Timeline

Mar 1, 2012:

11:40 PM Ticket #824 ([PATCH] Prettify unit/building selection ring) updated by vts
Component changed
So attached is my current WIP patch (in git format, I'm afraid). It …
11:36 PM pretty_unit_rings_WIP_01mar12_textures.zip attached to Ticket #824 by vts
11:36 PM pretty_unit_rings_WIP_01mar12.patch attached to Ticket #824 by vts
11:16 PM Coding_Conventions edited by Philip Taylor
(diff)
10:52 PM Coding_Conventions edited by Philip Taylor
partial XML conventions (diff)
10:37 PM Ticket #794 ([PATCH] Camera height) updated by Jonathan Waller
I have had a look at this. I am not very experienced with C++ so this …
10:09 PM Ticket #1190 ([PATCH] Selected stances and formations need to be more obvious.) updated by michael
Summary changed
10:05 PM #1190-2012-03-01.patch attached to Ticket #1190 by leper
Stop using the stances sheet.
9:51 PM Ticket #1190 ([PATCH] Selected stances and formations need to be more obvious.) updated by michael
I have committed new icons here: …
9:35 PM Ticket #1147 ([NEEDS INFO] Fix malformed TOC linker error on OS X) updated by Kieran P
Priority, Milestone changed
9:33 PM Ticket #1123 (Render a marker when a unit is ordered to move) updated by Kieran P
Milestone changed
Should use the same system that waypoint flags from buildings use, …
9:30 PM Ticket #1057 (Fauna animations) closed by Kieran P
fixed: Zaggy1024 is now part of the team and able to commit new animations as …
9:28 PM Changeset [11217] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/single/stance-aggressive-select.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/single/stance-defensive-select.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/single/stance-passive-select.png
Selected Stances icons.
9:24 PM Ticket #1114 (LLVM warning: Value stored to '*' is never read) updated by Kieran P
Priority, Milestone changed
9:23 PM Ticket #895 (Atlas crashes when it does not have rights to write to a file) updated by Kieran P
Milestone changed
9:23 PM Ticket #1109 ([PATCH] Atlas Enhancement: Map re-sizing position) updated by Kieran P
Milestone changed
9:23 PM Ticket #1191 ([PATCH] 'esc' key mapped to toggleMenu()) updated by Ilya Radchenko
Just found out that 'pause' key pauses. Also, even though the 'esc' …
9:18 PM Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by Kieran P
Milestone changed
9:18 PM Ticket #1122 ([PATCH] Add terrain eyedropper tool / show current texture) updated by Kieran P
Milestone changed
9:18 PM Ticket #1104 (Add CMake as a build system) updated by Kieran P
Milestone changed
9:17 PM Ticket #1082 ([PATCH] Add "Random" option for selecting civilizations in match setup.) updated by Kieran P
Priority, Milestone, Summary changed
9:16 PM Ticket #720 (Fix lighting of units in FoW, with shadows enabled) updated by Kieran P
Milestone changed
9:09 PM Ticket #1015 (Game physics) updated by Kieran P
Milestone changed
9:08 PM Ticket #919 (Fix rendering of territory boundaries at sharp corners) updated by Kieran P
Milestone changed
9:08 PM Ticket #410 (Component script debugger) updated by Kieran P
Milestone changed
9:07 PM Ticket #1110 (Archive builder support for non-base mods) updated by Kieran P
Milestone changed
9:07 PM Ticket #921 ([PATCH] Improve UI notification for failing attempts to build) updated by Kieran P
Priority, Milestone changed
9:07 PM Ticket #966 (Incorrect Transparent Water Randering on core i3 HD 3000) updated by Kieran P
Milestone changed
9:07 PM Ticket #1073 (Mac OS Lion : compilation script forgets to move dylib files in .app ...) updated by Kieran P
Milestone changed
9:05 PM Ticket #1191 ([PATCH] 'esc' key mapped to toggleMenu()) created by Ilya Radchenko
At the moment the 'esc' key is useless during the game session. Making …
9:03 PM Ticket #1027 ([PATCH] [ATLAS] Assertion failure in CBrush::Slice while editing map) updated by Kieran P
Priority, Component, Milestone changed
Bug still exists, but can be suppressed so the user can keep going.
8:47 PM Ticket #1184 ([PATCH] Changing stance on garrisoning units causes instant garrison) updated by Kieran P
Priority changed
Upgrading to release blocker, because if it doesn't cause OOS, then …
8:46 PM Ticket #1190 ([PATCH] Selected stances and formations need to be more obvious.) updated by Kieran P
Owner changed
8:45 PM Ticket #933 (Animate territory changes) updated by Kieran P
Priority, Milestone changed
8:45 PM Ticket #961 (Music Manager) updated by Kieran P
Milestone changed
8:43 PM Ticket #1190 ([PATCH] Selected stances and formations need to be more obvious.) updated by Kieran P
Milestone changed
8:39 PM Ticket #1108 (Engineer a way for WP and IPB to share login info) updated by Kieran P
Priority changed
8:39 PM Ticket #1108 (Engineer a way for WP and IPB to share login info) updated by Kieran P
Milestone changed
8:38 PM Ticket #946 ([SOUND] Music stops playing when returning to main menu) updated by Kieran P
Milestone changed
8:38 PM Ticket #599 ([PATCH] Hide changes to buildings in fog-of-war) updated by Kieran P
Milestone changed
8:00 PM 0ad-stances-active.jpeg attached to Ticket #1190 by Ilya Radchenko
Modified
7:59 PM 0ad-stances.jpeg attached to Ticket #1190 by Ilya Radchenko
Original
7:55 PM Ticket #1190 ([PATCH] Selected stances and formations need to be more obvious.) created by Ilya Radchenko
The stances buttons currently have a little color if selected, but …
11:54 AM Ticket #30 ([PATCH] Trade) updated by fcxSanya
Replying to historic_bruno: Thanks for the review :) > …
11:26 AM Changeset [11216] by omri
  • audio/trunk/music/Highland_Mist.wav
11:16 AM Changeset [11215] by omri
  • ps/trunk/binaries/data/mods/public/audio/music/Highland_Mist.ogg
10:14 AM Changeset [11214] by omri
  • audio/trunk/music/The_Road_Ahead.wav
10:01 AM Changeset [11213] by omri
  • ps/trunk/binaries/data/mods/public/audio/music/The_Road_Ahead.ogg
7:45 AM Changeset [11212] by michael
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Oasis IX.pmp
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Oasis IX.xml
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Oasis VIII.pmp
Oasis maps galore!
6:41 AM Ticket #1188 ("Idle warrior button" doesn't get all idle warriors) closed by ben
fixed: In 11211: […]
6:41 AM Changeset [11211] by ben
  • ps/trunk/binaries/data/mods/public/gui/session/session.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fire.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fishing.xml
Fixes idle champion units not being found. Fixes #1188. Adds trade …
5:20 AM Ticket #1189 (WP Theming- Rough Home Page) closed by MishFTW
fixed: Ready to be developed on…
5:13 AM Changeset [11210] by michael
  • ps/trunk/binaries/data/mods/public/art/meshes/props/rome_trireme_banner_trans.dae
  • ps/trunk/binaries/data/mods/public/art/meshes/props/rome_trireme_foresail.dae
  • ps/trunk/binaries/data/mods/public/art/meshes/props/rome_trireme_mainsail.dae
Removed a few oars from the Roman trireme. Tweaked Trireme texture.
4:55 AM Changeset [11209] by ben
  • ps/trunk/source/graphics/ColladaManager.h
  • ps/trunk/source/gui/scripting/ScriptFunctions.cpp
  • ps/trunk/source/lib/file/archive/archive.h
Corrects some Doxygen comments and adds a few others of interest.
1:51 AM Ticket #1189 (WP Theming- Rough Home Page) created by MishFTW
Lay out the foundations of this page. Discussion: …
1:32 AM Mod_Layout edited by historic_bruno
(diff)
1:12 AM Changeset [11208] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/units/romans/siege_ram.xml
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/256/hele_infantry_spearman.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_infantry_spearman.png
Siege status bars tweaked. Tweaked hoplite portrait.
1:08 AM Ticket #3 ([PATCH] Implement Technologies) updated by Jonathan Waller
Replying to Darth_Malloc: Hi, I have just started …
12:41 AM Changeset [11207] by ben
  • ps/trunk/source/simulation2/serialization/BinarySerializer.cpp
Fixes incorrect use of jschar (broke Linux builds)

