Timeline

Feb 3, 2012:

9:01 PM Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by leper
Keywords changed
Replying to historic_bruno: > Could we have an …
8:53 PM atlas-xdg-2012-02-03.patch attached to Ticket #868 by leper
6:26 PM Ticket #1077 ([PATCH] Add bool operator conversion to CmpPtr) updated by leper
Keywords changed
Just stumbled across source/tools/atlas/AtlasObject/AtlasObject.h and …
6:08 PM Changeset [11012] by philip
  • ps/trunk/source/tools/autobuild2/manage.cgi
Fix warnings in autobuild script
8:17 AM Ticket #1149 ([PATCH] wcscasecmp does exist on OS X Lion) updated by historic_bruno
Keywords changed
8:17 AM Ticket #1149 ([PATCH] wcscasecmp does exist on OS X Lion) created by historic_bruno
Contrary to #414, wcscasecmp is now available on OS X Lion, …
7:37 AM Ticket #1148 (Problem building Objective-C/C++ with Premake) created by historic_bruno
While working on #1145, I noticed there are problems building …
7:21 AM Ticket #1147 ([NEEDS INFO] Fix malformed TOC linker error on OS X) updated by historic_bruno
Description changed
7:10 AM Ticket #1147 ([NEEDS INFO] Fix malformed TOC linker error on OS X) created by historic_bruno
On OS X, after performing a build and editing some source code, errors …
6:00 AM Changeset [11011] by ben
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_theatron.xml
Fixes typo in theatron construction sound.
5:14 AM Ticket #1146 (WP Coding - Create .htaccess file) closed by MishFTW
duplicate: Ticket 1141 covers this, didn't see that. Sorry.
4:48 AM Changeset [11010] by autobuild
  • ps/trunk/binaries/system/Collada.dll
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build.
4:36 AM Ticket #1012 ([PATCH] COLLADA: Support special vertex weight index on skinned models) updated by historic_bruno
Keywords changed
Postponing this a bit, until I know if we can get rid of all the …
3:47 AM Ticket #1146 (WP Coding - Create .htaccess file) created by MishFTW
Create a .htaccess file on the new site instance. For permalink …
2:49 AM Changeset [11009] by ben
  • ps/trunk/source/collada/PSAConvert.cpp
Throw error in PSA converter if animation has no frames, as this will …
2:00 AM Changeset [11008] by Pureon
  • ps/trunk/binaries/data/mods/public/art/actors/structures/persians/bireme.xml
  • ps/trunk/binaries/data/mods/public/art/animation/mechanical/pers_bir_idle.dae
  • ps/trunk/binaries/data/mods/public/art/animation/mechanical/pers_bir_move.dae
Persian bireme animations
1:12 AM Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by historic_bruno
Keywords changed
I was looking at path-related code and I noticed we call …
12:33 AM BuildInstructions edited by historic_bruno
Add processors to some multiline shell commands (diff)
12:15 AM Coding_Conventions edited by historic_bruno
Experiment a bit with processors (code syntax highlighting) (diff)
12:12 AM Ticket #1143 (Assertion failed: "p" Location: trace.cpp:218 (Trace::Allocate)) updated by philip
In [11007]: […]
12:12 AM Changeset [11007] by philip
  • ps/trunk/source/lib/file/vfs/vfs.cpp
Use dummy IO tracer, to avoid overhead of storing data that will never …
12:04 AM Ticket #1143 (Assertion failed: "p" Location: trace.cpp:218 (Trace::Allocate)) closed by philip
fixed: In [11006]: […]

Feb 2, 2012:

