Timeline

May 4, 2014:

11:38 PM Ticket #2528 (Traders in formation) updated by mimo
In 15111: […]
11:38 PM Changeset [15111] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_merchant.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_trader.xml
temporarily disable trader formation, see #2528
11:36 PM Ticket #2528 (Traders in formation) created by mimo
There was an issue in A16 with trader formation tasked to a trade …
11:27 PM SpiderMonkey created by historic_bruno
Initial version - a place to direct all the wiki references to SpiderMonkey
11:02 PM Debugging edited by historic_bruno
(diff)
10:35 PM Ticket #2524 (Clean obsolete / broken art files) updated by historic_bruno
Replying to sanderd17: > I wonder if we should actually …
10:22 PM Changeset [15110] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
Fix small issue
9:18 PM commands.txt.tar.gz attached to Ticket #2525 by scythetwirler
commands.txt of Andjety
8:54 PM Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by Stan
They shouldn't be used then.
8:48 PM Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by sanderd17
To be correct, we're sure they're not consistent across platforms, as …
8:47 PM Ticket #2527 (0AD ctrl + number notworking) updated by sanderd17
Replying to leper: > Are you by any chance using an AZERTY …
7:52 PM Ticket #2527 (0AD ctrl + number notworking) updated by leper
Are you by any chance using an AZERTY keyboard layout?
7:51 PM Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by Josh
Replying to Radagast: > I don't get the point of the …
7:48 PM Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by Radagast
I don't get the point of the discussion here. Won't JavaScript finally …
7:39 PM Ticket #2517 ([PATCH] Register all component classes as global) updated by Radagast
The hotloading is reloading all files/components. We in our case need …
7:32 PM Ticket #2527 (0AD ctrl + number notworking) created by Pat
Hi while playing 0AD, the definition of unit group or buildind with …
7:29 PM logs.zip attached to Ticket #2526 by Oimat
oos_dump oimat (host)
7:28 PM commands.txt attached to Ticket #2526 by Oimat
commands
7:27 PM Ticket #2526 (OOS MP 2 players r15109) created by Oimat
Deal with it :p
6:41 PM commands.4.txt attached to Ticket #2525 by scythetwirler
commands of sanguivorant
6:27 PM WikiStart edited by leper
Add debugging (diff)
6:15 PM Ticket #2517 ([PATCH] Register all component classes as global) updated by Stan
I don't think Hotloading is a good idea, because that would bring more …
6:12 PM Ticket #2517 ([PATCH] Register all component classes as global) updated by Radagast
Will remove TODO then. For part 2 I thought of splitting the C++ …
6:11 PM commands.3.txt attached to Ticket #2525 by scythetwirler
scythetwirler's commands.txt after OOS, but before rejoining.
5:58 PM commands.2.txt attached to Ticket #2525 by Oimat
commands oimat (host)
5:58 PM commands.txt attached to Ticket #2525 by scythetwirler
scythetwirler's commands.txt
5:53 PM oosdiff.diff attached to Ticket #2525 by scythetwirler
Diff between Oimat and scythetwirler
5:45 PM oos_dump.txt.tar.gz attached to Ticket #2525 by scythetwirler
logs of Andjety
5:41 PM oos_dump.rar attached to Ticket #2525 by scythetwirler
logs of sanguivorant
5:36 PM Ticket #2517 ([PATCH] Register all component classes as global) updated by Radagast
Keywords changed
5:36 PM logs.zip attached to Ticket #2525 by Oimat
oimat (host)
5:36 PM Ticket #2525 (OOS in MP game) updated by scythetwirler
Summary changed
5:31 PM logs.tar.gz attached to Ticket #2525 by scythetwirler
scythetwirler's oos dump and other logs.
5:30 PM Ticket #2525 (OOS in MP game) created by scythetwirler
OOS, 4-player, Volcanic Lands.
5:28 PM RegisterComponentsAsGlobal.diff attached to Ticket #2517 by Radagast
4:55 PM Ticket #2507 (QA for alpha17) updated by fabio
Replying to scythetwirler: > Replying to [ticket:2507
4:44 PM Ticket #2507 (QA for alpha17) updated by scythetwirler
Milestone, Description, Summary changed
4:43 PM Ticket #2507 (QA for alpha17) updated by scythetwirler
Replying to fabio: > it's not clear the difference …
4:41 PM Ticket #2507 (QA for alpha17) updated by scythetwirler
Description changed
4:29 PM Ticket #2521 (AfterBattle Music) updated by Keaton the Wise
Probably just change the code.
4:28 PM Ticket #2521 (AfterBattle Music) updated by Keaton the Wise
Component changed
4:16 PM teamonlytranslatable.diff attached to Ticket #2507 by Stan
3:49 PM Ticket #2507 (QA for alpha17) updated by scythetwirler
Description changed
3:02 PM Ticket #2495 (Load Game Broken) updated by agentx
@historic_bruno Sure, save/load relies on users picking a capable …
2:07 PM CreatingNewUnits edited by Niek
Reverting some source links since these directories point to the … (diff)
1:50 PM Ticket #2329 ([PATCH] Simplify and improve x86/amd64 CPU build flags) updated by fabio
Milestone changed
Better to postpone this after a new release.
1:49 PM Ticket #2469 ([PATCH] link failure without not-used Boost.Signals library when ...) updated by fabio
Milestone changed
Better to postpone this after a new release.
11:26 AM Ticket #2517 ([PATCH] Register all component classes as global) updated by sanderd17
Looks good, the TODO is unnecessary (I think this will be quite …
11:25 AM Ticket #2524 (Clean obsolete / broken art files) updated by Stan
There are some obj files also which is a format like dae which doesńt …
10:44 AM Ticket #2524 (Clean obsolete / broken art files) updated by sanderd17
I wonder if we should actually delete those old art files, or what the …
10:35 AM Ticket #2524 (Clean obsolete / broken art files) updated by historic_bruno
I don't want to commit this yet because it's so close to A16 release, …
10:29 AM Ticket #2524 (Clean obsolete / broken art files) created by historic_bruno
This is more of a long term task: basically the art folders are a …
10:18 AM Ticket #2495 (Load Game Broken) updated by historic_bruno
Replying to agentx: > #1089 is a 2 years old ticket for …
10:11 AM Ticket #2523 (Make skirmish entities more mod friendly) created by sanderd17
Currently, to adapt the skirmish entities to a mod that simply adds a …
10:08 AM Changeset [15109] by ben
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/ptolemies/merchant_tent.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/ptolemies/dock.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/ptolemies/house.xml
Fixes some broken actor references
10:03 AM Ticket #2517 ([PATCH] Register all component classes as global) updated by Radagast
Note i might have mistake in because the linker forced me to change …
10:01 AM Ticket #2517 ([PATCH] Register all component classes as global) updated by Radagast
Keywords changed
8:00 AM Ticket #2521 (AfterBattle Music) updated by historic_bruno
Keywords, Milestone changed
Are you wanting to compose after battle music, or write code to change …
7:55 AM Ticket #2272 (Crash on start OSX 10.9: com.apple.CoreGraphics interpolate_table) updated by historic_bruno
Milestone changed
I consider it "worked around" for now, but a better fix would be done …
7:52 AM Changeset [15108] by ben
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_decorative.xml
Removes duplicate FleeDistance property from …
7:49 AM Ticket #2515 (Taking big screenshot is crashing.) closed by ben
fixed: In 15107: […]
7:49 AM Changeset [15107] by ben
  • ps/trunk/source/lib/tex/tex_codec.cpp
Fixes tex_codec typo that broke BMP writing and big screenshots, fixes …
6:48 AM Exposed_VFS_Functions edited by leper
Update (diff)
6:14 AM Finding_Your_Way_Around edited by leper
Add link to JS debugging guide (diff)
6:08 AM AnimationExportTutorial edited by leper
More wikification (diff)
5:50 AM CreatingNewUnits edited by leper
wikify this a bit (diff)
5:32 AM Mod_Layout edited by historic_bruno
(diff)
5:25 AM Mod_Layout edited by leper
Add links for simulation/data subfolders (diff)
5:24 AM Cheat_Templates created by leper
Initial version
5:00 AM TDD_FileFormats edited by historic_bruno
(diff)
4:44 AM Changeset [15106] by scythetwirler
  • ps/trunk/binaries/data/mods/public/gui/session/menu.js
  • ps/trunk/binaries/data/mods/public/gui/session/session.js
Fixes a couple dialog buttons
4:33 AM TerrainFileFormat edited by leper
(diff)
4:27 AM Finding_Your_Way_Around edited by historic_bruno
(diff)
4:21 AM Finding_Your_Way_Around edited by historic_bruno
(diff)
4:18 AM Finding_Your_Way_Around edited by historic_bruno
Update to latest SVN (diff)
3:51 AM Mod_Layout edited by historic_bruno
Update to latest SVN (diff)
3:30 AM TDD_FileFormats edited by historic_bruno
(diff)
3:29 AM TerrainFileFormat created by historic_bruno
Initial version
3:13 AM Changeset [15105] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build.
2:43 AM Ticket #2356 (OS X Atlas crash in ...) updated by historic_bruno
Cc changed
Doesn't look like wxWidgets will have a new release before A16, …

