#1663 |
[PATCH] Caching / texture loading issue with release data
|
reopened
|
patch
|
|
defect
|
Must Have
|
#2950 |
[PATCH] Extend / Improve Trigger functionality
|
new
|
patch triggers
|
|
enhancement
|
Must Have
|
#3866 |
[PATCH] When a ship sinks/building destroys without space to unload units aren't lost in summary
|
new
|
patch, simple
|
Mercury
|
defect
|
Must Have
|
#4099 |
[PATCH] Round instead of ceil/floor in the GUI
|
new
|
patch, simple
|
|
defect
|
Must Have
|
#4116 |
[PATCH] War elephants should be upgradable
|
new
|
patch, simple
|
|
defect
|
Must Have
|
#57 |
[PATCH] Minimap
|
new
|
beta patch
|
wraitii
|
task
|
Should Have
|
#118 |
[PATCH] Actor variation persistence
|
new
|
patch
|
|
task
|
Should Have
|
#252 |
[PATCH] Gameplay Scripting: Entity and Actor coding for Secondary Attacks
|
assigned
|
design, patch, rfc
|
bb
|
enhancement
|
Should Have
|
#995 |
[PATCH] Trampling
|
new
|
patch
|
Freagarach
|
enhancement
|
Should Have
|
#1419 |
[PATCH] Report nice error messages to Windows users with missing hardware-accelerated OpenGL drivers
|
new
|
patch, simple
|
|
defect
|
Should Have
|
#1468 |
[PATCH] Use the pathfinder to perform distance checks
|
new
|
pathfinding, patch, beta
|
|
defect
|
Should Have
|
#1687 |
[PATCH] Hotloading fails if FAMCreated and FAMDeleted events occur in same polling
|
new
|
patch
|
|
defect
|
Should Have
|
#1785 |
[PATCH] Attack type icons in tooltips
|
new
|
patch, beta
|
|
enhancement
|
Should Have
|
#1847 |
[PATCH] Attack Move Enhancements
|
new
|
ui, attack move patch
|
|
enhancement
|
Should Have
|
#1860 |
[PATCH] Use a vector for iterating in the ComponentManager
|
new
|
patch
|
|
enhancement
|
Should Have
|
#1899 |
[PATCH] Cycle entities
|
new
|
patch
|
|
enhancement
|
Should Have
|
#1907 |
[PATCH] Herding / Corralling
|
new
|
patch design
|
|
enhancement
|
Should Have
|
#1939 |
[PATCH] Profiler got corrupted: showing all as unlogged
|
new
|
patch
|
|
defect
|
Should Have
|
#1973 |
[PATCH] Regenerative resources
|
new
|
patch design
|
Stan
|
enhancement
|
Should Have
|
#2010 |
[PATCH] Improved BuildingAI + implemented different Attack tags for BuildingAI
|
new
|
patch
|
|
enhancement
|
Should Have
|
#2038 |
[PATCH] Let units from siege tower ungarrison over walls
|
new
|
patch
|
|
enhancement
|
Should Have
|
#2109 |
[PATCH] Optimisation of Fixed Point Trigonometic Approximations
|
new
|
patch
|
Thanduel
|
enhancement
|
Should Have
|
#2357 |
[PATCH] Notify user when workers are out-of-work
|
new
|
patch
|
Josh
|
enhancement
|
Should Have
|
#2431 |
[PATCH] Calculate visible patches only when frustum changes
|
new
|
patch performance rendering
|
|
enhancement
|
Should Have
|
#2702 |
[PATCH] Improve GUI right-click action selection behavior
|
new
|
patch design art ui
|
|
enhancement
|
Should Have
|
#2845 |
[PATCH] SDL2: Can't set resolution in fullscreen mode
|
new
|
patch
|
|
defect
|
Should Have
|
#2975 |
[PATCH] [ATLAS] Defer loading of trigger scripts
|
new
|
patch
|
trompetin17
|
enhancement
|
Should Have
|
#2988 |
[PATCH] Improve performance Object List Filter Atlas
|
assigned
|
patch
|
trompetin17
|
enhancement
|
Should Have
|
#2996 |
[PATCH] Update Android support
|
new
|