11:58 PM Changeset [11006] by philip
  • ps/trunk/source/graphics/ShaderManager.cpp
  • ps/trunk/source/graphics/ShaderManager.h
  • ps/trunk/source/graphics/ShaderTechnique.cpp
Cache shader effects. Fixes #1143.
11:45 PM Changeset [11005] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/palisade.png
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Acropolis III.xml
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Oasis VII.pmp
Tweaking pop bonuses. Updated "palisade" portrait. New Oasis VII map.
9:15 PM Ticket #1143 (Assertion failed: "p" Location: trace.cpp:218 (Trace::Allocate)) updated by Philip Taylor
The problem is that CShaderManager doesn't cache effect files. The …
8:46 PM AndroidPort edited by Anders Feder
(diff)
8:14 PM XML.Entity.Actions.Barter edited by fcxSanya
Removed all technical details, created overview and notes sections (diff)
6:42 PM GLESPort edited by Anders Feder
(diff)
5:35 PM Changeset [11004] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/outpost.png
Tweaked portrait
3:47 PM TracChangeset edited by trac
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3:47 PM TracLogging edited by trac
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3:47 PM WikiProcessors edited by trac
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3:47 PM WikiRestructuredTextLinks edited by trac
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3:47 PM WikiFormatting edited by trac
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3:47 PM TracRevisionLog edited by trac
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3:47 PM TracRoadmap edited by trac
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3:47 PM TracBrowser edited by trac
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3:47 PM TracSearch edited by trac
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3:47 PM TracGuide edited by trac
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3:47 PM TracTickets edited by trac
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3:47 PM TracModWSGI created by trac
3:47 PM TracLinks edited by trac
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3:47 PM TracQuery edited by trac
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3:47 PM TracRepositoryAdmin created by trac
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3:47 PM TracWiki edited by trac
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3:47 PM RecentChanges edited by trac
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3:47 PM TracNavigation created by trac
3:47 PM TracNotification edited by trac
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3:47 PM CamelCase edited by trac
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3:47 PM TracFastCgi edited by trac
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3:47 PM TracEnvironment edited by trac
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3:47 PM TracReports edited by trac
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3:47 PM WikiMacros edited by trac
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3:47 PM TracFineGrainedPermissions created by trac
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3:47 PM TracSyntaxColoring edited by trac
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3:47 PM TracInstall edited by trac
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3:47 PM TracTimeline edited by trac
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3:47 PM TracCgi edited by trac
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3:47 PM TracUpgrade edited by trac
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3:47 PM SandBox edited by trac
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3:47 PM InterWiki edited by trac
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3:47 PM TracPlugins edited by trac
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3:47 PM PageTemplates created by trac
4:24 AM Ticket #1129 (WP Theming - Rough Header) closed by MishFTW
fixed: Fixed :) …
3:05 AM Ticket #1082 ([PATCH] Add "Random" option for selecting civilizations in match setup.) updated by Deepak Antony
Keywords changed
3:04 AM Ticket #1082 ([PATCH] Add "Random" option for selecting civilizations in match setup.) updated by Deepak Antony
> Unassigned means no AI or human player in that case. So I agree a …
2:50 AM Changeset [11003] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/defense_tower.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/outpost.png
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Arcadia II.xml
2:34 AM EnhRandomCiv.patch attached to Ticket #1082 by Deepak Antony
Merges the changes from previous patch's.
1:56 AM AndroidPort edited by Anders Feder
(diff)
1:45 AM AndroidPort edited by Anders Feder
(diff)
1:41 AM Ticket #1145 ([PATCH] Improve game data paths in OS X and Windows) created by historic_bruno
Paths could be greatly improved for usability and to follow OS …
1:18 AM BuildAndDeploymentEnvironment edited by historic_bruno
Few tweaks and formatting improvements (diff)
1:15 AM AndroidPort edited by Anders Feder
(diff)
12:08 AM BuildInstructions edited by leper
(diff)

Feb 1, 2012:

