too bad, because elexis reviewed the patch already two month ago … - 2:49 PM Changeset [17877] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Player.js
- 2:36 PM Changeset [17876] by
-
- ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
- 2:36 PM Ticket #3791 ([PATCH] Share dropsites between allies) updated by
-
Keywords changed
- 2:33 PM Ticket #3791 ([PATCH] Share dropsites between allies) closed by
- fixed: In 17875: […]
- 2:33 PM Changeset [17875] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/technologies/diaspora.png
- ps/trunk/binaries/data/mods/public/gui/session/selection_panels.js
- ps/trunk/binaries/data/mods/public/gui/session/unit_actions.js
- …
- 2:29 PM Ticket #3761 ([PATCH] "Colour" label has edges slightly cut off in Match Setup) updated by
-
Keywords, Milestone changed
This change is not enough for some languages (French for instance) and … - 2:20 PM Ticket #3792 ([PATCH] Stackable auras) updated by
-
Milestone changed
This will change a lot of things and it would be dangerous to include … - 2:18 PM Ticket #3778 ([PATCH] animal stats counter-intuitive) updated by
- Hm... I don't see why animals should provide wood, stone or metal...? …
- 2:16 PM Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by
-
Milestone changed
I don't think the overhead will be big (the number of timer required … - 2:11 PM Ticket #2087 ([PATCH] Scroll through loading screen tips) updated by
-
Description, Milestone changed
This patch has to be rebased. I tested it and found it quite ugly :( … - 2:09 PM Ticket #3428 ([PATCH] Garrisoning traders in merchant ship is not profitable) updated by
- Ok I will keep that in mind and reopen if necessary…
- 2:08 PM Ticket #3234 ([PATCH] Different timeouts for wonder victory) updated by
-
Keywords, Milestone changed
- 2:07 PM ArtDesignDocument edited by
- Remove JPEG. (diff)
- 2:05 PM ReleaseProcess edited by
- Remove JPEG. (diff)
- 2:05 PM Tickets #2676,3551,252,404,995,1468,1720,2324,3013,3054,3268,3286,3570,3697,3707,3739,3750,3786,3811,2349,2641,2706,3254,3397,3409,3640,3651,3671,3718,3724,3730,3748,457 batch updated by
-
Milestone changed
- 2:04 PM Finding_Your_Way_Around edited by
- Remove JPEG. (diff)
- 2:03 PM Ticket #3635 (Mineral variety) updated by
-
Description changed
- 2:01 PM Ticket #3743 ([PATCH] Automatic camera control for observers/replays) updated by
-
Keywords, Milestone, Summary changed
- 2:00 PM Ticket #3428 ([PATCH] Garrisoning traders in merchant ship is not profitable) updated by
-
Keywords changed
I'm not sure if #3697 will be committed. Some like it, some don't … - 1:59 PM Tickets #1950,2996,3102,3133,3414,3562 batch updated by
-
Milestone changed
- 1:50 PM Ticket #3635 (Mineral variety) updated by
-
Description changed
The [https://wildfiregames.com/forum/index.php?/topic/20219-minmod/ … - 1:38 PM Ticket #3428 ([PATCH] Garrisoning traders in merchant ship is not profitable) updated by
-
Milestone changed
- 1:35 PM Ticket #3428 ([PATCH] Garrisoning traders in merchant ship is not profitable) updated by
- This is irrelevant due to the planned changes to the trading mechanism …
- 1:34 PM Ticket #3428 ([PATCH] Garrisoning traders in merchant ship is not profitable) closed by
- invalid
- 1:24 PM Ticket #3600 ([PATCH] Confusion between time and speed computation) updated by
- Thanks for committing :) I think I will discuss and refine the other …
- 12:45 PM Ticket #3624 (Some units cannot pass through gates) closed by
- worksforme
- 12:40 PM Ticket #3624 (Some units cannot pass through gates) updated by
- No, I tested and not incidences with Mauryans even in a map with Hard …
- 12:36 PM Ticket #3624 (Some units cannot pass through gates) updated by
- Any recent reports?
