Timeline
Jan 23, 2012:
- 10:11 PM BuildAndDeploymentEnvironment edited by
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- 10:01 PM BuildAndDeploymentEnvironment edited by
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- 10:00 PM BuildAndDeploymentEnvironment edited by
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- 5:20 PM AndroidPort edited by
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- 5:19 PM AndroidPort edited by
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- 4:51 PM AndroidPort edited by
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- 4:36 PM AndroidPort edited by
- (diff)
- 3:33 PM Ticket #1133 (Add missing mines) created by
- Here is a list of missing mines: * Large metal and stone mines for …
- 2:23 PM Changeset [10958] by
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- ps/trunk/binaries/data/mods/public/art/actors/props/flora/grass_savanna_field_tall.xml
- ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/grass_field_big.png
- ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/grass_savanna_a.png
- …
- 1:53 PM AndroidPort edited by
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- 1:30 PM AndroidPort edited by
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- 12:55 PM AndroidPort edited by
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- 11:20 AM AndroidPort edited by
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- 11:08 AM AndroidPort edited by
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- 10:11 AM AndroidPort edited by
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- 10:09 AM AndroidPort edited by
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- 5:13 AM Ticket #1130 (WP Theming - Rough Footer) updated by
-
Owner, Status changed
I'll start with this one, as I've already done rough mockup and styling. - 4:42 AM Ticket #1132 (WP Theming - Rough Page) updated by
- Discussion: http://www.wildfiregames.com/forum/index.php?showtopic=15587
- 4:40 AM Ticket #1130 (WP Theming - Rough Footer) updated by
- Discussion: http://www.wildfiregames.com/forum/index.php?showtopic=15586
- 4:39 AM Ticket #1129 (WP Theming - Rough Header) updated by
- Discussion: http://www.wildfiregames.com/forum/index.php?showtopic=15585
- 4:34 AM Ticket #1128 (WP Theming - Rough Body) updated by
- Discussion: http://www.wildfiregames.com/forum/index.php?showtopic=15584
- 4:33 AM Ticket #1131 (WP Theming - Theme boilerplate) updated by
- Discussion: http://www.wildfiregames.com/forum/index.php?showtopic=15583
- 4:04 AM Ticket #1132 (WP Theming - Rough Page) created by
- This ticket is for modifying page.php and style.css to create a rough …
- 3:52 AM Ticket #1131 (WP Theming - Theme boilerplate) created by
- In order to create a theme, we need to create some boilerplate. It …
- 3:50 AM Ticket #1130 (WP Theming - Rough Footer) created by
- This ticket is for modifying footer.php and style.css to create a …
- 3:48 AM Ticket #1129 (WP Theming - Rough Header) created by
- This ticket is for modifying header.php and style.css to create a …
- 3:47 AM Ticket #1128 (WP Theming - Rough Body) created by
- This ticket is for modifying index.php, home.php, and style.css to …
- 12:19 AM Changeset [10957] by
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- ps/trunk/binaries/data/mods/public/art/actors/structures/hellenes/pentekonter.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/hellenes/trireme.xml
- ps/trunk/binaries/data/mods/public/maps/scenarios/Punjab.xml
- 12:12 AM Changeset [10956] by
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- ps/trunk/binaries/data/mods/public/art/animation/mechanical/hele_ship_trireme_idle.dae
- ps/trunk/binaries/data/mods/public/art/animation/mechanical/hele_ship_trireme_move.dae
- ps/trunk/binaries/data/mods/public/art/meshes/structural/hele_ship_trireme.dae
- 12:04 AM Changeset [10955] by
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- ps/trunk/binaries/data/mods/public/maps/scenarios/shipattacks.xml
Jan 22, 2012:
- 11:12 PM Changeset [10954] by
-
- ps/trunk/binaries/data/mods/public/art/actors/structures/hellenes/trireme.xml
- ps/trunk/binaries/data/mods/public/art/animation/mechanical/hele_ship_trireme_idle.dae
- ps/trunk/binaries/data/mods/public/art/animation/mechanical/hele_ship_trireme_move.dae
- …
- 9:45 PM Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by
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Keywords changed