May 3, 2014:

11:44 PM Ticket #96 ([PATCH][Atlas] Copy-and-paste of entities) updated by Stan
It´d be nice if you could save those copy paste. Let´s say you have a …
10:14 PM Ticket #96 ([PATCH][Atlas] Copy-and-paste of entities) updated by historic_bruno
Atlas uses wxWidgets, IMO it's best to start with what wxWidgets can …
9:06 PM Ticket #2522 (Upgrade tinygettext with STK changes) created by Adrián Chaves
The SuperTuxKart team has been improving the tinygettext library on …
7:53 PM Changeset [15104] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/components/SkirmishReplacer.js
Extra check on the existance of a replacement, be more forgiving in …
7:29 PM Changeset [15103] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/components/ProductionQueue.js
Extra check on existance of template, to be more forgiving if some …
6:40 PM Ticket #2517 ([PATCH] Register all component classes as global) updated by Radagast
oh ... yes .. I remember :D sorry.
6:06 PM Ticket #2521 (AfterBattle Music) updated by Keaton the Wise
Owner changed
6:05 PM Ticket #2521 (AfterBattle Music) created by Keaton the Wise
After the combat music is played during a battle, the music should …
3:05 PM Changeset [15102] by enrique
  • ps/trunk/binaries/data/mods/public/art/actors/units/ptolemies/hero_cleopatra.xml
  • ps/trunk/binaries/data/mods/public/art/meshes/structural/ptol_corral.dae
  • ps/trunk/binaries/data/mods/public/art/textures/skins/skeletal/ptol_cleopatra.png
Added Stan's contributor ptol_corral details in Lordgood's model Added …
3:04 PM Changeset [15101] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/templates/skirmish/units/default_infantry_ranged_b.xml
A spearman isn't ranged
1:40 PM Ticket #2397 ([PATCH] CCmpAIManager documented and updated) updated by sanderd17
Keywords, Cc, Milestone changed
1:01 PM copypaste.diff attached to Ticket #96 by stilz_
1:01 PM Ticket #96 ([PATCH][Atlas] Copy-and-paste of entities) updated by stilz_
I'm just adding my diff in case it would be useful. My approach was …
11:47 AM Ticket #96 ([PATCH][Atlas] Copy-and-paste of entities) updated by sanderd17
I had to rebuild my workspaces (didn't expect that), but after that, …
11:21 AM Changeset [15100] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
  • ps/trunk/binaries/data/mods/public/gui/splashscreen/splashscreen.xml
switch the game setup confirmation buttons and move the welcome screen …
11:07 AM Changeset [15099] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/savedgames/load.xml
Further fix switched buttons
10:59 AM Changeset [15098] by Yves
  • ps/trunk/binaries/data/mods/public/gui/locale/locale_advanced.xml
Also switch the button name to disable the correct one. r15096 only …
10:53 AM Changeset [15097] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/session/menu.js
Fix in-game manual display
10:45 AM Changeset [15096] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup_mp.xml
  • ps/trunk/binaries/data/mods/public/gui/locale/locale.xml
  • ps/trunk/binaries/data/mods/public/gui/locale/locale_advanced.xml
Switch more buttons, see r15074
8:09 AM Ticket #2517 ([PATCH] Register all component classes as global) updated by sanderd17
Keywords changed
Euhm, I'd like to see the RegisterComponentType method modified, …
7:05 AM Ticket #96 ([PATCH][Atlas] Copy-and-paste of entities) updated by trompetin17
I added copy example, could you review if it is the right way please.
7:05 AM Ticket #96 ([PATCH][Atlas] Copy-and-paste of entities) updated by trompetin17
Keywords, Milestone, Summary changed
7:03 AM copy_example.diff attached to Ticket #96 by trompetin17
6:57 AM Ticket #942 ([PATCH] Improve Atlas toolbar) updated by trompetin17
hi historic_bruno, I fixed all you tell me, could you review once …
6:57 AM atlas save button.4.diff attached to Ticket #942 by trompetin17
6:15 AM Ticket #96 ([PATCH][Atlas] Copy-and-paste of entities) updated by trompetin17
Do we have any cross-platform clipboard in the project? EDIT: …
6:00 AM Changeset [15095] by scythetwirler
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Sandbox - Ptolemies 2.xml
Makes the other players default to unassigned instead of Default AI in …
5:38 AM Ticket #2517 ([PATCH] Register all component classes as global) updated by scythetwirler
Summary changed
2:15 AM Ticket #2517 ([PATCH] Register all component classes as global) updated by Radagast
Keywords changed
2:14 AM Ticket #2517 ([PATCH] Register all component classes as global) updated by Radagast
Owner, Status, Summary changed
2:12 AM Ticket #2517 ([PATCH] Register all component classes as global) updated by Radagast
Attached a patch. Still I'm not really sure about this. Because my …
2:07 AM Ticket #1663 ([PATCH] Caching / texture loading issue with release data) updated by leper
Milestone changed
2:07 AM Ticket #1687 ([PATCH] Hotloading fails if FAMCreated and FAMDeleted events occur in ...) updated by leper
Milestone changed
2:03 AM Ticket #2331 ([ENHANCEMENT] Age Phase Sound) updated by leper
Milestone changed
2:02 AM Ticket #1939 ([PATCH] Profiler got corrupted: showing all as unlogged) updated by leper
Milestone changed
2:01 AM Ticket #2010 ([PATCH] Improved BuildingAI + implemented different Attack tags for ...) updated by leper
Milestone changed

May 2, 2014:

11:14 PM Changeset [15094] by Yves
  • ps/trunk/binaries/data/mods/public/gui/locale/locale_advanced.js
  • ps/trunk/binaries/data/mods/public/gui/locale/locale_advanced.xml
Don't allow returning an invalid locale from the advanced language menu.
10:24 PM Ticket #2520 ((Skirmish?) maps without default camera position for the players crash) created by sanderd17
Maps without camera position defined in the map file crash badly. …
10:08 PM Changeset [15093] by sanderd17
  • ps/trunk/binaries/data/mods/public/maps/skirmishes/Sicilia (2).xml
Add camera to the second player, somehow avoids strange errors.
9:50 PM Ticket #2489 (Lobby subject should be translated.) updated by scythetwirler
Type, Milestone changed
Since we are already in string and feature freeze, I'm pushing this.
9:00 PM Ticket #2517 ([PATCH] Register all component classes as global) updated by sanderd17
Description changed
8:58 PM Ticket #2517 ([PATCH] Register all component classes as global) updated by sanderd17
The cheat isn't a component.
8:57 PM Ticket #2517 ([PATCH] Register all component classes as global) updated by Niek
Replying to Radagast: > That's strange. It didn't work for …
8:56 PM Ticket #2517 ([PATCH] Register all component classes as global) updated by Radagast
That's strange. It didn't work for me. It rather was random. Did you …
8:51 PM Ticket #938 (Link together Atlas projects in XCode) updated by Stan
Component changed
8:51 PM Ticket #2188 (AlcInit failed when starting Atlas from main menu) updated by Stan
Component changed
8:50 PM Ticket #2129 (AIDiff undefined warnings in Atlas) updated by Stan
Component changed
8:50 PM Ticket #2519 (problem in dock placement for random maps) created by mimo
In random maps (either islands or migration), the dock placement is …
8:49 PM Ticket #2114 ([ATLAS] Crash in CPatchRData::BuildWater - GeForce GTX 660 / win 7) updated by Stan
Component changed
8:49 PM Ticket #1321 ([ATLAS] Assertion failed: "m->imodeldef") updated by Stan
Component changed
8:48 PM Ticket #559 ([ATLAS] brush shapes and tile/vertex styles) updated by Stan
Component changed
8:47 PM Ticket #1696 ([PATCH] Some special entities can't be placed in Atlas) updated by Stan
Component changed
8:46 PM Ticket #1490 (TechnologyManager produces errors in Atlas under obscure conditions) updated by Stan
Component changed
8:45 PM Ticket #1404 (Add starting phase and max phase to map files and Atlas) updated by Stan
Component changed
8:45 PM Ticket #422 (Atlas entity editor) updated by Stan
Component changed
8:27 PM Ticket #2111 ([PATCH] hqdof.fs shader error with GeForce GTX 660 / Win 7) updated by leper
Milestone changed
2:16 PM Ticket #1860 ([PATCH] Use a vector for iterating in the ComponentManager) updated by sanderd17
Milestone changed
2:11 PM Ticket #2038 ([PATCH] Let units from siege tower ungarrison over walls) updated by sanderd17
Milestone changed
2:10 PM Ticket #2317 (Random CTD (segfaults) at startup on OSX) updated by sanderd17
Milestone changed
1:03 PM Changeset [15092] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackManager.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
fixes Petra trying to keep going with a canceled attack
12:32 PM Changeset [15091] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/session/session.js
Fix armour and attack display of heroes
12:11 PM Ticket #2485 (javascript sprintf error since translation update) updated by sanderd17
Milestone changed
12:09 PM Ticket #2485 (javascript sprintf error since translation update) closed by sanderd17
fixed: In 15090: […]
12:09 PM Changeset [15090] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/session/input.js
  • ps/trunk/binaries/data/mods/public/simulation/components/BuildRestrictions.js
  • ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
Fix problem with sprintf errors being thrown when the AI places …
10:58 AM Ticket #2111 ([PATCH] hqdof.fs shader error with GeForce GTX 660 / Win 7) updated by Stan
If the issue was the one above this is fixed if it is related to an …
9:34 AM Changeset [15089] by sanderd17
  • ps/trunk/binaries/data/mods/public/globalscripts/sprintf.js
Improve my previous fix by throwing error objects instead of strings
9:27 AM Changeset [15088] by sanderd17
  • ps/trunk/binaries/data/mods/public/globalscripts/sprintf.js
Fix sprintf error reporting by printing the stack trace, and not …
6:19 AM Ticket #2495 (Load Game Broken) updated by agentx
#1089 is a 2 years old ticket for AIs not saving data. This is a …
1:13 AM Ticket #942 ([PATCH] Improve Atlas toolbar) updated by historic_bruno
No problem, thank you for working on this! :) Atlas could use some …
1:09 AM Ticket #942 ([PATCH] Improve Atlas toolbar) updated by trompetin17
Hi historic_bruno, thx for your feedback, First I wanna say Im sorry , …
1:07 AM Ticket #2495 (Load Game Broken) updated by historic_bruno
Replying to agentx: > A release which doesn't support …
1:04 AM atlas save button.3.diff attached to Ticket #942 by trompetin17
12:46 AM Ticket #942 ([PATCH] Improve Atlas toolbar) updated by historic_bruno
Keywords, Milestone changed
12:46 AM Ticket #942 ([PATCH] Improve Atlas toolbar) updated by historic_bruno
There are a few minor formatting issues I noticed: * ToolButton.cpp

