Changeset 10904

Timestamp:
Jan 13, 2012, 12:32:27 AM (13 years ago)
Author:
ben
Message:

Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.

Location:
ps/trunk/source
Files:
28 edited
2 moved

Legend:

Unmodified
Added
Removed
  • ps/trunk/source/graphics/MapReader.cpp

    r10632 r10904  
    1 /* Copyright (C) 2011 Wildfire Games.
     1/* Copyright (C) 201 Wildfire Games.
    22 * This file is part of 0 A.D.
    33 *
     
    3030#include "graphics/TerrainTextureManager.h"
    3131#include "lib/timer.h"
    32 #include "lib/external_libraries/sdl.h"
     32#include "lib/external_libraries/sdl.h"
    3333#include "maths/MathUtil.h"
    3434#include "ps/CLogger.h"
  • ps/trunk/source/graphics/TextureConverter.h

    r9090 r10904  
    1 /* Copyright (C) 2010 Wildfire Games.
     1/* Copyright (C) 201 Wildfire Games.
    22 * This file is part of 0 A.D.
    33 *
     
    2121#include "lib/file/vfs/vfs.h"
    2222#include "lib/posix/posix_pthread.h"
    23 #include "lib/external_libraries/sdl.h"
     23#include "lib/external_libraries/sdl.h"
    2424
    2525#include "TextureManager.h"
  • ps/trunk/source/graphics/tests/test_TextureManager.h

    r9462 r10904  
    1 /* Copyright (C) 2010 Wildfire Games.
     1/* Copyright (C) 201 Wildfire Games.
    22 * This file is part of 0 A.D.
    33 *
     
    2020#include "graphics/TextureManager.h"
    2121#include "lib/alignment.h"
    22 #include "lib/external_libraries/sdl.h"
     22#include "lib/external_libraries/sdl.h"
    2323#include "lib/file/vfs/vfs.h"
    2424#include "lib/res/h_mgr.h"
  • ps/trunk/source/gui/CDropDown.cpp

    r9862 r10904  
    1 /* Copyright (C) 2010 Wildfire Games.
     1/* Copyright (C) 201 Wildfire Games.
    22 * This file is part of 0 A.D.
    33 *
     
    2525
    2626#include "lib/ogl.h"
    27 #include "lib/external_libraries/sdl.h"
     27#include "lib/external_libraries/sdl.h"
    2828
    2929
  • ps/trunk/source/gui/CList.cpp

    r9862 r10904  
    1 /* Copyright (C) 2010 Wildfire Games.
     1/* Copyright (C) 201 Wildfire Games.
    22 * This file is part of 0 A.D.
    33 *
     
    2626
    2727#include "ps/CLogger.h"
    28 #include "lib/external_libraries/sdl.h"
     28#include "lib/external_libraries/sdl.h"
    2929
    3030
  • ps/trunk/source/gui/MiniMap.cpp

    r10902 r10904  
    1 /* Copyright (C) 2011 Wildfire Games.
     1/* Copyright (C) 201 Wildfire Games.
    22 * This file is part of 0 A.D.
    33 *
     
    3030#include "graphics/TerritoryTexture.h"
    3131#include "lib/ogl.h"
    32 #include "lib/external_libraries/sdl.h"
     32#include "lib/external_libraries/sdl.h"
    3333#include "lib/bits.h"
    3434#include "lib/timer.h"
  • ps/trunk/source/gui/scripting/GuiScriptConversions.cpp

    r10492 r10904  
    1 /* Copyright (C) 2010 Wildfire Games.
     1/* Copyright (C) 201 Wildfire Games.
    22 * This file is part of 0 A.D.
    33 *
     
    2121
    2222#include "gui/IGUIObject.h"
    23 #include "lib/external_libraries/sdl.h"
     23#include "lib/external_libraries/sdl.h"
    2424#include "ps/Hotkey.h"
    2525
  • ps/trunk/source/lib/external_libraries/libsdl.h

    r10897 r10904  
    1 /* Copyright (c) 2010 Wildfire Games
     1/* Copyright (c) 201 Wildfire Games
    22 *
    33 * Permission is hereby granted, free of charge, to any person obtaining
     
    2828#define INCLUDED_SDL
    2929
    30 #include "lib/external_libraries/sdl_fwd.h"
     30#include "lib/external_libraries/sdl_fwd.h"
    3131#include "lib/config2.h"    // CONFIG2_WSDL
    3232
  • ps/trunk/source/lib/input.cpp

    r9423 r10904  
    1 /* Copyright (c) 2010 Wildfire Games
     1/* Copyright (c) 201 Wildfire Games
    22 *
    33 * Permission is hereby granted, free of charge, to any person obtaining
     
    3131#include <stdlib.h>
    3232
    33 #include "lib/external_libraries/sdl.h"
     33#include "lib/external_libraries/sdl.h"
    3434
    3535const size_t MAX_HANDLERS = 8;
  • ps/trunk/source/lib/input.h

    r9355 r10904  
    1 /* Copyright (c) 2010 Wildfire Games
     1/* Copyright (c) 201 Wildfire Games
    22 *
    33 * Permission is hereby granted, free of charge, to any person obtaining
     
