Changeset 10904
- Timestamp:
- Jan 13, 2012, 12:32:27 AM (13 years ago)
- Location:
- ps/trunk/source
- Files:
-
- 28 edited
- 2 moved
Legend:
- Unmodified
- Added
- Removed
-
ps/trunk/source/graphics/MapReader.cpp
r10632 r10904 1 /* Copyright (C) 201 1Wildfire Games.1 /* Copyright (C) 201 Wildfire Games. 2 2 * This file is part of 0 A.D. 3 3 * … … 30 30 #include "graphics/TerrainTextureManager.h" 31 31 #include "lib/timer.h" 32 #include "lib/external_libraries/ sdl.h"32 #include "lib/external_libraries/sdl.h" 33 33 #include "maths/MathUtil.h" 34 34 #include "ps/CLogger.h" -
ps/trunk/source/graphics/TextureConverter.h
r9090 r10904 1 /* Copyright (C) 201 0Wildfire Games.1 /* Copyright (C) 201 Wildfire Games. 2 2 * This file is part of 0 A.D. 3 3 * … … 21 21 #include "lib/file/vfs/vfs.h" 22 22 #include "lib/posix/posix_pthread.h" 23 #include "lib/external_libraries/ sdl.h"23 #include "lib/external_libraries/sdl.h" 24 24 25 25 #include "TextureManager.h" -
ps/trunk/source/graphics/tests/test_TextureManager.h
r9462 r10904 1 /* Copyright (C) 201 0Wildfire Games.1 /* Copyright (C) 201 Wildfire Games. 2 2 * This file is part of 0 A.D. 3 3 * … … 20 20 #include "graphics/TextureManager.h" 21 21 #include "lib/alignment.h" 22 #include "lib/external_libraries/ sdl.h"22 #include "lib/external_libraries/sdl.h" 23 23 #include "lib/file/vfs/vfs.h" 24 24 #include "lib/res/h_mgr.h" -
ps/trunk/source/gui/CDropDown.cpp
r9862 r10904 1 /* Copyright (C) 201 0Wildfire Games.1 /* Copyright (C) 201 Wildfire Games. 2 2 * This file is part of 0 A.D. 3 3 * … … 25 25 26 26 #include "lib/ogl.h" 27 #include "lib/external_libraries/ sdl.h"27 #include "lib/external_libraries/sdl.h" 28 28 29 29 -
ps/trunk/source/gui/CList.cpp
r9862 r10904 1 /* Copyright (C) 201 0Wildfire Games.1 /* Copyright (C) 201 Wildfire Games. 2 2 * This file is part of 0 A.D. 3 3 * … … 26 26 27 27 #include "ps/CLogger.h" 28 #include "lib/external_libraries/ sdl.h"28 #include "lib/external_libraries/sdl.h" 29 29 30 30 -
ps/trunk/source/gui/MiniMap.cpp
r10902 r10904 1 /* Copyright (C) 201 1Wildfire Games.1 /* Copyright (C) 201 Wildfire Games. 2 2 * This file is part of 0 A.D. 3 3 * … … 30 30 #include "graphics/TerritoryTexture.h" 31 31 #include "lib/ogl.h" 32 #include "lib/external_libraries/ sdl.h"32 #include "lib/external_libraries/sdl.h" 33 33 #include "lib/bits.h" 34 34 #include "lib/timer.h" -
ps/trunk/source/gui/scripting/GuiScriptConversions.cpp
r10492 r10904 1 /* Copyright (C) 201 0Wildfire Games.1 /* Copyright (C) 201 Wildfire Games. 2 2 * This file is part of 0 A.D. 3 3 * … … 21 21 22 22 #include "gui/IGUIObject.h" 23 #include "lib/external_libraries/ sdl.h"23 #include "lib/external_libraries/sdl.h" 24 24 #include "ps/Hotkey.h" 25 25 -
ps/trunk/source/lib/external_libraries/libsdl.h
r10897 r10904 1 /* Copyright (c) 201 0Wildfire Games1 /* Copyright (c) 201 Wildfire Games 2 2 * 3 3 * Permission is hereby granted, free of charge, to any person obtaining … … 28 28 #define INCLUDED_SDL 29 29 30 #include "lib/external_libraries/ sdl_fwd.h"30 #include "lib/external_libraries/sdl_fwd.h" 31 31 #include "lib/config2.h" // CONFIG2_WSDL 32 32 -
ps/trunk/source/lib/input.cpp
r9423 r10904 1 /* Copyright (c) 201 0Wildfire Games1 /* Copyright (c) 201 Wildfire Games 2 2 * 3 3 * Permission is hereby granted, free of charge, to any person obtaining … … 31 31 #include <stdlib.h> 32 32 33 #include "lib/external_libraries/ sdl.h"33 #include "lib/external_libraries/sdl.h" 34 34 35 35 const size_t MAX_HANDLERS = 8; -
ps/trunk/source/lib/input.h