May 1, 2014:

11:31 PM Ticket #2495 (Load Game Broken) updated by Yves
Did I misunderstand, or are you saying it worked with Alpha 15? What …
11:06 PM Changeset [15087] by mimo
  • ps/trunk/binaries/data/mods/public/gui/session/menu.js
fix delete selection no more working after #15074
10:58 PM Ticket #2427 ([PATCH] AtlasUI does not open on on commandline Mavericks 10.9) updated by leper
Milestone changed
10:43 PM Ticket #2430 (Improve the RangeManager (and other components) spatial subdivision system) updated by leper
Milestone changed
10:38 PM Ticket #2431 ([PATCH] Calculate visible patches only when frustum changes) updated by leper
Milestone changed
10:30 PM Ticket #404 (Makefile build system should have pyrogenesis/test targets depend on ...) updated by leper
Milestone changed
10:29 PM Ticket #1380 ([PATCH] Water reflections bug on Mac w/ Intel HD 3000 graphics) updated by leper
Milestone changed
10:18 PM Ticket #1646 ([PATCH] Show unmet requirements in technology icon tooltips) updated by scythetwirler
It'd be nice to indicate which structures actually count as …
10:10 PM Ticket #2499 ([PATCH] Add slower speed options) updated by scythetwirler
Milestone changed
Pushed due to string freeze, sorry for not getting this in earlier.
9:28 PM Ticket #1149 ([PATCH] wcscasecmp does exist on OS X Lion) updated by leper
Milestone changed
9:28 PM Ticket #1396 ([PATCH] Test UTF-8 handling of scripts and data) updated by leper
Milestone changed
9:28 PM Ticket #2495 (Load Game Broken) updated by agentx
Milestone changed
A release which doesn't support save/load is hardly an Alpha, call it …
9:26 PM Ticket #1646 ([PATCH] Show unmet requirements in technology icon tooltips) updated by leper
Milestone changed
9:25 PM Ticket #2022 ([PATCH] Territory Memory fragmentation) updated by leper
Milestone changed
9:25 PM Ticket #2026 ([PATCH] Skinning optimisations.) updated by leper
Milestone changed
9:24 PM Ticket #2264 ([PATCH] Implement terrain flattening) updated by leper
Milestone changed
9:24 PM Ticket #1540 ([PATCH] Disable "scenario editor" menu item when atlas is disabled) updated by leper
Milestone changed
9:23 PM Ticket #2441 (AI stops gathering resources at certain point in game) updated by leper
Milestone changed
9:22 PM Ticket #994 (Running / Charging Units) updated by leper
Milestone changed
9:22 PM Ticket #2513 ([PATCH] 0ad crash when enabling "smoothing LOS" during game) updated by leper
Milestone changed
9:22 PM Ticket #2514 (partially no image when enabling postprocessing) updated by leper
Milestone changed
9:14 PM Ticket #2514 (partially no image when enabling postprocessing) updated by Stan
I have had the same issue aswell. Solution is to tick options and …
9:03 PM Ticket #2495 (Load Game Broken) updated by leper
Milestone changed
So we shouldn't release any _alpha_ just because it doesn't support X? …
8:58 PM Ticket #2495 (Load Game Broken) updated by agentx
Milestone changed
This is an engine bug, not an AI bug. Saving and loading is a feature …
8:46 PM Ticket #2495 (Load Game Broken) updated by leper
Milestone changed
Yes, but saving with AIs (be it the current or others that aren't even …
7:43 PM Ticket #2495 (Load Game Broken) updated by agentx
Milestone changed
> AIs don't work with saved games, nothing new or extraordinary. …
5:46 PM ReleaseProcess edited by leper
(diff)
5:28 PM atlas save button.diff attached to Ticket #942 by trompetin17
Actualizacion
5:24 PM Ticket #2516 (Expand Rating System) updated by scythetwirler
I don't think we should rate games with more than two teams; there's …
4:06 PM Ticket #2517 ([PATCH] Register all component classes as global) updated by Niek
Replying to sanderd17: > Apparently not But I extended …
3:31 PM Ticket #2517 ([PATCH] Register all component classes as global) updated by sanderd17
Apparently not
3:18 PM Ticket #2460 ([PATCH] Savanna Ravine scenario AI makes no units) updated by Yves
Indeed, that fixes it and the explanation makes sense too. Well done! …
3:14 PM Ticket #2460 ([PATCH] Savanna Ravine scenario AI makes no units) updated by Yves
Keywords changed
3:13 PM Ticket #2460 ([PATCH] Savanna Ravine scenario AI makes no units) closed by Yves
fixed: In 15086: […]
3:13 PM Changeset [15086] by Yves
  • ps/trunk/binaries/data/mods/public/simulation/ai/aegis/headquarters.js
Fixes Aegis not training additional units when no starting units are …
2:59 PM Changeset [15085] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/lobby/prelobby.xml
Enlarge various elements of the lobby login page to fit other languages.
2:46 PM Ticket #2517 ([PATCH] Register all component classes as global) updated by Niek
Didn't it work already?
2:17 PM Ticket #2460 ([PATCH] Savanna Ravine scenario AI makes no units) updated by sanderd17
Cc, Milestone changed
Feature freeze doesn't mean commit freeze (bugfixes are still …
2:07 PM Ticket #2460 ([PATCH] Savanna Ravine scenario AI makes no units) updated by Teiresias
Keywords, Milestone, Summary changed
Sent ticket into review queue for Alpha 17 (according to IRC, Alpha 16 …
2:04 PM Ticket #2460 ([PATCH] Savanna Ravine scenario AI makes no units) updated by Teiresias
I did a rough port of testbot to the new common-api and it does not …
2:03 PM headquarters.js.patch attached to Ticket #2460 by Teiresias
Patch to solve aegis startup problem when no units are present
1:38 PM Changeset [15084] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.xml
Fix small space issue in the lobby (still some work to do there)
1:18 PM Ticket #2518 (Pasting with middle mouse button) created by Oimat
Pasting in textInputs doesn't work for the middle mouse
11:35 AM testmod.zip.002 attached to CreatingNewUnits by Niek
The result files (part 2)
11:34 AM testmod.zip.001 attached to CreatingNewUnits by Niek
The result files (part 1)
11:25 AM CreatingNewUnits edited by Niek
Final (diff)
10:15 AM Ticket #2517 ([PATCH] Register all component classes as global) created by sanderd17
When someone makes a mod now, they have to copy the entire component …
10:11 AM ReleaseProcess edited by Adrián Chaves
(diff)
9:31 AM Changeset [15083] by sanderd17
  • ps/trunk/binaries/data/l10n/ca.engine.po
  • ps/trunk/binaries/data/l10n/de.engine.po
  • ps/trunk/binaries/data/l10n/es_CL.engine.po
Update po files from Transifex
8:21 AM Ticket #942 ([PATCH] Improve Atlas toolbar) updated by sanderd17
Good icon, listed under cc-by, so we only need to mention her …
8:09 AM Ticket #2516 (Expand Rating System) updated by sanderd17
Any player count without fixed teams should also be seen as a …
6:55 AM Ticket #2516 (Expand Rating System) updated by scythetwirler
Owner changed
It'd be nice if you spelled the owner as scythetwirler instead of …
6:19 AM Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by Josh
Replying to leper: > Replying to Josh: > > …
6:03 AM atlas save button preview 2.png attached to Ticket #942 by trompetin17
6:01 AM Ticket #942 ([PATCH] Improve Atlas toolbar) updated by trompetin17
Image from http://shlyapnikova.deviantart.com Toolbar Icon Set
5:59 AM save.png attached to Ticket #942 by trompetin17
5:59 AM atlas save button.2.diff attached to Ticket #942 by trompetin17
5:38 AM Ticket #2495 (Load Game Broken) updated by leper
Priority, Milestone changed
Replying to Josh: > How much does this impact normal game …
5:32 AM Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by leper
Keywords changed
Replying to Josh: > FeXoR: Could you please look at …
5:09 AM Ticket #2495 (Load Game Broken) updated by Josh
How much does this impact normal game use? Does this only affect the …
5:06 AM Ticket #2276 ([PATCH]Opening the developer overlay doesn't work in games started ...) closed by Josh
fixed: Remaining issues moved to #2516.
5:05 AM Ticket #2516 (Expand Rating System) created by Josh
Currently only 1 vs. 1 games started through the multiplayer lobby are …
4:58 AM Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by Josh
Keywords, Milestone changed
FeXoR: Could you please look at committing this?
3:22 AM Changeset [15082] by gallaecio
  • ps/trunk/binaries/data/l10n/engine.pot
  • ps/trunk/binaries/data/mods/public/l10n/public.pot
  • ps/trunk/binaries/data/mods/public/simulation/ai/aegis/data.json
String freeze? Who said that? Fix typo: avalible → available.
2:44 AM Changeset [15081] by gallaecio
  • ps/trunk/binaries/data/l10n/engine.pot
  • ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.xml
  • ps/trunk/binaries/data/mods/public/gui/session/session.xml
Version bump and regeneration of translation templates accordingly.
2:37 AM ReleaseProcess edited by Adrián Chaves
(diff)
2:35 AM ReleaseProcess edited by Adrián Chaves
(diff)
1:41 AM Changeset [15080] by gallaecio
  • ps/trunk/binaries/data/l10n/engine.pot
  • ps/trunk/binaries/data/mods/public/l10n/public.pot
Update of translation templates
1:25 AM Internationalization edited by Adrián Chaves
(diff)
1:24 AM Changeset [15079] by leper
  • ps/trunk/binaries/data/mods/public/gui/lobby/Terms_of_Use.txt
Fix the numbering in the Terms of Use for the lobby. Reverts r15022.
1:21 AM Implementation_of_Internationalization_and_Localization edited by Adrián Chaves
(diff)
12:33 AM Changeset [15078] by leper
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.xml
  • ps/trunk/source/gui/CGUI.cpp
Add support for adding translation context to XML elements. Patch by …

