Timeline
Feb 25, 2012:
- 11:34 PM Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by
- I just wanted to note that we're already storing files on Windows but …
- 11:22 PM Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by
-
Hmm I can think of a good reason to use
wxRegConfig
on Windows, it … - 11:11 PM Changeset [11163] by
-
- ps/trunk/source/renderer/TerrainOverlay.cpp
- 11:02 PM Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by
- Replying to historic_bruno: > Is there a compelling …
- 10:54 PM Ticket #1177 (WP Themeing - Download Button Art) created by
- An image overlay for the download button.
- 10:50 PM Ticket #892 (Add paths to random maps) updated by
-
Keywords changed
- 10:50 PM Ticket #819 (Add dust particles for building destruction) updated by
-
Milestone changed
- 10:33 PM Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by
- Replying to leper: > How does ActorEditor decide on the …
- 9:09 PM Changeset [11162] by
-
- ps/trunk/binaries/data/mods/public/art/actors/fauna/sheep1.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/trireme_mainsail.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/civil_centre.xml
- …
- 9:07 PM Changeset [11161] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/Carthaginian Units.xml
- ps/trunk/binaries/data/mods/public/maps/scenarios/Carthaginians Sandbox.xml
- ps/trunk/binaries/data/mods/public/maps/scenarios/Celtic_Buildings.xml
- …
- 9:02 PM Ticket #1154 (WP Theming - Rough Donation Widget) closed by
- fixed
- 8:23 PM Changeset [11160] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 7:51 PM Ticket #979 ([PATCH] Prop variations not working when attached to specific animations) updated by
-
Owner, Status changed
- 7:49 PM Ticket #979 ([PATCH] Prop variations not working when attached to specific animations) updated by
-
Keywords, Summary changed
- 7:44 PM Changeset [11159] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_support_healer_b.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_support_healer_b.xml
- …
- 6:50 PM Changeset [11158] by
-
- ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.js
- ps/trunk/binaries/data/mods/public/maps/random/rmgen/map.js
- ps/trunk/binaries/data/mods/public/maps/random/rmgen/mapgen.js
- 6:47 PM Changeset [11157] by
-
- ps/trunk/binaries/data/mods/public/shaders/glsl/terrain_common.vs
- 6:31 PM Changeset [11156] by
-
- ps/trunk/binaries/data/mods/public/shaders/effects/terrain_base.xml
- ps/trunk/binaries/data/mods/public/shaders/effects/terrain_blend.xml
- ps/trunk/binaries/data/mods/public/shaders/effects/terrain_decal.xml
- 6:29 PM Changeset [11155] by
-
- ps/trunk/binaries/data/mods/public/shaders/effects/model_normal.xml
- ps/trunk/binaries/data/mods/public/shaders/effects/model_normal_instancing.xml
- ps/trunk/binaries/data/mods/public/shaders/effects/model_solid.xml
- …
- 6:14 PM Changeset [11154] by
-
- ps/trunk/source/graphics/TextRenderer.cpp
- ps/trunk/source/graphics/TextRenderer.h
- ps/trunk/source/gui/CGUI.cpp
- …
- 5:11 PM Changeset [11153] by
-
- ps/trunk/build/android/sdl-project/AndroidManifest.xml
- ps/trunk/build/android/sdl-project/Makefile
- ps/trunk/build/android/setup-libs.sh
- 4:53 PM Ticket #892 (Add paths to random maps) closed by
- fixed: The new path placer script works perfectly. So we should close this. …
- 4:53 PM Changeset [11152] by
-
- ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.js
- ps/trunk/binaries/data/mods/public/maps/random/anatolian_plateau.js
- ps/trunk/binaries/data/mods/public/maps/random/atlas_mountains.js
- …
- 4:51 PM Changeset [11151] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/trireme_foresail.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/trireme_mainsail.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/trireme_shroud.xml
- …
- 4:39 PM Changeset [11150] by
-
- ps/trunk/binaries/data/mods/public/art/textures/skins/structural/rome_trireme.png
- 4:38 PM Changeset [11149] by
-
- ps/trunk/source/graphics/ShaderManager.cpp
- ps/trunk/source/graphics/ShaderProgram.cpp