Feb 29, 2012:

11:12 PM Changeset [11206] by michael
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Oasis VIII.pmp
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Oasis VIII.xml
Oasis VIII
11:08 PM Changeset [11205] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/skins/structural/rome_trireme.png
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Belgian_Bog.xml
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.xml
10:37 PM Changeset [11204] by michael
    9:14 PM Ticket #895 (Atlas crashes when it does not have rights to write to a file) updated by Darth_Malloc
    Owner changed
    9:12 PM Ticket #799 ([PATCH] Add "back to work" button) updated by Darth_Malloc
    Owner changed
    9:10 PM Ticket #3 ([PATCH] Implement Technologies) updated by Darth_Malloc
    Owner changed
    7:04 PM Ticket #999 ([PATCH] Healing) updated by leper
    After some discussion with Mythos we decided that <Recharge> isn't …
    6:48 PM #999-2012-02-29.patch attached to Ticket #999 by leper
    Ready for review
    2:51 PM Rmgen_Library edited by O.Davoodi
    (diff)
    2:47 PM Rmgen_Library edited by O.Davoodi
    (diff)
    12:00 PM Ticket #1188 ("Idle warrior button" doesn't get all idle warriors) created by Erik Johansson
    When I press the idle warrior button to cycle through the idle …
    9:05 AM Changeset [11203] by Amish Coelho
      8:29 AM Mod_Layout edited by historic_bruno
      (diff)
      8:25 AM Mod_Layout edited by historic_bruno
      (diff)
      8:16 AM Modding_Guide edited by historic_bruno
      (diff)
      7:58 AM Modding_Guide edited by historic_bruno
      (diff)
      7:33 AM Modding_Guide created by historic_bruno
      Initial draft
      7:01 AM Finding_Your_Way_Around edited by historic_bruno
      Add link to new mod layout page (diff)
      6:59 AM Mod_Layout created by historic_bruno
      Initial draft
      4:35 AM Ticket #1187 ([PATCH] Hotkey to display all health bars) created by historic_bruno
      A hotkey pressed to show health bars for all units on screen at once. …
      4:26 AM Ticket #1186 ([PATCH] Hotkey to toggle silhouettes) created by historic_bruno
      Silhouettes are the player-colored shape of a unit when it's …
      2:12 AM Changeset [11202] by ben
      • ps/trunk/source/gui/MiniMap.cpp
      Tweaks minimap water color.
      1:29 AM Changeset [11201] by michael
      • ps/trunk/binaries/data/mods/public/simulation/data/player_defaults.json
      Player 1 is a bit bluer.
      12:52 AM Changeset [11200] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_support_female_citizen.png
      Updated Greek female portrait.