Thanks for the link... seems like i have missed that part of the … - 8:08 PM Changeset [10953] by
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- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 7:20 PM Changeset [10952] by
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- ps/trunk/binaries/data/mods/public/art/textures/terrain/types/special/grid_subdiv.png
- ps/trunk/binaries/data/mods/public/art/textures/terrain/types/special/grid_subdiv.xml
- ps/trunk/binaries/data/mods/public/art/textures/terrain/types/special/textures.xml
- …
- 7:10 PM Changeset [10951] by
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- ps/trunk/binaries/data/mods/public/art/meshes/skeletal/sheep.pmd
- 6:28 PM Changeset [10950] by
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- ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/billboard_a.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/snowman.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/head_african_1.xml
- …
- 5:03 PM Changeset [10949] by
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- ps/trunk/binaries/data/mods/public/art/actors/props/structures/celts/fortress_b1.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/celts/fortress_b2.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/celts/house_a.xml
- …
- 4:22 PM Changeset [10948] by
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- ps/trunk/binaries/data/mods/public/art/actors/fauna/pig1.xml
- ps/trunk/binaries/data/mods/public/art/actors/geology/stone_desert_med.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/celt_helmet_raven.xml
- …
- 4:03 PM Ticket #461 ([ATTACHED] .pmd/.dae converter) updated by
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Owner, Status, Keywords changed
Working on a new version that handles prop points and bones. - 2:49 PM Changeset [10947] by
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- ps/trunk/binaries/data/mods/public/hwdetect/hwdetect.js
- ps/trunk/source/ps/GameSetup/HWDetect.cpp
- 11:46 AM BuildAndDeploymentEnvironment edited by
- (diff)
- 11:38 AM Ticket #947 ([PATCH] Fix OS X app bundle) closed by
- fixed: (In [10946]) Fixes #947 by generating a plain executable instead of an …
- 11:38 AM Changeset [10946] by
-
- ps/trunk/build/premake/premake4.lua
- ps/trunk/libraries/nvtt/rpath.patch
- ps/trunk/libraries/nvtt/src/CMakeLists.txt
- 9:58 AM AndroidPort edited by
- (diff)
- 9:50 AM AndroidPort edited by
- (diff)
- 9:50 AM AndroidPort edited by
- (diff)
- 6:02 AM Ticket #1012 ([PATCH] COLLADA: Support special vertex weight index on skinned models) updated by
- After discussing this with Philip, I realized the advantage of …
- 2:21 AM Changeset [10945] by
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- ps/trunk/binaries/data/mods/public/art/actors/fauna/sheep1.xml
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/sheep_run.dae
- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_sheep.xml
- 1:39 AM Changeset [10944] by
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- ps/trunk/binaries/data/mods/public/art/actors/structures/hellenes/pentekonter.xml
- ps/trunk/binaries/data/mods/public/art/animation/mechanical/hele_ship_pentekonter_idle.dae
- ps/trunk/binaries/data/mods/public/art/animation/mechanical/hele_ship_pentekonter_move.dae
- …
Jan 21, 2012:
- 9:04 PM Changeset [10943] by
-
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/chicken_attack.dae
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/chicken_death.dae
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/chicken_idle_01.dae
- …
- 8:39 PM Changeset [10942] by
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- ps/trunk/binaries/data/mods/public/art/actors/fauna/sheep1.xml
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/sheep_death.dae
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/sheep_idle_01.dae
- …
- 3:42 PM Changeset [10941] by
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- ps/trunk/binaries/data/mods/public/art/actors/props/flora/grass_tropic_field.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/flora/grass_tropic_field_tall.xml
- ps/trunk/binaries/data/mods/public/art/meshes/gaia/grass_large_1.dae
- …
- 1:39 PM Ticket #921 ([PATCH] Improve UI notification for failing attempts to build) updated by
- What about the use of colour as notification. -Red: obstructed, …
- 5:22 AM Ticket #900 (Crash running two instances of the game at once) closed by
- worksforme: Can't reproduce this crash with r10939.