11:58 PM Ticket #916 ([PATCH] Spaces in paths might break SpiderMonkey build) updated by leper
[https://developer.mozilla.org/En/Simple_Firefox_build#Get_the_source
11:34 PM Changeset [11002] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/celt_kennel.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_spearman_a.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_spearman_b.xml
Renamed celt cav spear to celt war dog. Hopefully it doesn't break …
8:35 PM Changeset [11001] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml
Made temples heal units 2x faster than other buildings. Reduced pop …
8:19 PM Ticket #1077 ([PATCH] Add bool operator conversion to CmpPtr) updated by leper
Replying to historic_bruno: > If it's not too difficult, …
8:14 PM #1077-2012-02-01.patch attached to Ticket #1077 by leper
Using safe bool
7:06 PM GLESPort edited by Anders Feder
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7:05 PM AndroidPort edited by Anders Feder
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7:04 PM AndroidPort edited by Anders Feder
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6:36 PM GLESPort created by Anders Feder
6:27 PM AndroidPort edited by Anders Feder
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3:04 PM AndroidPort edited by Anders Feder
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2:02 PM Ticket #1077 ([PATCH] Add bool operator conversion to CmpPtr) updated by leper
Owner, Status, Keywords changed
I'm working on implementing safe bool (resolved the problem of …
5:28 AM Ticket #1143 (Assertion failed: "p" Location: trace.cpp:218 (Trace::Allocate)) updated by historic_bruno
Priority, Cc changed
More reports of this in IRC.
5:11 AM Changeset [11000] by ben
  • ps/trunk/binaries/data/mods/public/simulation/components/Armour.js
Rounds applied damages to the nearest integer.
4:31 AM Ticket #1069 ([NEEDS MORE INFO] Building Premake4 (release) fails) closed by historic_bruno
worksforme: Closing as needs more info, please reopen if you can provide the error …
3:26 AM Ticket #1077 ([PATCH] Add bool operator conversion to CmpPtr) updated by historic_bruno
Another argument in favor of this change: it would match the syntax we …
3:24 AM Ticket #1130 (WP Theming - Rough Footer) closed by MishFTW
fixed: http://www.wildfiregames.com/forum/index.php?showtopic=15586&view=findp
2:51 AM Ticket #1138 ([PATCH] Resolve GLSL shader support compile errors) updated by historic_bruno
Keywords changed
2:11 AM Ticket #1144 ([PATCH] Add PreferredClasses and RestrictedClasses to Attack component) created by historic_bruno
This is an idea to solve the following problems: * Some units can …
2:02 AM AndroidPort edited by Anders Feder
(diff)
1:47 AM Ticket #1006 (glDrawElements crash in CPatchRData::RenderBases) updated by historic_bruno
Got another …
1:46 AM Ticket #1006 (glDrawElements crash in CPatchRData::RenderBases) updated by historic_bruno
Summary changed

Jan 31, 2012:

11:04 PM Ticket #1135 (no syn in 10965 revision) updated by historic_bruno
Milestone changed
9:40 PM Manual_OtherFeatures edited by Erik Johansson
moved the image to the web server (diff)
9:39 PM Ticket #1135 (no syn in 10965 revision) closed by Ganon
invalid: Was a problem connection with one player.
8:55 PM Changeset [10999] by michael
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Serengeti II.pmp
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Serengeti II.xml
8:41 PM Changeset [10998] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/celt_barracks.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml
I've noticed that a lot of times it's unnecessary to build houses, so …
7:03 PM 0adManual edited by fcxSanya
link to the 'Other features' page (diff)
7:02 PM Manual_OtherFeatures edited by fcxSanya
Added an image (diff)
6:57 PM Manual_OtherFeatures created by fcxSanya
Initial version: barter
11:43 AM MacBuildInstructions edited by leper
(diff)
6:55 AM Changeset [10997] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/rome_helmet_mercellus.xml
  • ps/trunk/binaries/data/mods/public/art/actors/units/romans/hero_marcellus_r.xml
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Gallic Fields.xml
5:30 AM Ticket #1143 (Assertion failed: "p" Location: trace.cpp:218 (Trace::Allocate)) updated by historic_bruno
OK, one way I'm reproducing this: * Start the game with Belgian Bog …
5:21 AM Ticket #1143 (Assertion failed: "p" Location: trace.cpp:218 (Trace::Allocate)) created by historic_bruno
People are starting to report this error and I'm encountering it too, …
4:38 AM MacBuildInstructions edited by Kieran P
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4:37 AM MacBuildInstructions edited by Kieran P
(diff)
4:31 AM Changeset [10996] by ben
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/carthaginians/civil_centre_palms.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/iberians/farmstead.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/persians/farmstead.xml
Fixes a few more broken actor references.
3:36 AM Ticket #1075 (Mac OS Lion: building with libSDL from MacPorts disable fullscreen) closed by historic_bruno
fixed: SDL 1.2.15 is stable now and available in Mac Ports, so this ticket …
2:01 AM Ticket #1142 ([PATCH] TestCLogger::test_unicode() failure on FreeBSD) created by historic_bruno
[…]
1:53 AM Ticket #1141 (SEO Plugin) updated by Brian Stempin
Milestone changed
1:52 AM Changeset [10995] by Pureon
  • ps/trunk/binaries/data/mods/public/art/actors/structures/romans/house.xml
  • ps/trunk/binaries/data/mods/public/art/meshes/structural/roman_house_a.dae
  • ps/trunk/binaries/data/mods/public/art/meshes/structural/roman_house_b.dae
New Roman houses
1:52 AM Ticket #1141 (SEO Plugin) updated by Kieran P
Owner changed
1:51 AM Ticket #1141 (SEO Plugin) created by Kieran P
Should test and install SEO plugins to: * Get pretty URLs * Improve …
1:27 AM BuildInstructions edited by historic_bruno
(diff)
1:06 AM Changeset [10994] by ben
  • ps/trunk/build/premake/premake4.lua
  • ps/trunk/build/workspaces/clean-workspaces.sh
  • ps/trunk/build/workspaces/update-workspaces.sh
More build fixes for FreeBSD. Adds BSD sysdep. Adds support for MAKE …
12:23 AM Changeset [10993] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml
#Addresses some interim farming balancing issues.

Jan 30, 2012:

10:16 PM Ticket #1130 (WP Theming - Rough Footer) reopened by Brian Stempin
http://www.wildfiregames.com/forum/index.php?showtopic=15584&view=findp
10:15 PM Ticket #1129 (WP Theming - Rough Header) reopened by Brian Stempin
http://www.wildfiregames.com/forum/index.php?showtopic=15584&view=findp
10:13 PM Ticket #1128 (WP Theming - Rough Body) updated by Brian Stempin
Replying to bstempi: …
10:01 PM Ticket #1128 (WP Theming - Rough Body) reopened by Brian Stempin
9:12 PM Ticket #1140 (Signed/unsigned comparison warning on FreeBSD) updated by historic_bruno
Description changed
I didn't pay attention to what the code is actually doing, it's …
8:44 PM Ticket #1131 (WP Theming - Theme boilerplate) closed by Brian Stempin
fixed
1:13 PM Changeset [10992] by philip
  • ps/trunk/source/lib/res/graphics/cursor.cpp
Fix cursor winding
10:25 AM Ticket #1140 (Signed/unsigned comparison warning on FreeBSD) updated by historic_bruno
Description changed
8:17 AM Ticket #1140 (Signed/unsigned comparison warning on FreeBSD) created by historic_bruno
This warning occurs almost constantly when building on FreeBSD: […] …
7:51 AM Ticket #1076 (Boost spews excessive warnings) updated by historic_bruno
Other possible solutions: …
7:26 AM BuildInstructions edited by historic_bruno
(diff)
7:21 AM Changeset [10991] by ben
  • ps/trunk/build/premake/premake4.lua
  • ps/trunk/build/premake/premake4/premake4.lua
  • ps/trunk/source/graphics/TerritoryBoundary.h
More FreeBSD build fixes. Fixes some warnings about files that don't …
5:57 AM Changeset [10990] by ben
  • ps/trunk/source/graphics/ShaderManager.h
Fixes old g++ build error with default template arguments, by wrapping …
3:33 AM BuildInstructions edited by historic_bruno
Update prerequisites to be more specific (diff)
3:24 AM BuildInstructions edited by historic_bruno
Add stub for FreeBSD instructions (diff)
1:37 AM Ticket #1084 (qBot fails to handle not having a civ center) closed by Jonathan Waller
fixed: Fixed in 10987.
1:27 AM Changeset [10989] by philip
  • ps/trunk/binaries/data/mods/public/shaders/effects/gui_text.xml
  • ps/trunk/binaries/data/mods/public/shaders/gui_text.fs
  • ps/trunk/binaries/data/mods/public/shaders/gui_text.vs
Use shader API for GUI text. Flip GUI quads so we don't have to …

