Custom Query (126 matches)

Ticket Summary Status Keywords Owner Type Priority
#1663 [PATCH] Caching / texture loading issue with release data reopened patch defect Must Have
#2950 [PATCH] Extend / Improve Trigger functionality new patch triggers enhancement Must Have
#3866 [PATCH] When a ship sinks/building destroys without space to unload units aren't lost in summary new patch, simple Mercury defect Must Have
#4099 [PATCH] Round instead of ceil/floor in the GUI new patch, simple defect Must Have
#4116 [PATCH] War elephants should be upgradable new patch, simple defect Must Have
#57 [PATCH] Minimap new beta patch wraitii task Should Have
#118 [PATCH] Actor variation persistence new patch task Should Have
#252 [PATCH] Gameplay Scripting: Entity and Actor coding for Secondary Attacks assigned design, patch, rfc bb enhancement Should Have
#995 [PATCH] Trampling new patch Freagarach enhancement Should Have
#1419 [PATCH] Report nice error messages to Windows users with missing hardware-accelerated OpenGL drivers new patch, simple defect Should Have
#1468 [PATCH] Use the pathfinder to perform distance checks new pathfinding, patch, beta defect Should Have
#1687 [PATCH] Hotloading fails if FAMCreated and FAMDeleted events occur in same polling new patch defect Should Have
#1785 [PATCH] Attack type icons in tooltips new patch, beta enhancement Should Have
#1847 [PATCH] Attack Move Enhancements new ui, attack move patch enhancement Should Have
#1860 [PATCH] Use a vector for iterating in the ComponentManager new patch enhancement Should Have
#1899 [PATCH] Cycle entities new patch enhancement Should Have
#1907 [PATCH] Herding / Corralling new patch design enhancement Should Have
#1939 [PATCH] Profiler got corrupted: showing all as unlogged new patch defect Should Have
#1973 [PATCH] Regenerative resources new patch design Stan enhancement Should Have
#2010 [PATCH] Improved BuildingAI + implemented different Attack tags for BuildingAI new patch enhancement Should Have
#2038 [PATCH] Let units from siege tower ungarrison over walls new patch enhancement Should Have
#2109 [PATCH] Optimisation of Fixed Point Trigonometic Approximations new patch Thanduel enhancement Should Have
#2357 [PATCH] Notify user when workers are out-of-work new patch Josh enhancement Should Have
#2431 [PATCH] Calculate visible patches only when frustum changes new patch performance rendering enhancement Should Have
#2702 [PATCH] Improve GUI right-click action selection behavior new patch design art ui enhancement Should Have
#2845 [PATCH] SDL2: Can't set resolution in fullscreen mode new patch defect Should Have
#2975 [PATCH] [ATLAS] Defer loading of trigger scripts new patch trompetin17 enhancement Should Have
#2988 [PATCH] Improve performance Object List Filter Atlas assigned patch trompetin17 enhancement Should Have
#2996 [PATCH] Update Android support new patch task Should Have
#3013 Gamesetup - Improve match setup support for special (trigger) map new patch enhancement Should Have
#3048 [PATCH] Incorrect reflections on water new patch defect Should Have
#3073 [PATCH] Reduce the number of state changes/draw calls when rendering new patch enhancement Should Have
#3078 [PATCH] Improve tooltip management in gui code new patch defect Should Have
#3177 [PATCH] Implement camouflaging new patch design marder enhancement Should Have
#3198 [PATCH] Send diplomacy changed message only if it actually changes new patch defect Should Have
#3414 New Atlas UI new patch trompetin17 enhancement Should Have
#3428 [PATCH] Garrisoning traders in merchant ship is not profitable reopened patch enhancement Should Have
#3444 [PATCH] Lions / Lionesses don't run when attacked new patch rfc erraunt defect Should Have
#3685 [PATCH] Improvements to obstructions new patch enhancement Should Have
#3689 [PATCH] Extension of the pair tech mechanism to allow both of them to be researched, but at different moment new patch defect Should Have
#3696 [PATCH] Sheep-shield - different kinds of population limits reopened patch, simple defect Should Have
