#6073 |
No matches in arena25 after hosting match
|
user1
|
defect
|
closed
|
Release Blocker
|
Multiplayer lobby
|
#6075 |
Make apple tree bounding box selection bigger.
|
Stan
|
defect
|
closed
|
Release Blocker
|
UI – In-game
|
#6085 |
Wood gathers go to the wrong tree
|
Freagarach
|
defect
|
closed
|
Release Blocker
|
Simulation
|
#6089 |
PetraAI marks non-garrisonHolder as one.
|
Freagarach
|
defect
|
closed
|
Release Blocker
|
Simulation
|
#6144 |
Profiler 1 is broken
|
wraitii
|
defect
|
closed
|
Release Blocker
|
Core engine
|
#6157 |
Hotloading actor is broken.
|
wraitii
|
defect
|
closed
|
Release Blocker
|
Core engine
|
#6162 |
Mercenaries are duplicated
|
Freagarach
|
defect
|
closed
|
Release Blocker
|
Simulation
|
#6180 |
Some random maps fail to load.
|
|
defect
|
closed
|
Release Blocker
|
Maps
|
#6196 |
Stone and Metal are too abundant on random maps
|
|
defect
|
closed
|
Release Blocker
|
Maps
|
#6198 |
Font licensing issue
|
wraitii
|
defect
|
closed
|
Release Blocker
|
Non-game systems
|
#6200 |
Segmentation fault - Scenario Editor
|
wraitii
|
defect
|
closed
|
Release Blocker
|
Atlas editor
|
#6204 |
Gamesetup bugs.
|
wraitii
|
defect
|
closed
|
Release Blocker
|
UI – Game setup
|
#6205 |
Incorrect save options popup
|
wraitii
|
defect
|
closed
|
Release Blocker
|
UI – Miscellaneous
|
#6206 |
Crash on Windows with Hotkeys and selecting units
|
|
defect
|
closed
|
Release Blocker
|
Core engine
|
#6208 |
Further GameSetup bugs
|
wraitii
|
defect
|
closed
|
Release Blocker
|
Core engine
|
#6217 |
Big Screenshot crashes
|
|
defect
|
closed
|
Release Blocker
|
Core engine
|
#6225 |
Segfault in the single player match setup screen
|
wraitii
|
defect
|
closed
|
Release Blocker
|
Core engine
|
#6226 |
Errors and OOS 25798
|
|
defect
|
closed
|
Release Blocker
|
Simulation
|
#6227 |
Unknown map - random landscape FAIL
|
wraitii
|
defect
|
closed
|
Release Blocker
|
UI – Game setup
|
#6228 |
Saving the game in Pause mod makes all entities disappear.
|
wraitii
|
defect
|
closed
|
Release Blocker
|
Core engine
|
#6230 |
Fix build on OpenSuse
|
|
defect
|
closed
|
Release Blocker
|
Atlas editor
|
#6238 |
Segmentation fault during gamesetup
|
wraitii
|
defect
|
closed
|
Release Blocker
|
Core engine
|
#6250 |
PetraAI produces too much siege and ships.
|
Freagarach
|
defect
|
closed
|
Release Blocker
|
AI
|
#6255 |
Last preparation for the release
|
Stan
|
defect
|
closed
|
Release Blocker
|
Internationalization & Localization
|
#6263 |
UnitAI formationcotroller is undefined
|
Silier
|
defect
|
closed
|
Release Blocker
|
Simulation
|
#6266 |
Formation controller is in individual state after trying to collect treasure
|
Freagarach
|
defect
|
closed
|
Release Blocker
|
Simulation
|
#2553 |
VFS problem with user.cfg on Windows
|
wraitii
|
defect
|
closed
|
Must Have
|
Core engine
|
#3447 |
Sometimes units are stuck in a loop trying to pass left and right of each other
|
|
defect
|
closed
|
Must Have
|
Core engine
|
#3548 |
Lobby bot (XPartaMupp) - remove dead games
|
|
defect
|
closed
|
Must Have
|
Multiplayer lobby
|
#4355 |
Treasure not being picked up
|
Teiresias
|
defect
|
closed
|
Must Have
|
Simulation
|
#4387 |
[PATCH] Implement campaign level selection GUI
|
wraitii
|
enhancement
|
closed
|
Must Have
|
UI – Miscellaneous
|
#5262 |
Diplomacy screen doesn't show defeated players after rejoin
|
|
defect
|
closed
|
Must Have
|
UI – In-game
|
#5598 |
Fedora 29 crash when clicking on singleplayer color dropdown
|
wraitii
|
defect
|
closed
|
Must Have
|
Core engine
|
#5794 |
SVN Lobby bot does not unlist a game if user quits forcefully
|
user1
|
defect
|
closed
|
Must Have
|
Multiplayer lobby
|
#5973 |
Segfault by spamming the minimap location
|
Imarok
|
defect
|
closed
|
Must Have
|
Core engine
|
#5996 |
Hotkey page is not translated.
|
|
defect
|
closed
|
Must Have
|
Internationalization & Localization
|
#6046 |
order queue not flushed
|
Freagarach
|
defect
|
closed
|
Must Have
|
Simulation
|
#6051 |
a24 doesn't compile with dependency (nix) specification is ambiguous. Only one of `branch`, `tag` or `rev` is allowed.
|
|
defect
|
closed
|
Must Have
|
Build & Packages
|
#6067 |
Can't uncheck civilisation in the map editor
|
|
defect
|
closed
|
Must Have
|
Atlas editor
|
#6087 |
Unloading entities from multiple turretHolders unloads merely from one.
|
|
defect
|
closed
|
Must Have
|
Simulation
|
#6096 |
In some cases, rams ignore buildings and don't attack nearby buildings
|
|
defect
|
closed
|
Must Have
|
Simulation
|
#6106 |
Segmentation fault in spidermonkey
|
wraitii
|
defect
|
closed
|
Must Have
|
Core engine
|
#6114 |
UnitMotion: Units getting stuck on building corners
|
wraitii
|
defect
|
closed
|
Must Have
|
Core engine
|
#6128 |
Units don't enter the tower
|
Freagarach
|
defect
|
closed
|
Must Have
|
Simulation
|
#6170 |
Tried to change to non-existent state 'RETURNRESOURCE.APPROACHING'
|
Freagarach
|
defect
|
closed
|
Must Have
|
Simulation
|
#6171 |
Units try to capture an owned building.
|
|
defect
|
closed
|
Must Have
|
Simulation
|
#6190 |
Random biome does not work
|
|
defect
|
closed
|
Must Have
|
UI – Game setup
|
#6237 |
Collecting treasures has no order confirmation sound.
|
Freagarach
|
defect
|
closed
|
Must Have
|
UI – In-game
|
#6260 |
Units in formation ignore enemies when patroling or doing attack-move
|
Freagarach
|
defect
|
closed
|
Must Have
|
Simulation
|
#6261 |
Random map Ngorongoro does not generate deterministically
|
wraitii
|
defect
|
closed
|
Must Have
|
Core engine
|