Legend of Grimrock 2

Legend of Grimrock 2

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The Fall of Maelroth
   
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Oct 20, 2014 @ 9:44pm
Nov 7, 2015 @ 8:34pm
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The Fall of Maelroth

Description
The Legend of Grimrock 2 port/expansion of the Tomb of Gandar
Currently v1.1

Maelroth, a city well-known for its expansive trade tunnels located directly underneath it experiences a gruesome tragedy. Hearing about what unfolded and the unanswered questions, you gather some fellow adventurers to sail up to the north and discover Maelroth's unfortunate fate.

This adventure has been created with a new party in mind.

FEATURES
- Antagonist who taunts you through your journey.
- Inventive puzzles.
- An arena game mode where strategy is used to change the environment.
- A multi-stage final boss battle.
- Detailed environments driven by the lore of the map.
- Controlled "cinematics" that enhance the lore and map.
- An interesting secret level accessible through cryptic clues.
73 Comments
EvLSteveDave Sep 7, 2022 @ 3:38pm 
2-4 hours into this mod you'll hit a place called "The Labyrinth". This area spawns a never ending train of mobs you must shlog through per tile. At one point I got stuck on a single tile as a train of over 100 turtles and mushroom guys slowly filled in to be killed. This took over an hour of my time just constantly fighting these mobs. I had hundreds of turtle meat. I went from level 4-5 to 10-11 in this time with my party... I can't seem to kill things fast enough to beat respawn no matter what I do.

I really wish the author of this mod would make this extremely gimmicky and fucked up part of their mod well advertised. I'm miffed as fuck that I spent 3-4 hours on this mod before reaching this extremely terrible part. It's like the guy drove his little train off a cliff on purpose to spite his players or something. No idea why this is part of the mod. People openly admit to console cheating just to get past this part.
Toni-technaclaw Jan 28, 2022 @ 5:13pm 
Nice Map. but you might wanna post a Walthrough for us "Soft Brains"
Toni-technaclaw Jan 28, 2022 @ 5:12pm 
@Crotalidae Did you Grab the fish in the moat? Theirs alot of them in there
crotalidae75 Sep 28, 2020 @ 12:51pm 
I quickly ran out of food after going through the dungeon with the rats, after I fought the gate captain skeleton. There doesn't seem to be enough food in this level.

Otherwise it's pretty good, but I still don't like having to worry about starving characters.
ozkal.arayici Mar 10, 2019 @ 2:44pm 
m8; trying to enjoy your map; but slime puzzle i m struck; i completed many mods, but seriously (no offense) this is the most stupid puzzle of all time; i spend 10 mins surviving , did all combinations and such ( i am a veteran player) , no progress.
Goesto101 Feb 12, 2019 @ 1:33pm 
Cool
Nyrella Apr 30, 2018 @ 2:16am 
how can i open the doors of the trade center? did i miss something?
Gregorski  [author] Nov 16, 2017 @ 10:41pm 
@GK it's been a long time since I've been in the editor, but if memory serves: one gold key is in the small wooded area to the left as soon as you enter the field overlooking the castle, and another is in the puzzle in the beginning part of the sewers underneath the ruins to the right. The gear key is likely somewhere in the mines? I recall there being a mine entrance on the surface that is merely a shortcut for convenience. The very last thing you mention sounds like my first sewer puzzle. That is intentional, if I'm understanding you.
PAK88 Nov 16, 2017 @ 8:20pm 
ever figure those things out, GK?
gk00003 Oct 31, 2017 @ 11:43am 
can't find the other gold key to open the maelroth guard post - where is it? I also can't find the gear key to open the area to what looks like the mines and the door in the room after you go down the stairs to the left of the stairs in the sewers closes too quickly ater you press the button on the other side of the room