      Feb 28, 2012:

      11:45 PM Ticket #931 ([PATCH] Fix OpenAL issues on OS X) updated by Kieran P
      Milestone changed
      11:12 PM Changeset [11199] by ben
      • ps/trunk/source/simulation2/components/CCmpSelectable.cpp
      • ps/trunk/source/simulation2/serialization/BinarySerializer.cpp
      Fixes broken selections in saved games (CmpSelectable needed to call …
      10:49 PM Ticket #1185 (Save game crash: unhandled exception PSERROR_Serialize_InvalidScriptValue) updated by vts
      Summary changed
      9:40 PM Ticket #1185 (Save game crash: unhandled exception PSERROR_Serialize_InvalidScriptValue) closed by Jonathan Waller
      fixed: In 11198: […]
      9:40 PM Changeset [11198] by Jonathan Waller
      • ps/trunk/binaries/data/mods/public/simulation/ai/qbot/qbot.js
      Made qBot not serialize the metadata which conatins too complicated a …
      9:33 PM Ticket #1185 (Save game crash: unhandled exception PSERROR_Serialize_InvalidScriptValue) updated by vts
      Description changed
      9:26 PM crashlog.txt attached to Ticket #1185 by vts
      9:26 PM crashlog.dmp attached to Ticket #1185 by vts
      9:26 PM Ticket #1185 (Save game crash: unhandled exception PSERROR_Serialize_InvalidScriptValue) created by vts
      Reproducible crash when saving a game, as reported on in this thread: …
      9:09 PM Ticket #1183 (Add player team information to "PlayerData" for random maps) updated by historic_bruno
      Milestone changed
      8:51 PM Changeset [11197] by michael
      • ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_flora_tree.xml
      • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna.xml
      committed a couple minimap color changes
      8:23 PM Changeset [11196] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/256/hele_infantry_spearman.png
      • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_infantry_spearman.png
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Nile River.xml
      New hoplite portrait. Fixed civ on Nile River.
      7:49 PM Changeset [11195] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/rome_ship_trireme.png
      • ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_ship_trireme.xml
      Roman trireme portrait.
      5:31 PM Ticket #763 ([PATCH] Player and resource colors conflict on minimap) updated by Ilya Radchenko
      How are the icons implemented? Are they loaded in from external …
      2:40 PM Rmgen_Library edited by O.Davoodi
      (diff)
      2:32 PM Rmgen_Library edited by O.Davoodi
      (diff)
      2:28 PM Rmgen_Library edited by O.Davoodi
      (diff)
      2:16 PM Ticket #1183 (Add player team information to "PlayerData" for random maps) closed by O.Davoodi
      invalid: I am using atlas's generator which didn't work. But the data you …
      11:41 AM Changeset [11194] by Amish Coelho
      • ps/trunk/binaries/data/mods/public/art/meshes/structural/rome_trireme.dae
      • ps/trunk/binaries/data/mods/public/art/meshes/structural/rome_trireme.png
      • ps/trunk/binaries/data/mods/public/art/textures/skins/structural/rome_trireme.png
      10:07 AM Changeset [11193] by Amish Coelho
      • ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/trireme_shields.xml
      • ps/trunk/binaries/data/mods/public/art/actors/structures/romans/trireme.xml
      • ps/trunk/binaries/data/mods/public/art/meshes/props/rome_trireme_shields.dae
      6:02 AM Changeset [11192] by michael
      • ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall.xml
      • ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall_gate.xml
      • ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall_tower.xml
      5:26 AM Ticket #1152 ([PATCH] Rome support, defense tower fix for Jubot) updated by historic_bruno
      Keywords changed
      5:26 AM Ticket #1152 ([PATCH] Rome support, defense tower fix for Jubot) closed by ben
      fixed: In 11191: […]
      5:26 AM Changeset [11191] by ben
      • ps/trunk/binaries/data/mods/public/simulation/ai/jubot/economy.js
      Adds defense tower and Romans support to JuBot, based on patch by …
      5:17 AM gallery-arrow.png attached to Ticket #1162 by michael
      5:15 AM Ticket #1177 (WP Themeing - Download Button Art) updated by michael
      Image attached. Please critique and advise.
      5:14 AM alpha-download-button.png attached to Ticket #1177 by michael
      4:41 AM Ticket #1180 (h_mgr crashes with "Not enough memory") updated by historic_bruno
      Thanks, that's useful info :) I tried the increasing hdata_cap, but …
      4:34 AM Changeset [11190] by ben
      • ps/trunk/source/gui/scripting/JSInterface_IGUIObject.cpp
      Fixes constant logical operand warning on OS X build.
      3:13 AM Random_Map_Generator edited by historic_bruno
      (diff)
      3:09 AM Random_Map_Generator_Internals edited by historic_bruno
      (diff)
      2:54 AM JSON edited by historic_bruno
      (diff)
      2:07 AM JSON created by historic_bruno
      1:49 AM Ticket #1180 (h_mgr crashes with "Not enough memory") updated by Jan Wassenberg
      There is a relatively tight upper bound on the number of active …
      12:28 AM Ticket #1184 ([PATCH] Changing stance on garrisoning units causes instant garrison) created by historic_bruno
      As reported on the …
      12:16 AM Changeset [11189] by ben
      • ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/Tools/Common/ObjectSettings.cpp
      • ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/Tools/Common/ObjectSettings.h
      • ps/trunk/source/tools/atlas/GameInterface/Messages.h
      Removes size_t from shareable types to prevent 32/64-bit errors. Adds …
      12:09 AM Changeset [11188] by Pureon
      • ps/trunk/binaries/data/mods/public/art/actors/structures/romans/wall.xml
      • ps/trunk/binaries/data/mods/public/art/actors/structures/romans/wall_gate.xml
      • ps/trunk/binaries/data/mods/public/art/actors/structures/romans/wall_turret.xml
      Roman walls