Jan 29, 2012:

11:29 PM Changeset [10988] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build.
11:18 PM AndroidPort edited by Evans
Fixed error in Android SDK path (diff)
11:11 PM Changeset [10987] by Jonathan Waller
  • ps/trunk/binaries/data/mods/public/simulation/ai/qbot/qbot.js
Fix qBot's errors when it have no CC at the start of a game. Fixes 1084.
9:16 PM Changeset [10986] by philip
  • ps/trunk/source/graphics/TextRenderer.cpp
  • ps/trunk/source/graphics/TextRenderer.h
Fix build
9:04 PM Changeset [10985] by philip
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/source/graphics/TextRenderer.cpp
  • ps/trunk/source/graphics/TextRenderer.h
Clean up some text rendering to avoid relying on deprecated GL matrix …
7:29 PM #1077-2012-01-29.patch attached to Ticket #1077 by leper
version with updated copyright (year)
6:36 PM Ticket #1139 (Can't start game with fglrx) created by Martin Albisetti
Installed the latest PPA in 12.04, and here's what I get when starting …
5:26 PM Ticket #1137 (WP Theming - Rough Sidebar) updated by MishFTW
Component, Milestone changed
Woops... wrong categories. My bad.
4:25 PM AndroidPort edited by Anders Feder
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4:24 PM AndroidPort edited by Anders Feder
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3:43 PM AndroidPort edited by Anders Feder
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3:41 PM AndroidPort edited by Anders Feder
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2:57 PM AndroidPort edited by Anders Feder
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1:23 PM Changeset [10984] by philip
  • ps/trunk/source/lib/res/graphics/ogl_shader.cpp
  • ps/trunk/source/lib/res/graphics/ogl_shader.h
  • ps/trunk/source/lib/status.h
Remove obsolete ogl_shader
1:15 PM Ticket #1138 ([PATCH] Resolve GLSL shader support compile errors) closed by philip
fixed: (In [10983]) Be more consistent in using the ARB forms of functions. …
1:15 PM Changeset [10983] by philip
  • ps/trunk/source/graphics/ShaderProgram.cpp
Be more consistent in using the ARB forms of functions. Fixes #1138, …
1:04 PM Changeset [10982] by philip
  • ps/trunk/binaries/data/mods/public/shaders/model_common_glsl.xml
  • ps/trunk/binaries/data/mods/public/shaders/model_common_instancing_glsl.xml
  • ps/trunk/binaries/data/mods/public/shaders/program.rng
Simplify GLSL program files. Move water shaders to new shader system.
12:47 PM qBot edited by Erik Johansson
(diff)
12:47 PM JuBot edited by Erik Johansson
(diff)
12:34 PM t1138-GLSL-compile-fix.patch attached to Ticket #1138 by Echelon9
Proposed fix for GLSL shader support compilation
12:33 PM Ticket #1138 ([PATCH] Resolve GLSL shader support compile errors) created by Echelon9
Changeset r10978 introduced GLSL support …
11:07 AM AndroidPort edited by Anders Feder
(diff)
11:04 AM AndroidPort edited by Anders Feder
(diff)
11:02 AM AndroidPort edited by Anders Feder