- 12:36 PM Ticket #3819 (poor contrast in messages/ UI Text) updated by
- Replying to shookees: > Should the solution be binary - …
- 11:30 AM Ticket #3819 (poor contrast in messages/ UI Text) updated by
- Should the solution be binary - white or black? If so, the solution …
Mar 12, 2016:
- 11:20 PM Changeset [17874] by
-
- ps/trunk/binaries/data/mods/public/simulation/data/technologies/mauryans/wooden_walls.json
- 11:05 PM Ticket #3588 (General pathfinder optimizations) updated by
-
Keywords changed
Some micro-optimizations in … - 11:04 PM Ticket #2524 (Clean obsolete / broken art files) updated by
-
Summary changed
- 11:03 PM Ticket #2524 (Clean obsolete / broken art files) updated by
- In 17873: […]
- 11:03 PM Changeset [17873] by
-
- ps/trunk/binaries/data/mods/public/art/meshes/props/helmet/helmet_obj.mtl
- ps/trunk/binaries/data/mods/public/art/meshes/props/helmet/helmet_obj.obj
- ps/trunk/binaries/data/mods/public/art/meshes/structural/campaign_curtainwall_hele.mtl
- …
- 10:44 PM Ticket #2524 (Clean obsolete / broken art files) updated by
- Well I just intended to fix it so it doesn't display errors :) IIRC …
- 10:09 PM Changeset [17872] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 10:04 PM Ticket #3822 (Cannot set pulseaudio sink) created by
- I'm using ubuntu 15.10 wily, and 0ad alpha19 from the PPA. 0ad is …
- 10:00 PM BuildInstructions edited by
- Remove libjpeg (diff)
- 9:54 PM Ticket #3439 (Update build proces to Visual Studio 2015) updated by
-
Milestone changed
With this patch and a little tweak for SpiderMonkey and some other … - 9:47 PM Ticket #3588 (General pathfinder optimizations) updated by
-
Description, Milestone changed
This is still a work under progress so I don't backlog it, but pushing … - 7:36 PM Changeset [17871] by
-
- ps/trunk/binaries/data/mods/public/gui/session/selection_panels_middle/multiple_details_area.xml
- 7:20 PM Ticket #2828 (Decide JPEG support) updated by
-
Keywords changed
I removed libjpeg and its use in wxWidgets but didn't touch NVTT, … - 7:15 PM Ticket #2828 (Decide JPEG support) closed by
- fixed: In 17870: […]
- 7:15 PM Changeset [17870] by
-
- ps/trunk/binaries/system/jpeg-6b.dll
- ps/trunk/binaries/system/jpeg-6bd.dll
- ps/trunk/build/premake/extern_libs4.lua
- …
- 6:54 PM Changeset [17869] by
-
- ps/trunk/binaries/data/l10n/engine.pot
- ps/trunk/binaries/data/mods/mod/l10n/mod-selector.pot
- ps/trunk/binaries/data/mods/public/l10n/public-civilizations.pot
- …
- 6:48 PM Changeset [17868] by
-
- ps/trunk/binaries/data/mods/public/l10n/messages.json
- 5:45 PM Ticket #3702 ([PATCH] Lock-teams doesn't lock diplomacy) updated by
- The GUI part has been committed. Now a decision is …
- 4:48 PM Ticket #2524 (Clean obsolete / broken art files) updated by
-
Keywords, Milestone changed
I think that fireraiser patch is not really relevant. It is probably … - 4:46 PM Ticket #2524 (Clean obsolete / broken art files) updated by
- In 17867: […]
- 4:46 PM Changeset [17867] by
-
- ps/trunk/binaries/data/mods/public/art/actors/flora/trees/palm_d.xml
- ps/trunk/binaries/data/mods/public/art/actors/flora/trees/palm_e.xml
- ps/trunk/binaries/data/mods/public/art/actors/geology/cliff_face_desert.xml