    2929
    3030
    31 #include "lib/external_libraries/sdl_fwd.h"
     31#include "lib/external_libraries/sdl_fwd.h"
    3232
    3333// input handler return values.
  • ps/trunk/source/lib/ogl.cpp

    r10846 r10904  
    1 /* Copyright (c) 2011 Wildfire Games
     1/* Copyright (c) 201 Wildfire Games
    22 *
    33 * Permission is hereby granted, free of charge, to any person obtaining
     
    3232#include <stdarg.h>
    3333
    34 #include "lib/external_libraries/sdl.h"
     34#include "lib/external_libraries/sdl.h"
    3535#include "lib/debug.h"
    3636#include "lib/sysdep/gfx.h"
  • ps/trunk/source/lib/sysdep/gfx.cpp

    r10827 r10904  
    1 /* Copyright (c) 2010 Wildfire Games
     1/* Copyright (c) 201 Wildfire Games
    22 *
    33 * Permission is hereby granted, free of charge, to any person obtaining
     
    2929
    3030#define WSDL_NO_KEYSYM
    31 #include "lib/external_libraries/sdl.h"
     31#include "lib/external_libraries/sdl.h"
    3232#include "lib/ogl.h"
    3333
  • ps/trunk/source/lib/sysdep/os/unix/unix.cpp

    r9412 r10904  
    1 /* Copyright (c) 2011 Wildfire Games
     1/* Copyright (c) 201 Wildfire Games
    22 *
    33 * Permission is hereby granted, free of charge, to any person obtaining
     
    2727#include <wchar.h>
    2828
    29 #include "lib/external_libraries/sdl.h"
     29#include "lib/external_libraries/sdl.h"
    3030#include "lib/utf8.h"
    3131#include "lib/sysdep/sysdep.h"
  • ps/trunk/source/lib/sysdep/os/win/wsdl.cpp

    r10826 r10904  
    1 /* Copyright (c) 2010 Wildfire Games
     1/* Copyright (c) 201 Wildfire Games
    22 *
    33 * Permission is hereby granted, free of charge, to any person obtaining
     
    2626
    2727#include "precompiled.h"
    28 #include "lib/external_libraries/sdl.h"
     28#include "lib/external_libraries/sdl.h"
    2929
    3030#if CONFIG2_WSDL
  • ps/trunk/source/main.cpp

    r10609 r10904  
    1 /* Copyright (C) 2010 Wildfire Games.
     1/* Copyright (C) 201 Wildfire Games.
    22 * This file is part of 0 A.D.
    33 *
     
    3939#include "lib/ogl.h"
    4040#include "lib/timer.h"
    41 #include "lib/external_libraries/sdl.h"
     41#include "lib/external_libraries/sdl.h"
    4242#include "lib/res/sound/snd_mgr.h"
    4343
  • ps/trunk/source/network/tests/test_Net.h

    r10846 r10904  
    1 /* Copyright (C) 2011 Wildfire Games.
     1/* Copyright (C) 201 Wildfire Games.
    22 * This file is part of 0 A.D.
    33 *
     
    2020#include "graphics/TerrainTextureManager.h"
    2121#include "lib/external_libraries/enet.h"
    22 #include "lib/external_libraries/sdl.h"
     22#include "lib/external_libraries/sdl.h"
    2323#include "lib/tex/tex.h"
    2424#include "network/NetServer.h"
  • ps/trunk/source/ps/GameSetup/GameSetup.cpp

    r10870 r10904  
    2222#include "lib/ogl.h"
    2323#include "lib/timer.h"
    24 #include "lib/external_libraries/sdl.h"
     24#include "lib/external_libraries/sdl.h"
    2525#include "lib/file/common/file_stats.h"
    2626#include "lib/res/h_mgr.h"
  • ps/trunk/source/ps/Globals.cpp

    r10896 r10904  
    1 /* Copyright (C) 2009 Wildfire Games.
     1/* Copyright (C) 20 Wildfire Games.
    22 * This file is part of 0 A.D.
    33 *
     
    1919#include "Globals.h"
    2020
    21 #include "lib/external_libraries/sdl.h"
     21#include "lib/external_libraries/sdl.h"
    2222
    2323
  • ps/trunk/source/ps/Hotkey.h

    r8444 r10904  
    1 /* Copyright (C) 2010 Wildfire Games.
     1/* Copyright (C) 201 Wildfire Games.
    22 * This file is part of 0 A.D.
    33 *
     
    3333#include "CStr.h"
    3434#include "lib/input.h"
    35 #include "lib/external_libraries/sdl.h" // see note below
     35#include "lib/external_libraries/sdl.h"  // see note below
    3636
    3737// note: we need the real SDL header - it defines SDL_USEREVENT, which is
  • ps/trunk/source/ps/Joystick.cpp

    r9534 r10904  
    1 /* Copyright (C) 2010 Wildfire Games.
     1/* Copyright (C) 201 Wildfire Games.
    22 * This file is part of 0 A.D.
    33 *
     