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11:00 AM AndroidPort edited by Anders Feder
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10:49 AM AndroidPort edited by Anders Feder
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8:23 AM Ticket #1057 (Fauna animations) updated by Zaggy1024
When someone commits this, be sure to do "sheep.zip".
7:06 AM sheep.zip attached to Ticket #1057 by Zaggy1024
Fixed the walk animation so that it was realistic, apparently I …
4:58 AM Changeset [10981] by ben
  • ps/trunk/build/premake/extern_libs4.lua
  • ps/trunk/build/premake/premake4.lua
Adds incomplete FreeBSD support to Premake scripts. Properly detects …
4:49 AM Ticket #848 (Hotloading failure while changing game scripts) updated by historic_bruno
Thanks for taking a look into this Philip, I knew there was more wrong …
4:39 AM Ticket #848 (Hotloading failure while changing game scripts) updated by Jan Wassenberg
The fix looks good - RepopulateDirectory should have been ensuring its …
4:03 AM Changeset [10980] by ben
  • ps/trunk/libraries/fcollada/include/FCDocument/FCDocument.h
  • ps/trunk/libraries/fcollada/include/FUtils/FUCriticalSection.h
  • ps/trunk/libraries/fcollada/include/FUtils/Platforms.h
Fixes for building bundled NVTT and FCollada on FreeBSD.
2:50 AM Changeset [10979] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-savanna/savanna_cliff_a_red.png
  • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-savanna/savanna_cliff_b_red.png
  • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-savanna/savanna_dirt_a_red.png
Some "Red" Savanna terrains.
2:41 AM Ticket #1137 (WP Theming - Rough Sidebar) updated by MishFTW
Owner, Status changed
2:41 AM Ticket #1137 (WP Theming - Rough Sidebar) updated by MishFTW
Forum discussion: www.wildfiregames.com/forum/index.php?showtopic=15599
2:37 AM Ticket #1137 (WP Theming - Rough Sidebar) created by MishFTW
This ticket is for modifying sidebar.php (to include all widgets and …
2:34 AM Ticket #1128 (WP Theming - Rough Body) closed by MishFTW
fixed: Polished up. Focusing on more specific elements next.
2:22 AM Changeset [10978] by philip
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/binaries/data/mods/public/shaders/effects
  • ps/trunk/binaries/data/mods/public/shaders/effects/model_normal.xml
# Initial GLSL rendering support
2:19 AM Ticket #848 (Hotloading failure while changing game scripts) updated by philip
(In [10977]) Partially fix hotloading (see #848)
2:19 AM Changeset [10977] by philip
  • ps/trunk/source/ps/Filesystem.cpp
Partially fix hotloading (see #848)
2:14 AM Ticket #1077 ([PATCH] Add bool operator conversion to CmpPtr) updated by leper
Keywords, Summary changed
I implemented this but as I am unsure if this approach is safe (as in …
1:23 AM Changeset [10976] by Jason
  • ps/trunk/binaries/data/mods/public/art/skeletons/skeletons.xml
Modifying the 3ds max biped formatting