- …
- 3:59 PM Ticket #3512 ([PATCH] Send a phase up notification to your teammates) updated by
-
Milestone changed
I'm pushing that because the release is getting close :) - 3:51 PM Ticket #3467 ([PATCH] Visual replay menu - Civ and Name undefined for autostart games) updated by
-
Description, Milestone changed
- 3:03 PM Ticket #2881 (Unfinished Skirmish Maps (Tuscan Acropolis, Two Seas, Corinthian Isthmus)) updated by
-
Status, Owner, Description, Milestone changed
- 3:02 PM Ticket #3753 (TestCppformat runtime check failures in Windows debug build) updated by
- The patch looks good to me, and and don't think it's possible to …
- 2:45 PM Ticket #3790 ([PATCH] Remove UnitMotion planning) updated by
-
Keywords changed
- 2:44 PM Ticket #3790 ([PATCH] Remove UnitMotion planning) closed by
- fixed: In 17866: […]
- 2:44 PM Changeset [17866] by
-
- ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
- 2:41 PM Ticket #3821 (Shadow flickering with GLSL) created by
- I experience shadow flickering with GLSL enabled on my integrated …
- 2:24 PM Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by
- For the overflow and large error on points close to the origin, …
- 2:21 PM Ticket #3600 ([PATCH] Confusion between time and speed computation) updated by
-
Keywords changed
I committed Palaxin's fix above, which seems to deal correctly with … - 2:18 PM Ticket #3600 ([PATCH] Confusion between time and speed computation) closed by
- fixed: In 17865: […]
- 2:18 PM Changeset [17865] by
-
- ps/trunk/binaries/data/mods/public/simulation/data/technologies/decay_outpost.json
- ps/trunk/binaries/data/mods/public/simulation/data/technologies/mauryans/wooden_walls.json
- ps/trunk/binaries/data/mods/public/simulation/data/technologies/pop_civic_01.json
- …
- 1:58 PM Ticket #1066 (Fix hotkeys in Atlas) updated by
- Before you do so you might want to look at trompetin17 atlas branch on …
- 8:09 AM Ticket #3792 ([PATCH] Stackable auras) updated by
- I m working on it.
- 6:47 AM Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by
- I didn't think about the unregistering part, I'll add it to the next …
- 6:43 AM Ticket #1066 (Fix hotkeys in Atlas) updated by
-
Description changed
I've studied this problem and I found the reason this problem is …
Mar 11, 2016:
- 7:29 PM Ticket #3820 (Endless and erratic UnitMotion when all nearest point around a target ...) created by
- When all the spots around a target are occupied, the remaining units …
- 7:04 PM Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by
- One thing I just noticed is that you only register new traders, but …
- 3:54 PM Ticket #3792 ([PATCH] Stackable auras) updated by
-
Keywords changed
After a long discussion with leper and sanderd17, we decided that the … - 2:42 PM Manual_SettingUpAGame edited by
- (diff)
- 12:06 PM Ticket #3792 ([PATCH] Stackable auras) updated by
- Sum up. * what is an Aura ? An aura is a set of modifications. An …
- 11:12 AM Manual_OtherFeatures edited by
- (diff)
- 11:01 AM Manual_SettingUpAGame edited by
- (diff)
- 9:32 AM Ticket #3468 ([PATCH] Reimplement Stamina) updated by
- Even for conversion or power in the mods.