Apr 30, 2014:

9:53 PM Ticket #2515 (Taking big screenshot is crashing.) updated by sanderd17
Description changed
9:52 PM Ticket #2515 (Taking big screenshot is crashing.) updated by leper
Cc changed
9:47 PM Ticket #2515 (Taking big screenshot is crashing.) updated by sanderd17
Description changed
9:47 PM crashlog.txt attached to Ticket #2515 by sanderd17
9:47 PM crashlog.dmp attached to Ticket #2515 by sanderd17
9:46 PM Ticket #2515 (Taking big screenshot is crashing.) created by sanderd17
GDB backtrace: http://pastebin.com/ppvmCRC9 Crashlog and dmp from …
8:59 PM CreatingNewUnits created by Niek
Creation tutorial part 1, part 2 + images will follow
8:52 PM Modding_Guide edited by Niek
(diff)
8:51 PM Modding_Guide edited by Niek
(diff)
8:51 PM Modding_Guide edited by Niek
(diff)
8:49 PM Modding_Guide edited by Niek
(diff)
7:53 PM Changeset [15077] by sanderd17
  • ps/trunk/binaries/data/config/default.cfg
Revert r15075. Changing something like that right before release is …
7:22 PM Changeset [15076] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/gui/common/common_styles.xml
Revert a hack that snuck into an earlier commit of mine.
6:48 PM Ticket #2507 (QA for alpha17) updated by Stan
I meant the typos stuff :)
6:39 PM Ticket #2507 (QA for alpha17) updated by Josh
Replying to sanderd17: > Replying to [comment:12
5:32 PM Ticket #2507 (QA for alpha17) updated by sanderd17
Replying to stanislas69: > But why is this ticket a so …
2:39 PM Ticket #2507 (QA for alpha17) updated by Stan
Ragequit, that´s nearly all if the moms asks him to stop he could …
12:26 PM Ticket #2507 (QA for alpha17) updated by fabio
Replying to sanderd17: > AFAIK, the resign resigns you …
12:24 PM Ticket #2507 (QA for alpha17) updated by fabio
Replying to Josh: > In 15074: > {{{ > …
10:53 AM Ticket #2314 ([PATCH] Simplify the gates) closed by sanderd17
invalid: So, guess that's settled.
10:16 AM Ticket #2507 (QA for alpha17) updated by fabio
Replying to Josh: > Also correct some capitalization The …
8:47 AM Ticket #2513 ([PATCH] 0ad crash when enabling "smoothing LOS" during game) updated by pointhi
I have tested it again, the bug appear only, when I activate …
8:30 AM Ticket #2507 (QA for alpha17) updated by Josh
In 15074: […]
8:29 AM Changeset [15075] by JoshuaJB
  • ps/trunk/binaries/data/config/default.cfg
Missing file
8:28 AM Changeset [15074] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/gui/session/menu.js
The convention is confirm button on right, decline button on left …
8:21 AM Ticket #2324 ([PATCH] Actor format update) updated by Josh
Cc, Milestone changed
8:20 AM Ticket #2400 ([PATCH / DISCUSSION] Handle players which leave a MP game and do not rejoin) updated by Josh
Keywords, Milestone changed
8:18 AM Ticket #2513 ([PATCH] 0ad crash when enabling "smoothing LOS" during game) updated by Josh
Do you have GLSL enabled?
8:17 AM Ticket #2486 (Error in the aegis AI, Path to target.) updated by Josh
Cc changed
8:15 AM Ticket #2314 ([PATCH] Simplify the gates) updated by Josh
Replying to feneur: > As far as I know all other games …
8:11 AM Ticket #2451 (Text-Based Options are not Automatically Saved) updated by Josh
Owner, Milestone, Description, Summary changed
Fixing this (unfortunately) will be non-trivial.
8:03 AM Ticket #2479 (tex_dds.cpp(466): Invalid/unsupported texture format) closed by Josh
fixed: Seems to be fixed now.
8:01 AM GUI_-_Coding_Conventions edited by Josh
Remove some duplication and increase readability. (diff)
7:46 AM TDD_GUI edited by Josh
Move non-maintained pages to an archive section (diff)
7:36 AM Changeset [15073] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/art/textures/ui/global/button/button_stone_unselected.png
7:32 AM Ticket #2507 (QA for alpha17) updated by Josh
Description changed
7:31 AM Ticket #2507 (QA for alpha17) updated by JoshuaJB
In 15072: […]
7:31 AM Changeset [15072] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/gui/options/options.js
  • ps/trunk/binaries/data/mods/public/gui/options/options.xml
  • ps/trunk/binaries/data/mods/public/gui/session/menu.js
Make game automatically resume after closing the options menu. Refs #2507
7:08 AM Ticket #2507 (QA for alpha17) updated by Josh
Description changed
In 15071: […]
7:04 AM Ticket #2500 (Update Aegis’s description) closed by JoshuaJB
fixed: In 15071: […]
7:04 AM Changeset [15071] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/art/textures/ui/global/button/button_stone_unselected.png
  • ps/trunk/binaries/data/mods/public/gui/common/common_styles.xml
  • ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.xml
Update AI descriptions, closes #2500. Also correct some capitalization …
6:54 AM Ticket #2426 ([PATCH] Resolve always failing TestNetComms::test_basic_DISABLED()) updated by Josh
Milestone changed
As #2488 will not be completed by A16, I'm moving this to A17.
6:44 AM Ticket #2397 ([PATCH] CCmpAIManager documented and updated) updated by Josh
Replying to wraitii: > I'd suggest you write the comments …
6:42 AM Ticket #2357 ([PATCH] Notify user when workers are out-of-work) updated by Josh
Milestone changed
6:38 AM Changeset [15070] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/art/textures/ui/global/modern/tick-disabled.png
  • ps/trunk/binaries/data/mods/public/gui/common/modern/setup.xml
  • ps/trunk/binaries/data/mods/public/gui/common/modern/sprites.xml
Various GUI fixes and cleanup.
5:12 AM Ticket #973 ([PATCH] Add naval / water map support to AIs) updated by Darth_Malloc
I am not sure that I am interpreting you correctly, but I was …
2:49 AM Ticket #2439 (Lobby ToS Visibility) closed by Josh
fixed: Fixed in r15069.
2:47 AM Ticket #2312 ([PATCH] Redesign Lobby Login UI) updated by Josh
Keywords, Priority, Milestone changed
2:46 AM Ticket #2312 ([PATCH] Redesign Lobby Login UI) updated by JoshuaJB
In 15069: […]
2:46 AM Changeset [15069] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/gui/common/modern/sprites.xml
  • ps/trunk/binaries/data/mods/public/gui/lobby/prelobby.js
  • ps/trunk/binaries/data/mods/public/gui/lobby/prelobby.xml
New lobby connect/registration page. Not perfect but fixes most of the …
2:08 AM Ticket #973 ([PATCH] Add naval / water map support to AIs) updated by Gabriel
it's possible to get somewhat like builds being used by the players of …
1:09 AM Ticket #2514 (partially no image when enabling postprocessing) updated by Josh
GLSL has to be enabled first.