      Feb 27, 2012:

      11:51 PM Changeset [11187] by michael
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.xml
      • ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml
      • ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_fortress.xml
      Tweaked Roman army camp and fortress.
      11:30 PM Ticket #1183 (Add player team information to "PlayerData" for random maps) updated by historic_bruno
      Hmm, not sure what you mean. I've just tested and …
      11:29 PM Changeset [11186] by ben
      • ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/Tools/Common/MiscState.h
      • ps/trunk/source/tools/atlas/GameInterface/Handlers/ObjectHandlers.cpp
      • ps/trunk/source/tools/atlas/GameInterface/SharedTypes.h
      Changes Atlas ObjectID type to unsigned int, fixes 64-bit build errors …
      11:28 PM Changeset [11185] by michael
      • ps/trunk/binaries/data/mods/public/civs/iber.json
      Tweaked starting unit for Iberians.
      11:01 PM Ticket #999 ([PATCH] Healing) updated by michael
      Perhaps the Healer needs to recharge after every X HPs (~100) of healing.
      10:51 PM Changeset [11184] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/skins/skeletal/animal_peacock.png
      • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/256/hele_infantry_spearman.png
      • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_infantry_spearman.png
      New portrait for hoplite. Tweaked peacock skin.
      10:39 PM Changeset [11183] by michael
      • ps/trunk/binaries/data/mods/public/civs/rome.json
      Tweaked Rome's starting units.
      10:08 PM Ticket #763 ([PATCH] Player and resource colors conflict on minimap) updated by historic_bruno
      Replying to knownasilya: > Why not change the shape of the …
      8:10 PM Changeset [11182] by vts
      • ps/trunk/source/simulation2/tests/test_CmpTemplateManager.h
      Fixed test failure in test_CmpTemplateManager.h after atlas selection …
      8:08 PM Ticket #763 ([PATCH] Player and resource colors conflict on minimap) updated by Ilya Radchenko
      Why not change the shape of the resource marker as well? So that if …
      6:23 PM Ticket #999 ([PATCH] Healing) updated by leper
      I have an idea how to implement <Recharge>. But before I start working …
      4:09 PM Changeset [11181] by O.Davoodi
      • ps/trunk/binaries/data/mods/public/art/actors/geology/metalmine_alpine_slabs.xml
      • ps/trunk/binaries/data/mods/public/art/actors/geology/stonemine_alpine_quarry.xml
      • ps/trunk/binaries/data/mods/public/maps/random/rmgen/randombiome.js
      Adds new metal and stone mines for polar and alpine biomes.
      12:56 PM Changeset [11180] by O.Davoodi
      • ps/trunk/binaries/data/mods/public/maps/random/rmgen/misc.js
      Fixed a major bug.
      7:31 AM Ticket #1183 (Add player team information to "PlayerData" for random maps) created by O.Davoodi
      We need the team information if we want to place allied players near …
      7:15 AM Changeset [11179] by autobuild
      • ps/trunk/binaries/system/AtlasUI.dll
      • ps/trunk/binaries/system/pyrogenesis.exe
      • ps/trunk/binaries/system/pyrogenesis.pdb
      Automated build.
      7:08 AM Ticket #1145 ([PATCH] Improve game data paths in OS X and Windows) updated by historic_bruno
      Version 2 of this patch coming soon with various corrections.
      6:49 AM Ticket #678 ([PATCH] [Atlas] Improve unit selection options) updated by historic_bruno
      Keywords changed
      6:46 AM Changeset [11178] by ben
      • ps/trunk/binaries/data/mods/public/gui/session/input.js
      Swaps the game's double- and triple-click selections, by popular …
      6:32 AM Tickets #678,​1032 batch updated by ben
      In 11177: […]
      6:32 AM Changeset [11177] by ben
      • ps/trunk/binaries/data/mods/public/simulation/templates/other/bridge_hele.xml
      • ps/trunk/binaries/data/mods/public/simulation/templates/other/bridge_wooden.xml
      • ps/trunk/binaries/data/mods/public/simulation/templates/special/territory_block.xml
      Adds multiple entity selection to Atlas (including move/delete). Fixes …
      5:58 AM Ticket #678 ([PATCH] [Atlas] Improve unit selection options) updated by historic_bruno
      Thanks for getting around to this :) Replying to vts: > …
      1:35 AM Ticket #678 ([PATCH] [Atlas] Improve unit selection options) updated by vts
      Looks great as far as I can tell! Works very well, and significantly …
      1:21 AM Changeset [11176] by ben
      • ps/trunk/binaries/data/mods/public/civs/rome.json
      Adds Romans to random maps.
      12:22 AM Ticket #1153 (WP Theming - Rough Post) closed by MishFTW
      fixed: http://www.wildfiregames.com/forum/index.php?showtopic=15629&view=findp

      Feb 26, 2012:

      11:46 PM LatestReleaseLinux edited by historic_bruno
      Updated Fedora instructions (diff)
      11:15 PM Ticket #851 (Error 404 after donation) updated by Brian Stempin
      Cool-beans.
      11:13 PM Ticket #851 (Error 404 after donation) updated by Erik Johansson
      The Pledgie might overrule any WFG bounceback code, but as there …
      9:07 PM Ticket #1182 (Forum upgrade) updated by Brian Stempin
      Discussion thread: …
      9:05 PM Ticket #1182 (Forum upgrade) updated by Brian Stempin
      Status, Type changed
      9:05 PM Ticket #1182 (Forum upgrade) created by Brian Stempin
      A forum upgrade is in order and is being scheduled.
      8:09 PM Ticket #1153 (WP Theming - Rough Post) reopened by Brian Stempin
      7:58 PM #999-2012-02-26.patch attached to Ticket #999 by leper
      7:57 PM Ticket #999 ([PATCH] Healing) updated by leper
      Idle healers now heal wounded units that enter their line line of …
      7:19 PM Changeset [11175] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/skins/skeletal/animal_peacock.png
      5:16 PM Ticket #871 (upgrade Trac) closed by fabio
      fixed: 0ad trac is at 0.12.3 which is the latest version.
      4:22 PM Ticket #1158 (WP Theming - Rough image carrousel) updated by MishFTW
      Owner, Status changed
      I'm taking over :)
      4:06 PM Ticket #1153 (WP Theming - Rough Post) closed by MishFTW
      fixed: Done
      4:01 PM Changeset [11174] by O.Davoodi
      • ps/trunk/binaries/data/mods/public/maps/random/ardennes_forest.js
      • ps/trunk/binaries/data/mods/public/maps/random/ardennes_forest.json
      • ps/trunk/binaries/data/mods/public/maps/random/rivers.js
      Adds "Arennes Forest" by mmayfield45. Fixes the river texture for …
      1:10 PM Ticket #1031 (Config option to render cursors with OpenGL) updated by fabio
      Milestone changed
      12:37 PM Ticket #1151 (GL_INVALID_OPERATION) closed by fabio
      worksforme: I am no longer experiencing this. Closing for now, I'll reopen if I …
      8:48 AM Ticket #1177 (WP Themeing - Download Button Art) updated by Brian Stempin
      Discussion thread: …
      8:46 AM Changeset [11173] by michael
      • ps/trunk/binaries/data/mods/public/art/actors/fauna/tiger.xml
      • ps/trunk/binaries/data/mods/public/art/textures/skins/skeletal/animal_tiger.dds
      • ps/trunk/binaries/data/mods/public/art/textures/skins/skeletal/animal_tiger.png
      8:39 AM Ticket #1155 (WP Widget Dev - Community Activity) closed by Brian Stempin
      fixed
      8:38 AM Changeset [11172] by michael
      • ps/trunk/binaries/data/mods/public/art/actors/fauna/tiger.xml
      • ps/trunk/binaries/data/mods/public/art/actors/flora/trees/palm_senegal_date.xml
      • ps/trunk/binaries/data/mods/public/art/textures/skins/skeletal/animal_tiger.dds
      Tiger texture.
      7:59 AM Ticket #1155 (WP Widget Dev - Community Activity) updated by Brian Stempin
      Discussion thread: …
      7:58 AM Ticket #1155 (WP Widget Dev - Community Activity) updated by Brian Stempin
      Owner, Status changed
      7:56 AM Ticket #851 (Error 404 after donation) closed by Brian Stempin
      worksforme: I made a donation, and this didn't happen to me. In fact, I was never …
      7:38 AM Changeset [11171] by michael
      • ps/trunk/binaries/data/mods/public/art/actors/fauna/tiger.xml
      • ps/trunk/binaries/data/mods/public/art/meshes/skeletal/tiger.dae
      • ps/trunk/binaries/data/mods/public/art/textures/skins/null_gray.dds
      Historicity's tiger mesh. Tweaked Roman tireme texture.
      5:52 AM Changeset [11170] by Amish Coelho
      • ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/trireme_banner_trans.xml
      • ps/trunk/binaries/data/mods/public/art/actors/structures/romans/trireme.xml
      • ps/trunk/binaries/data/mods/public/art/meshes/props/rome_trireme.png
      #Roman Trireme
      5:47 AM Ticket #1181 (BOM in intro.txt) closed by ben
      fixed: In 11169: […]
      5:46 AM Changeset [11169] by ben
      • ps/trunk/binaries/data/mods/public/gui/manual/intro.txt
      Fixes encoding of intro.txt to UTF-8 without BOM, based on patch by …
      5:46 AM Ticket #1181 (BOM in intro.txt) updated by historic_bruno
      Keywords, Milestone changed
      5:35 AM intro.patch attached to Ticket #1181 by bird
      removes BOM
      5:34 AM Ticket #1181 (BOM in intro.txt) created by bird
      Fixed the BOM that appears in the very beginning of the intro.txt …
      5:27 AM Ticket #902 (Allow setting rally points while constructing buildings) updated by historic_bruno
      Summary changed
      3:35 AM Ticket #1180 (h_mgr crashes with "Not enough memory") created by historic_bruno
      Build: r11165 Visual C++ 2010 EE OS: Windows 7 Pro 64-bit To …
      2:38 AM Ticket #410 (Component script debugger) updated by historic_bruno
      Owner, Status changed
      2:37 AM Ticket #946 ([SOUND] Music stops playing when returning to main menu) updated by historic_bruno
      Owner changed
      2:37 AM Ticket #931 ([PATCH] Fix OpenAL issues on OS X) updated by historic_bruno
      Owner, Status changed
      2:33 AM Ticket #1179 (Warnings building Premake on OS X) updated by historic_bruno
      Description changed
      2:25 AM Ticket #1179 (Warnings building Premake on OS X) created by historic_bruno
      I get the following warnings running ./update-workspaces.sh with …
      1:56 AM Changeset [11168] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/skins/skeletal/animal_peacock.png
      Peacock texture
      1:16 AM Changeset [11167] by gregory
      • ps/trunk/binaries/data/mods/public/art/actors/fauna/zebra.xml
      • ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_death.dae
      Updated and improved zebra death animation.
      12:56 AM Changeset [11166] by gregory
      • ps/trunk/binaries/data/mods/public/art/actors/fauna/zebra.xml
      • ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_attack.dae
      • ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_death.dae
      12:38 AM Ticket #1178 (precompiled.h: clang warnings about c-header) created by historic_bruno
      Building on OS X with their Command Line Tools for Xcode - February …
      12:32 AM Changeset [11165] by Jonathan Waller
      • ps/trunk/binaries/data/mods/public/simulation/ai/qbot/economy.js
      • ps/trunk/binaries/data/mods/public/simulation/ai/qbot/entitycollection-extend.js
      • ps/trunk/binaries/data/mods/public/simulation/ai/qbot/filters.js
      Added some caching in the reassignIdleWorkers code for a large …
      12:04 AM Changeset [11164] by michael
      • ps/trunk/binaries/data/mods/public/art/actors/props/units/weapons/rock_flaming.xml
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.xml