r9355 r10904 1 /* Copyright (c) 201 0Wildfire Games1 /* Copyright (c) 201 Wildfire Games 2 2 * 3 3 * Permission is hereby granted, free of charge, to any person obtaining … … 29 29 30 30 31 #include "lib/external_libraries/ sdl_fwd.h"31 #include "lib/external_libraries/sdl_fwd.h" 32 32 33 33 // input handler return values. -
ps/trunk/source/lib/ogl.cpp
r10846 r10904 1 /* Copyright (c) 201 1Wildfire Games1 /* Copyright (c) 201 Wildfire Games 2 2 * 3 3 * Permission is hereby granted, free of charge, to any person obtaining … … 32 32 #include <stdarg.h> 33 33 34 #include "lib/external_libraries/ sdl.h"34 #include "lib/external_libraries/sdl.h" 35 35 #include "lib/debug.h" 36 36 #include "lib/sysdep/gfx.h" -
ps/trunk/source/lib/sysdep/gfx.cpp
r10827 r10904 1 /* Copyright (c) 201 0Wildfire Games1 /* Copyright (c) 201 Wildfire Games 2 2 * 3 3 * Permission is hereby granted, free of charge, to any person obtaining … … 29 29 30 30 #define WSDL_NO_KEYSYM 31 #include "lib/external_libraries/ sdl.h"31 #include "lib/external_libraries/sdl.h" 32 32 #include "lib/ogl.h" 33 33 -
ps/trunk/source/lib/sysdep/os/unix/unix.cpp
r9412 r10904 1 /* Copyright (c) 201 1Wildfire Games1 /* Copyright (c) 201 Wildfire Games 2 2 * 3 3 * Permission is hereby granted, free of charge, to any person obtaining … … 27 27 #include <wchar.h> 28 28 29 #include "lib/external_libraries/ sdl.h"29 #include "lib/external_libraries/sdl.h" 30 30 #include "lib/utf8.h" 31 31 #include "lib/sysdep/sysdep.h" -
ps/trunk/source/lib/sysdep/os/win/wsdl.cpp
r10826 r10904 1 /* Copyright (c) 201 0Wildfire Games1 /* Copyright (c) 201 Wildfire Games 2 2 * 3 3 * Permission is hereby granted, free of charge, to any person obtaining … … 26 26 27 27 #include "precompiled.h" 28 #include "lib/external_libraries/ sdl.h"28 #include "lib/external_libraries/sdl.h" 29 29 30 30 #if CONFIG2_WSDL -
ps/trunk/source/main.cpp
r10609 r10904 1 /* Copyright (C) 201 0Wildfire Games.1 /* Copyright (C) 201 Wildfire Games. 2 2 * This file is part of 0 A.D. 3 3 * … … 39 39 #include "lib/ogl.h" 40 40 #include "lib/timer.h" 41 #include "lib/external_libraries/ sdl.h"41 #include "lib/external_libraries/sdl.h" 42 42 #include "lib/res/sound/snd_mgr.h" 43 43 -
ps/trunk/source/network/tests/test_Net.h
r10846 r10904 1 /* Copyright (C) 201 1Wildfire Games.1 /* Copyright (C) 201 Wildfire Games. 2 2 * This file is part of 0 A.D. 3 3 * … … 20 20 #include "graphics/TerrainTextureManager.h" 21 21 #include "lib/external_libraries/enet.h" 22 #include "lib/external_libraries/ sdl.h"22 #include "lib/external_libraries/sdl.h" 23 23 #include "lib/tex/tex.h" 24 24 #include "network/NetServer.h" -
ps/trunk/source/ps/GameSetup/GameSetup.cpp
r10870 r10904 22 22 #include "lib/ogl.h" 23 23 #include "lib/timer.h" 24 #include "lib/external_libraries/ sdl.h"24 #include "lib/external_libraries/sdl.h" 25 25 #include "lib/file/common/file_stats.h" 26 26 #include "lib/res/h_mgr.h" -
ps/trunk/source/ps/Globals.cpp
r10896 r10904 1 /* Copyright (C) 20 09Wildfire Games.1 /* Copyright (C) 20 Wildfire Games. 2 2 * This file is part of 0 A.D. 3 3 * … … 19 19 #include "Globals.h" 20 20 21 #include "lib/external_libraries/ sdl.h"21 #include "lib/external_libraries/sdl.h" 22 22 23 23 -
ps/trunk/source/ps/Hotkey.h
r8444 r10904 1 /* Copyright (C) 201 0Wildfire Games.1 /* Copyright (C) 201 Wildfire Games. 2 2 * This file is part of 0 A.D. 3 3 * … … 33 33 #include "CStr.h" 34 34 #include "lib/input.h" 35 #include "lib/external_libraries/ sdl.h" // see note below35 #include "lib/external_libraries/sdl.h" // see note below 36 36 37 37 // note: we need the real SDL header - it defines SDL_USEREVENT, which is -
ps/trunk/source/ps/Joystick.cpp