Apr 29, 2014:

11:45 PM Ticket #2507 (QA for alpha17) updated by scythetwirler
In 15068: […]
11:45 PM Changeset [15068] by scythetwirler
  • ps/trunk/binaries/data/mods/public/gui/savedgames/save.xml
Converts the save dialog to the modern UI. Refs #2507.
9:42 PM Ticket #2514 (partially no image when enabling postprocessing) created by pointhi
If I set "postprocessing" in the settings, I'm doesn't see anything of …
9:39 PM Ticket #2512 (Voting system) updated by scythetwirler
Offering draws (especially in team games), kicking verbally abusive …
9:38 PM Ticket #2513 ([PATCH] 0ad crash when enabling "smoothing LOS" during game) created by pointhi
If I set "smoothing LOS" in the settings, and start a map like …
8:51 PM Ticket #2512 (Voting system) updated by Josh
Voting for what? (I'm not familiar with Savage XR)
7:47 PM Ticket #1663 ([PATCH] Caching / texture loading issue with release data) updated by historic_bruno
Replying to Josh: > Is this still a valid issue? I …
6:47 PM Changeset [15067] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build.
5:08 PM Ticket #2512 (Voting system) created by scythetwirler
A voting system (as used in Savage XR) would be very flexible and …
5:00 PM Ticket #2510 (Support inline link tag) updated by scythetwirler
Description changed
4:59 PM Ticket #2439 (Lobby ToS Visibility) updated by Josh
Replying to scythetwirler: > The different widths of the …
4:58 PM Ticket #2510 (Support inline link tag) created by scythetwirler
It would be nice to be able to support XMPP subjects in the lobby …
4:51 PM Changeset [15066] by leper
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
  • ps/trunk/binaries/data/mods/public/simulation/ai/tutorial-ai/economic_walkthrough.js
Also change reveal map to revealed map. Fix typo in tutorial map. …
4:47 PM Ticket #2507 (QA for alpha17) updated by sanderd17
AFAIK, the resign resigns you immediately, while the exit gives you …
4:31 PM Ticket #2439 (Lobby ToS Visibility) updated by scythetwirler
The different widths of the textfields kinda bothers me.
4:29 PM Ticket #2507 (QA for alpha17) updated by scythetwirler
I'll take care of the first bullet when I get home in a couple hours.
4:07 PM separate_mod_config.patch attached to Ticket #2509 by Itms
4:07 PM Ticket #2509 ([PATCH] Separate mod config from global config) created by Itms
Currently the VFS mounts all config folders under config/, including a …
3:55 PM Ticket #2507 (QA for alpha17) updated by Stan
I think you should automatically resign when exiting. Unless that …
3:44 PM Ticket #2507 (QA for alpha17) created by fabio
Some minor issues testing current SVN: * the save game menu still …
3:10 PM Changeset [15065] by leper
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
Explore_d_ map.
2:08 PM Ticket #1000 (Please consider enabling https on trac and forum) updated by Josh
I'd be nice to get this fixed. Right now https://play0ad.com somehow …
1:46 PM Ticket #1000 (Please consider enabling https on trac and forum) updated by pointhi
There are also free signed Class 1 Certificates available: …
1:10 PM Ticket #2439 (Lobby ToS Visibility) updated by Josh
Good point on the checkboxes. I'll concate those, but I think we need …
1:04 PM Ticket #2439 (Lobby ToS Visibility) updated by sanderd17
I think one button + one checkmark to show both is enough
9:15 AM Changeset [15064] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/components/Armour.js
Really remove the minimum damage of 1, what r13507 was supposed to do
8:03 AM Ticket #2494 (Split the POT file of the public mod in more manageable POTs) updated by sanderd17
IMO, the name of the mod (public) should stay part of the po file …
7:22 AM Ticket #942 ([PATCH] Improve Atlas toolbar) updated by sanderd17
I think it would be nice to have some visual distinction between the …
6:48 AM Ticket #942 ([PATCH] Improve Atlas toolbar) updated by trompetin17
Keywords, Summary changed
6:47 AM atlas save button preview.png attached to Ticket #942 by trompetin17
3:45 AM Ticket #2439 (Lobby ToS Visibility) updated by Josh
I've mostly drafted the GUI: [[Image(...)]]
3:43 AM WIP.png attached to Ticket #2439 by Josh
2:07 AM Changeset [15063] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/art/textures/ui/global/modern/button
  • ps/trunk/binaries/data/mods/public/art/textures/ui/global/modern/button/red-unselected-center-bottom.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/global/modern/button/red-unselected-center-center.png
Initial modern buttons. Lobby/prelobby now only rely on the modern …
1:32 AM Ticket #2449 (Store more lobby user statistics into the database.) updated by scythetwirler
Also linked to this is #2504.
12:39 AM Ticket #2506 ([PATCH] GLSL requires GenTangents) updated by leper
Owner, Priority, Milestone, Description, Summary changed
12:30 AM Ticket #2501 ([WIP PATCH] Help to translate button) updated by leper
In 15062: […]
12:30 AM Changeset [15062] by leper
  • ps/trunk/binaries/data/mods/public/gui/common/functions_global_object.js
  • ps/trunk/binaries/data/mods/public/gui/manual/manual.xml
  • ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.xml
Translate some message boxes when opening websites. Fix a typo. Refs #2501.
12:30 AM Ticket #2505 (0ad crash on various maps when GLSL is enabled) closed by leper
fixed: In 15061: […]
12:30 AM Changeset [15061] by leper
  • ps/trunk/binaries/data/mods/public/gui/options/options.js
  • ps/trunk/source/renderer/Renderer.cpp
  • ps/trunk/source/renderer/Renderer.h
Enable/disable GenTangents when enabling/disabling PreferGLSL. Fixes #2505.

Apr 28, 2014:

11:54 PM Ticket #2506 ([PATCH] GLSL requires GenTangents) created by Stan
GLSL should not require GenTangents. See discussion at …
10:19 PM Changeset [15060] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.xml
Forgot to fix some strings
10:17 PM Ticket #2501 ([WIP PATCH] Help to translate button) closed by sanderd17
fixed: In 15059: […]
10:17 PM Changeset [15059] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.xml
Add a link in the main menu to for translators. Patch by Stan, fixes #2501
10:14 PM Ticket #2505 (0ad crash on various maps when GLSL is enabled) updated by pointhi
Summary changed
10:05 PM Ticket #2215 (Structure: Ptolemies: Corral) updated by Stan
Owner changed
9:59 PM Mainmenu.diff attached to Ticket #2501 by Stan
Added a button in the main menu
9:28 PM Ticket #1663 ([PATCH] Caching / texture loading issue with release data) updated by leper
Replying to Josh: > Is this still a valid issue? Yes.
9:23 PM Ticket #2501 ([WIP PATCH] Help to translate button) updated by Stan
Description, Summary changed
9:19 PM Ticket #1663 ([PATCH] Caching / texture loading issue with release data) updated by Stan
I don't think so, It only happens on SVN since textures are not cached.
9:18 PM Ticket #2505 (0ad crash on various maps when GLSL is enabled) updated by Stan
Same here on windows 8.1 64bits. Only workaround I've found is to …
9:16 PM Ticket #2505 (0ad crash on various maps when GLSL is enabled) created by pointhi
If I set "prefere GLSL" in the settings, and start a map like …
8:54 PM Ticket #1663 ([PATCH] Caching / texture loading issue with release data) updated by Josh
Is this still a valid issue? I haven't noticed any particularly slow …
8:45 PM Ticket #2233 (Unit: Ship: Ptolemies: Juggernaut) updated by Stan
Milestone changed
Pushed to A17 due to lack of activity in the art developpement.
8:45 PM Ticket #2463 (Multiplayer : Lobby enhancement) closed by Josh
duplicate: I'm going to close this as a duplicate of #2504 and #2448.
8:45 PM Ticket #2227 (Structure: Gauls: Rotary Mill) updated by Stan
Milestone changed
8:45 PM Ticket #2227 (Structure: Gauls: Rotary Mill) updated by Stan
Pushed to A17 due to lack of activity in the art developpement. …
8:44 PM Ticket #2225 (Structure: Romans: Wonder: Temple of Capitoline Jupiter) updated by Stan
Milestone changed
Pushed to A17 due to lack of activity in the art developpement.
8:44 PM Ticket #2504 ([PATCH] Add individual player detail in lobby) created by Josh
When clicking on a player name in the lobby playerlist, additional …
8:44 PM Ticket #2224 (Structure: Persians: Wonder: Gate of all Nations) updated by Stan
Milestone changed
Pushed to A17 due to lack of activity in the art developpement.
8:43 PM Ticket #2223 (Structure: Texture: Mauryans: Wonder: Big Stupa) updated by Stan
Milestone changed
Pushed to A17 due to lack of activity in the art developpement.
8:43 PM Ticket #2221 (Structure: Iberians: Barracks) updated by Stan
Milestone changed
Pushed to A17 due to lack of activity in the art developpement.
8:43 PM Ticket #2216 (Structure: Ptolemies: Blacksmith) updated by Stan
Milestone changed
Pushed to A17 due to lack of activity in the art developpement.
8:39 PM Ticket #2448 (Display gameplay statistics from the lobby on a website) updated by Josh
#2463 mentioned it might be nice to show currently running games as …
8:22 PM Ticket #2293 ("Agema" helmet.) updated by Stan
Milestone changed
Waiting for Sighvatr Input moving to A17
8:22 PM Ticket #2061 (Mauryan Ox trader) updated by Stan
Type changed
8:21 PM Ticket #2292 ("Thracian Cap" helmet) updated by Stan
Milestone changed
Waiting for Sighvatr Input moving to A17
8:21 PM Ticket #2289 ("Cataphract" helmet) updated by Stan
Milestone changed
Waiting for Sighvatr Input moving to A17
8:20 PM Ticket #2288 ("Officer Helmet") updated by Stan
Milestone changed
Waiting for Sighvatr Input moving to A17
8:20 PM Ticket #2215 (Structure: Ptolemies: Corral) updated by Stan
Milestone changed
Missing some tweaks pushing to A17
8:18 PM Ticket #2061 (Mauryan Ox trader) updated by Stan
Milestone changed
8:16 PM Ticket #2061 (Mauryan Ox trader) updated by Stan
Moving to A17 thread is here …
7:59 PM Changeset [15058] by leper
  • ps/trunk/binaries/data/mods/public/gui/text/quotes.txt
Remove falsely attributed quote.
7:19 PM Ticket #2116 ([PATCH] Allow resetting splash screen) updated by sanderd17
Keywords changed
7:18 PM Ticket #2116 ([PATCH] Allow resetting splash screen) closed by sanderd17
fixed: In 15057: […]
7:18 PM Changeset [15057] by sanderd17
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/binaries/data/mods/public/gui/options/options.js
  • ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.js
Add the possibility to show the welcome screen on every update, next …
7:13 PM Ticket #2503 (Different idle/walk stances with enemies around) created by Enrique
It would be nice to have two idle/walk state for animations. One for …
6:55 PM Ticket #2502 (Show icons when at the end of a line) updated by Adrián Chaves
Description changed
6:53 PM no_last_icon.png attached to Ticket #2502 by Adrián Chaves
6:45 PM Ticket #2502 (Show icons when at the end of a line) created by Adrián Chaves
Our GUI engine does not show icons if they are at the end of a line. …
6:33 PM patch_splashscreen.7.diff attached to Ticket #2116 by Itms
5:54 PM Changeset [15056] by gallaecio
  • ps/trunk/binaries/data/mods/public/gui/summary/summary.js
Translate map name in the summary page
5:35 PM Ticket #1419 ([PATCH] Report nice error messages to Windows users with missing ...) updated by Stan
Milestone changed
SDL 1.2 is not fully supported yet so pushing it to A17
5:35 PM patch_splashscreen.6.diff attached to Ticket #2116 by Itms
5:33 PM Ticket #2501 ([WIP PATCH] Help to translate button) created by fabio
Often someone asks me : 'how can I help translating the game. It would …
5:17 PM Ticket #2497 ([PATCH] Display how many remaining buildings are needed to advance phase) closed by sanderd17
fixed: In 15055: […]
5:17 PM Changeset [15055] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/session/unit_commands.js
  • ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
Improve disabled technology tooltip. Fixes #2497
3:53 PM visualreplay-WIP-r15054.patch attached to Ticket #9 by sanderd17
3:05 PM Ticket #2496 (Need to send units to attack twice) closed by sanderd17
fixed: In 15054: […]
3:05 PM Changeset [15054] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/components/Formation.js
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
Fix formations attacking by adding a combat.approaching state. Fixes #2496
2:31 PM Changeset [15053] by gallaecio
  • ps/trunk/binaries/data/l10n/ar.engine.po
  • ps/trunk/binaries/data/l10n/bg.engine.po
  • ps/trunk/binaries/data/l10n/br.engine.po
Translated map name in the loading screen, regenerated translation …
2:23 PM Ticket #1712 ([PATCH][ATLAS] Music and ambient sounds keep playing after simulation test) updated by Michael D. Hafer
Milestone changed
2:23 PM Ticket #1973 ([PATCH] Regenerative resources) updated by Michael D. Hafer
Milestone changed
1:59 PM Ticket #2441 (AI stops gathering resources at certain point in game) updated by Niek
Not sure what the attachment is doing here, it seems to belong to …
1:54 PM Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by Stan
Pushing to A17 to have time to implement it in JS and to test it.
1:48 PM Ticket #2343 ([PATCH] Attack preference based on bonus) updated by Stan
Milestone changed
Moving it to A17 not enough time to test.
12:11 PM Changeset [15052] by gallaecio
  • ps/trunk/binaries/data/mods/public/gui/options/options.js
  • ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.xml
Changes to English tooltips for consistency Reported by an Italian …
10:44 AM Ticket #2466 (Gauls fortress destruction) updated by Itms
Milestone changed
10:40 AM patch_remainingbuildings.2.patch attached to Ticket #2497 by Itms
10:40 AM Ticket #2497 ([PATCH] Display how many remaining buildings are needed to advance phase) updated by Itms
Ok, I'm finding my way around the internationalization system! And the …
10:13 AM Ticket #2500 (Update Aegis’s description) created by Adrián Chaves
Reported by the Italian translator Fabio …
9:32 AM Ticket #2492 (Have a bot regenerate POT files on string changes) updated by Adrián Chaves
Description changed
You are right, and it makes perfect sense with Transifex downloading …
7:52 AM Ticket #2499 ([PATCH] Add slower speed options) updated by Daniel Cardenas
Couldn't figure out how to delete duplicate attachments.
7:51 AM Ticket #2499 ([PATCH] Add slower speed options) updated by Daniel Cardenas
Thanks, fixed spelling for Leisurely and changed unhurried to Relaxed.
7:49 AM add-slower-speeds.2.patch attached to Ticket #2499 by Daniel Cardenas
7:39 AM Changeset [15051] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup_mp.js
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
Don't display 'UNR' in the gamesetup on unranked players. This makes …
7:02 AM Ticket #2401 (Toggling the wireframe mode works in rated games) updated by Josh
Milestone changed
7:02 AM Ticket #2401 (Toggling the wireframe mode works in rated games) closed by JoshuaJB
fixed: In 15050: […]
7:02 AM Changeset [15050] by JoshuaJB
  • ps/trunk/source/graphics/GameView.cpp
Disable wireframe mode in ranked games. Fixes #2401.
5:51 AM Ticket #2497 ([PATCH] Display how many remaining buildings are needed to advance phase) updated by scythetwirler
Extra whitespace on line 714.
5:49 AM Ticket #2499 ([PATCH] Add slower speed options) updated by scythetwirler
I think it's spelled "Leisurely". IMO, "Relaxed" would be a more …
3:10 AM BuildInstructions edited by Josh
Add ICU package to install command for remaining linux distributions. (diff)
2:48 AM Ticket #2497 ([PATCH] Display how many remaining buildings are needed to advance phase) updated by leper
It would probably be a good idea to display a different text if we …
1:48 AM Changeset [15049] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/ui/global/button/button_stone_unselected.png
Tweaked button.
1:42 AM Changeset [15048] by scythetwirler
  • ps/trunk/source/tools/XpartaMuPP/ELO.py
Add the limit back to provisionality in the rating system.
1:13 AM Changeset [15047] by scythetwirler
  • ps/trunk/source/tools/XpartaMuPP/ELO.py
Implements a (hopefully) better rating system with an inflation test.
12:23 AM Ticket #2492 (Have a bot regenerate POT files on string changes) updated by leper
It would probably be better (less noisy) if we only ran the bot once a …
12:01 AM Ticket #2499 ([PATCH] Add slower speed options) updated by Daniel Cardenas
Keywords changed