      Feb 25, 2012:

      11:34 PM Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by leper
      I just wanted to note that we're already storing files on Windows but …
      11:22 PM Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by historic_bruno
      Hmm I can think of a good reason to use wxRegConfig on Windows, it …
      11:11 PM Changeset [11163] by philip
      • ps/trunk/source/renderer/TerrainOverlay.cpp
      Fix terrain overlay rendering
      11:02 PM Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by leper
      Replying to historic_bruno: > Is there a compelling …
      10:54 PM Ticket #1177 (WP Themeing - Download Button Art) created by MishFTW
      An image overlay for the download button.
      10:50 PM Ticket #892 (Add paths to random maps) updated by historic_bruno
      Keywords changed
      10:50 PM Ticket #819 (Add dust particles for building destruction) updated by historic_bruno
      Milestone changed
      10:33 PM Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by historic_bruno
      Replying to leper: > How does ActorEditor decide on the …
      9:09 PM Changeset [11162] by michael
      • ps/trunk/binaries/data/mods/public/art/actors/fauna/sheep1.xml
      • ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/trireme_mainsail.xml
      • ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/civil_centre.xml
      Player color for sheep
      9:07 PM Changeset [11161] by Jonathan Waller
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Carthaginian Units.xml
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Carthaginians Sandbox.xml
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Celtic_Buildings.xml
      Update healer templates and scenarios to add ranks. Also added a …
      9:02 PM Ticket #1154 (WP Theming - Rough Donation Widget) closed by Brian Stempin
      fixed
      8:49 PM #999_template_updates.patch attached to Ticket #999 by leper
      Ranks for healers. They don't change any Heal options yet.
      8:23 PM Changeset [11160] by autobuild
      • ps/trunk/binaries/system/pyrogenesis.exe
      • ps/trunk/binaries/system/pyrogenesis.pdb
      Automated build.
      7:51 PM Ticket #979 ([PATCH] Prop variations not working when attached to specific animations) updated by vts
      Owner, Status changed
      7:49 PM Ticket #979 ([PATCH] Prop variations not working when attached to specific animations) updated by vts
      Keywords, Summary changed
      7:48 PM entity_randomization_svn_25feb12.patch attached to Ticket #979 by vts
      7:44 PM Changeset [11159] by michael
      • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
      • ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_support_healer_b.xml
      • ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_support_healer_b.xml
      Initial support in the templates for healer ranking
      6:50 PM Changeset [11158] by O.Davoodi
      • ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.js
      • ps/trunk/binaries/data/mods/public/maps/random/rmgen/map.js
      • ps/trunk/binaries/data/mods/public/maps/random/rmgen/mapgen.js
      Adds "TILE_CENTERED_HEIGHT_MAP" to aegean sea.
      6:47 PM Changeset [11157] by philip
      • ps/trunk/binaries/data/mods/public/shaders/glsl/terrain_common.vs
      Fix GLSL terrain.
      6:31 PM Changeset [11156] by philip
      • ps/trunk/binaries/data/mods/public/shaders/effects/terrain_base.xml
      • ps/trunk/binaries/data/mods/public/shaders/effects/terrain_blend.xml
      • ps/trunk/binaries/data/mods/public/shaders/effects/terrain_decal.xml
      Add terrain effect files.
      6:29 PM Changeset [11155] by philip
      • ps/trunk/binaries/data/mods/public/shaders/effects/model_normal.xml
      • ps/trunk/binaries/data/mods/public/shaders/effects/model_normal_instancing.xml
      • ps/trunk/binaries/data/mods/public/shaders/effects/model_solid.xml
      Improve Android compatibility. Basic touchscreen input for testing. …
      6:14 PM Changeset [11154] by philip
      • ps/trunk/source/graphics/TextRenderer.cpp
      • ps/trunk/source/graphics/TextRenderer.h
      • ps/trunk/source/gui/CGUI.cpp
      Avoid unnecessary use of printf in text renderer.
      5:11 PM Changeset [11153] by philip
      • ps/trunk/build/android/sdl-project/AndroidManifest.xml
      • ps/trunk/build/android/sdl-project/Makefile
      • ps/trunk/build/android/setup-libs.sh
      Fix Android build scripts.
      4:53 PM Ticket #892 (Add paths to random maps) closed by O.Davoodi
      fixed: The new path placer script works perfectly. So we should close this. …
      4:53 PM Changeset [11152] by O.Davoodi
      • ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.js
      • ps/trunk/binaries/data/mods/public/maps/random/anatolian_plateau.js
      • ps/trunk/binaries/data/mods/public/maps/random/atlas_mountains.js
      Adds the path placer library by historic_brunno to rmgen. Fixes #892. …
      4:51 PM Changeset [11151] by Amish Coelho
      • ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/trireme_foresail.xml
      • ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/trireme_mainsail.xml
      • ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/trireme_shroud.xml
      4:39 PM Changeset [11150] by Amish Coelho
      • ps/trunk/binaries/data/mods/public/art/textures/skins/structural/rome_trireme.png
      4:38 PM Changeset [11149] by philip
      • ps/trunk/source/graphics/ShaderManager.cpp
      • ps/trunk/source/graphics/ShaderProgram.cpp
      • ps/trunk/source/graphics/ShaderTechnique.cpp
      Support more commands in shader technique XML files. Always print GLSL …
      3:21 PM atlas-xdg-2012-02-25.patch attached to Ticket #868 by leper
      3:20 PM Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by leper
      I used __WXMSW__ to detect if we are using Windows and omit the …
      3:07 PM Ticket #979 ([PATCH] Prop variations not working when attached to specific animations) updated by vts
      Have a patch for this ready, will attach it soon. It's gonna need some …
      10:06 AM Changeset [11148] by michael
      • ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml
      10:00 AM Changeset [11147] by gregory
      • ps/trunk/binaries/data/mods/public/art/meshes/props/rome_temple_ashes_01.dae
      • ps/trunk/binaries/data/mods/public/art/meshes/props/rome_temple_ashes_02.dae
      Added the forgotten ashes DAEs.
      9:53 AM Changeset [11146] by gregory
      • ps/trunk/binaries/data/mods/public/art/actors/fauna/zebra.xml
      • ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_attack.dae
      Added zebra attack animation.
      9:14 AM Changeset [11145] by gregory
      • ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/rome_temple_ashes.xml
      • ps/trunk/binaries/data/mods/public/art/actors/structures/romans/temple.xml
      Added some useless ash to the temples for prettification.
      8:28 AM Changeset [11144] by michael
      • ps/trunk/binaries/data/mods/public/art/actors/fauna/zebra.xml
      Tweaked zebra run speed
      8:07 AM Changeset [11143] by michael
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.pmp
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.xml
      Median Oasis II complete.
      7:24 AM Changeset [11142] by ben
      • ps/trunk/source/simulation2/system/CmpPtr.h
      • ps/trunk/source/tools/atlas/AtlasObject/AtlasObject.h
      Avoid unused parameter warnings due to safe bool operators.
      6:52 AM Ticket #30 ([PATCH] Trade) updated by historic_bruno
      Did some play testing with your latest patch, it seems to work very …
      6:44 AM Changeset [11141] by michael
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Nile River.xml
      fixed player thing
      6:22 AM Changeset [11140] by gregory
      • ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_idle.dae
      • ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_run.dae
      • ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_walk.dae
      Updated zebra animations and added a proper idle animation.
      6:08 AM Ticket #819 (Add dust particles for building destruction) closed by michael
      fixed
      6:05 AM screen14.jpg attached to Ticket #1166 by michael
      The art dept. will make rubble objects like these.
      2:53 AM Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by historic_bruno
      Thanks for the update :) About DLLInterface.cpp changes: * It …
      1:38 AM DD_Overview created by Erik Johansson
      1:35 AM Ticket #999 ([PATCH] Healing) updated by leper
      This is what the Heal xml element looks like (at the moment) […] …
      1:16 AM #999-2012-02-24.patch attached to Ticket #999 by leper
      Work in progress.
      12:40 AM DDv3WIP edited by Erik Johansson
      (diff)
      12:38 AM Ticket #979 ([PATCH] Prop variations not working when attached to specific animations) updated by vts
      See also #1041.