patch
|
|
task
|
Should Have
|
#3013 |
Gamesetup - Improve match setup support for special (trigger) map
|
new
|
patch
|
|
enhancement
|
Should Have
|
#3048 |
[PATCH] Incorrect reflections on water
|
new
|
patch
|
|
defect
|
Should Have
|
#3073 |
[PATCH] Reduce the number of state changes/draw calls when rendering
|
new
|
patch
|
|
enhancement
|
Should Have
|
#3078 |
[PATCH] Improve tooltip management in gui code
|
new
|
patch
|
|
defect
|
Should Have
|
#3177 |
[PATCH] Implement camouflaging
|
new
|
patch design
|
marder
|
enhancement
|
Should Have
|
#3198 |
[PATCH] Send diplomacy changed message only if it actually changes
|
new
|
patch
|
|
defect
|
Should Have
|
#3414 |
New Atlas UI
|
new
|
patch
|
trompetin17
|
enhancement
|
Should Have
|
#3428 |
[PATCH] Garrisoning traders in merchant ship is not profitable
|
reopened
|
patch
|
|
enhancement
|
Should Have
|
#3444 |
[PATCH] Lions / Lionesses don't run when attacked
|
new
|
patch rfc
|
erraunt
|
defect
|
Should Have
|
#3685 |
[PATCH] Improvements to obstructions
|
new
|
patch
|
|
enhancement
|
Should Have
|
#3689 |
[PATCH] Extension of the pair tech mechanism to allow both of them to be researched, but at different moment
|
new
|
patch
|
|
defect
|
Should Have
|
#3696 |
[PATCH] Sheep-shield - different kinds of population limits
|
reopened
|
patch, simple
|
|
defect
|
Should Have
|
#3739 |
[PATCH] Lobby - late-observer-join flag
|
new
|
patch, beta
|
|
enhancement
|
Should Have
|
#3787 |
Network window
|
new
|
patch
|
|
enhancement
|
Should Have
|
#3806 |
[PATCH] Gamesetup - Optionally allow players to setup the game
|
new
|
patch
|
Imarok
|
enhancement
|
Should Have
|
#3808 |
Volcanic Lands - sometimes no wood for players
|
new
|
patch, simple
|
|
defect
|
Should Have
|
#3811 |
[PATCH] Bugfix and balance walls / siege
|
new
|
patch beta
|
|
defect
|
Should Have
|
#3814 |
[PATCH] Cinematic camera improvemets
|
assigned
|
patch
|
Vladislav Belov
|
enhancement
|
Should Have
|
#3815 |
[PATCH] CORDIC algorithm for fast (approximate) computation of length
|
new
|
patch
|
|
enhancement
|
Should Have
|
#3818 |
[PATCH] Number type problem with relative templates.
|
new
|
patch
|
|
defect
|
Should Have
|
#3834 |
[PATCH]Find a way to shrink or split OOS logs
|
new
|
patch
|
|
enhancement
|
Should Have
|
#3865 |
[PATCH] Properly handle XMPP private messages
|
new
|
patch
|
|
enhancement
|
Should Have
|
#3871 |
[PATCH] Atlas cinematic control
|
assigned
|
patch
|
Vladislav Belov
|
enhancement
|
Should Have
|
#3990 |
[PATCH] ConfigDB complains about empty strings
|
new
|
patch
|
|
defect
|
Should Have
|
#4055 |
[PATCH] Make l10n for manual more translation-proof
|
new
|
patch, rfc
|
|
enhancement
|
Should Have
|
#4076 |
[PATCH] Improve moddability of templates
|
new
|
patch
|
|
enhancement
|
Should Have
|
#4170 |
Mercenary camp (egyptian) and Nile map issues
|
new
|
patch, simple
|
|
defect
|
Should Have
|
#4286 |
unlock_sharedlos and unlock_dropsites techs modifications array
|
new
|
patch
|
|
defect
|
Should Have
|
#4313 |
[PATCH] Map preview image for players who don't have the selected map
|
new
|
patch, simple
|
|
defect
|
Should Have
|
#4315 |
[PATCH] Disconnect detection is broken in lobby.