#3739 [PATCH] Lobby - late-observer-join flag new patch, beta enhancement Should Have
#3787 Network window new patch enhancement Should Have
#3806 [PATCH] Gamesetup - Optionally allow players to setup the game new patch Imarok enhancement Should Have
#3808 Volcanic Lands - sometimes no wood for players new patch, simple defect Should Have
#3811 [PATCH] Bugfix and balance walls / siege new patch beta defect Should Have
#3814 [PATCH] Cinematic camera improvemets assigned patch Vladislav Belov enhancement Should Have
#3815 [PATCH] CORDIC algorithm for fast (approximate) computation of length new patch enhancement Should Have
#3818 [PATCH] Number type problem with relative templates. new patch defect Should Have
#3834 [PATCH]Find a way to shrink or split OOS logs new patch enhancement Should Have
#3865 [PATCH] Properly handle XMPP private messages new patch enhancement Should Have
#3871 [PATCH] Atlas cinematic control assigned patch Vladislav Belov enhancement Should Have
#3990 [PATCH] ConfigDB complains about empty strings new patch defect Should Have
#4055 [PATCH] Make l10n for manual more translation-proof new patch, rfc enhancement Should Have
#4076 [PATCH] Improve moddability of templates new patch enhancement Should Have
#4170 Mercenary camp (egyptian) and Nile map issues new patch, simple defect Should Have
#4286 unlock_sharedlos and unlock_dropsites techs modifications array new patch defect Should Have
#4313 [PATCH] Map preview image for players who don't have the selected map new patch, simple defect Should Have
#4315 [PATCH] Disconnect detection is broken in lobby. new patch sbirmi defect Should Have
#4340 [PATCH] Allow units to react when their path is obstructed / Change attack orders to not be forced new pathfinding patch design wraitii enhancement Should Have
#4405 [Patch] Remove AiProxy from non-AI (player only) games new patch enhancement Should Have
#4417 [PATCH] Autosave the singleplayer game assigned patch rfc Vladislav Belov enhancement Should Have
#4418 [PATCH] Gametime overlay shows wrong time, too small size new patch, simple defect Should Have
#4419 [PATCH] Improve testing tools new patch task Should Have
#4451 [PATCH] Cleanup hardware detection code new patch defect Should Have
#539 [PATCH] Game cursor state is not consistently reset new patch defect Nice to Have
#942 [PATCH] Improve Atlas toolbar assigned patch trompetin17 enhancement Nice to Have
#943 [PATCH] [ATLAS] Colour choice buttons are ugly on OS X new patch enhancement Nice to Have
#1149 [PATCH] wcscasecmp does exist on OS X Lion new osx patch mac defect Nice to Have
#1192 [PATCH] Improve animal UnitAI behavior new patch enhancement Nice to Have
#1396 [PATCH] Test UTF-8 handling of scripts and data new patch, simple enhancement Nice to Have
#1492 [PATCH] working hotkeys for building, training, un- & garrisoning, formation & stance new patch enhancement Nice to Have
#1521 [PATCH] Allow proper technology queueing new patch design enhancement Nice to Have
#1657 [PATCH] Session GUI: Unit panel improvements new patch, design, simple enhancement Nice to Have
#1682 [PATCH] Minor updates to LICENSE.txt new patch enhancement Nice to Have
#1699 [PATCH] Spartan females won't chase ranged units (Infinite Chase Bug) reopened patch enhancement Nice to Have
#1724 [PATCH] adding some collective behaviour of wild animals when attacked new patch design enhancement Nice to Have
#1757 [PATCH] Script to automatically change unit stats new patch enhancement Nice to Have
#1773 [PATCH] Notifications about treasures collected reopened patch, simple enhancement Nice to Have
#1774 [PATCH] The player doesn't know the number of his own garrisoned units at first glance new patch svott enhancement Nice to Have
#1989 [PATCH] hotkeys to restrict selection to a certain number new patch enhancement Nice to Have
#2087 [PATCH] Scroll through loading screen tips new patch enhancement Nice to Have
#2159 [PATCH] Invalid commands should be ignored new patch enhancement Nice to Have
#2264 [PATCH] Implement terrain flattening new patch enhancement Nice to Have