- ps/trunk/source/graphics/ShaderTechnique.cpp
- …
- 3:20 PM Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by
-
I used
__WXMSW__
to detect if we are using Windows and omit the … - 3:07 PM Ticket #979 ([PATCH] Prop variations not working when attached to specific animations) updated by
- Have a patch for this ready, will attach it soon. It's gonna need some …
- 10:06 AM Changeset [11148] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml
- 10:00 AM Changeset [11147] by
-
- ps/trunk/binaries/data/mods/public/art/meshes/props/rome_temple_ashes_01.dae
- ps/trunk/binaries/data/mods/public/art/meshes/props/rome_temple_ashes_02.dae
- 9:53 AM Changeset [11146] by
-
- ps/trunk/binaries/data/mods/public/art/actors/fauna/zebra.xml
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_attack.dae
- 9:14 AM Changeset [11145] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/rome_temple_ashes.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/romans/temple.xml
- 8:28 AM Changeset [11144] by
-
- ps/trunk/binaries/data/mods/public/art/actors/fauna/zebra.xml
- 8:07 AM Changeset [11143] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.pmp
- ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.xml
- 7:24 AM Changeset [11142] by
-
- ps/trunk/source/simulation2/system/CmpPtr.h
- ps/trunk/source/tools/atlas/AtlasObject/AtlasObject.h
- 6:52 AM Ticket #30 ([PATCH] Trade) updated by
- Did some play testing with your latest patch, it seems to work very …
- 6:44 AM Changeset [11141] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/Nile River.xml
- 6:22 AM Changeset [11140] by
-
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_idle.dae
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_run.dae
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_walk.dae
- …
- 6:08 AM Ticket #819 (Add dust particles for building destruction) closed by
- fixed
- 2:53 AM Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by
-
Thanks for the update :)
About
DLLInterface.cpp
changes: * It … - 1:38 AM DD_Overview created by
- 1:35 AM Ticket #999 ([PATCH] Healing) updated by
- This is what the Heal xml element looks like (at the moment) […] …
- 12:40 AM DDv3WIP edited by
- (diff)
- 12:38 AM Ticket #979 ([PATCH] Prop variations not working when attached to specific animations) updated by
- See also #1041.
Feb 24, 2012:
- 9:04 PM Changeset [11139] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/single/promote.png
- 8:59 PM Changeset [11138] by
-
- ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_city_tile_pers.png
- ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_city_tile_pers.xml
- ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.pmp
- …
- 7:38 PM Ticket #1001 ([PATCH] Attack Move) updated by
-
Owner changed
- 5:49 PM Ticket #30 ([PATCH] Trade) updated by
- Replying to comments 10 and 11 by quantumstate: …
- 11:34 AM Changeset [11137] by
-
- ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.js
- ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.json
- ps/trunk/binaries/data/mods/public/maps/random/anatolian_plateau.js
- …
- 6:34 AM Changeset [11136] by
-
- ps/trunk/binaries/system/AtlasUI.dll
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 6:27 AM Ticket #851 (Error 404 after donation) updated by
- I'm about to take on a task that has to deal with donations, so I'll …
- 6:20 AM Ticket #1154 (WP Theming - Rough Donation Widget) updated by
-
Status changed
- 6:20 AM Ticket #1154 (WP Theming - Rough Donation Widget) updated by
-
Owner changed
- 5:40 AM Changeset [11135] by
-
- ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/Sections/Object/Object.cpp
- 2:51 AM Ticket #18 ([PATCH] Realistic ranged attack) updated by
-
Priority changed
- 2:51 AM Ticket #1012 ([PATCH] COLLADA: Support special vertex weight index on skinned models) updated by
-
Milestone changed
- 2:47 AM Ticket #999 ([PATCH] Healing) updated by
- Yep! What k776 posted above is a lot closer to how the XML entity …
- 2:45 AM Ticket #930 ([PATCH] Incremental update of pathfinder's passability grid) updated by