- 3:11 AM Ticket #1114 (LLVM warning: Value stored to '*' is never read) updated by
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Keywords changed
- 3:10 AM Ticket #83 ([ATLAS] UI fixes) updated by
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Keywords changed
- 3:06 AM Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by
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Keywords, Milestone changed
Looks like wxConfig is not being initialized properly in the patch, … - 2:38 AM Changeset [10940] by
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- ps/trunk/binaries/system/AtlasUI.dll
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 2:36 AM Ticket #1114 (LLVM warning: Value stored to '*' is never read) updated by
- Also, might an optimizing compiler catch these cases and just not …
- 2:35 AM Ticket #1114 (LLVM warning: Value stored to '*' is never read) updated by
- Replying to Echelon9: > Any concerns against adjusting …
- 1:53 AM Changeset [10939] by
-
- ps/trunk/source/tools/atlas/GameInterface/Handlers/MapHandlers.cpp
- 12:21 AM Changeset [10938] by
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- ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.js
Jan 20, 2012:
- 11:18 PM Ticket #1057 (Fauna animations) updated by
- Sorry about that, it appears I somehow uploaded a different file than …
- 4:30 PM AndroidPort edited by
- (diff)
- 3:37 PM AndroidPort edited by
- (diff)
- 3:35 PM AndroidPort edited by
- (diff)
- 1:45 PM AndroidPort edited by
- (diff)
- 1:06 PM AndroidPort edited by
- (diff)
- 9:10 AM Ticket #1127 (Game speed increases after periods of lag) created by
- If you have been experiencing lag then when the game resumes running …
- 5:45 AM Atlas_Manual_Map_Tab edited by
- (diff)
- 3:05 AM Ticket #1126 (Atlas can become stuck in scrolling state when using menu) updated by
-
Description changed
- 3:03 AM Ticket #1126 (Atlas can become stuck in scrolling state when using menu) created by
- To reproduce on wxMSW 2.8: * Open Atlas * Use scrolling hotkey(s) …
- 2:03 AM Ticket #1012 ([PATCH] COLLADA: Support special vertex weight index on skinned models) updated by
- Replying to Philip: > Since the normal bones are computed …
Jan 19, 2012:
- 11:57 PM Ticket #1125 (Insufficient access rights to open file) updated by
-
Why is it finding
atioglxx.dll
as an OpenGL driver when he has an … - 10:04 PM Changeset [10937] by
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- ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/outpost.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/celts/outpost.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/celts/scout_tower.xml
- …
- 7:32 PM Ticket #1121 (Flat actors cause problems with new selection boxes) updated by
-
Owner, Status changed
- 7:23 PM Changeset [10936] by
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- ps/trunk/source/lib/ogl.h
- 6:34 PM Ticket #1125 (Insufficient access rights to open file) created by
- Received a crashlog from irc user Funcod. (error while dumping stack: …
- 6:33 PM Ticket #1124 ([PATCH] Deposit resources when garrisoned in a dropsite) created by
- When you garrison units in a dropsite (e.g. Civil Centre) they should …
- 6:03 PM AndroidPort edited by
- (diff)
- 2:41 PM Changeset [10935] by
-
- ps/trunk/binaries/data/mods/public/art/actors/structures/romans/scout_tower.xml
- ps/trunk/binaries/data/mods/public/art/meshes/structural/rome_scout_tower.dae
