Timeline
Feb 21, 2012:
- 9:27 PM Changeset [11112] by
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- ps/trunk/build/premake/premake4.lua
- 8:57 PM Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by
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Keywords changed
This version should fix the problems. It special cases Actor Editor to … - 6:00 AM Changeset [11111] by
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- ps/trunk/source/graphics/MeshManager.cpp
- ps/trunk/source/graphics/SkeletonAnimManager.cpp
- 4:54 AM Changeset [11110] by
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- ps/trunk/binaries/data/mods/public/art/animation/quadraped/boar_run.dae
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/boar_walk.dae
- ps/trunk/binaries/data/mods/public/art/meshes/skeletal/boar.dae
- 3:04 AM Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by
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Keywords changed
Hmm I was testing your latest patch, getting ready to commit it, but … - 12:58 AM Changeset [11109] by
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- ps/trunk/build/premake/premake4.lua
- 12:03 AM Ticket #30 ([PATCH] Trade) updated by
- I have taken a look through the rest of the code. There was only one …
- 12:03 AM Ticket #1173 ([PATCH] Make rally points work for trade) updated by
- Assuming you mean after #30 is implemented :) (just so no one …
Feb 20, 2012:
- 10:47 PM Ticket #1174 (Buildings rise into place as they are constructed) updated by
- I would say this is a duplicate of #576 :) But I will leave it for you …
- 10:16 PM Ticket #1174 (Buildings rise into place as they are constructed) created by
- As creating multiple instances of buildings in various states of …
- 10:00 PM Ticket #794 ([PATCH] Camera height) updated by
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Keywords, Milestone, Summary changed
- 7:28 PM Ticket #803 (Minimap broken) closed by
- fixed: Excellent. Philip made a lot of changes recently to try and support …
- 7:19 PM Ticket #1173 ([PATCH] Make rally points work for trade) created by
- When setting the rally point for a market on another market, any …
- 4:52 PM BuildInstructions edited by
- (diff)
- 10:57 AM Ticket #803 (Minimap broken) updated by
- This problem no longer appears in current SVN version of 0ad (but it …
- 5:57 AM Changeset [11108] by
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- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_large.xml
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_large_gray.xml
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_smoke_large.xml
- …
- 3:54 AM Ticket #1137 (WP Theming - Rough Sidebar) closed by
- fixed: Done! Ready to accept widgets.
- 1:50 AM Changeset [11107] by
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- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_temple_vesta.xml
- 1:50 AM Ticket #1153 (WP Theming - Rough Post) updated by
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Owner, Status changed
http://www.wildfiregames.com/forum/index.php?showtopic=15629&view=findp … - 1:13 AM Ticket #1172 (Rally lines take circuitous routes for non-square buildings) updated by
- In 11106: […]
- 1:13 AM Changeset [11106] by
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- ps/trunk/source/simulation2/components/CCmpRallyPointRenderer.cpp
- 12:31 AM Ticket #1172 (Rally lines take circuitous routes for non-square buildings) updated by
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Owner, Status changed
- 12:29 AM Ticket #1172 (Rally lines take circuitous routes for non-square buildings) created by
- Rally lines sometimes look goofy. "Goofy" is defined by looking at the …
Feb 19, 2012:
- 11:58 PM Changeset [11105] by
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- ps/trunk/binaries/data/mods/public/art/meshes/structural/rome_vesta.dae
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_temple_vesta.xml
- 11:00 PM Changeset [11104] by
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- ps/trunk/source/graphics/tests/test_MeshManager.h
- 7:48 PM BuildInstructions edited by
- Fixed a typo. Removed unnecessary (as it is the default) use of … (diff)
- 7:44 PM Changeset [11103] by
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- ps/trunk/binaries/data/mods/public/art/meshes/structural/rome_vesta.dae
- 7:07 PM Changeset [11102] by
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- ps/trunk/binaries/data/mods/public/art/actors/structures/romans/temple_vesta.xml
- ps/trunk/binaries/data/mods/public/art/meshes/structural/rome_vesta.dae
- 8:00 AM Ticket #824 ([PATCH] Prettify unit/building selection ring) updated by
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Priority changed
- 7:58 AM Ticket #932 (Cast shadow onto water surface.) updated by