-
Milestone changed
- 2:44 AM Ticket #1001 ([PATCH] Attack Move) updated by
-
Milestone changed
- 2:37 AM Ticket #999 ([PATCH] Healing) updated by
-
Priority changed
After discussion with Mythos and historicbruno, it's best to reuse the … - 2:08 AM Changeset [11134] by
-
- ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_city_tile_pers.png
- ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_city_tile_pers.xml
- 2:07 AM Ticket #999 ([PATCH] Healing) updated by
-
Just a recap of the changes needed:
*
Don't have a separate Range … - 2:04 AM Changeset [11133] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.pmp
- ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.xml
- 12:18 AM Ticket #979 ([PATCH] Prop variations not working when attached to specific animations) updated by
- The problem appears to be that random variations for a unit are chosen …
Feb 23, 2012:
- 10:58 PM Changeset [11132] by
-
- ps/trunk/binaries/data/mods/public/art/actors/fauna/zebra.xml
- 10:49 PM Changeset [11131] by
-
- ps/trunk/binaries/data/mods/public/art/actors/fauna/zebra.xml
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_idle.dae
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_run.dae
- …
- 10:45 PM Changeset [11130] by
-
- ps/trunk/binaries/data/mods/public/art/textures/cursors/action-heal-disabled.png
- 10:40 PM Changeset [11129] by
-
- ps/trunk/binaries/data/mods/public/art/textures/cursors/action-heal-no.png
- ps/trunk/binaries/data/mods/public/art/textures/cursors/action-heal.png
- 10:13 PM Ticket #999 ([PATCH] Healing) updated by
-
Milestone changed
- 10:10 PM Changeset [11128] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/single/rank-up.png
- 8:21 PM Ticket #999 ([PATCH] Healing) updated by
-
Keywords, Summary changed
Adds a button to the healer units. Click it and move over the target … - 9:14 AM Changeset [11127] by
-
- ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/tree_palmdate_a.dds
- ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/tree_palmdate_b.dds
- ps/trunk/binaries/data/mods/public/maps/scenarios/shipattacks.xml
- 7:07 AM Changeset [11126] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fishing.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_merchant.xml
- 6:21 AM Changeset [11125] by
-
- ps/trunk/binaries/data/mods/public/art/actors/special/pers_ishtar_gate.xml
- 6:18 AM Changeset [11124] by
-
- ps/trunk/binaries/data/mods/public/art/actors/special/greek_stoa.xml
- ps/trunk/binaries/data/mods/public/art/actors/special/greek_stoa_great.xml
- ps/trunk/binaries/data/mods/public/art/actors/special/pers_ishtar_gate.xml
- …
- 5:39 AM Changeset [11123] by
-
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_small.xml
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_small_gray.xml
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_smoke_small.xml
- …
- 3:33 AM Ticket #1176 ([PATCH] Fix Atlas starting canvas resolution on OS X) created by
- Looks like the Atlas canvas init problem is back on OS X, the …
- 1:38 AM Ticket #1165 ([PATCH] remaining rootbot modifications) updated by
-
Keywords, Milestone changed
- 1:21 AM Changeset [11122] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/shipattacks.xml
- 1:13 AM Ticket #1168 ([PATCH] civ typos) updated by
-
Keywords, Milestone changed
Committed your changes, thanks for the patches :) - 1:11 AM Ticket #1165 ([PATCH] remaining rootbot modifications) closed by
- fixed: In 11121: […]
- 1:11 AM Changeset [11121] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/common-api/entity.js
- 1:11 AM Ticket #1165 ([PATCH] remaining rootbot modifications) updated by
- Thanks for this. I have committed the changes, note that I have …
- 1:09 AM Ticket #1168 ([PATCH] civ typos) closed by
- fixed: In 11120: […]
- 1:09 AM Changeset [11120] by
-
- ps/trunk/binaries/data/mods/public/civs/cart.json
- ps/trunk/binaries/data/mods/public/civs/celt.json
- ps/trunk/binaries/data/mods/public/civs/hele.json
- …
- 1:07 AM Ticket #1175 (WP Theming - Rough Download Button) closed by
- fixed: Completed.
