source:
ps/trunk/binaries/data/mods/public/shaders/glsl
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
common | 27629 | 15 months | Move some engine required files to the mod mod. Most of the shaders … | ||
model_common.fs | 3.3 KB | 27924 | 9 months | Reduces code duplication of specular calculation in shaders. … | |
model_common.h | 1.7 KB | 27770 | 12 months | Removes forbidden and unused USE_SPECULAR from model shader. | |
model_common.vs | 3.9 KB | 27770 | 12 months | Removes forbidden and unused USE_SPECULAR from model shader. | |
model_common.xml | 576 bytes | 26792 | 2 years | Uses vertex streams to get attribute locations reducing duplication in … | |
model_solid.fs | 144 bytes | 27282 | 20 months | Reduces shader inputs duplication and wraps them in a macro. Refs … | |
model_solid.xml | 575 bytes | 27282 | 20 months | Reduces shader inputs duplication and wraps them in a macro. Refs … | |
model_solid_player.fs | 211 bytes | 27282 | 20 months | Reduces shader inputs duplication and wraps them in a macro. Refs … | |
model_solid_player.xml | 626 bytes | 27282 | 20 months | Reduces shader inputs duplication and wraps them in a macro. Refs … | |
model_solid_tex.fs | 279 bytes | 27282 | 20 months | Reduces shader inputs duplication and wraps them in a macro. Refs … | |
model_solid_tex.xml | 579 bytes | 27282 | 20 months | Reduces shader inputs duplication and wraps them in a macro. Refs … | |
model_water.fs | 2.6 KB | 27594 | 16 months | Fixes model water and waterfall shaders outputting color on shadow pass. | |
model_water.h | 1.0 KB | 27282 | 20 months | Reduces shader inputs duplication and wraps them in a macro. Refs … | |
model_water.vs | 662 bytes | 27282 | 20 months | Reduces shader inputs duplication and wraps them in a macro. Refs … | |
model_water.xml | 248 bytes | 27282 | 20 months | Reduces shader inputs duplication and wraps them in a macro. Refs … | |
model_waterfall.fs | 938 bytes | 27594 | 16 months | Fixes model water and waterfall shaders outputting color on shadow pass. | |
model_waterfall.h | 991 bytes | 27282 | 20 months | Reduces shader inputs duplication and wraps them in a macro. Refs … | |
model_waterfall.vs | 951 bytes | 27282 | 20 months | Reduces shader inputs duplication and wraps them in a macro. Refs … | |
model_waterfall.xml | 344 bytes | 26887 | 2 years | Removes unused a_tangent stream in model water shaders after rP12643. |
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