- 6:21 AM Ticket #1123 (Render a marker when a unit is ordered to move) created by
- I think we have discussed it before in forums.There must be a marker …
- 4:52 AM Ticket #1122 ([PATCH] Add terrain eyedropper tool / show current texture) updated by
- Eyedropper in action: http://i.imgur.com/Sik6D.jpg
- 4:15 AM Ticket #1122 ([PATCH] Add terrain eyedropper tool / show current texture) created by
- Patch to add an eyedropper tool to Atlas, like what most paint …
- 4:08 AM Ticket #678 ([PATCH] [Atlas] Improve unit selection options) updated by
-
Keywords, Summary changed
Summary of fixes in this patch: * Multiple entity selection in Atlas: … - 2:56 AM Changeset [10934] by
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- ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-mediterranean/medit_grass_wild.dds
- ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-mediterranean/medit_grass_wild_2.png
- ps/trunk/binaries/data/mods/public/maps/scenarios/Acropolis III.pmp
- …
- 2:20 AM Ticket #678 ([PATCH] [Atlas] Improve unit selection options) updated by
- I discovered a few things after testing my patch: * Decals are not …
- 2:10 AM Ticket #1121 (Flat actors cause problems with new selection boxes) created by
- Some actors like …
- 1:57 AM Ticket #1028 ([PATCH] UI Enhancement: Right Click selection removal) updated by
- Oh, I accidentally closed it before it was reviewed and applied. In …
- 1:05 AM Changeset [10933] by
-
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/camel_run.dae
Jan 18, 2012:
- 11:51 PM Changeset [10932] by
-
- ps/trunk/source/lib/sysdep/os/win/wsdl.h
- 11:26 PM Changeset [10931] by
-
- ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-mediterranean/medit_cliff_aegean_shrubs.dds
- ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-mediterranean/medit_rocks_grass.dds
- ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-mediterranean/medit_rocks_grass_shrubs.dds
- …
- 11:14 PM Ticket #1111 ([PATCH] aoe3ed - Support WxWidgets 2.9 for ArchiveViewer and FileConverter) updated by
-
Milestone changed
- 11:00 PM Changeset [10930] by
-
- ps/trunk/binaries/data/mods/public/art/animation/mechanical/pers_chariot_a_move.dae
- ps/trunk/binaries/data/mods/public/art/animation/mechanical/pers_chariot_b_move.dae
- ps/trunk/binaries/data/mods/public/art/animation/mechanical/pers_chariot_e_move.dae
- …
- 10:22 PM Changeset [10929] by
-
- ps/trunk/source/graphics/TerritoryBoundary.cpp
- ps/trunk/source/graphics/TerritoryBoundary.h
- ps/trunk/source/renderer/TerrainOverlay.cpp
- …
- 10:22 PM Ticket #918 (Fix rendering of territories with holes) closed by
- fixed: (In [10929]) Implemented nested territory boundaries. Fixes #918. …
- 9:17 PM AndroidPort edited by
- (diff)
- 7:03 PM Changeset [10928] by
-
- ps/trunk/binaries/data/mods/public/art/actors/units/romans/infantry_swordsman_a.xml
- ps/trunk/binaries/data/mods/public/art/actors/units/romans/infantry_swordsman_e.xml
- 5:00 PM Changeset [10927] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/Acropolis III.pmp
- ps/trunk/binaries/data/mods/public/maps/scenarios/Acropolis III.xml
- ps/trunk/binaries/data/mods/public/maps/scenarios/Gambia River.pmp
- …
- 4:36 PM Changeset [10926] by
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- ps/trunk/source/lib/alignment.h
- ps/trunk/source/lib/sysdep/os/win/wsdl.h
- 11:41 AM Changeset [10925] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/Gambia River.pmp