- 12:01 AM Ticket #979 ([PATCH] Prop variations not working when attached to specific animations) updated by
-
Description changed
Feb 22, 2012:
- 11:57 PM Ticket #18 ([PATCH] Realistic ranged attack) updated by
- Attached an updated diff. Now ProjectileManager gets told when to …
- 11:43 PM Ticket #979 ([PATCH] Prop variations not working when attached to specific animations) updated by
-
Priority, Summary changed
- 11:21 PM Ticket #1072 (SpiderMonkey does not compile on Mac OS Lion - patch attached) updated by
- By the way, just to update this ticket: the "problem" lies with Xcode …
- 11:06 PM Ticket #1175 (WP Theming - Rough Download Button) created by
- http://www.wildfiregames.com/forum/index.php?showtopic=15688
- 10:56 PM Changeset [11119] by
-
- ps/trunk/binaries/data/mods/public/art/textures/skins/props/wood_burned.png
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fire.xml
- 10:47 PM Changeset [11118] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/units/tools/hoe.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_boar.xml
- 10:19 PM Changeset [11117] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/iberians/fireship_wood.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/iberians/fireship.xml
- ps/trunk/binaries/data/mods/public/art/meshes/props/iber_fireship_wood.dae
- …
- 9:28 PM Ticket #999 ([PATCH] Healing) updated by
-
Owner, Status changed
- 8:54 PM Changeset [11116] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/bireme_sail.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/trireme_mainsail.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/romans/bireme.xml
- …
- 2:24 AM Changeset [11115] by
-
- ps/trunk/binaries/data/mods/public/art/actors/particle/flame_large.xml
- ps/trunk/binaries/data/mods/public/art/actors/particle/flame_med.xml
- ps/trunk/binaries/data/mods/public/art/actors/particle/smoke_med.xml
- …
- 1:06 AM Changeset [11114] by
-
- ps/trunk/binaries/data/mods/public/art/actors/structures/iberians/fireship.xml
- ps/trunk/binaries/data/mods/public/art/meshes/structural/iber_fireship.dae
- ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_ship_fire.xml
- 12:59 AM Changeset [11113] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ballista.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_onager.xml
- …
Feb 21, 2012:
- 9:27 PM Changeset [11112] by
-
- ps/trunk/build/premake/premake4.lua
- 8:57 PM Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by
-
Keywords changed
This version should fix the problems. It special cases Actor Editor to … - 6:00 AM Changeset [11111] by
-
- ps/trunk/source/graphics/MeshManager.cpp
- ps/trunk/source/graphics/SkeletonAnimManager.cpp
- 4:54 AM Changeset [11110] by
-
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/boar_run.dae
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/boar_walk.dae
- ps/trunk/binaries/data/mods/public/art/meshes/skeletal/boar.dae
- 3:04 AM Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by
-
Keywords changed
Hmm I was testing your latest patch, getting ready to commit it, but … - 12:58 AM Changeset [11109] by
-
- ps/trunk/build/premake/premake4.lua
- 12:03 AM Ticket #30 ([PATCH] Trade) updated by
- I have taken a look through the rest of the code. There was only one …
- 12:03 AM Ticket #1173 ([PATCH] Make rally points work for trade) updated by
- Assuming you mean after #30 is implemented :) (just so no one …
Feb 20, 2012:
- 10:47 PM Ticket #1174 (Buildings rise into place as they are constructed) updated by
- I would say this is a duplicate of #576 :) But I will leave it for you …
- 10:16 PM Ticket #1174 (Buildings rise into place as they are constructed) created by
- As creating multiple instances of buildings in various states of …
- 10:00 PM Ticket #794 ([PATCH] Camera height) updated by
-
Keywords, Milestone, Summary changed
- 7:28 PM Ticket #803 (Minimap broken) closed by
- fixed: Excellent. Philip made a lot of changes recently to try and support …
- 7:19 PM Ticket #1173 ([PATCH] Make rally points work for trade) created by
- When setting the rally point for a market on another market, any …
- 4:52 PM BuildInstructions edited by
- (diff)
- 10:57 AM Ticket #803 (Minimap broken) updated by
- This problem no longer appears in current SVN version of 0ad (but it …
- 5:57 AM Changeset [11108] by
-
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_large.xml
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_large_gray.xml
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_smoke_large.xml
- …
- 3:54 AM Ticket #1137 (WP Theming - Rough Sidebar) closed by
- fixed: Done! Ready to accept widgets.