- 9:29 AM Ticket #3468 ([PATCH] Reimplement Stamina) updated by
- It was because you said this in #3177 "if possible I will commit the …
- 9:08 AM Changeset [17864] by
-
- ps/trunk/binaries/data/l10n/nl.engine.po
- ps/trunk/binaries/data/mods/mod/l10n/bg.mod-selector.po
- ps/trunk/binaries/data/mods/mod/l10n/eu.mod-selector.po
- …
- 5:43 AM Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by
- I also like to notice that I left the part of InvalidateFistMarket and …
- 5:40 AM Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by
- Fixed and rebased the patch according to comments. The only change I …
- 2:06 AM Ticket #3671 ([PATCH] Players can't rejoin if observers rejoins prior) updated by
-
Keywords, Description, Milestone changed
ticket:3254#attachment:t3254_arbitrary_observer_limit_v1.patch - 2:03 AM Ticket #3254 ([PATCH] Increase maximum client limit while keeping 8 player limit) updated by
-
Keywords, Description changed
* Allows to change the arbitrary limit in the options (changable … - 12:45 AM Ticket #3808 (Volcanic Lands - sometimes no wood for players) updated by
- I think only a retry for the initial trees is missing. We encountered …
Mar 10, 2016:
- 11:51 PM Ticket #3819 (poor contrast in messages/ UI Text) created by
- https://wildfiregames.com/forum/index.php?/topic/20553-little-visual-is …
- 10:48 PM Ticket #3799 ([PATCH] Meta modifications of auras) updated by
-
Keywords changed
Thanks for the patch - 10:46 PM Ticket #3799 ([PATCH] Meta modifications of auras) closed by
- fixed: In 17863: […]
- 10:46 PM Changeset [17863] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Auras.js
- 10:06 PM Ticket #3818 ([PATCH] Number type problem with relative templates.) updated by
- I had just seen that there is a TODO in …
- 10:05 PM Ticket #3817 ([PATCH] Missing rounding in tooltip) updated by
-
Priority changed
- 10:03 PM Ticket #3818 ([PATCH] Number type problem with relative templates.) created by
- When using relative template, for example […] in …
- 9:53 PM Ticket #3817 ([PATCH] Missing rounding in tooltip) created by
- when using relative template, armour tooltip has many decimals. Armour …
- 7:39 PM Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by
- I usually find "for of" more readable, the overhead is not so big …
- 7:11 PM Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by
- Otero : There are some modifications in Trader.js and unitAI.js so you …
- 7:01 PM Ticket #3747 ([PATCH] Structure tree doesn't consider promotion) updated by
- The remaining problem is that this techtree is displayed without any …
- 6:58 PM Ticket #3801 ([PATCH] Structure tree - civic centre health wrong) updated by
- yes it is (except for library)
- 6:39 PM Ticket #995 ([PATCH] Trampling) updated by
- Ok here go my feedback, work fine better than I though, only need …
- 6:11 PM Changeset [17862] by
-
- ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
- 5:51 PM Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by
- 1. I have a problem with for...of loops, they are slower than plain …
- 5:17 PM Manual_SettingUpAGame edited by
- (diff)
- 4:17 PM Ticket #3802 (Complete credits with licencing) updated by
- Replying to fabio: > Also a minor issue: the scrollbar …
- 4:00 PM Ticket #3801 ([PATCH] Structure tree - civic centre health wrong) updated by
- So is it a duplicate of #3747?