- ps/trunk/binaries/data/mods/public/maps/scenarios/Gambia River.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_spearman_b.xml
- 11:14 AM AndroidPort edited by
- (diff)
- 11:11 AM AndroidPort edited by
- (diff)
- 10:58 AM Ticket #1028 ([PATCH] UI Enhancement: Right Click selection removal) updated by
- Replying to gerbilOFdoom: Why you discharge your …
- 8:09 AM Ticket #1119 (64 bits compile fails on OS X) updated by
- I just installed macport, so I don't think this matter. […] I …
- 1:10 AM Changeset [10924] by
-
- ps/trunk/binaries/data/mods/public/art/animation/mechanical/celt_siege_ram_move.dae
- ps/trunk/binaries/data/mods/public/art/animation/mechanical/hele_siege_tower_move.dae
- ps/trunk/binaries/data/mods/public/art/animation/mechanical/iber_ram_move.dae
- …
- 12:28 AM Ticket #1057 (Fauna animations) updated by
- Replying to Zaggy1024: Zaggy the new sheep files you've …
- 12:04 AM Ticket #678 ([PATCH] [Atlas] Improve unit selection options) updated by
- Replying to michael: > I think band box should default to …
Jan 17, 2012:
- 11:31 PM Ticket #678 ([PATCH] [Atlas] Improve unit selection options) updated by
- I think band box should default to entities, but if no entities in the …
- 11:05 PM Changeset [10923] by
-
- ps/trunk/build/premake/premake4.lua
- ps/trunk/source/lib/byte_order.h
- ps/trunk/source/lib/posix/posix_aio.h
- …
- 11:01 PM Ticket #1119 (64 bits compile fails on OS X) reopened by
- Please don't close tickets until someone on the dev team has had a …
- 10:59 PM Changeset [10922] by
-
- ps/trunk/binaries/data/mods/public/art/animation/mechanical/rome_ram_attack.dae
- ps/trunk/binaries/data/mods/public/art/animation/mechanical/rome_ram_idle.dae
- ps/trunk/binaries/data/mods/public/art/animation/mechanical/rome_ram_move.dae
- …
- 10:59 PM AndroidPort edited by
- building with Premake (diff)
- 10:46 PM Ticket #1118 (Identify, install, and eval a twitter plugin) closed by
- fixed
- 8:58 PM BuildAndDeploymentEnvironment edited by
- (diff)
- 8:55 PM BuildAndDeploymentEnvironment edited by
- (diff)
- 8:40 PM BuildAndDeploymentEnvironment edited by
- (diff)
- 8:37 PM Ticket #1119 (64 bits compile fails on OS X) closed by
- wontfix: Trunk compile fine for me. This is not really an 0ad bug as far as I …
- 8:21 PM BuildAndDeploymentEnvironment edited by
- (diff)
- 8:20 PM BuildAndDeploymentEnvironment edited by
- (diff)
- 4:40 PM Changeset [10921] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/Gambia River.pmp
- ps/trunk/binaries/data/mods/public/maps/scenarios/Gambia River.xml
- 1:30 PM AndroidPort edited by
- (diff)
- 12:08 PM Changeset [10920] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_fortress.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ram.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_mechanical_siege_ram.xml
- 10:02 AM Ticket #1119 (64 bits compile fails on OS X) created by
- Apparently libz.dylib and libjpeg.dylib installed from ports are 32 …
- 5:33 AM Ticket #1118 (Identify, install, and eval a twitter plugin) created by
- Discussion thread: …
- 3:38 AM AndroidPort edited by
- (diff)
- 2:56 AM Ticket #1057 (Fauna animations) updated by
- Replying to fcxSanya: > What about the source …
- 2:12 AM Ticket #1107 (Identify, install, and eval a few syntax highlighting plugins) closed by
- fixed: WP-SynHighlight chosen as the standard syntax highlighter.