|
new
|
patch
|
sbirmi
|
defect
|
Should Have
|
#4340 |
[PATCH] Allow units to react when their path is obstructed / Change attack orders to not be forced
|
new
|
pathfinding patch design
|
wraitii
|
enhancement
|
Should Have
|
#4405 |
[Patch] Remove AiProxy from non-AI (player only) games
|
new
|
patch
|
|
enhancement
|
Should Have
|
#4417 |
[PATCH] Autosave the singleplayer game
|
assigned
|
patch rfc
|
Vladislav Belov
|
enhancement
|
Should Have
|
#4418 |
[PATCH] Gametime overlay shows wrong time, too small size
|
new
|
patch, simple
|
|
defect
|
Should Have
|
#4419 |
[PATCH] Improve testing tools
|
new
|
patch
|
|
task
|
Should Have
|
#4451 |
[PATCH] Cleanup hardware detection code
|
new
|
patch
|
|
defect
|
Should Have
|
#539 |
[PATCH] Game cursor state is not consistently reset
|
new
|
patch
|
|
defect
|
Nice to Have
|
#942 |
[PATCH] Improve Atlas toolbar
|
assigned
|
patch
|
trompetin17
|
enhancement
|
Nice to Have
|
#943 |
[PATCH] [ATLAS] Colour choice buttons are ugly on OS X
|
new
|
patch
|
|
enhancement
|
Nice to Have
|
#1149 |
[PATCH] wcscasecmp does exist on OS X Lion
|
new
|
osx patch mac
|
|
defect
|
Nice to Have
|
#1192 |
[PATCH] Improve animal UnitAI behavior
|
new
|
patch
|
|
enhancement
|
Nice to Have
|
#1396 |
[PATCH] Test UTF-8 handling of scripts and data
|
new
|
patch, simple
|
|
enhancement
|
Nice to Have
|
#1492 |
[PATCH] working hotkeys for building, training, un- & garrisoning, formation & stance
|
new
|
patch
|
|
enhancement
|
Nice to Have
|
#1521 |
[PATCH] Allow proper technology queueing
|
new
|
patch design
|
|
enhancement
|
Nice to Have
|
#1657 |
[PATCH] Session GUI: Unit panel improvements
|
new
|
patch, design, simple
|
|
enhancement
|
Nice to Have
|
#1682 |
[PATCH] Minor updates to LICENSE.txt
|
new
|
patch
|
|
enhancement
|
Nice to Have
|
#1699 |
[PATCH] Spartan females won't chase ranged units (Infinite Chase Bug)
|
reopened
|
patch
|
|
enhancement
|
Nice to Have
|
#1724 |
[PATCH] adding some collective behaviour of wild animals when attacked
|
new
|
patch design
|
|
enhancement
|
Nice to Have
|
#1757 |
[PATCH] Script to automatically change unit stats
|
new
|
patch
|
|
enhancement
|
Nice to Have
|
#1773 |
[PATCH] Notifications about treasures collected
|
reopened
|
patch, simple
|
|
enhancement
|
Nice to Have
|
#1774 |
[PATCH] The player doesn't know the number of his own garrisoned units at first glance
|
new
|
patch
|
svott
|
enhancement
|
Nice to Have
|
#1989 |
[PATCH] hotkeys to restrict selection to a certain number
|
new
|
patch
|
|
enhancement
|
Nice to Have
|
#2087 |
[PATCH] Scroll through loading screen tips
|
new
|
patch
|
|
enhancement
|
Nice to Have
|
#2159 |
[PATCH] Invalid commands should be ignored
|
new
|
patch
|
|
enhancement
|
Nice to Have
|
#2264 |
[PATCH] Implement terrain flattening
|
new
|
patch
|
|
enhancement
|
Nice to Have
|
#2273 |
[PATCH] taunts 1 to 20, implemented prototype
|
new
|
patch
|
|
enhancement
|
Nice to Have
|
#2349 |
[PATCH] Add support for Hi-DPI displays
|
new
|
patch, review
|
wraitii
|
enhancement
|
Nice to Have
|
#2461 |
[PATCH] Ship Sinking Refinement
|
new
|
patch, simple
|
|
enhancement
|
Nice to Have
|
#2577 |
[PATCH] Turrets and/or sub-units
|
new
|
patch rfc
|
Freagarach
|
enhancement
|
Nice to Have
|
#2640 |
[PATCH] Unify Chat Parsing
|
new
|
patch
|
Matt Doerksen
|
defect
|
Nice to Have
|
#2828 |
Decide JPEG support
|
new
|
patch
|
|
defect
|
Nice to Have
|
#2982 |
[PATCH] The "preserve match settings" should also save player-assignments
|
new
|
patch
|
|
defect
|
Nice to Have
|
#3125 |
[PATCH] Confirmation dialog for destroying buildings/units should be more informative
|
new
|
patch
|
|
enhancement
|
Nice to Have
|
#3210 |
[PATCH] Change unit stance without waiting another turn
|
new
|
patch, simple
|
|
enhancement
|
Nice to Have
|
#3235 |
[PATCH] Switching between forms with tab button
|
new
|
patch
|
Patrick Wolfert
|
task
|
Nice to Have
|
#3265 |
[PATCH] Tribute all resources to active allies before resigning
|
assigned
|
patch, simple
|
Vlad Topala
|
enhancement
|
Nice to Have
|
#3356 |
[PATCH] siege tower should be able to capture structures
|
reopened
|
patch
|
mimo
|
enhancement
|
Nice to Have
|
#3392 |
Add the ability to output AI commands to commands.txt
|
new
|
patch
|
|
defect
|
Nice to Have
|
#3409 |
[PATCH] Highlight playernames in gamesetup and session chat
|
new
|
patch, simple
|
|
enhancement
|
Nice to Have
|
#3412 |
[PATCH] Fix templates of non-garrisonable units
|
new
|
patch
|
|
enhancement
|
Nice to Have
|
#3494 |
[PATCH] Display an OOS error message on each failed rejoin
|
new
|
patch, beta
|
|
enhancement
|
Nice to Have
|
#3556 |
[PATCH] Dedicated server
|
new
|
patch, beta
|
|
enhancement
|
Nice to Have
|
#3619 |
[PATCH] Original soundtrack metadata
|
new
|
patch
|
|
enhancement
|
Nice to Have
|
#3623 |
Giving buildings and/or units to an ally
|
reopened
|
patch
|
|
enhancement
|
Nice to Have
|
#3651 |
[PATCH] Server name length should be limited
|
new
|
patch, simple
|
Vladislav Belov
|
defect
|
Nice to Have
|
#3670 |
[PATCH] Add "Unlocks X.", "Requires Y." to tech tooltips automatically.