r9534 r10904 1 /* Copyright (C) 201 0Wildfire Games.1 /* Copyright (C) 201 Wildfire Games. 2 2 * This file is part of 0 A.D. 3 3 * … … 20 20 #include "Joystick.h" 21 21 22 #include "lib/external_libraries/ sdl.h"22 #include "lib/external_libraries/sdl.h" 23 23 #include "ps/CLogger.h" 24 24 #include "ps/ConfigDB.h" -
ps/trunk/source/ps/Joystick.h
r8844 r10904 1 /* Copyright (C) 201 0Wildfire Games.1 /* Copyright (C) 201 Wildfire Games. 2 2 * This file is part of 0 A.D. 3 3 * … … 19 19 #define INCLUDED_JOYSTICK 20 20 21 #include "lib/external_libraries/ sdl.h"21 #include "lib/external_libraries/sdl.h" 22 22 23 23 class CJoystick -
ps/trunk/source/ps/KeyName.cpp
r8582 r10904 1 /* Copyright (C) 20 09Wildfire Games.1 /* Copyright (C) 20 Wildfire Games. 2 2 * This file is part of 0 A.D. 3 3 * … … 22 22 #include "KeyName.h" 23 23 #include "CStr.h" 24 #include "lib/external_libraries/ sdl.h"24 #include "lib/external_libraries/sdl.h" 25 25 26 26 #include <map> -
ps/trunk/source/ps/KeyName.h
r10895 r10904 20 20 21 21 // Need SDLK_* enum values. 22 #include "lib/external_libraries/ sdl.h"�� 22 #include "lib/external_libraries/sdl.h" 23 23 24 24 class CStr8; -
ps/trunk/source/ps/ProfileViewer.cpp
r10492 r10904 1 /* Copyright (C) 201 1Wildfire Games.1 /* Copyright (C) 201 Wildfire Games. 2 2 * This file is part of 0 A.D. 3 3 * … … 33 33 #include "ps/Hotkey.h" 34 34 #include "ps/Profile.h" 35 #include "lib/external_libraries/ sdl.h"35 #include "lib/external_libraries/sdl.h" 36 36 #include "lib/res/graphics/unifont.h" 37 37 #include "renderer/Renderer.h" -
ps/trunk/source/ps/UserReport.cpp
r10846 r10904 1 /* Copyright (C) 201 1Wildfire Games.1 /* Copyright (C) 201 Wildfire Games. 2 2 * This file is part of 0 A.D. 3 3 * … … 23 23 #include "lib/utf8.h" 24 24 #include "lib/external_libraries/curl.h" 25 #include "lib/external_libraries/ sdl.h"25 #include "lib/external_libraries/sdl.h" 26 26 #include "lib/external_libraries/zlib.h" 27 27 #include "lib/file/archive/stream.h" -
ps/trunk/source/ps/VideoMode.cpp
r10895 r10904 1 /* Copyright (C) 201 0Wildfire Games.1 /* Copyright (C) 201 Wildfire Games. 2 2 * This file is part of 0 A.D. 3 3 * … … 24 24 #include "gui/GUIManager.h" 25 25 #include "lib/ogl.h" 26 #include "lib/external_libraries/ sdl.h"26 #include "lib/external_libraries/sdl.h" 27 27 #include "lib/sysdep/gfx.h" 28 28 #include "ps/CConsole.h" -
ps/trunk/source/tools/atlas/GameInterface/GameLoop.cpp
r10517 r10904 1 /* Copyright (C) 201 1Wildfire Games.1 /* Copyright (C) 201 Wildfire Games. 2 2 * This file is part of 0 A.D. 3 3 * … … 32 32 #include "gui/GUIManager.h" 33 33 #include "lib/app_hooks.h" 34 #include "lib/external_libraries/ sdl.h"34 #include "lib/external_libraries/sdl.h" 35 35 #include "lib/timer.h" 36 36 #include "ps/CLogger.h" -
ps/trunk/source/tools/atlas/GameInterface/Handlers/GraphicsSetupHandlers.cpp
r10855 r10904 1 /* Copyright (C) 201 1Wildfire Games.1 /* Copyright (C) 201 Wildfire Games. 2 2 * This file is part of 0 A.D. 3 3 * … … 27 27 #include "graphics/ObjectManager.h" 28 28 #include "gui/GUIManager.h" 29 #include "lib/external_libraries/ sdl.h"29 #include "lib/external_libraries/sdl.h" 30 30 #include "maths/MathUtil.h" 31 31 #include "ps/CConsole.h" -
ps/trunk/source/tools/atlas/GameInterface/Handlers/MiscHandlers.cpp
r10548 r10904 1 /* Copyright (C) 201 0Wildfire Games.1 /* Copyright (C) 201 Wildfire Games. 2 2 * This file is part of 0 A.D. 3 3 * … … 26 26 #include "graphics/GameView.h" 27 27 #include "gui/GUIManager.h" 28 #include "lib/external_libraries/ sdl.h"28 #include "lib/external_libraries/sdl.h" 29 29 #include "lib/sysdep/cpu.h" 30 30 #include "maths/MathUtil.h"
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