- 1:50 AM Changeset [11107] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_temple_vesta.xml
- 1:50 AM Ticket #1153 (WP Theming - Rough Post) updated by
-
Owner, Status changed
http://www.wildfiregames.com/forum/index.php?showtopic=15629&view=findp … - 1:13 AM Ticket #1172 (Rally lines take circuitous routes for non-square buildings) updated by
- In 11106: […]
- 1:13 AM Changeset [11106] by
-
- ps/trunk/source/simulation2/components/CCmpRallyPointRenderer.cpp
- 12:31 AM Ticket #1172 (Rally lines take circuitous routes for non-square buildings) updated by
-
Owner, Status changed
- 12:29 AM Ticket #1172 (Rally lines take circuitous routes for non-square buildings) created by
- Rally lines sometimes look goofy. "Goofy" is defined by looking at the …
Feb 19, 2012:
- 11:58 PM Changeset [11105] by
-
- ps/trunk/binaries/data/mods/public/art/meshes/structural/rome_vesta.dae
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_temple_vesta.xml
- 11:00 PM Changeset [11104] by
-
- ps/trunk/source/graphics/tests/test_MeshManager.h
- 7:48 PM BuildInstructions edited by
- Fixed a typo. Removed unnecessary (as it is the default) use of … (diff)
- 7:44 PM Changeset [11103] by
-
- ps/trunk/binaries/data/mods/public/art/meshes/structural/rome_vesta.dae
- 7:07 PM Changeset [11102] by
-
- ps/trunk/binaries/data/mods/public/art/actors/structures/romans/temple_vesta.xml
- ps/trunk/binaries/data/mods/public/art/meshes/structural/rome_vesta.dae
- 8:00 AM Ticket #824 ([PATCH] Prettify unit/building selection ring) updated by
-
Priority changed
- 7:58 AM Ticket #932 (Cast shadow onto water surface.) updated by
-
Priority, Milestone changed
- 7:19 AM Changeset [11101] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_market.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/celt_corral.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/celt_defense_tower.xml
- …
- 4:31 AM Ticket #1167 ([PATCH] Improve COLLADA caching and add to archive builder) updated by
-
Keywords changed
- 4:31 AM Ticket #1167 ([PATCH] Improve COLLADA caching and add to archive builder) closed by
- fixed: In 11100: […]
- 4:30 AM Changeset [11100] by
-
- ps/trunk/source/graphics/ColladaManager.cpp
- ps/trunk/source/graphics/ColladaManager.h
- ps/trunk/source/graphics/GameView.cpp
- …
- 3:44 AM Ticket #1171 ([PATCH] missing apostrophe) updated by
-
Keywords, Milestone changed
- 3:44 AM Ticket #1170 ([PATCH] Granicus river map minor typo) updated by
-
Keywords changed
- 3:38 AM Changeset [11099] by
-
- ps/trunk/binaries/data/mods/public/art/actors/structures/celts/fortress_gallic.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/celts/market_newest.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/persians/market.xml
- 3:26 AM Changeset [11098] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/temple_a_struct.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/embassy.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/market.xml
- …
- 1:19 AM Ticket #1171 ([PATCH] missing apostrophe) updated by
- Merged. The correction is now in http://trac.wildfiregames.com/ticket/1168
- 1:18 AM Ticket #1171 ([PATCH] missing apostrophe) closed by
- invalid
- 1:17 AM Ticket #1168 ([PATCH] civ typos) updated by
- Carthaginian: added apostrophe Hellenes: BC -> B.C.