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Priority, Milestone changed
- 7:19 AM Changeset [11101] by
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- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_market.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/celt_corral.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/celt_defense_tower.xml
- …
- 4:31 AM Ticket #1167 ([PATCH] Improve COLLADA caching and add to archive builder) updated by
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Keywords changed
- 4:31 AM Ticket #1167 ([PATCH] Improve COLLADA caching and add to archive builder) closed by
- fixed: In 11100: […]
- 4:30 AM Changeset [11100] by
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- ps/trunk/source/graphics/ColladaManager.cpp
- ps/trunk/source/graphics/ColladaManager.h
- ps/trunk/source/graphics/GameView.cpp
- …
- 3:44 AM Ticket #1171 ([PATCH] missing apostrophe) updated by
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Keywords, Milestone changed
- 3:44 AM Ticket #1170 ([PATCH] Granicus river map minor typo) updated by
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Keywords changed
- 3:38 AM Changeset [11099] by
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- ps/trunk/binaries/data/mods/public/art/actors/structures/celts/fortress_gallic.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/celts/market_newest.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/persians/market.xml
- 3:26 AM Changeset [11098] by
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- ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/temple_a_struct.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/embassy.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/market.xml
- …
- 1:19 AM Ticket #1171 ([PATCH] missing apostrophe) updated by
- Merged. The correction is now in http://trac.wildfiregames.com/ticket/1168
- 1:18 AM Ticket #1171 ([PATCH] missing apostrophe) closed by
- invalid
- 1:17 AM Ticket #1168 ([PATCH] civ typos) updated by
- Carthaginian: added apostrophe Hellenes: BC -> B.C.
- 1:08 AM Ticket #1171 ([PATCH] missing apostrophe) created by
- Fixed a typo in the Carthaginian history file. Hannibals --> Hannibal's
- 12:46 AM Ticket #1168 ([PATCH] civ typos) updated by
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I don't know if we should use BCE/CE or B.C./A.D., of course since … - 12:35 AM Ticket #1167 ([PATCH] Improve COLLADA caching and add to archive builder) updated by
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In the patch,
CColladaManager::PrepareCacheKey
hashes … - 12:28 AM Changeset [11097] by
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- ps/trunk/binaries/system/readme.txt
- 12:21 AM Ticket #1169 ([PATCH] BCE/BC consistency) updated by
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Milestone changed
- 12:21 AM Ticket #1170 ([PATCH] Granicus river map minor typo) updated by
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Milestone changed
- 12:05 AM Ticket #1170 ([PATCH] Granicus river map minor typo) closed by
- fixed
- 12:04 AM Ticket #1169 ([PATCH] BCE/BC consistency) closed by
- fixed
- 12:02 AM Ticket #1011 (Projectiles have no actual collision detection) updated by
- It was discussed in IRC …
Feb 18, 2012:
- 10:34 PM Ticket #1094 (Move current WP installation in with the others) closed by
- fixed
- 10:22 PM Ticket #30 ([PATCH] Trade) updated by
- I have been looking at the javascript code and have a few comments. I …
- 9:54 PM Changeset [11096] by
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- ps/trunk/binaries/data/mods/public/art/particles/destruction_smoke_med.xml
- ps/trunk/binaries/data/mods/public/gui/text/tips/variato.txt
- ps/trunk/binaries/data/mods/public/maps/scenarios/Granicus River.xml
- …
- 9:35 PM Ticket #851 (Error 404 after donation) updated by
- By making sure there is such a file? :P =) Not sure when it's called …
- 9:27 PM Ticket #851 (Error 404 after donation) updated by
- Bump. Is there any way we can test this? Any other reports of this …
- 9:24 PM Ticket #1102 (Configure and eval the NextGEN plugin) closed by
- fixed
- 9:05 PM Ticket #1132 (WP Theming - Rough Page) closed by
- fixed
- 8:35 PM Changeset [11095] by
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- ps/trunk/binaries/data/mods/public/art/meshes/structural/roman_house_d.dae
- 8:03 PM Changeset [11094] by
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- ps/trunk/binaries/data/mods/public/art/particles/destruction_dust_med.xml
- ps/trunk/binaries/data/mods/public/art/particles/destruction_dust_med_gray.xml
- 8:02 PM Ticket #1170 ([PATCH] Granicus river map minor typo) updated by
- Ignore one of the patches; they're identical in body. I just don't …
- 7:55 PM Ticket #1170 ([PATCH] Granicus river map minor typo) created by
- Another minor typo. Thefirst --> The first. Edited the XML file.