- 12:46 AM Changeset [10919] by
-
- ps/trunk/binaries/data/mods/public/art/actors/units/romans/siege_ram.xml
- ps/trunk/binaries/data/mods/public/art/animation/mechanical/rome_ram_attack.dae
- ps/trunk/binaries/data/mods/public/art/animation/mechanical/rome_ram_idle.dae
- …
- 12:38 AM Ticket #678 ([PATCH] [Atlas] Improve unit selection options) updated by
- Replying to michael: > This would be insanely useful. …
- 12:30 AM Ticket #918 (Fix rendering of territories with holes) updated by
- The overlapping rendering issue is now fixed by simply inverting the …
- 12:00 AM Ticket #1097 (Clean out the web server's file system) updated by
-
Milestone changed
Jan 16, 2012:
- 11:54 PM Ticket #1096 (Clean out DB) updated by
-
Milestone changed
- 11:50 PM Ticket #1103 (Configure and eval the Google Analytics plugin) closed by
- fixed: Done.
- 10:12 PM Ticket #1104 (Add CMake as a build system) updated by
-
Cc changed
Adding me to the Cc-list... :) I'm interested in CMake and in how far … - 9:03 PM BuildAndDeploymentEnvironment edited by
- (diff)
- 9:02 PM BuildAndDeploymentEnvironment edited by
- (diff)
- 8:55 PM BuildAndDeploymentEnvironment edited by
- (diff)
- 8:42 PM Changeset [10918] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/qbot/attackMoveToLocation.js
- 8:33 PM Changeset [10917] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/qbot/attackMoveToLocation.js
- 7:14 AM AndroidPort edited by
- (diff)
- 6:59 AM AndroidPort edited by
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- 6:31 AM AndroidPort edited by
- (diff)
- 6:30 AM AndroidPort edited by
- (diff)
- 6:27 AM AndroidPort edited by
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- 5:46 AM AndroidPort edited by
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- 5:44 AM AndroidPort edited by
- (diff)
- 5:38 AM AndroidPort edited by
- (diff)
- 5:37 AM AndroidPort edited by
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- 5:34 AM AndroidPort edited by
- (diff)
- 5:31 AM AndroidPort edited by
- (diff)
- 5:05 AM AndroidPort edited by
- (diff)
- 4:58 AM AndroidPort edited by
- (diff)
- 4:47 AM AndroidPort edited by
- (diff)
- 4:31 AM Ticket #1058 ([PATCH] Refuse to run as root) updated by
-
Keywords changed
- 4:30 AM Ticket #1058 ([PATCH] Refuse to run as root) closed by
- fixed: (In [10916]) Prevents game from running with root permissions with …
- 4:30 AM Changeset [10916] by
-
- ps/trunk/source/main.cpp
- 4:19 AM AndroidPort edited by
- (diff)
- 4:18 AM AndroidPort edited by
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- 4:15 AM AndroidPort edited by
- Added TOC (diff)
- 3:37 AM AndroidPort edited by
- (diff)
- 3:07 AM Ticket #1117 (Replace unifont interface with CFontManager) created by
- Font textures and associated data are currently handled by unifont, …
- 2:38 AM BuildAndDeploymentEnvironment edited by
- (diff)
- 2:15 AM AndroidPort edited by
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- 2:07 AM AndroidPort edited by
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- 1:34 AM BuildAndDeploymentEnvironment edited by
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- 1:22 AM BuildAndDeploymentEnvironment edited by
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- 1:07 AM BuildAndDeploymentEnvironment edited by
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- 1:04 AM BuildAndDeploymentEnvironment edited by
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- 12:54 AM BuildAndDeploymentEnvironment edited by
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- 12:47 AM BuildAndDeploymentEnvironment edited by
- (diff)
- 12:42 AM BuildAndDeploymentEnvironment edited by
- Added Windows paths. Updated suggested paths. Fixed some typos. (diff)
- 12:15 AM Changeset [10915] by
-
- ps/trunk/build/premake/premake4.lua
- ps/trunk/source/graphics/TerritoryTexture.cpp
- ps/trunk/source/lib/config2.h
- …
Note:
See TracTimeline
for information about the timeline view.