Jan 28, 2012:

11:41 PM qBot edited by Ganon
(diff)
11:32 PM qBot created by Ganon
11:30 PM JuBot edited by Ganon
(diff)
9:49 PM Ticket #848 (Hotloading failure while changing game scripts) updated by Philip Taylor
I'm not sure this is necessarily the same problem reported here, but …
8:12 PM AndroidPort edited by Anders Feder
(diff)
7:48 PM AndroidPort edited by Anders Feder
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7:43 PM Ticket #1136 (SSE skinning bug (seen on sheep)) updated by Kieran P
Milestone changed
7:30 PM AndroidPort edited by Anders Feder
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7:25 PM AndroidPort edited by Anders Feder
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7:21 PM AndroidPort edited by Anders Feder
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7:11 PM AndroidPort edited by Anders Feder
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5:42 PM AndroidPort edited by Philip Taylor
HOSTTYPE replaced by --android flag (diff)
5:40 PM AndroidPort edited by Philip Taylor
changed Premake flags (diff)
5:38 PM Changeset [10975] by philip
  • ps/trunk/build/premake/premake4.lua
  • ps/trunk/source/lib/config2.h
  • ps/trunk/source/lib/posix/posix_types.h
Slightly more Android compatibility
3:50 PM AndroidPort edited by Anders Feder
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1:17 PM Ticket #1136 (SSE skinning bug (seen on sheep)) closed by philip
fixed: (In [10974]) Fix SSE skinning normalisation (fixes #1136). Add a few …
1:17 PM Changeset [10974] by philip
  • ps/trunk/source/graphics/ModelDef.cpp
Fix SSE skinning normalisation (fixes #1136). Add a few more comments.
1:12 PM AndroidPort edited by Anders Feder
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2:06 AM Ticket #1136 (SSE skinning bug (seen on sheep)) created by historic_bruno
There's a problem with the SSE skinning code, which is most noticeable …
2:00 AM Changeset [10973] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_dock.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_ship_fishing.xml
Added "Fortress" sounds to the Roman Army Camp. Fixed the errors with …
1:47 AM Changeset [10972] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/arch.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/romans/wonder_colosseum.xml
  • ps/trunk/binaries/data/mods/public/art/meshes/props/rome_arch_a.dae
Removed old ugly Roman arch.
1:32 AM Changeset [10971] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/flora/trees/l_oak_1.xml
  • ps/trunk/binaries/data/mods/public/art/actors/flora/trees/l_oak_2.xml
  • ps/trunk/binaries/data/mods/public/art/actors/flora/trees/l_oak_3.xml
House cleaning.
1:09 AM Ticket #1131 (WP Theming - Theme boilerplate) updated by MishFTW
Owner changed
1:08 AM Ticket #1129 (WP Theming - Rough Header) closed by MishFTW
fixed: Done :) See forum for details.
12:49 AM Changeset [10970] by ben
  • ps/trunk/binaries/data/mods/public/art/actors/temp/arch_1520_1side.xml
  • ps/trunk/binaries/data/mods/public/art/actors/temp/arch_160_1side.xml
  • ps/trunk/binaries/data/mods/public/art/actors/temp/arch_160_1side_alpha.xml
Cleans up a few broken references. Converts remaining known static …
12:08 AM AndroidPort edited by Anders Feder
(diff)

Jan 27, 2012:

10:25 PM Changeset [10969] by michael
  • ps/trunk/binaries/data/mods/public/simulation/components/Identity.js
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_gate.xml
10:09 PM Changeset [10968] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/structures/romans/camp.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/romans/wall.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/romans/wall_gate.xml
*TEMPORARY* Roman Army Camp placeholder.
9:43 PM Changeset [10967] by Pureon
  • ps/trunk/binaries/data/mods/public/art/actors/structures/romans/mill.xml
  • ps/trunk/binaries/data/mods/public/art/meshes/structural/rome_mill.dae
New Roman mill model
9:19 PM Changeset [10966] by michael
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Oasis VI.pmp
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Oasis VI.xml
HistoryGuy's requested Oasis match up.
7:51 PM Ticket #1135 (no syn in 10965 revision) updated by Ganon
Here oos_dump log http://www.fileserve.com/file/GMmh2bc/oos_dump.txt
7:39 PM Ticket #1135 (no syn in 10965 revision) created by Ganon
The on-line game give synchronization error at first off game and …
6:44 AM Changeset [10965] by ben
  • ps/trunk/binaries/data/mods/public/art/actors/fauna/bear.xml
  • ps/trunk/binaries/data/mods/public/art/actors/fauna/boar.xml
  • ps/trunk/binaries/data/mods/public/art/actors/fauna/deer1.xml
Replaces most remaining static PMDs with DAEs. Updates actor …
4:43 AM Ticket #1128 (WP Theming - Rough Body) updated by MishFTW
Owner, Status changed
This has pretty much been in place already. I'll just put on the …
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