- 7:40 PM Ticket #1169 ([PATCH] BCE/BC consistency) created by
- On the pregame tips screen, the Variato had "BCE". I just changed this …
- 7:05 PM Ticket #1168 ([PATCH] civ typos) updated by
-
Keywords, Summary changed
- 6:56 PM Ticket #1168 ([PATCH] civ typos) created by
- Just fixed some typos in the civ history folder. == History section …
- 7:40 AM Changeset [11093] by
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- ps/trunk/binaries/data/mods/public/art/actors/units/romans/healer.xml
- ps/trunk/binaries/data/mods/public/art/particles/destruction_dust_med.xml
- ps/trunk/binaries/data/mods/public/art/particles/destruction_dust_med_gray.xml
- …
- 5:06 AM Ticket #1167 ([PATCH] Improve COLLADA caching and add to archive builder) updated by
-
By the way,
public.zip
size decreased from 699MB to 602MB by … - 4:42 AM Changeset [11092] by
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- ps/trunk/binaries/data/mods/public/art/actors/structures/romans/temple_vesta.xml
- ps/trunk/binaries/data/mods/public/art/particles/destruction_dust_med.xml
- ps/trunk/binaries/data/mods/public/art/particles/destruction_dust_med_gray.xml
- 2:51 AM Changeset [11091] by
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- ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/hele_round_su2.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/barracks.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/celts/barracks_new.xml
- …
- 2:03 AM Ticket #1167 ([PATCH] Improve COLLADA caching and add to archive builder) created by
-
Problems solved in this patch:
* Modifying
skeletons.xml
should … - 1:19 AM Changeset [11090] by
-
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_med.xml
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_med_dark.xml
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_med_gray.xml
- …
- 12:22 AM Changeset [11089] by
-
- ps/trunk/binaries/system/readme.txt
Feb 17, 2012:
- 3:34 PM Changeset [11088] by
-
- ps/trunk/source/simulation2/system/CmpPtr.h
- 6:35 AM Changeset [11087] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/Punjab II.pmp
- ps/trunk/binaries/data/mods/public/maps/scenarios/Punjab II.xml
- 3:36 AM Ticket #1166 ([PATCH] Add <RubbleActor> tag in <VisualActor> Element for Building ...) updated by
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Description changed
- 3:30 AM Ticket #131 (Building Damage / Destruction / Capture visual clue) updated by
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Priority changed
Rubble (in place after a building collapses) ticket here: #1166 - 3:25 AM Ticket #819 (Add dust particles for building destruction) updated by
- Will this need new code, or can it already be done with actor work?
- 3:23 AM Ticket #1166 ([PATCH] Add <RubbleActor> tag in <VisualActor> Element for Building ...) updated by
-
Description changed
- 3:23 AM Ticket #1166 ([PATCH] Add <RubbleActor> tag in <VisualActor> Element for Building ...) updated by
-
Keywords, Description changed
- 3:20 AM Ticket #1166 ([PATCH] Add <RubbleActor> tag in <VisualActor> Element for Building ...) updated by
-
Description changed
- 3:18 AM Ticket #1166 ([PATCH] Add <RubbleActor> tag in <VisualActor> Element for Building ...) updated by
-
Description changed
- 3:17 AM Ticket #1166 ([PATCH] Add <RubbleActor> tag in <VisualActor> Element for Building ...) created by
- It would be nice to have a <RubbleActor> tag added for the …
- 1:37 AM Changeset [11086] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/Hellenised_Egypt.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml
- 1:14 AM Ticket #18 ([PATCH] Realistic ranged attack) updated by
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Status, Description, Summary, Owner, Milestone, Keywords changed
I have attached a patch. The graphical arrow collision is not a … - 12:55 AM Changeset [11085] by