    2020#include "Joystick.h"
    2121
    22 #include "lib/external_libraries/sdl.h"
     22#include "lib/external_libraries/sdl.h"
    2323#include "ps/CLogger.h"
    2424#include "ps/ConfigDB.h"
  • ps/trunk/source/ps/Joystick.h

    r8844 r10904  
    1 /* Copyright (C) 2010 Wildfire Games.
     1/* Copyright (C) 201 Wildfire Games.
    22 * This file is part of 0 A.D.
    33 *
     
    1919#define INCLUDED_JOYSTICK
    2020
    21 #include "lib/external_libraries/sdl.h"
     21#include "lib/external_libraries/sdl.h"
    2222
    2323class CJoystick
  • ps/trunk/source/ps/KeyName.cpp

    r8582 r10904  
    1 /* Copyright (C) 2009 Wildfire Games.
     1/* Copyright (C) 20 Wildfire Games.
    22 * This file is part of 0 A.D.
    33 *
     
    2222#include "KeyName.h"
    2323#include "CStr.h"
    24 #include "lib/external_libraries/sdl.h"
     24#include "lib/external_libraries/sdl.h"
    2525
    2626#include <map>
  • ps/trunk/source/ps/KeyName.h

    r10895 r10904  
    2020
    2121// Need SDLK_* enum values.
    22 #include "lib/external_libraries/sdl.h"
    ��22#include "lib/external_libraries/sdl.h"
    2323
    2424class CStr8;
  • ps/trunk/source/ps/ProfileViewer.cpp

    r10492 r10904  
    1 /* Copyright (C) 2011 Wildfire Games.
     1/* Copyright (C) 201 Wildfire Games.
    22 * This file is part of 0 A.D.
    33 *
     
    3333#include "ps/Hotkey.h"
    3434#include "ps/Profile.h"
    35 #include "lib/external_libraries/sdl.h"
     35#include "lib/external_libraries/sdl.h"
    3636#include "lib/res/graphics/unifont.h"
    3737#include "renderer/Renderer.h"
  • ps/trunk/source/ps/UserReport.cpp

    r10846 r10904  
    1 /* Copyright (C) 2011 Wildfire Games.
     1/* Copyright (C) 201 Wildfire Games.
    22 * This file is part of 0 A.D.
    33 *
     
    2323#include "lib/utf8.h"
    2424#include "lib/external_libraries/curl.h"
    25 #include "lib/external_libraries/sdl.h"
     25#include "lib/external_libraries/sdl.h"
    2626#include "lib/external_libraries/zlib.h"
    2727#include "lib/file/archive/stream.h"
  • ps/trunk/source/ps/VideoMode.cpp

    r10895 r10904  
    1 /* Copyright (C) 2010 Wildfire Games.
     1/* Copyright (C) 201 Wildfire Games.
    22 * This file is part of 0 A.D.
    33 *
     
    2424#include "gui/GUIManager.h"
    2525#include "lib/ogl.h"
    26 #include "lib/external_libraries/sdl.h"
     26#include "lib/external_libraries/sdl.h"
    2727#include "lib/sysdep/gfx.h"
    2828#include "ps/CConsole.h"
  • ps/trunk/source/tools/atlas/GameInterface/GameLoop.cpp

    r10517 r10904  
    1 /* Copyright (C) 2011 Wildfire Games.
     1/* Copyright (C) 201 Wildfire Games.
    22 * This file is part of 0 A.D.
    33 *
     
    3232#include "gui/GUIManager.h"
    3333#include "lib/app_hooks.h"
    34 #include "lib/external_libraries/sdl.h"
     34#include "lib/external_libraries/sdl.h"
    3535#include "lib/timer.h"
    3636#include "ps/CLogger.h"
  • ps/trunk/source/tools/atlas/GameInterface/Handlers/GraphicsSetupHandlers.cpp

    r10855 r10904  
    1 /* Copyright (C) 2011 Wildfire Games.
     1/* Copyright (C) 201 Wildfire Games.
    22 * This file is part of 0 A.D.
    33 *
     
    2727#include "graphics/ObjectManager.h"
    2828#include "gui/GUIManager.h"
    29 #include "lib/external_libraries/sdl.h"
     29#include "lib/external_libraries/sdl.h"
    3030#include "maths/MathUtil.h"
    3131#include "ps/CConsole.h"
  • ps/trunk/source/tools/atlas/GameInterface/Handlers/MiscHandlers.cpp

    r10548 r10904  
    1 /* Copyright (C) 2010 Wildfire Games.
     1/* Copyright (C) 201 Wildfire Games.
    22 * This file is part of 0 A.D.
    33 *
     
    2626#include "graphics/GameView.h"
    2727#include "gui/GUIManager.h"
    28 #include "lib/external_libraries/sdl.h"
     28#include "lib/external_libraries/sdl.h"
    2929#include "lib/sysdep/cpu.h"
    3030#include "maths/MathUtil.h"
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