- 3:52 PM Ticket #3802 (Complete credits with licencing) updated by
- Also a minor issue: the scrollbar status should be reset when changing …
- 3:16 PM Ticket #3729 (Migrate to premake5) updated by
- Hi zsol, I took a look at what you did, I have two questions: * How …
- 1:12 PM Ticket #3816 (Structure tree - show garrisson limit) created by
- Many buildings and units (ships, siege) can garrison units. Some of …
- 12:37 PM Ticket #3669 (Disable late-observer-join ingame) updated by
-
Type, Component, Description, Milestone changed
- 12:35 PM Ticket #3669 (Disable late-observer-join ingame) closed by
- fixed: In 17861: […]
- 12:35 PM Changeset [17861] by
-
- ps/trunk/binaries/data/config/default.cfg
- ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
- ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
- …
- 12:30 PM Ticket #3799 ([PATCH] Meta modifications of auras) updated by
-
Priority changed
- 12:16 PM Ticket #3604 ([PATCH] Prohibit joins with an existing name) updated by
- In 17860: […]
- 12:16 PM Changeset [17860] by
-
- ps/trunk/binaries/data/config/default.cfg
- ps/trunk/source/network/NetServer.cpp
- 11:47 AM Ticket #3512 ([PATCH] Send a phase up notification to your teammates) updated by
-
Keywords, Priority, Milestone, Type, Summary changed
* Adding keywords in accordance with wiki:SubmittingPatches. * When to … - 11:44 AM Changeset [17859] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/chatHelper.js
- 11:15 AM Changeset [17858] by
-
- ps/trunk/binaries/data/mods/public/gui/session/messages.js
- 1:35 AM Ticket #3815 ([PATCH] CORDIC algorithm for fast (approximate) computation of length) created by
- Since lengths of 2D vectors are used in many performance-critical …
- 12:17 AM Ticket #995 ([PATCH] Trampling) updated by
- Yes elexis, that why we need another component (but we need only some …
- 12:13 AM Ticket #995 ([PATCH] Trampling) updated by
- Replying to fatherbushido: Heal affects only one target, …
Mar 9, 2016:
- 10:55 PM Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by
- I have fixed the typos and improved the algorithm further. The …
- 10:48 PM Changeset [17857] by
-
- ps/trunk/binaries/data/config/default.cfg
- 10:46 PM Ticket #3790 ([PATCH] Remove UnitMotion planning) updated by
-
Keywords, Summary changed
You are entirely right :) This patch would need to be tested in … - 10:45 PM Changeset [17856] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Trader.js
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- 10:44 PM Ticket #995 ([PATCH] Trampling) updated by
- Trampling is finally the same as healing. We can heal with an entity …
- 10:30 PM Changeset [17855] by
-
- ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
- ps/trunk/binaries/data/mods/public/gui/lobby/lobby.xml
- 10:20 PM Ticket #3439 (Update build proces to Visual Studio 2015) updated by
-
Description changed
The last attachment (vs2015.2.diff by leper) worked for me. Compiled … - 8:54 PM Ticket #3812 ([PATCH] Trade exploit) closed by
- fixed: In 17854: […]
- 8:54 PM Changeset [17854] by
-
- ps/trunk/binaries/data/mods/public/gui/session/utility_functions.js
- ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
- ps/trunk/binaries/data/mods/public/simulation/components/Trader.js
- …
- 8:10 PM Ticket #995 ([PATCH] Trampling) updated by
- Replying to bb: > I don't need to rebuild here for this …
- 8:07 PM Ticket #995 ([PATCH] Trampling) updated by
- > I have another question. Wouldn't it be cleaner/better to use a …
- 7:58 PM Ticket #995 ([PATCH] Trampling) updated by
- Double post ooops…
- 7:57 PM Ticket #995 ([PATCH] Trampling) updated by
- I want test this one, what I need to do, I'm using tortoise SVN , I …
- 7:55 PM Ticket #995 ([PATCH] Trampling) updated by
- As player, i really want to have this. It's very nice you work on it. …
- 7:36 PM Ticket #995 ([PATCH] Trampling) updated by
- Patch above has this balance: 20 chariots decline 36 hp when walking …
- 5:21 PM Ticket #3265 ([PATCH] Tribute all resources to active allies before resigning) updated by
