Custom Query (107 matches)

Ticket Summary Status Owner Priority Milestone Component
#1814 [Git] [Step 2] Create update.bat to sync windows binaries new Must Have Backlog Build & Packages
#1816 [Git] [Step 3] Create .gitattributes for Git code repo new Must Have Backlog Build & Packages
#1977 Animal: Gharial assigned pfalox Must Have Backlog Art & Animation
#4301 IPv6 enet support new Must Have Backlog Network
#4551 Add a wiki page with an overview of minimum versions new Must Have Backlog Build & Packages
#5874 Threading improvements new Must Have Work In Progress Core engine
#6414 Update to recent bugfix release SDL 2.26.1 assigned Must Have Backlog Build & Packages
#45 Enhance Terrain Blending new Should Have Backlog Core engine
#57 [PATCH] Minimap new wraitii Should Have Work In Progress UI – In-game
#85 Object placement list new Should Have Backlog Atlas editor
#87 Cliff editor new Should Have Backlog Atlas editor
#93 Trigger editor new Should Have Backlog Atlas editor
#94 Entity stat editing new Should Have Backlog Atlas editor
#97 Workspace editor new Should Have Backlog Atlas editor
#107 GUI - Improvements to Styles new Should Have Backlog Core engine
#108 GUI - Retrievable Sprite Properties new Should Have Backlog Core engine
#109 GUI - Various Bugs/Requests new Should Have Backlog Core engine
#110 GUI - Relational Coordinates new Should Have Backlog Core engine
#112 GUI - Expansive Controls new Should Have Backlog Core engine
#118 [PATCH] Actor variation persistence new Should Have Backlog Core engine
#131 Building Damage / Destruction / Capture visual clue new Should Have Work In Progress Art & Animation
#161 Automatic checksumming and download of needed files new Should Have Backlog Core engine
#290 Set up automated symbol server for Windows debugging new Should Have Backlog Core engine
#417 Component integration testing framework new Should Have Backlog Simulation
#433 Sort out FP rounding modes new Should Have Backlog Core engine
#559 [ATLAS] brush shapes and tile/vertex styles new Should Have Backlog Atlas editor
#1055 Make an option in the installation to be portable new Should Have Backlog Build & Packages
#1110 Archive builder support for non-base mods new Should Have Backlog Core engine
#1844 Change checkrefs.pl to pick up missing projectile attach points new Should Have Backlog Non-game systems
#1967 Animal: Oryx beisa new Should Have Backlog Art & Animation
#1978 Animal: Indian Rhinoceros new Should Have Backlog Art & Animation
#1983 Animal: Chukar Partridge new Should Have Backlog Art & Animation
#1993 Animal: Gorilla (Male) new Should Have Backlog Art & Animation
#2003 Animal: Cobra new Should Have Backlog Art & Animation
#2179 Optimization of "gui sim update" needed when large groups of units are selected. new Should Have Backlog UI – In-game
#2224 Structure: Persians: Wonder: Gate of all Nations new Should Have Backlog Art & Animation
#2228 Structure: Texture: Eyecandy: Athenians: Athena Parthenos Statue new Should Have Backlog Art & Animation
#2233 Unit: Ship: Ptolemies: Juggernaut new Should Have Backlog Art & Animation
#2736 Firing range techs should enlarge the vision range too. new Should Have Backlog Simulation
#2826 Refactor the state machine in input.js new Should Have Backlog UI – In-game
#2996 [PATCH] Update Android support new Should Have Backlog Core engine
#3004 Update some bundled win32 libs new Should Have Alpha 27 Build & Packages
#3562 Decide whether resources/corpses should have an obstruction, and if so how and which. new Should Have Backlog Simulation
#4347 [PATCH] change internals of EntityMap new wraitii Should Have Work In Progress Core engine
#4362 Update and cleanup OS X libraries new Should Have Alpha 27 Build & Packages
#4403 Make component classes final new Should Have Backlog Core engine
#4419 [PATCH] Improve testing tools new Should Have Backlog Build & Packages
#4434 Implement local modifications of training costs (resources and time) new Should Have Backlog Simulation
#4761 Giving more unit hotkey new Should Have Backlog UI – In-game
#4972 Hide profile panel in lobby new Should Have Backlog Multiplayer lobby
#4976 Go back gui page new Should Have Backlog UI – Miscellaneous
#4978 Presence Dropdown In Lobby And Auto Away Settable new Should Have Backlog Multiplayer lobby