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- ps/trunk/binaries/data/mods/public/art/actors/fauna/boar.xml
- ps/trunk/binaries/data/mods/public/art/actors/fauna/sheep1.xml
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/boar_attack.dae
- …
Feb 16, 2012:
- 7:30 PM Changeset [11084] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_outpost.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall.xml
- …
- 7:01 PM Changeset [11083] by
-
- ps/trunk/source/lib/pch/pch_boost.h
- 2:50 PM Changeset [11082] by
-
- ps/trunk/source/lib/file/file_system.cpp
Feb 15, 2012:
- 11:27 PM Changeset [11081] by
-
- ps/trunk/source/main.cpp
- 10:53 PM Changeset [11080] by
-
- ps/trunk/binaries/data/mods/public/shaders/glsl/gui_text.vs
- ps/trunk/binaries/data/mods/public/shaders/glsl/gui_text.xml
- ps/trunk/source/graphics/TextRenderer.cpp
- …
- 9:33 PM Changeset [11079] by
-
- ps/trunk/source/graphics/ShaderProgram.cpp
- 8:57 PM Changeset [11078] by
-
- ps/trunk/build/android
- ps/trunk/build/android/boost-android-build.patch
- ps/trunk/build/android/js185-android-build.patch
- …
- 5:28 PM Changeset [11077] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_market.xml
- 4:53 PM Changeset [11076] by
-
- ps/trunk/build/premake/extern_libs4.lua
- ps/trunk/build/premake/premake4.lua
- 4:40 PM Changeset [11075] by
-
- ps/trunk/source/lib/sysdep/arch/arm
- ps/trunk/source/lib/sysdep/arch/arm/arm.cpp
- ps/trunk/source/lib/sysdep/os/android
- …
- 2:58 PM Changeset [11074] by
-
- ps/trunk/source/graphics/TextureConverter.cpp
- ps/trunk/source/lib/allocators/overrun_protector.h
- ps/trunk/source/lib/config2.h
- …
- 1:35 PM AndroidPort edited by
- (diff)
- 1:34 PM AndroidPort edited by
- (diff)
- 1:33 PM AndroidPort edited by
- (diff)
- 12:49 PM Changeset [11073] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 12:20 PM GLESPort edited by
- (diff)
- 10:55 AM AndroidPort edited by
- (diff)
Feb 14, 2012:
- 9:29 PM Ticket #1165 ([PATCH] remaining rootbot modifications) created by
- I've finished digging through rootbot's modifications to entity.js. …
- 8:08 AM Changeset [11072] by
-
- ps/trunk/binaries/data/mods/public/art/actors/flora/trees/palm_cretan_date_patch.xml
- ps/trunk/binaries/data/mods/public/art/actors/flora/trees/palm_cretan_date_short.xml
- ps/trunk/binaries/data/mods/public/art/actors/flora/trees/palm_cretan_date_tall.xml
- …
- 6:42 AM Civ:_Romans_PreImp edited by
- (diff)
- 6:37 AM Civ:_Romans_PreImp edited by
- (diff)
- 6:34 AM Civ:_Romans_PreImp edited by
- Touched up some things with the Roman units. (diff)
- 6:27 AM Changeset [11071] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_dock.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_ship_bireme.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_ship_trireme.xml
- 6:10 AM List:_Entities:_Player:_Structures edited by
- (diff)
- 6:09 AM List:_Entities:_Player:_Structures edited by
- (diff)
- 6:07 AM List:_Entities:_Player:_Structures edited by
- (diff)
- 5:57 AM List:_Entities:_Player:_Structures edited by
- (diff)
- 5:56 AM List:_Entities:_Player:_Structures edited by
- Added Carthaginian special buildings. (diff)
- 4:20 AM Ticket #1076 (Boost spews excessive warnings) updated by
- Replying to historic_bruno: > …
- 4:09 AM Changeset [11070] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/dock.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/romans/dock.xml
- ps/trunk/binaries/data/mods/public/art/meshes/props/rome_dock_1.dae
- …
- 1:15 AM Changeset [11069] by
-
- ps/trunk/binaries/data/mods/public/art/actors/structures/romans/barracks.xml
- ps/trunk/binaries/data/mods/public/art/meshes/structural/rome_barracks.dae
- 12:53 AM Changeset [11068] by
-
- ps/trunk/source/ps/GameSetup/GameSetup.cpp
- ps/trunk/source/ps/Util.cpp
- ps/trunk/source/renderer/ModelRenderer.cpp
- 12:19 AM Ticket #760 (Update wiki for new random map system) closed by
- fixed
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