-
Priority, Keywords, Description, Milestone changed
Rewrote the ticket description. - 5:11 PM Ticket #3265 ([PATCH] Tribute all resources to active allies before resigning) updated by
- In 17853: […]
- 5:11 PM Changeset [17853] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Player.js
- 5:06 PM Ticket #3446 ([PATCH] Replay menu should react to the user trying to quit) closed by
- fixed: In 17852: […]
- 5:06 PM Changeset [17852] by
-
- ps/trunk/binaries/data/mods/public/gui/replaymenu/replay_menu.js
- ps/trunk/source/ps/VisualReplay.cpp
- 5:01 PM Ticket #3446 ([PATCH] Replay menu should react to the user trying to quit) updated by
-
Keywords, Priority, Description, Summary changed
Thanks Itms for taking a look at this patch few days ago! 1. Patch … - 4:18 PM Ticket #2927 (Game crashes after a garrisoned ship sinks) closed by
- fixed: This was fixed in alpha 19 by r16636. The ship tried to ungarrisson …
- 4:12 PM Ticket #2927 (Game crashes after a garrisoned ship sinks) reopened by
- 4:10 PM Ticket #3604 ([PATCH] Prohibit joins with an existing name) updated by
-
Keywords, Description changed
Thanks Itms for reviewing the code! See the irclogs of 2 days ago for … - 4:02 PM Ticket #3604 ([PATCH] Prohibit joins with an existing name) closed by
- fixed: In 17851: […]
- 4:02 PM Changeset [17851] by
-
- ps/trunk/binaries/data/config/default.cfg
- ps/trunk/binaries/data/mods/public/gui/common/network.js
- ps/trunk/source/network/NetHost.h
- …
- 3:33 PM Tickets #3205,3736 batch updated by
- In 17850: […]
- 3:33 PM Changeset [17850] by
-
- ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
- 11:26 AM Ticket #3814 ([PATCH] Cinematic camera improvemets) created by
- Some suggestions splitted from #3301. * mouse cursor should be …
Mar 8, 2016:
- 10:54 PM Ticket #3810 ([PATCH] Repairing ship in cart superdock) updated by
-
Keywords changed
thanks for the patch - 10:52 PM Ticket #3813 ([PATCH] Cartaginian super dock has no garrison flag) created by
- 10:50 PM Ticket #3810 ([PATCH] Repairing ship in cart superdock) closed by
- fixed: In 17849: […]
- 10:50 PM Changeset [17849] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_super_dock.xml
- 8:37 PM Ticket #3265 ([PATCH] Tribute all resources to active allies before resigning) updated by
- - if player doesn't want give his ress, we can't force him. - if …
- 8:12 PM Ticket #3812 ([PATCH] Trade exploit) updated by
-
Summary changed
The attached patch is based on work of leper. It needs to be test and … - 8:09 PM Ticket #3812 ([PATCH] Trade exploit) created by
- A confusion between markets stored in cmpTrader and those we actually …
- 7:49 PM Changeset [17848] by
-
- ps/trunk/binaries/data/mods/public/gui/session/menu.js
- 7:17 PM Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by
- Thanks for the new patch. Here are some remaining comments 5. You …
- 6:31 PM Ticket #3798 ([PATCH] Add map preview for 39 maps) updated by
-
Keywords changed
Thanks - 6:29 PM Ticket #3798 ([PATCH] Add map preview for 39 maps) closed by
- fixed: In 17847: […]
- 6:29 PM Changeset [17847] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/Barcania (3).png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/Introductory Tutorial.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/Sandbox - Carthaginians.png
- …
- 3:23 PM Ticket #3455 (Review and include kali's random maps) updated by
-
Description changed
- 3:20 PM Ticket #3301 ([PATCH] Cinematic camera) closed by
- fixed: Closing as fixed since the release is coming soon and since the …
- 3:00 PM Changeset [17846] by
-
- ps/trunk/binaries/data/mods/public/maps/random/flood.json
- 2:41 PM Ticket #3811 ([PATCH] Bugfix and balance walls / siege) created by
- Walls are one of the greatest remaining imbalances in alpha 19 due to …
- 1:42 PM Ticket #3810 ([PATCH] Repairing ship in cart superdock) updated by
-
Milestone, Summary changed
- 1:40 PM Ticket #3810 ([PATCH] Repairing ship in cart superdock) created by
- According to the tooltip, cart superdock must repair ship.