#4980 Autocomplete chat commands and help command for ingame and gamesetup new Should Have Backlog UI – Miscellaneous
#5036 glTF 2.0 support new Should Have Backlog Core engine
#5075 Deduplicate gamesetup/atlas/autostart settings new Should Have Backlog Core engine
#5502 [ATLASUI] Drop support for wxWidgets 2.8 new Should Have Backlog Build & Packages
#5872 Further Rendering options work new Should Have Backlog Core engine
#6620 Remove spike and aggregate Profiler2 regions added in r18423 new Should Have Backlog Core engine
#6929 Don't destroy a gui page in a js-callback new Should Have Alpha 27 Core engine
#16 Entity Event - Ready new Nice to Have Backlog Simulation
#28 Entity Event - Pick Up new Nice to Have Backlog Core engine
#40 Weather new Nice to Have Backlog Core engine
#46 Skybox new Nice to Have Backlog Core engine
#66 Write 0 A.D. War Story new Nice to Have Website / Forum Website / Forum
#72 Graphics - Billboards new Nice to Have Backlog Core engine
#78 Preloading new Nice to Have Backlog Core engine
#84 Customisable brushes new Nice to Have Backlog Atlas editor
#89 Advanced terrain texture editing new Nice to Have Backlog Atlas editor
#92 Advanced terrain editing new Nice to Have Backlog Atlas editor
#114 GUI - Style Skinning Support new Nice to Have Backlog Core engine
#116 GUI - Entity-Aligned Controls new Nice to Have Backlog Core engine
#182 Detect incorrectly-transparent actors new Nice to Have Backlog Atlas editor
#192 Automatic Error Reporting (Client Side) new Nice to Have Backlog Core engine
#193 Automatic Error Reporting (Server Side) new Nice to Have Backlog Core engine
#204 Make XMB more efficient new Nice to Have Backlog Core engine
#244 Clean up XMB text handling new Nice to Have Backlog Core engine
#418 Debug serializer should handle exceptions nicely new Nice to Have Backlog Simulation
#419 Binary serializer should report more helpful script error messages new Nice to Have Backlog Simulation
#420 [PATCH] Overflow checking in CFixed new Nice to Have Backlog Simulation
#422 Atlas entity editor new Nice to Have Backlog Atlas editor
#430 Create binary serializer debugging code new Nice to Have Backlog Simulation
#445 Script component serializability tests new Nice to Have Backlog Simulation
#517 Various Atlas requests new Nice to Have Backlog Atlas editor
#529 [ATLAS] Improve player assignment behaviour new Nice to Have Backlog Atlas editor
#571 Minimap in Atlas new Nice to Have Backlog Atlas editor
#742 Handle JS errors properly assigned Yves Nice to Have Backlog Core engine
#743 Improve shadows new Nice to Have Backlog Core engine
#2498 Add support for GUI testing new Nice to Have Backlog UI – Miscellaneous
#2503 Different idle/walk stances with enemies around new Nice to Have Backlog Simulation
#2824 [ATLAS] Introducing a snippet system new Nice to Have Backlog Atlas editor
#2895 Add the number of rated players new Nice to Have Backlog Multiplayer lobby
#3235 [PATCH] Switching between forms with tab button new Patrick Wolfert Nice to Have Backlog Core engine
#3596 Ease and publicize more how to contribute new Nice to Have Backlog UI – Miscellaneous
#3825 Start using template strings new Nice to Have Backlog Simulation
#4345 Use Windows-standard button placement new Nice to Have Backlog UI – Miscellaneous
#4545 New feature: Battalions/formation. new Nice to Have Backlog Simulation
#4724 Video playback new Nice to Have Backlog Core engine
#5802 Implement "checkref" like validation in the engine. new Nice to Have Backlog Non-game systems
#6244 Remove references of dropped OpenGL 1.1 Fixed Function Pipeline Renderer new Nice to Have Backlog Core engine
#6667 Remove manual lifetime-management in the sound manager. assigned phosit Nice to Have Work In Progress Music & Sound FX
#6819 Consider using rust+cargo for some external libraries new Nice to Have Alpha 27 Build & Packages
#6881 Remove this[name] = new this[name] loops. new Nice to Have Alpha 27 UI & Simulation
#6928 Don't load maps on the main thread new Nice to Have Alpha 27 Core engine
#83 [ATLAS] UI fixes new If Time Permits Backlog Atlas editor
#837 0ad benchmark mode new If Time Permits Backlog Core engine
#1108 Engineer a way for WP and IPB to share login info new If Time Permits Website / Forum Website / Forum
#4866 Todo list for rmgen wallgen new If Time Permits Backlog Maps
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