Apr 27, 2014:

11:59 PM Ticket #2499 ([PATCH] Add slower speed options) updated by Daniel Cardenas
Milestone changed
11:14 PM Ticket #2499 ([PATCH] Add slower speed options) updated by Stan
Summary changed
11:13 PM Ticket #2499 ([PATCH] Add slower speed options) updated by Stan
Summary changed
10:58 PM add-slower-speeds.patch attached to Ticket #2499 by Daniel Cardenas
Add slower speeds patch
10:57 PM Ticket #2499 ([PATCH] Add slower speed options) created by Daniel Cardenas
Add slower speed options. …
10:30 PM Ticket #2498 (Add support for GUI testing) created by Adrián Chaves
There are some circumstances that require us to test the GUI code. …
10:24 PM Changeset [15046] by gallaecio
  • ps/trunk/binaries/data/l10n/engine.pot
  • ps/trunk/binaries/data/mods/public/gui/common/functions_utility.js
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
Fixes to the lobby internationalization by sanderd17 and me All …
10:09 PM Ticket #2272 (Crash on start OSX 10.9: com.apple.CoreGraphics interpolate_table) updated by Stan
Is this fixed ?
10:01 PM Ticket #2444 (Implement hero auras for ptolemaic and Seleucid heroes.) updated by Stan
Milestone changed
Missing Ptolemy IV, Cleopatra + One sele Hero. Pushing it to A17
9:54 PM Ticket #2444 (Implement hero auras for ptolemaic and Seleucid heroes.) updated by sanderd17
Nothing, the xml and json data schema gets recognised by the messages …
9:50 PM BuildInstructions edited by fabio
debian/ubuntu cleanup (diff)
9:49 PM Ticket #2444 (Implement hero auras for ptolemaic and Seleucid heroes.) updated by Stan
What is needed for it to be compatible with transifex ?
9:48 PM BuildInstructions edited by Yves
(diff)
9:47 PM Ticket #2087 ([PATCH] Scroll through loading screen tips) updated by Stan
Milestone changed
Isn't the ready word a bit long in certain languages ? Maybe a click …
9:45 PM BuildInstructions edited by fabio
cmake should noto be needed with system nvtt (diff)
9:26 PM Changeset [15045] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
Fix moderater prefixes in the lobby.
9:10 PM Changeset [15044] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
Missing var statement.
9:06 PM BuildInstructions edited by Daniel Cardenas
Update for ubuntu 14.04. Mostly just a rewording. (diff)
9:06 PM Changeset [15043] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
Make gamesetup chat formatting more similar to the lobby and note that …
9:03 PM Changeset [15042] by Yves
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
Unifies some translatable strings on the gamesetup screen.
8:41 PM Changeset [15041] by Yves
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
Adds translation support for the "More options" window on the …
8:30 PM Changeset [15040] by scythetwirler
  • ps/trunk/binaries/data/mods/public/gui/common/modern/sprites.xml
  • ps/trunk/binaries/data/mods/public/gui/splashscreen/splashscreen.xml
Updates splashscreen style and adds a background to the scrollbar to …
8:23 PM Changeset [15039] by scythetwirler
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
Reverts a rogue copy-paste in the last commit.
8:18 PM Changeset [15038] by scythetwirler
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
Fixes the updated dropdowns for multiplayer clients broken in r15036
8:14 PM Ticket #2496 (Need to send units to attack twice) updated by Niek
I think it has to do with priorities. F.e. when you move your soldiers …
8:10 PM Ticket #2446 (Rounding problem in AI maxHitpoints for hele civs, making some units idle) updated by Stan
Milestone changed
Okay, Alway good to see new hacks :) Pushing it to A17.
8:05 PM Ticket #2446 (Rounding problem in AI maxHitpoints for hele civs, making some units idle) updated by mimo
stan That would have been a possibility, but I've seen cases where …
7:59 PM Ticket #2446 (Rounding problem in AI maxHitpoints for hele civs, making some units idle) updated by Stan
Should we push it to A17 ?
7:54 PM Ticket #2446 (Rounding problem in AI maxHitpoints for hele civs, making some units idle) updated by wraitii
I'm pretty sure this is a problem with technologies being wrongly …
7:49 PM patch_remainingbuildings.patch attached to Ticket #2497 by Itms
7:49 PM Ticket #2497 ([PATCH] Display how many remaining buildings are needed to advance phase) created by Itms
This simple patch displays in the tooltip how many buildings more are …
7:38 PM Changeset [15037] by gallaecio
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
Reverted r15026 after breaking the fix for the lobby that sanders17 …
7:36 PM Ticket #2446 (Rounding problem in AI maxHitpoints for hele civs, making some units idle) updated by Stan
Well instead of this isHurt: function() { return (this.hitpoints() …
7:24 PM Ticket #2496 (Need to send units to attack twice) created by Adrián Chaves
https://www.youtube.com/watch?v=6wx_CawlUkw I select my units, …
7:24 PM Changeset [15036] by scythetwirler
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
Moves Select number of players to a more fitting and …
7:01 PM Ticket #2460 ([PATCH] Savanna Ravine scenario AI makes no units) updated by mimo
Yves, I don't think so. The problem with #2446 is with all hele civs …
6:44 PM Ticket #2460 ([PATCH] Savanna Ravine scenario AI makes no units) updated by Yves
Could be the issue described in #2446.
6:42 PM Ticket #2446 (Rounding problem in AI maxHitpoints for hele civs, making some units idle) updated by Yves
I'm quite sure #2460 has the same cause.
6:37 PM Ticket #2446 (Rounding problem in AI maxHitpoints for hele civs, making some units idle) updated by mimo
What do you mean exactly ? - if a fix to simulation ? can you be …
6:28 PM Changeset [15035] by scythetwirler
  • ps/trunk/binaries/data/mods/public/gui/common/modern/styles.xml
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.xml
Change the style of dropdowns as per Mythos_Ruler. Also moves the …
5:56 PM Changeset [15034] by gallaecio
  • ps/trunk/binaries/data/mods/public/gui/session/input.js
Fix error introduced in r15030 while fixing a warning
5:32 PM Ticket #2447 ([PATCH] Require that all users confirm game settings before host can ...) updated by scythetwirler
In 15033: […]
5:32 PM Changeset [15033] by scythetwirler
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
Don't display I'm ready in single player setup. Refs #2447.
4:52 PM Changeset [15032] by scythetwirler
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.xml
Adjusts the lobby gamelist and dropdowns to support more translations …
4:14 PM Ticket #2492 (Have a bot regenerate POT files on string changes) updated by Adrián Chaves
Component changed
4:14 PM Ticket #2494 (Split the POT file of the public mod in more manageable POTs) updated by Adrián Chaves
Component changed
4:01 PM Changeset [15031] by gallaecio
  • ps/trunk/binaries/data/l10n/ar.engine.po
  • ps/trunk/binaries/data/l10n/bg.engine.po
  • ps/trunk/binaries/data/l10n/br.engine.po
Regenerated translation templates and pulled translations from Transifex
3:58 PM Ticket #2493 (Add an internationalization and localization component to Trac) closed by leper
fixed: Done
3:52 PM Ticket #2372 (Fix Javascript warnings showing up with the new SpiderMonkey) updated by Adrián Chaves
Description changed
3:51 PM Ticket #2372 (Fix Javascript warnings showing up with the new SpiderMonkey) updated by gallaecio
In 15030: […]
3:51 PM Changeset [15030] by gallaecio
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
  • ps/trunk/binaries/data/mods/public/gui/session/input.js
Fixed warnings in ‘gui’ due to the new SpiderMonkey Refs #2372
3:41 PM Ticket #2372 (Fix Javascript warnings showing up with the new SpiderMonkey) updated by Adrián Chaves
Description changed
3:38 PM Changeset [15029] by gallaecio
  • ps/trunk/binaries/data/mods/public/gui/session/messages.js
Fix warning about msg.guid not being defined
3:37 PM Changeset [15028] by gallaecio
  • ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
Fix unfinished change in accidental commit r15027
3:33 PM Changeset [15027] by gallaecio
  • ps/trunk/binaries/data/mods/public/gui/session/messages.js
  • ps/trunk/binaries/data/mods/public/gui/session/selection_details.js
  • ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