      Feb 24, 2012:

      9:04 PM Changeset [11139] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/single/promote.png
      Renamed icon for leper.
      8:59 PM Changeset [11138] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_city_tile_pers.png
      • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_city_tile_pers.xml
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.pmp
      Tweaks for Median oasis II
      7:38 PM Ticket #1001 ([PATCH] Attack Move) updated by Jonathan Waller
      Owner changed
      5:49 PM Ticket #30 ([PATCH] Trade) updated by fcxSanya
      Replying to comments 10 and 11 by quantumstate: …
      5:45 PM trading_2012_02_24.diff attached to Ticket #30 by fcxSanya
      11:34 AM Changeset [11137] by O.Davoodi
      • ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.js
      • ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.json
      • ps/trunk/binaries/data/mods/public/maps/random/anatolian_plateau.js
      Added new Random maps. Updated the existing ones with the new starting …
      6:34 AM Changeset [11136] by autobuild
      • ps/trunk/binaries/system/AtlasUI.dll
      • ps/trunk/binaries/system/pyrogenesis.exe
      • ps/trunk/binaries/system/pyrogenesis.pdb
      Automated build.
      6:27 AM Ticket #851 (Error 404 after donation) updated by Brian Stempin
      I'm about to take on a task that has to deal with donations, so I'll …
      6:20 AM Ticket #1154 (WP Theming - Rough Donation Widget) updated by Brian Stempin
      Status changed
      6:20 AM Ticket #1154 (WP Theming - Rough Donation Widget) updated by Brian Stempin
      Owner changed
      5:40 AM Changeset [11135] by ben
      • ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/Sections/Object/Object.cpp
      Fixes Atlas assertion failure on wxOSX/Cocoa by properly checking …
      2:51 AM Ticket #18 ([PATCH] Realistic ranged attack) updated by Kieran P
      Priority changed
      2:51 AM Ticket #1012 ([PATCH] COLLADA: Support special vertex weight index on skinned models) updated by Kieran P
      Milestone changed
      2:47 AM Ticket #999 ([PATCH] Healing) updated by michael
      Yep! What k776 posted above is a lot closer to how the XML entity …
      2:45 AM Ticket #930 ([PATCH] Incremental update of pathfinder's passability grid) updated by Kieran P
      Milestone changed
      2:44 AM Ticket #1001 ([PATCH] Attack Move) updated by Kieran P
      Milestone changed
      2:37 AM Ticket #999 ([PATCH] Healing) updated by Kieran P
      Priority changed
      After discussion with Mythos and historicbruno, it's best to reuse the …
      2:08 AM Changeset [11134] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_city_tile_pers.png
      • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_city_tile_pers.xml
      2:07 AM Ticket #999 ([PATCH] Healing) updated by Kieran P
      Just a recap of the changes needed: * Don't have a separate Range …
      2:04 AM Changeset [11133] by michael
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.pmp
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.xml
      12:18 AM Ticket #979 ([PATCH] Prop variations not working when attached to specific animations) updated by vts
      The problem appears to be that random variations for a unit are chosen …