- 1:36 PM Ticket #3556 ([PATCH] Dedicated server) updated by
-
Description changed
- 1:34 PM Ticket #3806 ([PATCH] Gamesetup - Optionally allow players to setup the game) updated by
- This is also a requirement for #3556. It is probably not simple, as …
- 11:32 AM Ticket #3806 ([PATCH] Gamesetup - Optionally allow players to setup the game) updated by
-
Priority, Cc changed
#2932 was a duplicate, with a less general aim. I think this is an … - 11:32 AM Ticket #2932 (Allow player to select their faction in multiplayer mode) closed by
- duplicate: This is a duplicate of #3806. I'm closing this issue because the other …
- 5:57 AM Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by
- Fixed the problems in the previous patch. 1. Contained all the …
- 1:30 AM Ticket #3809 (Explore initial CC locations of allies) created by
- In multiplayer games, people typcially mention their location on …
- 1:20 AM Ticket #3739 ([PATCH] Lobby - late-observer-join flag) updated by
-
Keywords changed
Thanks Itms for reviewing this. Now only the first part of the ticket … - 1:18 AM Ticket #3739 ([PATCH] Lobby - late-observer-join flag) updated by
- In 17845: […]
- 1:18 AM Changeset [17845] by
-
- ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
- ps/trunk/binaries/data/mods/public/gui/lobby/lobby.xml
- 12:28 AM Ticket #1720 ([PATCH] Patrol) updated by
- Replying to svott: > Sorry, what do you mean? The patch …
- 12:13 AM Ticket #3455 (Review and include kali's random maps) updated by
- In 17844: […]
- 12:13 AM Changeset [17844] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/flood.png
- ps/trunk/binaries/data/mods/public/maps/random/flood.js
- ps/trunk/binaries/data/mods/public/maps/random/flood.json
Mar 7, 2016:
- 11:56 PM Ticket #3808 (Volcanic Lands - sometimes no wood for players) created by
- The random-map script "Volcano" often leaves one or two players …
- 7:06 PM Ticket #3801 ([PATCH] Structure tree - civic centre health wrong) updated by
- 1. for carth walls, see my first comment : triple_walls is an …
- 6:47 PM Ticket #3801 ([PATCH] Structure tree - civic centre health wrong) updated by
- More reports from Hannibal_Barca, likely the same issue: * struct …
- 6:28 PM Changeset [17843] by
-
- ps/trunk/binaries/data/mods/public/gui/credits/texts/art.json
- ps/trunk/binaries/data/mods/public/gui/credits/texts/misc.json
- ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
- 6:12 PM Changeset [17842] by
-
- ps/trunk/binaries/data/mods/public/gui/credits/texts/art.json
- 5:59 PM Ticket #3745 ([PATCH] Back-to-work icon is not shown sometimes) updated by
- Thanks for reviewing it. The small style fixes should be a problem. …
- 5:52 PM Ticket #1720 ([PATCH] Patrol) updated by
- Sorry, what do you mean? The patch should work, at least, it worked 8 …
- 4:05 PM Changeset [17841] by
-
- ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
- ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup_mp.js
- 3:52 PM Ticket #3807 (Gamesetup - balance teams using lobby ratings) created by
- In order to have a good game, the teams need to be balanced so that …
- 3:43 PM Ticket #3806 ([PATCH] Gamesetup - Optionally allow players to setup the game) created by
- It would be nice if players could pick their own civilizations without …
- 3:19 PM Ticket #3805 ([PATCH] Gamesetup - reset-civilizations button) created by
- With persist-matchsettings (which are enabled by default), the chosen …
- 3:07 PM Ticket #3804 ([PATCH] Gamesetup - swapping players should also swap the civs) created by
- When the host swaps two players in the player-assignments of the …
- 1:36 PM Ticket #3802 (Complete credits with licencing) updated by