Moved the translation of AI messages to a later point This avoids …
3:28 PM Changeset [15026] by gallaecio
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
Moved the translation of map data to the loadMap() function This …
3:11 PM Changeset [15025] by michael
  • ps/trunk/binaries/data/mods/public/maps/skirmishes/Belgian Bog (2).xml
Tweaked this description.
3:10 PM Changeset [15024] by michael
  • ps/trunk/binaries/data/mods/public/maps/skirmishes/Belgian Bog (2).xml
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/armor_infantry_hack_03.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/armor_infantry_hack_04.json
A bunch of tech tweaks. Tweaked Belgian Bog environment.
2:41 PM Changeset [15023] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build.
2:28 PM Ticket #2331 ([ENHANCEMENT] Age Phase Sound) updated by Stan
Summary changed
2:27 PM Ticket #2331 ([ENHANCEMENT] Age Phase Sound) updated by Stan
Description changed
2:26 PM Ticket #2331 ([ENHANCEMENT] Age Phase Sound) updated by Stan
Type, Description changed
2:18 PM Ticket #2441 (AI stops gathering resources at certain point in game) updated by Stan
According to those line Aegis counts the number of farms it has : If …
1:58 PM Ticket #1699 ([PATCH] Spartan females won't chase ranged units (Infinite Chase Bug)) updated by Stan
Summary changed
1:46 PM Ticket #2495 (Load Game Broken) updated by agentx
Description changed
1:41 PM Ticket #2495 (Load Game Broken) updated by agentx
To make it clear, this has nothing to do with …
1:33 PM checker.zip attached to Ticket #2495 by agentx
1:31 PM Ticket #2495 (Load Game Broken) created by agentx
The API doesn't continue loaded games. OnUpdate of a bot is called, …
12:02 PM Changeset [15022] by gallaecio
  • ps/trunk/binaries/data/mods/public/gui/lobby/Terms_of_Use.txt
  • ps/trunk/binaries/data/mods/public/l10n/public.pot
Fixed the numbering in the terms of user of the lobby Reported by …
11:13 AM Changeset [15021] by gallaecio
  • ps/trunk/binaries/data/mods/public/l10n/messages.json
  • ps/trunk/binaries/data/mods/public/l10n/public.pot
Internationalization of the lobby terms of service and terms of use
11:02 AM Ticket #2492 (Have a bot regenerate POT files on string changes) updated by Adrián Chaves
Description changed
11:00 AM Ticket #2492 (Have a bot regenerate POT files on string changes) updated by Adrián Chaves
Certainly.
10:56 AM Ticket #2446 (Rounding problem in AI maxHitpoints for hele civs, making some units idle) updated by Stan
can't you just use Math.round((this.hitpoints()) ?
10:54 AM Ticket #2372 (Fix Javascript warnings showing up with the new SpiderMonkey) updated by Stan
there is a warning with cmd.metadata being undefined line 223 in …
10:46 AM Ticket #1419 ([PATCH] Report nice error messages to Windows users with missing ...) updated by Stan
There is an implemented function in the SDL to this crossplatforms I …
10:24 AM Ticket #2494 (Split the POT file of the public mod in more manageable POTs) updated by Adrián Chaves
Owner changed
10:24 AM Ticket #2494 (Split the POT file of the public mod in more manageable POTs) created by Adrián Chaves
== Reasons == We should do this because it makes the life of …
10:03 AM Ticket #2490 (Training heros with no attack triggers errors.) closed by sanderd17
fixed: In 15020: […]
10:03 AM Changeset [15020] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/session/session.js
Check for hero attack before querying it. Fixes #2490
9:47 AM Ticket #2492 (Have a bot regenerate POT files on string changes) updated by sanderd17
Could the tool download the po files, and commit it in one commit with …
9:38 AM Ticket #2492 (Have a bot regenerate POT files on string changes) updated by Adrián Chaves
Description changed
9:36 AM Ticket #2492 (Have a bot regenerate POT files on string changes) updated by Adrián Chaves
Description changed
9:34 AM Ticket #2493 (Add an internationalization and localization component to Trac) created by Adrián Chaves
We should have an “I18n & L10n” component.
9:33 AM Ticket #2492 (Have a bot regenerate POT files on string changes) updated by Adrián Chaves
Description changed
9:32 AM Ticket #2492 (Have a bot regenerate POT files on string changes) updated by Adrián Chaves
Description changed
9:31 AM Ticket #2492 (Have a bot regenerate POT files on string changes) created by Adrián Chaves
Once a day, the bot should: 1. Save a copy of each of the (two) …
8:12 AM Ticket #2439 (Lobby ToS Visibility) updated by Josh
Initial versions of the lobby Terms of Service and Terms of Use were …
8:10 AM Ticket #2453 (0AD crashes when Chinese characters are used) closed by Josh
fixed: There have been substantial internationalization changes to the font …
7:59 AM Changeset [15019] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/gui/lobby/Terms_of_Service.txt
  • ps/trunk/binaries/data/mods/public/gui/lobby/Terms_of_Use.txt
First version of the lobby Terms of Service and Terms of Use.
7:40 AM BuildInstructions edited by scythetwirler
Include a missing dependency. (diff)
7:37 AM Ticket #2491 ([PATCH] Keep XMPP connections alive) closed by JoshuaJB
fixed: In 15018: […]
7:37 AM Changeset [15018] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
  • ps/trunk/binaries/data/mods/public/gui/lobby/prelobby.js
Move XMPP polling to the mainloop. Should reduce lobby disconnects. …
6:07 AM global-XMPP-receive-v2.diff attached to Ticket #2491 by Josh
Also remove old (now useless) API
5:59 AM Ticket #2491 ([PATCH] Keep XMPP connections alive) updated by Josh
Keywords, Summary changed
5:59 AM global-XMPP-receive.diff attached to Ticket #2491 by Josh
First version, does not seem to cause any regressions locally and …
5:40 AM Ticket #2491 ([PATCH] Keep XMPP connections alive) created by Josh
Wake up gloox periodically to make sure no XMPP connections timeout.
5:38 AM Ticket #2490 (Training heros with no attack triggers errors.) updated by scythetwirler
Description changed
5:38 AM Ticket #2490 (Training heros with no attack triggers errors.) updated by scythetwirler
Summary changed
5:38 AM Ticket #2490 (Training heros with no attack triggers errors.) created by scythetwirler
Upon training of a hero without an attack (such as the Mauryan hero …
5:26 AM Changeset [15017] by scythetwirler
  • ps/trunk/binaries/data/mods/public/simulation/ai/tutorial-ai/tutorial.js
Revert an unnecessary part of the last commit (r15016).
5:22 AM Changeset [15016] by scythetwirler
  • ps/trunk/binaries/data/mods/public/simulation/ai/tutorial-ai/introductory_tutorial.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/tutorial-ai/tutorial.js
Fixes the tutorial AI and updates the tutorial with the blacksmith.
5:16 AM Ticket #2489 (Lobby subject should be translated.) updated by Josh
The ideal solution would be with …
2:26 AM Ticket #2489 (Lobby subject should be translated.) updated by scythetwirler
Description changed
2:26 AM Ticket #2489 (Lobby subject should be translated.) created by scythetwirler
XMPP lobby subject should be translated for i18n. (and also implemented).
2:23 AM Changeset [15015] by gallaecio
  • ps/trunk/binaries/data/mods/public/gui/aiconfig/aiconfig.js
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
  • ps/trunk/binaries/data/mods/public/l10n/public.pot
Added a context to some very generic strings and regenerated the …
2:07 AM Changeset [15014] by scythetwirler
  • ps/trunk/binaries/data/mods/public/gui/common/modern/sprites.xml
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.xml
Increases title bar width for internationalization support and …
1:39 AM Ticket #2314 ([PATCH] Simplify the gates) updated by historic_bruno
Replying to Gallaecio: > What good is it to have an …
12:49 AM Changeset [15013] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/particle/seeds.xml
  • ps/trunk/binaries/data/mods/public/art/particles/seeds.xml
  • ps/trunk/binaries/data/mods/public/art/particles/smoke.xml
Changed Ptolemaic and Seleucid Military Colonies to use the merc camp …
12:45 AM Changeset [15012] by scythetwirler
  • ps/trunk/binaries/data/mods/public/gui/common/modern/setup.xml
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
Cosmetic cleanup - Delete full stop and make scrollbar a circle
Note: See TracTimeline for information about the timeline view.