- 1:08 AM Ticket #1171 ([PATCH] missing apostrophe) created by
- Fixed a typo in the Carthaginian history file. Hannibals --> Hannibal's
- 12:46 AM Ticket #1168 ([PATCH] civ typos) updated by
-
I don't know if we should use BCE/CE or B.C./A.D., of course since … - 12:35 AM Ticket #1167 ([PATCH] Improve COLLADA caching and add to archive builder) updated by
-
In the patch,
CColladaManager::PrepareCacheKey
hashes … - 12:28 AM Changeset [11097] by
-
- ps/trunk/binaries/system/readme.txt
- 12:21 AM Ticket #1169 ([PATCH] BCE/BC consistency) updated by
-
Milestone changed
- 12:21 AM Ticket #1170 ([PATCH] Granicus river map minor typo) updated by
-
Milestone changed
- 12:05 AM Ticket #1170 ([PATCH] Granicus river map minor typo) closed by
- fixed
- 12:04 AM Ticket #1169 ([PATCH] BCE/BC consistency) closed by
- fixed
- 12:02 AM Ticket #1011 (Projectiles have no actual collision detection) updated by
- It was discussed in IRC …
Feb 18, 2012:
- 10:34 PM Ticket #1094 (Move current WP installation in with the others) closed by
- fixed
- 10:22 PM Ticket #30 ([PATCH] Trade) updated by
- I have been looking at the javascript code and have a few comments. I …
- 9:54 PM Changeset [11096] by
-
- ps/trunk/binaries/data/mods/public/art/particles/destruction_smoke_med.xml
- ps/trunk/binaries/data/mods/public/gui/text/tips/variato.txt
- ps/trunk/binaries/data/mods/public/maps/scenarios/Granicus River.xml
- …
- 9:35 PM Ticket #851 (Error 404 after donation) updated by
- By making sure there is such a file? :P =) Not sure when it's called …
- 9:27 PM Ticket #851 (Error 404 after donation) updated by
- Bump. Is there any way we can test this? Any other reports of this …
- 9:24 PM Ticket #1102 (Configure and eval the NextGEN plugin) closed by
- fixed
- 9:05 PM Ticket #1132 (WP Theming - Rough Page) closed by
- fixed
- 8:35 PM Changeset [11095] by
-
- ps/trunk/binaries/data/mods/public/art/meshes/structural/roman_house_d.dae
- 8:03 PM Changeset [11094] by
-
- ps/trunk/binaries/data/mods/public/art/particles/destruction_dust_med.xml
- ps/trunk/binaries/data/mods/public/art/particles/destruction_dust_med_gray.xml
- 8:02 PM Ticket #1170 ([PATCH] Granicus river map minor typo) updated by
- Ignore one of the patches; they're identical in body. I just don't …
- 7:55 PM Ticket #1170 ([PATCH] Granicus river map minor typo) created by
- Another minor typo. Thefirst --> The first. Edited the XML file.
- 7:40 PM Ticket #1169 ([PATCH] BCE/BC consistency) created by
- On the pregame tips screen, the Variato had "BCE". I just changed this …
- 7:05 PM Ticket #1168 ([PATCH] civ typos) updated by
-
Keywords, Summary changed
- 6:56 PM Ticket #1168 ([PATCH] civ typos) created by
- Just fixed some typos in the civ history folder. == History section …
- 7:40 AM Changeset [11093] by
-
- ps/trunk/binaries/data/mods/public/art/actors/units/romans/healer.xml
- ps/trunk/binaries/data/mods/public/art/particles/destruction_dust_med.xml
- ps/trunk/binaries/data/mods/public/art/particles/destruction_dust_med_gray.xml
- …
- 5:06 AM Ticket #1167 ([PATCH] Improve COLLADA caching and add to archive builder) updated by
-
By the way,
public.zip
size decreased from 699MB to 602MB by … - 4:42 AM Changeset [11092] by
-
- ps/trunk/binaries/data/mods/public/art/actors/structures/romans/temple_vesta.xml
- ps/trunk/binaries/data/mods/public/art/particles/destruction_dust_med.xml
- ps/trunk/binaries/data/mods/public/art/particles/destruction_dust_med_gray.xml
- 2:51 AM Changeset [11091] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/hele_round_su2.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/barracks.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/celts/barracks_new.xml
- …
- 2:03 AM Ticket #1167 ([PATCH] Improve COLLADA caching and add to archive builder) created by
-
Problems solved in this patch:
* Modifying
skeletons.xml
should … - 1:19 AM Changeset [11090] by
-
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_med.xml
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_med_dark.xml
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_med_gray.xml
- …
- 12:22 AM Changeset [11089] by
-
- ps/trunk/binaries/system/readme.txt
Note:
See TracTimeline
for information about the timeline view.