|
new
|
rfc, patch, simple
|
|
enhancement
|
Nice to Have
|
#3718 |
[PATCH] Main menu hotkeys
|
new
|
patch
|
|
enhancement
|
Nice to Have
|
#3724 |
[PATCH] Add hotkey to hide territory borders (for promotional screenshots)
|
new
|
patch, simple
|
|
enhancement
|
Nice to Have
|
#3730 |
[PATCH] Show rallypoints to observers
|
new
|
patch
|
|
enhancement
|
Nice to Have
|
#3748 |
[PATCH] Idle units undetected for one second
|
new
|
patch
|
|
defect
|
Nice to Have
|
#3771 |
[PATCH] Display a nice error message when trying to register too many lobby accounts
|
reopened
|
patch
|
|
defect
|
Nice to Have
|
#3778 |
[PATCH] animal stats counter-intuitive
|
new
|
patch
|
|
enhancement
|
Nice to Have
|
#3928 |
[PATCH] Change screenshot naming schematic
|
assigned
|
patch, rfc, simple
|
Vladislav Belov
|
enhancement
|
Nice to Have
|
#4045 |
[PATCH] CmpRangeManager optimisation
|
new
|
patch
|
|
enhancement
|
Nice to Have
|
#4098 |
[PATCH] UnitAI tests
|
new
|
rfc patch
|
|
defect
|
Nice to Have
|
#4117 |
[PATCH] Carthaginian fleet should be actually stronger
|
new
|
patch, simple
|
|
enhancement
|
Nice to Have
|
#4138 |
[PATCH] Visibility tests
|
new
|
patch, simple
|
|
enhancement
|
Nice to Have
|
#4180 |
[PATCH] Add "Requires X." tooltip to aura tooltips automatically.
|
new
|
patch, simple
|
|
defect
|
Nice to Have
|
#4199 |
[PATCH] Merge mapSettings and InitAttributes in Simulation2.cpp
|
new
|
patch
|
|
enhancement
|
Nice to Have
|
#4253 |
[PATCH] Patrol modifier hotkey or option
|
new
|
patch, simple
|
|
enhancement
|
Nice to Have
|
#4299 |
[PATCH] Music track should not restart when switching the menu
|
assigned
|
patch, simple
|
Grapjas
|
defect
|
Nice to Have
|
#4321 |
[PATCH] Permit setting a max size on relationally-sized GUI Objects
|
new
|
patch rfc
|
|
enhancement
|
Nice to Have
|
#408 |
[PATCH] Use exception strings instead of LOGERROR in (de)serializer
|
new
|
patch
|
|
enhancement
|
If Time Permits
|
#457 |
[PATCH] Default crashlog location is bad
|
new
|
patch
|
|
defect
|
If Time Permits
|
#1317 |
[PATCH] [ATLAS] Atlas window steals focus on mouseover
|
new
|
patch atlas
|
|
defect
|
If Time Permits
|
#2097 |
FCollada: deprecated function warnings on OS X
|
new
|
patch
|
|
defect
|
If Time Permits
|
#3897 |
[PATCH] In gamesetup: Use a hotkey to start the game or get ready
|
new
|
patch
|
|
enhancement
|
If Time Permits
|