- What about calling …
- 12:44 PM Ticket #3803 ([PATCH] Fix broken Player-component test) updated by
- In 17840: […]
- 12:44 PM Changeset [17840] by
-
- ps/trunk/binaries/data/mods/public/simulation/helpers/ValueModification.js
- 12:42 PM Changeset [17839] by
-
- ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup_mp.js
- 12:40 PM Ticket #3631 ([PATCH] Seleucid Garrison Flag) updated by
-
Keywords changed
Thanks for the patch. Beware, your barracks actor was broken (missing … - 12:38 PM Ticket #3631 ([PATCH] Seleucid Garrison Flag) closed by
- fixed: In 17838: […]
- 12:38 PM Changeset [17838] by
-
- ps/trunk/binaries/data/mods/public/art/actors/structures/seleucids/barracks.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/seleucids/fortress.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/seleucids/outpost.xml
- …
- 12:07 PM Ticket #3708 ([PATCH] SpiderMonkey 38 Upgrade) updated by
-
Description changed
Is any more review needed here? And do we want that in before A20? - 11:42 AM Ticket #3745 ([PATCH] Back-to-work icon is not shown sometimes) updated by
-
Keywords changed
This bug is part of a bigger bug which is that the UI is a bit broken … - 11:29 AM Ticket #3781 ([PATCH] Improved Water Rendering) updated by
-
Keywords changed
- 11:27 AM Ticket #3802 (Complete credits with licencing) updated by
-
Description changed
- 11:24 AM Ticket #3802 (Complete credits with licencing) updated by
- In 17837: […]
- 11:24 AM Changeset [17837] by
-
- ps/trunk/binaries/data/mods/public/gui/credits/texts/misc.json
- ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
- 11:24 AM Ticket #3212 ([PATCH] Provide a unit tree like the tech tree is provided) updated by
-
Milestone changed
Hi! So unfortunately nobody had time to take a look at this since the … - 9:09 AM Changeset [17836] by
-
- ps/trunk/binaries/data/mods/public/l10n/bg.public-civilizations.po
- ps/trunk/binaries/data/mods/public/l10n/bg.public-gui-gamesetup.po
- ps/trunk/binaries/data/mods/public/l10n/bg.public-gui-manual.po
- …
- 1:39 AM Ticket #2524 (Clean obsolete / broken art files) updated by
- Can be nice save some in other repo for modding purposes.
Mar 6, 2016:
- 11:23 PM Ticket #1720 ([PATCH] Patrol) updated by
- Replying to svott: > Replying to Lionkanzen: …
- 10:40 PM Ticket #1720 ([PATCH] Patrol) updated by
- Replying to Lionkanzen: > Replying to svott: …
- 9:09 PM Ticket #1720 ([PATCH] Patrol) updated by
- Replying to svott: > hmm.. I don't think that I will have …
- 8:32 PM Ticket #3792 ([PATCH] Stackable auras) updated by
-
Description changed
- 8:26 PM Ticket #3792 ([PATCH] Stackable auras) updated by
- According to our discussion …
- 8:05 PM Ticket #2531 ([PATCH] Default formations for units) updated by
-
Description, Milestone changed
Nothing new about formations is expected to be in A20. - 3:57 PM Changeset [17835] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/AuraManager.js
- ps/trunk/binaries/data/mods/public/simulation/components/Auras.js
- 3:03 PM Ticket #3803 ([PATCH] Fix broken Player-component test) updated by
-
Keywords, Summary changed
Thanks - 3:02 PM Tickets #3803,3522 batch updated by
- In 17834: […]
- 3:02 PM Changeset [17834] by
-
- ps/trunk/binaries/data/mods/public/simulation/helpers/ValueModification.js
- 3:00 PM Changeset [17833] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 2:56 PM Ticket #3168 ([PATCH] Let observer change perspective) updated by
- In 17832: […]
- 2:56 PM Changeset [17832] by
-
- ps/trunk/source/ps/Game.cpp
- ps/trunk/source/simulation2/Simulation2.cpp
- ps/trunk/source/simulation2/Simulation2.h
Note:
See TracTimeline
for information about the timeline view.