#2273 [PATCH] taunts 1 to 20, implemented prototype new patch enhancement Nice to Have
#2349 [PATCH] Add support for Hi-DPI displays new patch, review wraitii enhancement Nice to Have
#2461 [PATCH] Ship Sinking Refinement new patch, simple enhancement Nice to Have
#2577 [PATCH] Turrets and/or sub-units new patch rfc Freagarach enhancement Nice to Have
#2640 [PATCH] Unify Chat Parsing new patch Matt Doerksen defect Nice to Have
#2828 Decide JPEG support new patch defect Nice to Have
#2982 [PATCH] The "preserve match settings" should also save player-assignments new patch defect Nice to Have
#3125 [PATCH] Confirmation dialog for destroying buildings/units should be more informative new patch enhancement Nice to Have
#3210 [PATCH] Change unit stance without waiting another turn new patch, simple enhancement Nice to Have
#3235 [PATCH] Switching between forms with tab button new patch Patrick Wolfert task Nice to Have
#3265 [PATCH] Tribute all resources to active allies before resigning assigned patch, simple Vlad Topala enhancement Nice to Have
#3356 [PATCH] siege tower should be able to capture structures reopened patch mimo enhancement Nice to Have
#3392 Add the ability to output AI commands to commands.txt new patch defect Nice to Have
#3409 [PATCH] Highlight playernames in gamesetup and session chat new patch, simple enhancement Nice to Have
#3412 [PATCH] Fix templates of non-garrisonable units new patch enhancement Nice to Have
#3494 [PATCH] Display an OOS error message on each failed rejoin new patch, beta enhancement Nice to Have
#3556 [PATCH] Dedicated server new patch, beta enhancement Nice to Have
#3619 [PATCH] Original soundtrack metadata new patch enhancement Nice to Have
#3623 Giving buildings and/or units to an ally reopened patch enhancement Nice to Have
#3651 [PATCH] Server name length should be limited new patch, simple Vladislav Belov defect Nice to Have
#3670 [PATCH] Add "Unlocks X.", "Requires Y." to tech tooltips automatically. new rfc, patch, simple enhancement Nice to Have
#3718 [PATCH] Main menu hotkeys new patch enhancement Nice to Have
#3724 [PATCH] Add hotkey to hide territory borders (for promotional screenshots) new patch, simple enhancement Nice to Have
#3730 [PATCH] Show rallypoints to observers new patch enhancement Nice to Have
#3748 [PATCH] Idle units undetected for one second new patch defect Nice to Have
#3771 [PATCH] Display a nice error message when trying to register too many lobby accounts reopened patch defect Nice to Have
#3778 [PATCH] animal stats counter-intuitive new patch enhancement Nice to Have
#3928 [PATCH] Change screenshot naming schematic assigned patch, rfc, simple Vladislav Belov enhancement Nice to Have
#4045 [PATCH] CmpRangeManager optimisation new patch enhancement Nice to Have
#4098 [PATCH] UnitAI tests new rfc patch defect Nice to Have
#4117 [PATCH] Carthaginian fleet should be actually stronger new patch, simple enhancement Nice to Have
#4138 [PATCH] Visibility tests new patch, simple enhancement Nice to Have
#4180 [PATCH] Add "Requires X." tooltip to aura tooltips automatically. new patch, simple defect Nice to Have
#4199 [PATCH] Merge mapSettings and InitAttributes in Simulation2.cpp new patch enhancement Nice to Have
#4253 [PATCH] Patrol modifier hotkey or option new patch, simple enhancement Nice to Have
#4299 [PATCH] Music track should not restart when switching the menu assigned patch, simple Grapjas defect Nice to Have
#4321 [PATCH] Permit setting a max size on relationally-sized GUI Objects new patch rfc enhancement Nice to Have
#408 [PATCH] Use exception strings instead of LOGERROR in (de)serializer new patch enhancement If Time Permits
#457 [PATCH] Default crashlog location is bad new patch defect If Time Permits
#1317 [PATCH] [ATLAS] Atlas window steals focus on mouseover new patch atlas defect If Time Permits
#2097 FCollada: deprecated function warnings on OS X new patch defect If Time Permits
#3897 [PATCH] In gamesetup: Use a hotkey to start the game or get ready new patch enhancement If Time Permits
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