      Feb 23, 2012:

      10:58 PM Changeset [11132] by gregory
      • ps/trunk/binaries/data/mods/public/art/actors/fauna/zebra.xml
      Fixed idle animation being used as walk animation.
      10:49 PM Changeset [11131] by gregory
      • ps/trunk/binaries/data/mods/public/art/actors/fauna/zebra.xml
      • ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_idle.dae
      • ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_run.dae
      Adding WIP zebra animations.
      10:45 PM Changeset [11130] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/cursors/action-heal-disabled.png
      10:40 PM Changeset [11129] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/cursors/action-heal-no.png
      • ps/trunk/binaries/data/mods/public/art/textures/cursors/action-heal.png
      Updated healing cursors.
      10:13 PM Ticket #999 ([PATCH] Healing) updated by Kieran P
      Milestone changed
      10:10 PM Changeset [11128] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/single/rank-up.png
      A rank-up icon for testing.
      8:22 PM heal.png attached to Ticket #999 by leper
      8:21 PM Ticket #999 ([PATCH] Healing) updated by leper
      Keywords, Summary changed
      Adds a button to the healer units. Click it and move over the target …
      8:07 PM #999-2012-02-23.patch attached to Ticket #999 by leper
      Work in progress. Heal classes specified in template.
      9:14 AM Changeset [11127] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/tree_palmdate_a.dds
      • ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/tree_palmdate_b.dds
      • ps/trunk/binaries/data/mods/public/maps/scenarios/shipattacks.xml
      Tweaked date palm leaf colors. tweaked environment for the ships demo map.
      7:07 AM Changeset [11126] by michael
      • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship.xml
      • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fishing.xml
      • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_merchant.xml
      stat tweaks
      6:21 AM Changeset [11125] by michael
      • ps/trunk/binaries/data/mods/public/art/actors/special/pers_ishtar_gate.xml
      Typo fix
      6:18 AM Changeset [11124] by michael
      • ps/trunk/binaries/data/mods/public/art/actors/special/greek_stoa.xml
      • ps/trunk/binaries/data/mods/public/art/actors/special/greek_stoa_great.xml
      • ps/trunk/binaries/data/mods/public/art/actors/special/pers_ishtar_gate.xml
      #Ishtar Gate. Destruct dust for a few other buildings.
      5:39 AM Changeset [11123] by michael
      • ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_small.xml
      • ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_small_gray.xml
      • ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_smoke_small.xml
      Last big construction dust commit.
      3:33 AM Ticket #1176 ([PATCH] Fix Atlas starting canvas resolution on OS X) created by historic_bruno
      Looks like the Atlas canvas init problem is back on OS X, the …
      1:38 AM Ticket #1165 ([PATCH] remaining rootbot modifications) updated by historic_bruno
      Keywords, Milestone changed
      1:21 AM Changeset [11122] by Pureon
      • ps/trunk/binaries/data/mods/public/maps/scenarios/shipattacks.xml
      Updating ship demo map with new ships
      1:13 AM Ticket #1168 ([PATCH] civ typos) updated by historic_bruno
      Keywords, Milestone changed
      Committed your changes, thanks for the patches :)
      1:11 AM Ticket #1165 ([PATCH] remaining rootbot modifications) closed by Jonathan Waller
      fixed: In 11121: […]
      1:11 AM Changeset [11121] by Jonathan Waller
      • ps/trunk/binaries/data/mods/public/simulation/ai/common-api/entity.js
      Added and fixed some functions in entity.js from RootBot. Fixes #1165.
      1:11 AM Ticket #1165 ([PATCH] remaining rootbot modifications) updated by Jonathan Waller
      Thanks for this. I have committed the changes, note that I have …
      1:09 AM Ticket #1168 ([PATCH] civ typos) closed by ben
      fixed: In 11120: […]
      1:09 AM Changeset [11120] by ben
      • ps/trunk/binaries/data/mods/public/civs/cart.json
      • ps/trunk/binaries/data/mods/public/civs/celt.json
      • ps/trunk/binaries/data/mods/public/civs/hele.json
      Fixes inconsistent dates and typos in civ data files, based on patches …
      1:07 AM Ticket #1175 (WP Theming - Rough Download Button) closed by MishFTW
      fixed: Completed.
      12:01 AM Ticket #979 ([PATCH] Prop variations not working when attached to specific animations) updated by Zaggy1024
      Description changed
      Note: See TracTimeline for information about the timeline view.